Post by Flop on May 24, 2017 20:47:49 GMT -5
The intergalactic council, which brought peace across the milky way had fallen! Now space pirates and slave ships could be seen at every star. The Council was broken up into five districts, one for each member. Many slave ships came to invade the milky way and take the slaves back to the Andromeda System where there is much danger, huge monsters on planets, and worst of all, technology. While Andromeda's economy has started to flourish, the Milky way's population was cut in half, and it was left drained of almost every resource. There were still good places, good people, and good planets, but most were violently oppressed.
Factions, so far in the role play
The Council: Peacekeepers who own the milky way, the are losing it quite quickly to piracy and Andromeda. They have been known to assassinate people and have some sneaky looking things
Andromeda: A war like galaxy who are very dangerous. They are taking over the milky way, enslaving their inhabitants
Pirates: Small groups of people who work like scrappers except they kill, enslave, and take over vessels
The Seeker: A huge pirate ship that has very well trained soldiers. They do whatever they can to make credits and only really care about helping their crew.
Scrappers: a group of people that have respect for one another
Nolina: A planet from the wild stars that has huge influence among the wild stars. they care about the people, not the land
The Wild Stars: Planets that have allied to help fight Andromeda and The Council. They are about a third in the size, but every single member of the system has been trained in combat, making them extremely hard to invade. People come all the way from the Hog's Head galaxy. To join the resistance
Hog's Head Galaxy: A galaxy previously taken over by Andromeda, all the members of this galaxy are now slaves. Citizens of Andromeda that live here are very influential and rich.
The Hunters: Extremely dangerous mercenaries that will do about anything for money. They are the most dangerous people in the galaxy
(This page will change as the story evolves, check back often. )
(I know, this is long)
Hostility - who's mad at who:
The Council - Andromeda - Warring
The Council - The Seeker - On watch
The Council - Scrappers - On watch
The Council - Nolina - Neutral
The Council - The Wild Stars - At peace
Andromeda - The Seeker - Neutral
Andromeda - Srappers - On Watch
Andromeda - Nolina - Threatening
Andromeda - The Wild Stars - Warring
The Seeker - Scrappers - At Peace
The Seeker - Nolina - On Watch
The Seeker - The Wild Stars - On Watch
Scrappers - Nolina - Neutral
Scrappers - The Wild Stars - Neutral
Nolina - The Wild Stars - Allied
Pirates - The Council - On Watch
Pirates - Andromeda - At Peace
Pirates - The Seeker - On Watch
Pirates - Nolina - On watch
Pirates - The Wild Stars - On Watch
Pirates - The Hunters - At Peace
The Hunters - The Council - Criminals
The Hunters - Andromeda - Neutral
The Hunters - The Seeker - On Watch
The Hunters - Scrappers - At Peace
The Hunters - The Wild Stars - Criminals
Scrappers - The Council - On Watch
Scrappers - Andromeda - Criminals
Scrappers - Pirates - At peace
Scrappers - The Seeker - Neutral
Scrappers - Nolina - Neutral
Scrappers - The Hunters - On Watch
Ammo classification:
Tier one:
Hard ammo: most stable least damage, quicker reload
Shell, more accuracy, less range
Powder, more spread, less accuracy
Tier two:
Laser: less stable, middle damage, less affected by armor
Focused, cylinder shape, more accurate
Beam, cone shape, less accurate
Tier three:
Plasma, moves extremely quickly, very hot
Armor Classification: guidelines, not in order from worst to best, and rules do waver
Light armor: low protection, no encumbrance
Soldier class fatigues: Medium protection, Medium encumbrance
Heavy armor: High protection, High encumbrance
Hydraulic armor: High protection, Medium Encumbrance
Power armor: customizable
And have fun
Factions, so far in the role play
The Council: Peacekeepers who own the milky way, the are losing it quite quickly to piracy and Andromeda. They have been known to assassinate people and have some sneaky looking things
Andromeda: A war like galaxy who are very dangerous. They are taking over the milky way, enslaving their inhabitants
Pirates: Small groups of people who work like scrappers except they kill, enslave, and take over vessels
The Seeker: A huge pirate ship that has very well trained soldiers. They do whatever they can to make credits and only really care about helping their crew.
Scrappers: a group of people that have respect for one another
Nolina: A planet from the wild stars that has huge influence among the wild stars. they care about the people, not the land
The Wild Stars: Planets that have allied to help fight Andromeda and The Council. They are about a third in the size, but every single member of the system has been trained in combat, making them extremely hard to invade. People come all the way from the Hog's Head galaxy. To join the resistance
Hog's Head Galaxy: A galaxy previously taken over by Andromeda, all the members of this galaxy are now slaves. Citizens of Andromeda that live here are very influential and rich.
The Hunters: Extremely dangerous mercenaries that will do about anything for money. They are the most dangerous people in the galaxy
(This page will change as the story evolves, check back often. )
(I know, this is long)
Hostility - who's mad at who:
The Council - Andromeda - Warring
The Council - The Seeker - On watch
The Council - Scrappers - On watch
The Council - Nolina - Neutral
The Council - The Wild Stars - At peace
Andromeda - The Seeker - Neutral
Andromeda - Srappers - On Watch
Andromeda - Nolina - Threatening
Andromeda - The Wild Stars - Warring
The Seeker - Scrappers - At Peace
The Seeker - Nolina - On Watch
The Seeker - The Wild Stars - On Watch
Scrappers - Nolina - Neutral
Scrappers - The Wild Stars - Neutral
Nolina - The Wild Stars - Allied
Pirates - The Council - On Watch
Pirates - Andromeda - At Peace
Pirates - The Seeker - On Watch
Pirates - Nolina - On watch
Pirates - The Wild Stars - On Watch
Pirates - The Hunters - At Peace
The Hunters - The Council - Criminals
The Hunters - Andromeda - Neutral
The Hunters - The Seeker - On Watch
The Hunters - Scrappers - At Peace
The Hunters - The Wild Stars - Criminals
Scrappers - The Council - On Watch
Scrappers - Andromeda - Criminals
Scrappers - Pirates - At peace
Scrappers - The Seeker - Neutral
Scrappers - Nolina - Neutral
Scrappers - The Hunters - On Watch
Ammo classification:
Tier one:
Hard ammo: most stable least damage, quicker reload
Shell, more accuracy, less range
Powder, more spread, less accuracy
Tier two:
Laser: less stable, middle damage, less affected by armor
Focused, cylinder shape, more accurate
Beam, cone shape, less accurate
Tier three:
Plasma, moves extremely quickly, very hot
Armor Classification: guidelines, not in order from worst to best, and rules do waver
Light armor: low protection, no encumbrance
Soldier class fatigues: Medium protection, Medium encumbrance
Heavy armor: High protection, High encumbrance
Hydraulic armor: High protection, Medium Encumbrance
Power armor: customizable
And have fun