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Post by spilled ink on Aug 11, 2016 14:17:33 GMT -5
Yeah I suppose the rank is.But you didn't answer my question?? ((unless i'm totally missing it in which i'm so sorry. I have a tendency to do so.))
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Post by Jas on Aug 11, 2016 14:24:35 GMT -5
I thought that did answer it cx The new rank is filled with cats that will only care for kits. However, there is no gender restriction. Both toms and she-cats can choose to become caregivers.
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 14:26:13 GMT -5
Jas Caregivers sounds good. And I think the Queen rank should stay; once a mother gives birth she becomes a caregiver and nurses all of the kittens in the pool alongside the other caregivers.
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Post by spilled ink on Aug 11, 2016 14:27:36 GMT -5
Sorry, things have a tendency to go over my head. That sounds fine, I think that will be much more efficient as well. Would the pregnant she-cats have to move in when they can't keep up their warrior duties? Or would only Caregivers get to have kits?
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 14:31:36 GMT -5
Sorry, things have a tendency to go over my head. That sounds fine, I think that will be much more efficient as well. Would the pregnant she-cats have to move in when they can't keep up their warrior duties? Or would only Caregivers get to have kits? The Cargiver rank would be a temporary rank given to nursing queens, if that's what cas ends up doing. That would only be for SolaceClan, too, just because of their morals.
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Post by spilled ink on Aug 11, 2016 14:47:55 GMT -5
Okay that works. :) Sorry for the poof.
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 15:09:11 GMT -5
I think we should make people join with at least one cat in one Clan and at least one cat in a different Clan, just to keep things more even.
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Post by spilled ink on Aug 11, 2016 16:08:54 GMT -5
I don't know if I'd be able to do that personally... because the different clans create my cat's personality honestly, and what if someone can't play someone in the other clan well you know?
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 16:15:51 GMT -5
In order to be a good roleplayer you have to be able to fill different types of shoes, you know? It's there because otherwise I can see us ending up with 30 SolaceClan cats and 5 DarkClanners.
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Post by Jas on Aug 11, 2016 18:51:14 GMT -5
Well, in most rps, there's always one Clan that ends up with more rpers than the rest of them. So I think the rule is fair.
Even then, I'm sure cats in other Clans share some traits that the others have. And we might be able to make a plot later on where some kits seem to have been placed in the wrong Clan. But the Choosers are like We Dont Make Mistakes.
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Post by spilled ink on Aug 11, 2016 19:05:06 GMT -5
Yeah all right. That's fair enough.
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Post by Jas on Aug 11, 2016 19:16:04 GMT -5
Oh man, that'd be so funny to watch
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 19:41:55 GMT -5
Jas Sounds like a good plan to me
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Post by Scarpath on Aug 11, 2016 20:34:20 GMT -5
hi, i just read everything. i'll start working on how things work in OwlClan, but i'm thinking that it's basically like a normal Clan; no special ranks like Caregivers, but maybe with more emphasis put on how "wise" medicine cats are? because they're chosen to work with StarClan, and in the books a generally pretty wise, so in OwlClan they would be treated with a lot of respect and would be looked up to.
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 20:50:45 GMT -5
Scarpath I think for OwlClan every cat should be encouraged to learn as much as they can. During training, apprentices are taught more intellectual stuff than combat stuff. At least, that's what I would do.
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Post by Scarpath on Aug 11, 2016 20:53:17 GMT -5
yup, sounds good! i would also say they're not very good fighters because they don't enjoy making in-the-moment decisions; instead, they like to think about what they're going to do before they do it, so hunting is more their style. combat will still be taught, but not very prominently. i would say there is a lot of "lore" that OwlClan cats tell, too, and not just the elders; all of the warriors enjoy telling their kits and apprentices about the past, whether it be battles or other large events.
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 20:58:30 GMT -5
Scarpath That sounds like a good idea.
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Post by Scarpath on Aug 11, 2016 21:02:54 GMT -5
is there anything you need me to do?
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 21:53:47 GMT -5
Well, are there any traditions for OwlClan that you can think of?
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Post by Scarpath on Aug 11, 2016 22:48:47 GMT -5
oooh i could probably think of a few! but first: the kits get sorted when they're six moons, right? so when they're ready to be apprenticed?
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 23:18:57 GMT -5
Scarpath Yeah, the Choosers come when a litter turns six moons old. The kits take the test, and then they move to their respective Clans, where they adopt the -paw suffix and become apprentices.
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Post by Scarpath on Aug 11, 2016 23:40:30 GMT -5
alright, i'll get on with making some lore! i think a lot of it might be owl-based, like maybe they have a prominent figure in their lore that is said to advise great figures in Clan history? maybe like... a starry owl... hmm... i'll let you know when i come up with more!
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 11, 2016 23:47:19 GMT -5
Sounds good! I'm looking forward to seeing what kind of unique stuff you're able to come up with.
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яєɗ
Chrom is overrated you fools
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Post by яєɗ on Aug 12, 2016 12:40:59 GMT -5
In SunClan, fighting takes a prominent hold. In their minds, the best way to ensure health of the Clan inside is being able to protect it, hence a stronghold in fighting. The cats that excell in fighting are dubbed "protectors" and those that excel more at hunting are called "predators", subsets of the warrior rank. Usually after a kit is placed into SunClan, the deputy will assess them - again - to decide where truly they belong in the Clan, then apprentice them off. Due to many cats having many different ideas of what will benefit the Clan more, the Clan holds almost bidaily mini-Gatherings, which takes place before the evening patrol goes out. Seniority and leadership will listen to complaints and then handle any situations accordingly, as long as it benefits SunClan.
If a kit is drowning, for instance, a SunClan member must regard if it is worth it to the Clan to save the kit and if it's worth it to the Clan if they die trying to save it; many true SunClan cats will answer no, it's not worth risking an adult or apprentice's life for a kit's seemingly meaningless one. This has given SunClan a reputation to be considered cruel, but also considered wise. Leaders are considered the worst of the bunch since they make the hard decisions that may find best.
(Wip but)
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 12, 2016 15:40:49 GMT -5
яєɗ That all sounds really good; all of it ties into state consequentialism really well.
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Post by Scarpath on Aug 12, 2016 16:03:16 GMT -5
Red, i really like those ideas! i feel as if SunClan and OwlClan are pretty similar on some fronts and different on others. for example, with the drowning kit scenario, OwlClan warriors would also be divided, but ultimately, many would choose to attempt to save the kit; after all, kits are the future of the Clan, and their younger life and potential is valued very highly in the Clan. actually, i think the apprentices may be the rank that is focused on the most; teaching and learning is a very valued idea, and the bond between mentors and their apprentices is inseparable.
i'm also thinking that there may be a sub-set of warriors that are permanent or fundamental mentors; i'm not sure for a name of them yet, but a group of senior warriors that oversee the training of all the apprentices, and may take apprentices of their own as well.
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Post by Dᴀɴɴʏ Pʜᴀɴᴛᴏᴍ on Aug 12, 2016 16:05:23 GMT -5
For DarkClan, here are my ideas:
- The system of mentors and apprentices doesn't exist. Rather, an apprentice is expected to teach themselves everything they need to know to pass an eventual final assessment. Whether this be through observing others, doing research, or simply trial and error, it doesn't matter as long as it's done without direct assistance except when absolutely necessary. - Because DarkClan cats believe that only the strongest deserve to survive, they don't care for their elders and queens as the other cats do. Generally, a she-cat who is nursing will be expected to hunt for herself; her mate will watch over the kits while she is out until they are one moon, at which point they must begin to learn independence. As for the elders, they are also expected to hunt for themselves. If there is a battle, the elders must defend themselves. - There is no medicine cat. All cats are expected to learn how to identify and use herbs. If a cat doesn't know the proper treatment for an illness or injury they acquire, then that's their problem.
Also, I think that every Clan should have a rule that the majority of characters made must not constantly go against the morals of the Clan they're in and/or argue them. It just wouldn't make sense story-wise. For example, in DarkClan, I don't want a bunch of characters who constantly protest their rather cruel, selfish ways or try to go against them; they're there in the first place because the Choosers determined that they were egoism-driven.
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