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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 6, 2016 20:04:06 GMT -5
Introduction
<insert wordy intro like in my nursery here, I'd need to think up one> Welcome
<insert wordy intro like in my nursery here, I'd need to think up one> RP Moderators
In order to keep proper conduct on this RP and to keep the main posts up-to-date, Mod Kevin ( Невыносимая коммунизм ) and I ( UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. ) will both be acting as mods for this thread. Don't be afraid to ask questions, as I can understand the lore of the game can be rather complex and confusing. Just be sure to follow the rules, otherwise we will take action. POST 1 Heya! RN this is heavily w.i.p., and I'll edit a whole lot Also, Невыносимая коммунизм is working with us! (so be on your best behavior!) ---- CRASH COURSE ON MAGIC PHYSICS (visual aid below) Things to note: 2 planes of existence 1 is incorporeal/soul world, a lot of magic energy is there as are souls 2 is corporeal/physical world, physical living things, mana, and a bit of magic energy is there A sort of metaphysical tie connects the soul in the soul plane to the body in the physical plane. Magic energy from the soul world can travel through this tie into the physical world, resulting in magic spells. There's two kinds of magic, innate and active. Magical creatures like dragons or unicorns have some magic energy in their physical bodies, which means they can do simple magic without opening their soul-body tie and taking magic out of the soul world. That is innate magic. Non-magical creatures like humans don't have a storage of magical energy in their bodies. They have to use refined mana to open their soul-body tie to take magic out of the soul world, and also need to use up refined mana to make "free-floating" magical energy that could be used in a spell that requires high amounts of magic. A certain type of dragon, the Cassare Dragon, has a field of influence around its body that nullifies the use of active magic, though innate simple magic (telepathy) is still able to be used. Mana is a physical substance that is basically physical, pure magic energy. In areas in the soul-world with high amounts of magic energy, the same place in the physical world grows mana. It comes in either crystal, liquid, or rarely a vaporized gas form. Crystal mana is the most inert- as in, it doesn't leech out magic energy into the surounding environment as much as liquid or vapor mana. Crystal mana is also the most potent. However, the refined form of mana safe for humans to use comes from liquid mana. Mana comes in 13 types, corresponding with the 13 types of magical energy. Mana doesn't mix with itself, as in, if you pour liquid fire mana and liquid air mana into the same glass cup, the two would not mix together at all. They would be seperate, like water and oil; however, since both mana have the same weight, they would sit in a swirled pattern rather than have layers like the water and oil example. More on the elements/magic types below dragcave.wikia.com/wiki/Elements---- GUIDE TO DRAGONS (visual aids below) Dragons actually take a few years to hatch out of the egg. They take probably anywhere between 10 to 20 years to be considered fully grown adults, with variations between the breeds and types of dragons. The hobby of dragon-raising actually isn't very common, and may actually be shunned or at least seen as weird in many societies in the DC world (Valkemare). The types of dragon are Lesser Drakes (ochredrake, glaucus drake, gay/night glories), Pygmy Dragons, Two-headed Dragons, and true Dragons. Under true Dragons are these sub-types: Western built Dragons (gold dragon, red dragon), Eastern built Dragons (shimmerscale dragon, purple dragon), Amphipteres (skywing, sunsong amphiptere), Wingless Drakes (sweetlings, mint dragons, dorsal dragons), Leviathans/Sea Serpents (water dragon, deep sea dragon), Lindwurms (paper dragon, blusang, red-finned tidal dragons), Wyverns (golden wyvern, flamingo wyvern), and Wyrms (xenowyrms). All these sub-types can interbreed with one another, though they may flat out refuse eachother for their own reasons. All true Dragons has sentient intelligence that rivals or surpasses that of a human, and they can range from horse-sized to mountain-sized depending on the breed. True Dragons are also the only type of dragon that can contract the Vampire Dragon virus. Pygmy Dragons are unusually small dragons, about cat-sized, that cannot breed with any other type of dragon. They have their own sub-types, though they lack as much diversity as true dragons. They are just as bright as true dragons are. Two-Headed Dragons are exactly what the name implies- two-headed. Due to this characteristic, they cannot breed with other types of dragons. They have their own subtypes, though, like Pygmies, they lack much diversity. They're in the same size range as true Dragons. Lesser Drakes are like cousins to true Dragons. However, there are a few rather noticeable differences between the two types. Lesser Drakes, unlike what their name suggests, have wings. They also have a set of antlers rather than horns. They're smaller than true Dragons, but not small enough to breed with Pygmies. The most influential difference between Lesser Drakes and all other Dragon types is that Lesser Drakes lack higher intelligence- they're about as bright and advanced as your typical dog. They cannot breed with any other type of Dragon. [more to be added soon]
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 6, 2016 23:22:12 GMT -5
updated
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 6, 2016 23:27:18 GMT -5
Saving info dumps to be edited and added later: Ideas: I know people are leaning heavily towards RPing just their people/dragon tamers/egg-stealers/whoever, which I approve of! (Of course if DC gets REALLY popular someone might make an RP where it's just wild dragons, but I do like the human tamer plot) It's actually in the lore that some peeps ride dragons, so yea, we gotta do that. Of course, think HTTYD. It took a lot of training to get a dragon to understand where you want to go and how to steer and the get a good rider-animal bond going. Of course, with DC Dragons being sentient, the understanding part is easier, but bonding is even more crucial. Also, appropriate size dragons. I might even come up with a list of suggested riders (with separations to say if they could fly or not, considering human weight), then run other dragons on a case-by-case basis. Since, I mean... Pygmies are smaller than your average German Shepard, and the DC Drakes-- the ones with the slightly smaller eggs, night/Day Glories, Ochredrakes, Morphodrakes, etc-- they don't get big enough to host a human rider unless we're talking a young child. And even then, the kid would out-grow the dragon, like a kid out-growing their pony. They're like, dog-to-panther sized, ALSO the drakes don't share the same sentient intelligence that dragons do, so it'd be like training an animal more than convincing a uniquely shaped friend to take you someplace, meaning riding a good-sized drake would be harder. Similar note with actual rideability- If a dragon is super spikey (like Xenowyrms), or made of literal fire or magma (magma dragons, untrained falconiformes, etc), or have toxic secretions (turpentines), then they're unrideable for those reasons. Setting wise, it'd be cool to have the seasons sync up with those in-game-- As in, if it's winter in game, then it's winter in RP. We could even look to the storylines of the game seasonal events for event ideas for the RP as well! I was thinking that the humans in this RP may have created a village community or town for those allied or at least befriending dragons, since I'd imagine they'd face scrutiny at home otherwise. ("Why are you hanging out with that death machine?! Why won't you kill it for its gold hide-- you'd be rich! At least let me try it out!", etc.) I could see some people who are younger dragon-tamers keeping it secret and visiting the village when they go out hunting and to visit their dragon friends since they can't yet move out for reasons. I'd think the village would be by the cave-- Not Silvanha's nursery den, but the cave that the DC game has your eggs stored in. Perhaps it's a huge complex cavern system? Then on the path between the dragon affiliated community and the cave, there's a trail that forks off and leads to Silvanha's nursery den. Since Galsreim is the continent the game focuses on, I'd say the cave is on Galsreim.
Edit: okay so the game lore is much more complicated than what I first thought so uh.... After you read the whole AMA with TJ thread it'd be nice to condense info for all of us so we all understand and plot with respect to lorealso, found another lore-building piece of info-- It's an Ask Me Anything thread on the DC forums, TJ (dragcave creator) asks those burning question about Valkemare and all that inhabits it: forums.dragcave.net/index.php?showtopic=166725&st=0
I had another idea could that I know certain dragons use telepathy maybe they could use that communicate and/or track their tamers if their in possible danger so they can help? After reading the whole TJ's "AMA for DC Lore" thread, all dragons apparently can use telepathy to communicate. Any magic-nullifying dragons like Cassares can also recieve or send telepathy, as it's considered an innate magic (more passive I guess, or maybe doesn't require channeling magical energy) rather than active magic (you gotta channel magical energy thru the incorporeal/spirit plane of existence into the mortal coil, and that energy takes the form of the effect of your spell, using your soul and its tether to your physical body as a channel/passageway, from what I can understand) But telepathy still uses energy to use, so like, long-range telepathy would take a whole lot of energy to send a message, and the humans can't use telepathy to send a message back unless they've been mutated by contact with mana, and at that point they mutate beyond humanity, and it's painful and yeah Humans can't go texting with their heads like a dragon can Basically to make an example, a dragon would have a huge exhausting headache saying "what up boi" to their tamer buddy on the other side of the Galsreim continent, and the tamer can't even communicate back from that distance, so the dragon has no way of really tracking their tamer buddy Definitely all for the village thing, but loners are great too. People who have been cast away by their families or chased off into nowhere by angry dragon moms.
Yes with the seasons also, I want to use the Dragon Cave map too. But we can have floating islands and undiscovered stuff because I love room for creativity.
I have mod duties to attend to, but if you type up some descriptive paragraphs explaining some of these dynamics?? that'd be great. I'll work on everything else Okay so, firstly people cast out by their families or shunned could work, since there are some anti-dragon human factions (and anti-human dragon factions). Apparently the majority has an ambivalent view on it, but it could be seen as weird, since, well, dragons are a lot stronger than you and just as intelligent, if not more-so Also going by canon, people would be raising only a few dragons at a time, and just the eggs take years to hatch, not to mention the growth progression from hatchling to adult, so I'd imagine there's a maximum of dragons allowed in RP, BUT you can select from any of the ones you own, that sorta dealio? With restrictions of course... Since, uh, the Guardian of Nature dragon is basically god, and the trio of summoners are also highly respected users of their element, and those Avatars you can get from breeding the GoN are also like gods.... Basically= GoN is Arceus, Magma/Ice/Thunder are the legendary birds, Avatars of Change/Creation/Destruction are like dialga palkia giratina, the holiday dragons are basically embodiments of their holiday (especially the christmas ones), etc, you see what I mean by this, these are special dragons and there'd be limits (more case-by-case basis with holidays tho) So... Also to be true to lore, the dragoneer/tamer person would have to be of a good age (twenty? thirty? fourty?) to have had taken an egg and raised it from egg to young adult/no longer a hatchling, with their dragon raising career starting at a young age, with variation in the growth progression of different species of dragon in mind. HOWEVER they could have found an abandoned hatchling, OR befriended a wild hatchling/adult, OR found an egg close to hatching, and that could lower that age requirement for being a dragoneer that is affiliated with an adult. (personally I prefer the term dragoneer, since tamer implies the dragons are nonsentient animals, and implies a mastery over them, when in reality humans and dragons are more like equals) Ofc, there's multiple ways you could go about this when character building-- Was this person orphaned at a young age and a dragon took pity on the poor thing, so the dragon raised them as best it could? Did this person's family take up the very rare and unusual profession of raising dragons, so they were already affiliated with a small family of dragons from a young age? Is this person older and thought to raise metallic or poach-able dragons to make a profit, but perhaps didn't have the guts to snuff out the hatchling, so they befriended their former quarry and kept in touch as the years went on? Is this a younger person that's still raising a young dragon? Did that younger person perhaps take home an egg or a few like any other overly curious child and is now burdened with raising a bunch of hatchlings due to that poor decision way back when? You can sorta get the gist that keeping dragons isn't super common, and that the dragoneer may get a bit (or a lot) isolated from their community due to living this second life as a caretaker or friend to these reptilian outsiders. Also, in regards to geography, on that map you get when you open the homepage on the Dragon Cave game, the central continent with all biomes on it is Galsreim. Apparently there's a "republican monarchy" goin on there, with a king or queen and a bunch of elected officials making the law. Think older European countries, that had both a (political rather than only figurehead) monarchy and a parliament going. The age is sort of medieval, maybe a touch of renaissance... Basically, the primitive gunpowder pistol exists, but not a musket, and steam/electric power isn't a thing. However, mana and magic allowed for a different evolution of technology, with say, airships powered by air magic fueled crystals of air mana, and using light spells/enchantments on crystals or something to create light mana fueled indoor lighting. I mean, mana potions or raw mana crystal lamps aren't a thing, since, y'know, painful mutations into a non-human after exposure that will likely result in being shunned or killed as a monster. But, life mana being used to fuel spells that heal injuries and cure disease are a thing, so you wouldn't have advanced medicine and doctors, you'd have advanced white magic spells and wizards. Also, there isn't really fleshed out cities in canon, like, there's nothing that's been fully confirmed by TJ. But, taking the model of Ye Olden Europe, while there is a monarchy-republic and cities going on, there are still peasant villages, or at the very least rural towns. So, yeah, an unofficial village for the dragoneers could fit, but it'd be rather out-of-the-way. Also, in regards to your floating island thing-- those do exist! Bad side to it, they're chock full of air mana crystals, so permanent human settlers would most likely be mutated into a non-human birdbeast people within the first or second generation of kids born on the island. BUT, dragons wouldn't be so easily mutated as they have a kind of mana tolerance, so... Perhaps dragons could explore and bring loot? Also, almost forgot about mana and magic and the science of it. Okay, so, there's 2 planes of existence- incorporeal, and corporeal. Inco in the the soul-ar plane, where it's just souls and their soul energy and then a ton of magical energy of different varieties. Corporeal is the physical world, the mortal coil- it's what you see and exist in. Living things with souls have, well, a soul tied to them. The living body has a tether to their soul body that is near inseparable by use of magic, there's no soul-separator spell. When you die, that bond is cut, and you get a dead, soulless corpse, and then a free-roaming spirit. The soul requires a tether to exist permanently, as without a body, it lacks an identity, memory, or anything to keep it grounded in existence. After around 2 weeks' time, a roaming soul stops existing, typically. Maybe you get a few permanent ghosts, but I doubt they occur naturally in this process. There are two types of magic, active and innate. Active uses mana (the corporeal material that releases magical energy as it is used, and physically dissipates as it is used) to release magical energy into the soul-ar plane, and then to enable the tether between soul and body to channel magical energy into the physical world. That magical energy then turns into the result of a spell. Certain mana are used to create certain magic, with death mana being used to make death magic energy that is then used to create death-aligned spells. Light mana would be used to create light magic which is then used to create light-aligned spells. Innate magic, from what I can understand, uses magical energy that is already in the physical plane of existence, rather than taking magic out of the incorporeal to the corporeal plane. Naturally magical creatures, or creatures mutated by magic, all can make use of innate magic acts- telepathy is an act of innate magic, I assume similar of fire/ice/lightning breathing, or the White Dragon's passive ability to heal its own minor wounds, or the Cassare dragon's passive ability to deaden active magic within a given radius of its body. However, the Black Dragon's practice of black magic and hexes is active magic, as are any human magic acts, as they are unable to use innate magic. Also, in order for humans to use mana without risk of mutation or illness or whathaveyou, mana is refined into a less-potent-but-less-dangerous form. Apparently the process isn't elaborated on. //sigh Anyways, that's all I got for now-- expect me to post more adding onto this POST 1: INTRODUCTION/WELCOME/MODS OF THIS PAGE
POST 2: EXPLANATION OF THE DRAGONS/DRAGONCAVE/ ALL THAT
POST 2.25: RULES
POST 2 1/2 CHARACTER LIST/ WHO HAS WHAT CHARS
POST 3: CHARACTERS/JOINING PAGE/HOW TO MAKE GOOD CHARACTERS/ HOW MANY DRAGON YOU CAN HAVE ETC
POST 4: AREA/MAP/WHAT THE PLACE LOOKS LIKE
POST 5: Maybe a "what kind of dragons live where?" That'll be hard and will take time though
Post 6: ????
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 8, 2016 20:04:26 GMT -5
Introduction
<insert wordy intro like in my nursery here, I'd need to think up one> :: Welcome ::
:: RP Moderators ::
In order to keep proper conduct on this RP and to keep the main posts up-to-date, Mod Kevin ( Невыносимая коммунизм ) and I ( UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. ) will both be acting as mods for this thread. Don't be afraid to ask questions, as I can understand the lore of the game can be rather complex and confusing. Just be sure to follow the rules, otherwise we will take action. :: Rules ::
Keep the genders equal. We don't want 3 males and 13 females. No creating unintentional drama, nor creating any plot without informing Невыносимая коммунизм, or Ⓝєνєя¢αитн. Please stick to the lore. We spent time researching it, and expect you to follow it. You are only allowed to roleplay dragons you own. No making up dragons for your character. You also cannot "boost" their growth process. If you only have eggs, you'll have to wait until they grow to roleplay with hatchlings. No mary-sues/gary-stus. We have the right to deny your character if it is not obeying any of these rules. Ghost Rules, DC rules, and Forum Rules apply.
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 8, 2016 21:13:03 GMT -5
::Dragon Cave Lore ::
<Talk about setting-- in less detail than the infodumps I usually do. mention the continent, planet, basic description of the area, make a made-up map for the RP, encourage others that they can still visit other biomes by magi dragon teleports or dragon ridin if they can do that> :: Map ::
*The Alpine || An area of towering mountains and ferocious beasts. Clouds mingle with rugged cliff faces, and nests rest perched dangerously on crags. Although their heads are "in the clouds," dragons who live within the alpine are bred to survive the harsh weather. *Coast || A sandy shelf, just above the reaches of water. Low grasslands connect this area to the biomes around it, granting the blue of the water a yellow contrast. Fish, coral reefs, and sea-fairing dragons make their home here. If one needs a breath of fresh air; the coast is the place to go.* The Desert || Kilometeres and kilometeres of burning sand, pillars of sandstone, and weather-worn dunes. The desert is not for the faint of heart. Temperatures soar during the day, and sink to freezing levels at night. Cacti snag at scales and clothing, as various desert-living animals scurry in search of shade. Only the hardiest of creatures dare to brave the searing heat.* The Forest || Verdant and lush are two fine examples of this green biome. From beech to pine, the forests vary with each biome they are next to. The creatures here are simplistic, gentle dragons and casual humans staking their lives amongst the trees. Covering more then half of the world, the forest is truly the king of the landscapes.* The Jungle || Anacondas slither beneath lush leaves, the sky cloaked by their gentle foliage. The jungle is a home of mysterious dragons; where dappled shadows rest upon humans and dragons alike. Temples of stone rise from the ground, and simple tribes home whatever humans dare to stake their claim in the jungle. *The Volcano || Uninhabitable by humans, the volcanoes that dot the oceans are caked in ash and sulfur. Malicious dragons live here, living their lives amongst the burning magma and mountains of obsidian. Rumor has it that the dragons of creation come here yearly, to speak about what needs to be done about the land. Of course, the trio hasn't been seen in years; yet if they made a comeback, it would be here. Basic Dragon Info
Dragons come in many different breeds, types, and sizes in the world of Valkemare. There's a great amount of variation-- So much so that there are different divisions of dragon that differ so much from the other types that they cannot interbreed with them at all. Of these divisions, the True Dragons are the most diverse group, including menacing western dragons, intriguing quetzal-like amphipteres, and sleek eastern dragons, among many other sub-types. A Xenowyrm and Soulpeace The next division are the Two-Headed Dragons, known for their, well, two-headed-ness. Due to this trait, they cannot interbreed with other divisions. *example, probably 2 or 3 dragons* After that come Pygmy Dragons, small enough to sit upon your lap like a cat. Due to the size difference between them and other divisions, they simply can't interbreed. A Magelight, Dark Mist, and Misfit Finally there are the Lesser Drakes-- not actually a type of dragon at all, but a draconic cousin species. They're quite small-- maxing out at the size of a horse if you have an abnormally large specimen, and usually averaging about the size of a large dog. They aren't dragons, so it makes sense that they cannot interbreed with them. *example, probably 2 or 3 dragons* All dragons carry a level of sentience and intelligence equal or greater to a human; furthermore, they have some affiliation with mana and are considered magical in nature, and have an innate magical ability to communicate telepathically. Drakes, while magical and having some connections to mana, lack intelligent thought, with their general level of intelligence being equivalent to that of a canine. Attachments:
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 8, 2016 21:18:14 GMT -5
Cultural Lore
<Human civilization, dragon civilization, dragon religion, human religion, relationships between humans and dragons elaborated historically and present> Crash Course to Mana & Magic
<it's like if chemistry and physics had an annoying obnoxious child that got really into harry potter. I have to explain That Abomination> Dragons in Detail
<*pops my lips 2x* ya I gotta make this not simple, I gotta talk about each subtype, explain body-type divisions, "special cases", etc>
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 9, 2016 19:26:09 GMT -5
You're an angel. I'll get to work on some things tonight.
I'll delete all my posts when we're done
Also turning off your sig because y'know Thank you!! ^^ I'm going to be staying at my grandmother's house until tomorrow night, just to give you a heads-up. I'll do my best to catch up when I return! (Also, I'll still have my sig on other posts, right?)
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 13, 2016 20:41:48 GMT -5
Don't worry too much about this.
I'll do the map and area descriptions in a few hours.
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 13, 2016 20:55:35 GMT -5
Thank you Kevin!!
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 13, 2016 21:18:50 GMT -5
BASIC DRAGON LORE
Dragons come in many different breeds, types, and sizes in the world of Valkemare. There's a great amount of variation-- So much so that there are different divisions of dragon that differ so much from the other types that they cannot interbreed with them at all. Of these divisions, the True Dragons are the most diverse group, including menacing western dragons, intriguing quetzal-like amphiteres, and sleek eastern dragons, among many other sub-types. The next division are the Two-Headed Dragons, known for their, well, two-headed-ness. Due to this trait, they cannot interbreed with other divisions. After that come Pygmy Dragons, small enough to sit upon your lap like a cat. Due to the size difference between them and other divisions, they simply can't interbreed. Finally there are the Lesser Drakes-- not actually a type of dragon at all, but a draconic cousin species. They're quite small-- maxing out at the size of a horse if you have an abnormally large specimen, and usually averaging about the size of a large dog. They aren't dragons, so it makes sense that they cannot interbreed with them. All dragons carry a level of sentience and intelligence equal or greater to a human, furthermore, they have some affiliation with mana and are considered magical in nature, and have an innate magical ability to communicate telepathically. Drakes, while magical and having some connections to mana, lack intelligent thought, with their general level of intelligence being equivalent to that of a canine.
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 15, 2016 16:58:49 GMT -5
I think the plot should be that there are only two of the three avatar dragons, because the avatar of change died {but none of the dragon/humans know yet} and the other two are trying to keep the world in balance, but time is starting to slow down, and etc etc
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 15, 2016 17:14:25 GMT -5
I think the plot should be that there are only two of the three avatar dragons, because the avatar of change died {but none of the dragon/humans know yet} and the other two are trying to keep the world in balance, but time is starting to slow down, and etc etc OOh, gives me some PMD Sky vibes. I like it!
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 15, 2016 17:26:05 GMT -5
Невыносимая коммунизм Also, I'm appending my addition to basic dragon lore-- Do you have any dragons you'd want to act as visual examples in the categories? So far, I want to add M'Nevi as an example for True Dragons, and Niaphetta as a Pygmy example, if that's alright by you.
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 15, 2016 17:48:48 GMT -5
I love you go right ahead.
I'm updating my driver, so I'll be buzzing around the forums a bit. If you need me to come here and check stuff, I will. Tonight's a good night to work on things.
Can I also have a staff dragon on the Hatchery forum?? My prize grew up.
Also, if you have idea for the plot, literally just tell me I won't bite.
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 15, 2016 18:01:13 GMT -5
I love you go right ahead.
I'm updating my driver, so I'll be buzzing around the forums a bit. If you need me to come here and check stuff, I will. Tonight's a good night to work on things.
Can I also have a staff dragon on the Hatchery forum?? My prize grew up.
Also, if you have idea for the plot, literally just tell me I won't bite. Sure thing! Just hmu with the prize attached and I'll give it a quick and speedy hiring~ I'm for the plot with the Avatar of Change suddenly deceasing, as it'd have implications that would bring together a diverse group of characters. I could come up with subplots, perhaps important points of this main plot, once I get some more dragon stuff jotted down!
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 15, 2016 18:41:24 GMT -5
I love you go right ahead.
I'm updating my driver, so I'll be buzzing around the forums a bit. If you need me to come here and check stuff, I will. Tonight's a good night to work on things.
Can I also have a staff dragon on the Hatchery forum?? My prize grew up.
Also, if you have idea for the plot, literally just tell me I won't bite. Sure thing! Just hmu with the prize attached and I'll give it a quick and speedy hiring~ I'm for the plot with the Avatar of Change suddenly deceasing, as it'd have implications that would bring together a diverse group of characters. I could come up with subplots, perhaps important points of this main plot, once I get some more dragon stuff jotted down! Focus on the important stuff! The plot can come later.
I'll post all my children to the Hatchery page.
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 15, 2016 18:44:00 GMT -5
Sure thing! Just hmu with the prize attached and I'll give it a quick and speedy hiring~ I'm for the plot with the Avatar of Change suddenly deceasing, as it'd have implications that would bring together a diverse group of characters. I could come up with subplots, perhaps important points of this main plot, once I get some more dragon stuff jotted down! Focus on the important stuff! The plot can come later.
I'll post all my children to the Hatchery page.Okay!! Also, the hatchery just hit 200 younglings entered! So I stated an announcement that a raffle is in the works-- One by myself primarily when it comes to coordination and planning. Just a heads-up! ^w^
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 18, 2016 9:32:40 GMT -5
If you need help with this/the raffle, I'm here. I was just fixing some spelling stuff y'know.
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 18, 2016 12:17:53 GMT -5
☉ ☉ ☉ ☉ ☉ ☉ ☉ ☉ O O C Alrighty Kev! So far I think I'm good on the raffle, with the RP planning I'm doing fine also, I'm just a tad sidetracked. ^^;;;; Невыносимая коммунизм R P N/A.
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