Glowing Paws Adoption Center and Clan! (We are back!) OPEN!
Feb 12, 2022 10:18:21 GMT -5
raincloud33 and ˢʰʸᴹᶤᵐᶤᵏʸᵘ like this
Post by lorekeeper on Feb 12, 2022 10:18:21 GMT -5
Welcome to Glowing Paws Adoption Center and Clan!
All headers and the amazing banner are credited to Mintedstar/fur!
You stumble over a tangle of thorns and some rock as you make your way toward the crumbling two leg place. "So strange... It looks so forbidding to be an adoption center." You think as you pass through the overgrown grounds of this once sprawling mansion. As you near the front door a voice calls out to you. "Hello are you a new adopter?" The voice belongs to a red and black she cat with warm gold eyes. She smiles at you as the leaf shape on her shoulder glimmers brightly. She lead you inside and you smile as the creepyness of the grounds gives way to the happy mew of kits. "Welcome."
1.Follow all forum rules.
2.Use acceptable grammar.
3.I am going to assume you know the usual rules that apply to these. Please just don't do any thing I have to call you out for and we won't have a problem.
4.If you want to kit steal ask I will set up some kits for that when some one does ask but please don't steal any of the ones that I have not listed as such.
5.please read the note I will post before listing the kits.
6.Listen to other mods!
7.To become a worker you must adopt a kit from here first! It does not have to be with the cat/animal you want to become a worker but it can be. This rule is to make sure you rp ok and will be at least semi active.
Scale---
Get away from me!
I think you're still scary, but I'm warming up...
Still a little wary, but you're cool.
Ok, I like you, but not TOO much.
I like you a LOT!
I LOVE YOU!
TAKE ME HOME WITH YOU (at this time, you make take the kit home.)
A mansion surrounded by overgrown grounds. The further away from the mansion you travel, the more forest-like it becomes, until the wood blends in with the old twoleg materials. At the edge of the forest, there is a broken, stone wall, over-grown with vines and poison ivy. Follow that wall, to the best of your abilities. The wall runs up against the mansion and the vines stretch up the building. Walk to the west of the mansion and watch your step. There is a duck pond hidden under many weeds and cat-tails and a cat has already fallen into it before.
An old, iron porch swing is in the corner of the over grown garden, covered in vines that drape over it like a curtain. If you sit on it, you have a view of a graveyard off to the right and down a small slope.
The rest of the territory is full of trees, ivy, and bushes. Many more secrets wait in it, for wary kits and adopters alike.
These are just the areas of the house the cats have explored so far more will come with rp.
Mansion areas:
The foyer of the abandoned manner is the first place the cats entered as they were able to come through a small gap that used to hold a decorative window piece next to the main door. Inside are two grand stair cases going up. The cats haven't explored the upper rooms to much yet as the stairs are dangerous.
Next to the foyer on the left is an old dinning room with a badly damaged table that has been overturned. The fresh kill pile has been placed here for now and the leaders address the clan from atop one of the few still standing chairs.
The room next to that houses the living room were most of the dens have been made. For now most of the center sleeps together in this room.
The room to the right of the foyer is a sitting room that most of the kits have been using to play and meet adopters in. It was once a summary green but has darkened quite a lot. This however doesn't scare the kits much and has become the favorite place to gather. Unless trying to sneak off an explore.
The room next to the sitting room is the old library. Here the styler set up down stairs and the healers moved their stuff up the old iron stairs to the second floor.
Leaders- There are only three and they work together. Mint and I hold this position and I believe the 3rd slot would go to wild when she shows up.
Healers- Medicine cats usually but since we do accept a few other animals the title healer goes better. In this case yes healers are allowed mates and kits. We are an adoption center and it would be odd if they couldn't adopt as well I think plus I just like a little romance in my rps that is not forbidden and this takes care of it.
Guards- The animals that protect the clan/center from threats and do patrols and stuff.
Rescuers- Originally I had this divided between stealers and savers but really they kind of are all together now. They go out looking for abandoned kits to bring back to the center. (We used to do this by going to fin abandoned threads but IDK if that is still an option... this may be more for rp purposes now.)
Prey Hunters- As the name suggest take care of collecting prey since there are so many mouths to feed.
Care givers- These animals do the job of queens but they are ind of permanent queens. They take care of all the kits. The only big change here is that males can be in this category too.
Stylers- This is one many don't know about. They are surrounded all day by their pots of dye and other things so that they may help breathe life, personality, and color. In to kits with none. What to know how this works? Ask and you shall see...
Your characters may do more than one job but please tell me the primary job they do so I can list them as such. As a worker you are also able to make adoptable kits and rp them. Unless asked to please only rp the kits you make. This may change a little in the future. Also we are LGBTQ friendly here so some of our characters may fall in those catagories as well.