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Post by Sand on May 8, 2020 21:20:02 GMT -5
It's not, it's also straining for the eyes which is like no good.
So I totally didn't find PDFs that may or may not be legal. Bust them out. I know I had maybe four books? I know one was the Secret of Clans, Crookedstar's Promise, TLH, and another field guide that I don't remember the name of.
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Post by 𝕊’𝕞𝕠𝕣𝕖 on May 8, 2020 21:23:40 GMT -5
So, this seems pretty fun, I had a few questions though
How big is the hope that this will be? Will there be a character limit? (1/2 for each clan, etc), will people be able to join each clan, and how will we work out plots and character arcs without putting the limelight on certain characters? Like, how will plot management be handled?
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Post by Jekyll on May 8, 2020 21:31:37 GMT -5
Activity Rate 4 | Roleplay Experience | CloudclanYour Timezone | Central Daylight Time Other | Nothing really except that I am interested in being the owner of Skyclan
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Post by Sand on May 8, 2020 21:31:52 GMT -5
My only hope right now is that it'll get a decent amount of members. I don't wanna have too much hope and optimism because I am not fully sure. Based on the survey I did, there were 23 responses to the Fan Clans side. If we do some math, there would be at least 4.6 people per a clan, not including doubles. That's small-ish but it's a good start!
answer 1 -- I'm thinking we can discuss this because, originally, I was thinking no but... depending on the amount of members & how many characters they have is a very questionable thing. so basically -- How do we all feel about character limits?
answer 2 -- Yes, everyone will be able to join each clan. I find it important that people get a chance to experience all 5 clans.
answer 3 -- Plots are something I hadn't considered because if we make this largely plot driven, it may scare new members away or it'll make them super interested. We have to avoid spotlighting, so again, another thing to discuss.
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Post by lazy penguin on May 8, 2020 21:34:08 GMT -5
Hey y'all!
I also really dig the longer descriptions, and there are ways to break it up to make it look like less of a chunk if text. I don't own any of the field guides but if you need help tracking information down I can look into downloading pdf and such or just scouring different sources!
Edit: also when it comes to character limits I think just leaving it up to 'as many as you can handle' usually works well, but I'm not opposed to having a set limit? Especially if we're expecting a lot of joiners.
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Post by Jekyll on May 8, 2020 21:34:14 GMT -5
I know that in Cloudclan we'll have one main plot at a time and then smaller, more minor plotlines that may tie into the main line so that it gives a chance for many different characters to have a chance to come forward and make a lasting place for themselves
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Post by Blaze ♡ on May 8, 2020 21:36:42 GMT -5
I will totally look for them soon. I have a decent amount? At least through the p03 and super editions. I know I have a guide or two.
Maybe set a character limit at first? in excitement, people might make too many characters and then they won't be used often.
I feel like it wouldn't be fair if someone wanted a prefix of a character that is at most, a background cat. (if that makes sense)
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Post by ʀᴀɪɴʟᴇᴀғ 🍁 on May 8, 2020 21:37:28 GMT -5
Character limits as in..? I think after a certain point, no more apprentices. People join with them and it gets too much.
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Post by Jekyll on May 8, 2020 21:37:53 GMT -5
I know that I enjoy having a lot of characters. It gives me more variety to rp with
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Post by lazy penguin on May 8, 2020 21:40:33 GMT -5
Yeah for sure I agree with a limit on apprentices especially as the rp progresses- even if it's just a ratio limit? Like as more warriors are made more apprentice slots open up, but that can be confusing too so idk.
Not sure for plots- but we could always do something general that involves the whole clan not just a few cats. So like a war or natural disaster or something?
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Post by ʀᴀɪɴʟᴇᴀғ 🍁 on May 8, 2020 21:43:05 GMT -5
War or natural disaster, please!
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Post by 𝕊’𝕞𝕠𝕣𝕖 on May 8, 2020 21:43:29 GMT -5
Personally, I think a character limit might be a good idea in this case, I’d say to start, maybe 2 cats per clan, which would end up a total of 10 characters per person if they joined each clan with two characters, which seems like a good starting amount for a big multi clan roleplay like this, because otherwise it could get out of hand, and while I know a lot of people can handle a lot of characters, it can also become a little hard to keep up with outside of a small group roleplay, plus with limited amounts in each clan, we’ll probably be able to develop our individual characters pretty good for all the clans
Then, I’d say, my biggest concerns with something like this would be 1) plot management since we’ll wanna make sure everyone has something to do but not let things get too out of hand, and 2) inclusion, sometimes with big roleplays like this, the little guy can get ignored, and while I don’t think that’ll be too big of an issue here, I can see that potential causing some problems down the road
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Post by ʀᴀɪɴʟᴇᴀғ 🍁 on May 8, 2020 21:46:08 GMT -5
I disagree with two. If we do that low, everyone will be caught up and it'll cause the role-play to be restarted.
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Post by lazy penguin on May 8, 2020 21:48:37 GMT -5
Tbh inclusion is part of the reason I'm hesitant on the character limit. I feel like a lot of people get stuck in rps so that when a new person joins no one has a free character to rp with them. I have no idea what a good limit would be to avoid this tho.
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Post by ʀᴀɪɴʟᴇᴀғ 🍁 on May 8, 2020 21:51:10 GMT -5
Honestly, I think we should let people join with the amount they want. I doubt they will join with more than four per Clan.
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Post by Jekyll on May 8, 2020 21:52:29 GMT -5
ʀᴀɪɴʟᴇᴀғ 🍁You underestimate me. XDXDXDXD
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Post by Blaze ♡ on May 8, 2020 21:53:40 GMT -5
I just don't want to see people joining with six + characters (in one clan) right off the bat. in the future remove the limit but I still feel at first, there should be a limit.
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Post by 𝕊’𝕞𝕠𝕣𝕖 on May 8, 2020 21:55:00 GMT -5
Hmm, it could be too small of one, but I meant it more of like, a starting point, to make sure people don’t start out with a ton of characters, if 2 is too small, what about 4-6 per clan for a starting point? With like, being able to make more characters as we go on, that’s more of what I meant by a starting point Start out small and as we go on, being able to add more characters in
But if you guys don’t think that’ll be an issue, no character limit works too, i was just worried about the possibility of it getting overwhelming right off the bat
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Post by ʀᴀɪɴʟᴇᴀғ 🍁 on May 8, 2020 21:57:29 GMT -5
If we need a limit, then six is good.
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Post by Jekyll on May 8, 2020 21:59:39 GMT -5
I'll be back on tomorrow and will try typing out some of the details for the territories.
What are the basic territories for each clan? The forest ones? The lake ones?
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Post by lazy penguin on May 8, 2020 22:00:16 GMT -5
Yeah 6 per clan is like 30 characters so I doubt anyone is going to join with that many characters (at least I hope not), so I think that works as a good limit.
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Post by Leapkit on May 8, 2020 22:00:20 GMT -5
Re: Plots Honestly I hate clans that are plot driven instead of character driven, which like everything on fanclans seems to be and it drives me, personally, away because it means if I'm gone a few days for whatever reason I lose my spot in being involved or don't ever fit in if I join late.
Maybe thats just because im bitter and old, but I'd like to recapture some of that original wcf magic, where people were free to do and create without having to conform to only certain things or be ignored.
If this is going to be a forum wide roleplay, we definitely need something looser to suit everyone. Having a plot before we even know what other peoples characters or like or who wants to be involved is going to deter that creativity.
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Bisexual
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Post by ʀᴀɪɴʟᴇᴀғ 🍁 on May 8, 2020 22:08:26 GMT -5
I think a basic plot will be beneficial. Just role-playing duties can end up pushing others away. You can always have people volunteer for plot positions.
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Post by Ivyfalcon on May 8, 2020 22:09:16 GMT -5
I think longer territory descriptions broken up into shorter paragraphs would be best. Edit: I have all of the field guides, so just let me know if I need to check any of them for descriptions or anything.
As for character limits, maybe 4ish?
I like having an overarching plot to give some direction to the roleplay, but still have room to not only focus on it.
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Post by 𝕊’𝕞𝕠𝕣𝕖 on May 8, 2020 22:09:33 GMT -5
Re: Plots Honestly I hate clans that are plot driven instead of character driven, which like everything on fanclans seems to be and it drives me, personally, away because it means if I'm gone a few days for whatever reason I lose my spot in being involved or don't ever fit in if I join late. Maybe thats just because im bitter and old, but I'd like to recapture some of that original wcf magic, where people were free to do and create without having to conform to only certain things or be ignored. If this is going to be a forum wide roleplay, we definitely need something looser to suit everyone. Having a plot before we even know what other peoples characters or like or who wants to be involved is going to deter that creativity. Ngl I agree with this? I’m worried about plot management for two reasons One) things can get pretty hectic unless we have a way to organize it all Two) one of the reasons I don’t usually join fan clans anymore is because the plot always feel very rigid, there’s always “plot important cats” and everyone else, and I feel like, especially when we start out, it’s better to develop characters and focus on character arcs However, I also think we need a way to keep it organized, so it doesn’t become too overwhelming or hard to keep track of, if that makes sense??
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Post by lazy penguin on May 8, 2020 22:10:08 GMT -5
Night Jekyll!
I half agree with the plot thing too. I agree character driven plots >>> than action based plots but I think adding a stressor to instigate character arcs can really help gets things moving and help avoid cats just sitting in camp for 5 days straight. Idk I just find that domestic/normal clan rps tend to get boring and loose members over time if there's not something to create drama or tension.
Also not sure how the layout of the rp board would work but we could probably have a plot discussion page where people can share ideas for character plots and arcs and we can tie that into a more major plot or something?
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Post by Sand on May 8, 2020 22:22:31 GMT -5
Okay, so what I've gathered: -- Character limit will be set from 4-6 characters per a member. Is 4 or 6 a better number?
How I feel about plot management: -- I personally think the clans should not start with it being plot driven. I think going with the character driven plots would allow members to find a place for their characters. It's like fitting into a groove. Just an idea but we could set up some enemies/allies things between the clans so that there's some small tension.
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Post by ʀᴀɪɴʟᴇᴀғ 🍁 on May 8, 2020 22:25:59 GMT -5
I think six is a good number.
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Post by Sand on May 8, 2020 22:27:12 GMT -5
About the rp board: Roswell told me (if I remember correctly) that the basic idea of the RP board works like the Drafts board, kinda. I know that they have sense in how to design it if they choose to go off of what the Drafts board is.
for plot stuff: Plot discussion pages would be very helpful, I think it could allow us to have conversations back and forth about possible plots whether they're character based, clan based, or every clan based.
new info: Also, there will be groups for the clan just like there's groups for Staff, Members, etc. Roswell would assign a group leader (so the clan owner), then they would have the ability to manage the members within the group. This would make the application process easier because the clan owner would approve and deny members as they wish.
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Post by Leapkit on May 8, 2020 22:31:23 GMT -5
4 to start, bump it to 6 after maybe a week when we get it more moving or sooner if the rp feels empty?
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