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COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
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Post by Невыносимая коммунизм on Sept 4, 2016 21:23:10 GMT -5
It's me kevin wow gosh gee.
The lovely Ⓝєνєя¢αитн and I wanted to arrange a "Dragon's Den" themed roleplay; mainly due to its popularity on this site.
This is the roleplay's planning page
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So I was thinking we roleplay a human with our eggs/dragons, and the rule is that you can only roleplay with the dragons you have. No making up dragons or anything. You need proof of said dragon to roleplay with it.
I'm unsure if we would actually rp the dragons {their personalities etc} or just the humans, but I'm leaning towards the humans
I also haven't decided if there are collective towns with dragon owners in it, or if anyone who owns a dragon is sort of a renegade. I like the towns though.
Love this idea.
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 4, 2016 21:23:26 GMT -5
@Ⓝєνєя¢αитн
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Post by John 3:16 on Sept 4, 2016 21:30:29 GMT -5
I'm here
I saw this but I was about to say hECK YES that idea (*cries*) sounds pretty swag
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Post by Deleted on Sept 4, 2016 21:32:27 GMT -5
This does sound pretty sweet X3
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 4, 2016 21:35:49 GMT -5
Невыносимая коммунизм Hehe, to @ me it's simply "nevercanth". But yes, I'm here! I based the setting of the Dragon Den Nursery on the actual lore of the Dragon Cave game. The wiki has some stuff on it, if it'll help with RP worldbuilding! dragcave.wikia.com/wiki/ValkemareThat page gives the general gist, and clicking on other links on that page will lead to other important info, like that on mana and magic. Generally it's considered more like, say, D&D than modern ages
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Post by Deleted on Sept 4, 2016 21:38:50 GMT -5
I like it X3 I was wondering as well maybe we could also of some Eragon themes like when they get older we pick dragons like to ride on or something like that?
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 4, 2016 21:42:22 GMT -5
I like it X3 I was wondering as well maybe we could also of some Eragon themes like when they get older we pick dragons like to ride on or something like that? Of course you'd have to run it by Kev first, but if you want a lore-appropriate approach, that could work! Of course, only larger breeds could be ridden on... The Drakes in DC are actually not much bigger than a panther if I remember right, and pygmies are cat-sized. I'd say if you're curious if you could ride your dragon to look up its species and other misc dragon/dragon-type info on the DC wiki and get some facts on that specific type of dragon!
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Post by Deleted on Sept 4, 2016 21:47:39 GMT -5
Good point do ya mind if I call Ner? I wanted to give ya a nickname but wasn't for sure if you would like it XDD
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 4, 2016 21:52:42 GMT -5
@silvey I don't mind nicknames. I'm used to Nev or Never and I used to be someone's Nevnev, but Ner works too, as does Nix... Really, just call me whatever as long as it's nice ^^
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Post by Deleted on Sept 4, 2016 21:54:34 GMT -5
Okay Ner it is X3
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Post by Deleted on Sept 4, 2016 22:00:01 GMT -5
i'm pretty busy but gosh i'm interested in this!
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Post by Deleted on Sept 4, 2016 22:18:21 GMT -5
Yesyesyesyesyes
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 4, 2016 22:27:05 GMT -5
I definitely want to stick to the lore, but I 100% approve of users riding on their dragons. Come on. That's cool.
Please list all ideas you have, because it's 5;30 AM for me and I have to go to school tomorrow.
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Post by sɴᴏᴏᴢɪɴɢғᴇʟɪɴᴇ🌸 on Sept 4, 2016 22:35:56 GMT -5
It's H E RE :0
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 4, 2016 23:02:31 GMT -5
Ideas: I know people are leaning heavily towards RPing just their people/dragon tamers/egg-stealers/whoever, which I approve of! (Of course if DC gets REALLY popular someone might make an RP where it's just wild dragons, but I do like the human tamer plot) It's actually in the lore that some peeps ride dragons, so yea, we gotta do that. Of course, think HTTYD. It took a lot of training to get a dragon to understand where you want to go and how to steer and the get a good rider-animal bond going. Of course, with DC Dragons being sentient, the understanding part is easier, but bonding is even more crucial. Also, appropriate size dragons. I might even come up with a list of suggested riders (with separations to say if they could fly or not, considering human weight), then run other dragons on a case-by-case basis. Since, I mean... Pygmies are smaller than your average German Shepard, and the DC Drakes-- the ones with the slightly smaller eggs, night/Day Glories, Ochredrakes, Morphodrakes, etc-- they don't get big enough to host a human rider unless we're talking a young child. And even then, the kid would out-grow the dragon, like a kid out-growing their pony. They're like, dog-to-panther sized, ALSO the drakes don't share the same sentient intelligence that dragons do, so it'd be like training an animal more than convincing a uniquely shaped friend to take you someplace, meaning riding a good-sized drake would be harder. Similar note with actual rideability- If a dragon is super spikey (like Xenowyrms), or made of literal fire or magma (magma dragons, untrained falconiformes, etc), or have toxic secretions (turpentines), then they're unrideable for those reasons. Setting wise, it'd be cool to have the seasons sync up with those in-game-- As in, if it's winter in game, then it's winter in RP. We could even look to the storylines of the game seasonal events for event ideas for the RP as well! I was thinking that the humans in this RP may have created a village community or town for those allied or at least befriending dragons, since I'd imagine they'd face scrutiny at home otherwise. ("Why are you hanging out with that death machine?! Why won't you kill it for its gold hide-- you'd be rich! At least let me try it out!", etc.) I could see some people who are younger dragon-tamers keeping it secret and visiting the village when they go out hunting and to visit their dragon friends since they can't yet move out for reasons. I'd think the village would be by the cave-- Not Silvanha's nursery den, but the cave that the DC game has your eggs stored in. Perhaps it's a huge complex cavern system? Then on the path between the dragon affiliated community and the cave, there's a trail that forks off and leads to Silvanha's nursery den. Since Galsreim is the continent the game focuses on, I'd say the cave is on Galsreim.
Edit: okay so the game lore is much more complicated than what I first thought so uh.... After you read the whole AMA with TJ thread it'd be nice to condense info for all of us so we all understand and plot with respect to lorealso, found another lore-building piece of info-- It's an Ask Me Anything thread on the DC forums, TJ (dragcave creator) asks those burning question about Valkemare and all that inhabits it: forums.dragcave.net/index.php?showtopic=166725&st=0
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 5, 2016 18:12:09 GMT -5
Definitely all for the village thing, but loners are great too. People who have been cast away by their families or chased off into nowhere by angry dragon moms.
Yes with the seasons also, I want to use the Dragon Cave map too. But we can have floating islands and undiscovered stuff because I love room for creativity.
I have mod duties to attend to, but if you type up some descriptive paragraphs explaining some of these dynamics?? that'd be great. I'll work on everything else
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Post by Deleted on Sept 5, 2016 18:56:17 GMT -5
I had another idea could that I know certain dragons use telepathy maybe they could use that communicate and/or track their tamers if their in possible danger so they can help?
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 5, 2016 20:03:20 GMT -5
I had another idea could that I know certain dragons use telepathy maybe they could use that communicate and/or track their tamers if their in possible danger so they can help? After reading the whole TJ's "AMA for DC Lore" thread, all dragons apparently can use telepathy to communicate. Any magic-nullifying dragons like Cassares can also recieve or send telepathy, as it's considered an innate magic (more passive I guess, or maybe doesn't require channeling magical energy) rather than active magic (you gotta channel magical energy thru the incorporeal/spirit plane of existence into the mortal coil, and that energy takes the form of the effect of your spell, using your soul and its tether to your physical body as a channel/passageway, from what I can understand) But telepathy still uses energy to use, so like, long-range telepathy would take a whole lot of energy to send a message, and the humans can't use telepathy to send a message back unless they've been mutated by contact with mana, and at that point they mutate beyond humanity, and it's painful and yeah Humans can't go texting with their heads like a dragon can Basically to make an example, a dragon would have a huge exhausting headache saying "what up boi" to their tamer buddy on the other side of the Galsreim continent, and the tamer can't even communicate back from that distance, so the dragon has no way of really tracking their tamer buddy
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 5, 2016 20:18:31 GMT -5
I had another idea could that I know certain dragons use telepathy maybe they could use that communicate and/or track their tamers if their in possible danger so they can help? After reading the whole TJ's "AMA for DC Lore" thread, all dragons apparently can use telepathy to communicate. Any magic-nullifying dragons like Cassares can also recieve or send telepathy, as it's considered an innate magic (more passive I guess, or maybe doesn't require channeling magical energy) rather than active magic (you gotta channel magical energy thru the incorporeal/spirit plane of existence into the mortal coil, and that energy takes the form of the effect of your spell, using your soul and its tether to your physical body as a channel/passageway, from what I can understand) But telepathy still uses energy to use, so like, long-range telepathy would take a whole lot of energy to send a message, and the humans can't use telepathy to send a message back unless they've been mutated by contact with mana, and at that point they mutate beyond humanity, and it's painful and yeah Humans can't go texting with their heads like a dragon can Basically to make an example, a dragon would have a huge exhausting headache saying "what up boi" to their tamer buddy on the other side of the Galsreim continent, and the tamer can't even communicate back from that distance, so the dragon has no way of really tracking their tamer buddy I; as a mod; am able to edit threads, so I thought a good way for both of us to be able to edit the thread is if you post it, then we both can make changes.
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 5, 2016 21:09:32 GMT -5
Definitely all for the village thing, but loners are great too. People who have been cast away by their families or chased off into nowhere by angry dragon moms.
Yes with the seasons also, I want to use the Dragon Cave map too. But we can have floating islands and undiscovered stuff because I love room for creativity.
I have mod duties to attend to, but if you type up some descriptive paragraphs explaining some of these dynamics?? that'd be great. I'll work on everything else Okay so, firstly people cast out by their families or shunned could work, since there are some anti-dragon human factions (and anti-human dragon factions). Apparently the majority has an ambivalent view on it, but it could be seen as weird, since, well, dragons are a lot stronger than you and just as intelligent, if not more-so Also going by canon, people would be raising only a few dragons at a time, and just the eggs take years to hatch, not to mention the growth progression from hatchling to adult, so I'd imagine there's a maximum of dragons allowed in RP, BUT you can select from any of the ones you own, that sorta dealio? With restrictions of course... Since, uh, the Guardian of Nature dragon is basically god, and the trio of summoners are also highly respected users of their element, and those Avatars you can get from breeding the GoN are also like gods.... Basically= GoN is Arceus, Magma/Ice/Thunder are the legendary birds, Avatars of Change/Creation/Destruction are like dialga palkia giratina, the holiday dragons are basically embodiments of their holiday (especially the christmas ones), etc, you see what I mean by this, these are special dragons and there'd be limits (more case-by-case basis with holidays tho) So... Also to be true to lore, the dragoneer/tamer person would have to be of a good age (twenty? thirty? fourty?) to have had taken an egg and raised it from egg to young adult/no longer a hatchling, with their dragon raising career starting at a young age, with variation in the growth progression of different species of dragon in mind. HOWEVER they could have found an abandoned hatchling, OR befriended a wild hatchling/adult, OR found an egg close to hatching, and that could lower that age requirement for being a dragoneer that is affiliated with an adult. (personally I prefer the term dragoneer, since tamer implies the dragons are nonsentient animals, and implies a mastery over them, when in reality humans and dragons are more like equals) Ofc, there's multiple ways you could go about this when character building-- Was this person orphaned at a young age and a dragon took pity on the poor thing, so the dragon raised them as best it could? Did this person's family take up the very rare and unusual profession of raising dragons, so they were already affiliated with a small family of dragons from a young age? Is this person older and thought to raise metallic or poach-able dragons to make a profit, but perhaps didn't have the guts to snuff out the hatchling, so they befriended their former quarry and kept in touch as the years went on? Is this a younger person that's still raising a young dragon? Did that younger person perhaps take home an egg or a few like any other overly curious child and is now burdened with raising a bunch of hatchlings due to that poor decision way back when? You can sorta get the gist that keeping dragons isn't super common, and that the dragoneer may get a bit (or a lot) isolated from their community due to living this second life as a caretaker or friend to these reptilian outsiders. Also, in regards to geography, on that map you get when you open the homepage on the Dragon Cave game, the central continent with all biomes on it is Galsreim. Apparently there's a "republican monarchy" goin on there, with a king or queen and a bunch of elected officials making the law. Think older European countries, that had both a (political rather than only figurehead) monarchy and a parliament going. The age is sort of medieval, maybe a touch of renaissance... Basically, the primitive gunpowder pistol exists, but not a musket, and steam/electric power isn't a thing. However, mana and magic allowed for a different evolution of technology, with say, airships powered by air magic fueled crystals of air mana, and using light spells/enchantments on crystals or something to create light mana fueled indoor lighting. I mean, mana potions or raw mana crystal lamps aren't a thing, since, y'know, painful mutations into a non-human after exposure that will likely result in being shunned or killed as a monster. But, life mana being used to fuel spells that heal injuries and cure disease are a thing, so you wouldn't have advanced medicine and doctors, you'd have advanced white magic spells and wizards. Also, there isn't really fleshed out cities in canon, like, there's nothing that's been fully confirmed by TJ. But, taking the model of Ye Olden Europe, while there is a monarchy-republic and cities going on, there are still peasant villages, or at the very least rural towns. So, yeah, an unofficial village for the dragoneers could fit, but it'd be rather out-of-the-way. Also, in regards to your floating island thing-- those do exist! Bad side to it, they're chock full of air mana crystals, so permanent human settlers would most likely be mutated into a non-human birdbeast people within the first or second generation of kids born on the island. BUT, dragons wouldn't be so easily mutated as they have a kind of mana tolerance, so... Perhaps dragons could explore and bring loot? Also, almost forgot about mana and magic and the science of it. Okay, so, there's 2 planes of existence- incorporeal, and corporeal. Inco in the the soul-ar plane, where it's just souls and their soul energy and then a ton of magical energy of different varieties. Corporeal is the physical world, the mortal coil- it's what you see and exist in. Living things with souls have, well, a soul tied to them. The living body has a tether to their soul body that is near inseparable by use of magic, there's no soul-separator spell. When you die, that bond is cut, and you get a dead, soulless corpse, and then a free-roaming spirit. The soul requires a tether to exist permanently, as without a body, it lacks an identity, memory, or anything to keep it grounded in existence. After around 2 weeks' time, a roaming soul stops existing, typically. Maybe you get a few permanent ghosts, but I doubt they occur naturally in this process. There are two types of magic, active and innate. Active uses mana (the corporeal material that releases magical energy as it is used, and physically dissipates as it is used) to release magical energy into the soul-ar plane, and then to enable the tether between soul and body to channel magical energy into the physical world. That magical energy then turns into the result of a spell. Certain mana are used to create certain magic, with death mana being used to make death magic energy that is then used to create death-aligned spells. Light mana would be used to create light magic which is then used to create light-aligned spells. Innate magic, from what I can understand, uses magical energy that is already in the physical plane of existence, rather than taking magic out of the incorporeal to the corporeal plane. Naturally magical creatures, or creatures mutated by magic, all can make use of innate magic acts- telepathy is an act of innate magic, I assume similar of fire/ice/lightning breathing, or the White Dragon's passive ability to heal its own minor wounds, or the Cassare dragon's passive ability to deaden active magic within a given radius of its body. However, the Black Dragon's practice of black magic and hexes is active magic, as are any human magic acts, as they are unable to use innate magic. Also, in order for humans to use mana without risk of mutation or illness or whathaveyou, mana is refined into a less-potent-but-less-dangerous form. Apparently the process isn't elaborated on. //sigh Anyways, that's all I got for now-- expect me to post more adding onto this
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Post by tuckercat on Sept 5, 2016 21:43:22 GMT -5
I thought this looked interesting since I have some eggs and a couple of hatchlings but this is a lot more complicated then I expected...
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Post by UB₀₁: 𝚂𝚢𝚖𝚋𝚒𝚘𝚗𝚝. on Sept 5, 2016 21:50:09 GMT -5
,, sorry about the complexity,
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Post by Deleted on Sept 5, 2016 22:08:25 GMT -5
i personally like the complexity, but i can see how it could be intimidating ^^;
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Post by Deleted on Sept 5, 2016 22:11:08 GMT -5
Ah okay XDD I've been reading and watching too much Eragon sorry.
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Post by tuckercat on Sept 6, 2016 6:18:52 GMT -5
It's not that I hate things that are complex. It's just that having to understand all the rules first worries me. I have been in rps before where people have yelled at me for not understanding rules. (Such as choosing a non elvish name for an elf. Even though I wasn't aware we were going by any particular type of elf.) I guess I had hoped for something I wouldn't have to research first but that's ok. I also understand why some people like the complexity.
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Post by Deleted on Sept 6, 2016 11:52:14 GMT -5
I enjoy complexity, but it can be a pain at times XD
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Asexual
#A4ACE3
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COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 6, 2016 15:53:23 GMT -5
I've thought that over exactly. The solution is to keep things simple, and if we see people going WAY off lore then we can correct them. Or we can give more info if someone asks.
We can also have a FAQ for the thread too.
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 6, 2016 15:55:29 GMT -5
Definitely all for the village thing, but loners are great too. People who have been cast away by their families or chased off into nowhere by angry dragon moms.
Yes with the seasons also, I want to use the Dragon Cave map too. But we can have floating islands and undiscovered stuff because I love room for creativity.
I have mod duties to attend to, but if you type up some descriptive paragraphs explaining some of these dynamics?? that'd be great. I'll work on everything else Okay so, firstly people cast out by their families or shunned could work, since there are some anti-dragon human factions (and anti-human dragon factions). Apparently the majority has an ambivalent view on it, but it could be seen as weird, since, well, dragons are a lot stronger than you and just as intelligent, if not more-so Also going by canon, people would be raising only a few dragons at a time, and just the eggs take years to hatch, not to mention the growth progression from hatchling to adult, so I'd imagine there's a maximum of dragons allowed in RP, BUT you can select from any of the ones you own, that sorta dealio? With restrictions of course... Since, uh, the Guardian of Nature dragon is basically god, and the trio of summoners are also highly respected users of their element, and those Avatars you can get from breeding the GoN are also like gods.... Basically= GoN is Arceus, Magma/Ice/Thunder are the legendary birds, Avatars of Change/Creation/Destruction are like dialga palkia giratina, the holiday dragons are basically embodiments of their holiday (especially the christmas ones), etc, you see what I mean by this, these are special dragons and there'd be limits (more case-by-case basis with holidays tho) So... Also to be true to lore, the dragoneer/tamer person would have to be of a good age (twenty? thirty? fourty?) to have had taken an egg and raised it from egg to young adult/no longer a hatchling, with their dragon raising career starting at a young age, with variation in the growth progression of different species of dragon in mind. HOWEVER they could have found an abandoned hatchling, OR befriended a wild hatchling/adult, OR found an egg close to hatching, and that could lower that age requirement for being a dragoneer that is affiliated with an adult. (personally I prefer the term dragoneer, since tamer implies the dragons are nonsentient animals, and implies a mastery over them, when in reality humans and dragons are more like equals) Ofc, there's multiple ways you could go about this when character building-- Was this person orphaned at a young age and a dragon took pity on the poor thing, so the dragon raised them as best it could? Did this person's family take up the very rare and unusual profession of raising dragons, so they were already affiliated with a small family of dragons from a young age? Is this person older and thought to raise metallic or poach-able dragons to make a profit, but perhaps didn't have the guts to snuff out the hatchling, so they befriended their former quarry and kept in touch as the years went on? Is this a younger person that's still raising a young dragon? Did that younger person perhaps take home an egg or a few like any other overly curious child and is now burdened with raising a bunch of hatchlings due to that poor decision way back when? You can sorta get the gist that keeping dragons isn't super common, and that the dragoneer may get a bit (or a lot) isolated from their community due to living this second life as a caretaker or friend to these reptilian outsiders. Also, in regards to geography, on that map you get when you open the homepage on the Dragon Cave game, the central continent with all biomes on it is Galsreim. Apparently there's a "republican monarchy" goin on there, with a king or queen and a bunch of elected officials making the law. Think older European countries, that had both a (political rather than only figurehead) monarchy and a parliament going. The age is sort of medieval, maybe a touch of renaissance... Basically, the primitive gunpowder pistol exists, but not a musket, and steam/electric power isn't a thing. However, mana and magic allowed for a different evolution of technology, with say, airships powered by air magic fueled crystals of air mana, and using light spells/enchantments on crystals or something to create light mana fueled indoor lighting. I mean, mana potions or raw mana crystal lamps aren't a thing, since, y'know, painful mutations into a non-human after exposure that will likely result in being shunned or killed as a monster. But, life mana being used to fuel spells that heal injuries and cure disease are a thing, so you wouldn't have advanced medicine and doctors, you'd have advanced white magic spells and wizards. Also, there isn't really fleshed out cities in canon, like, there's nothing that's been fully confirmed by TJ. But, taking the model of Ye Olden Europe, while there is a monarchy-republic and cities going on, there are still peasant villages, or at the very least rural towns. So, yeah, an unofficial village for the dragoneers could fit, but it'd be rather out-of-the-way. Also, in regards to your floating island thing-- those do exist! Bad side to it, they're chock full of air mana crystals, so permanent human settlers would most likely be mutated into a non-human birdbeast people within the first or second generation of kids born on the island. BUT, dragons wouldn't be so easily mutated as they have a kind of mana tolerance, so... Perhaps dragons could explore and bring loot? Also, almost forgot about mana and magic and the science of it. Okay, so, there's 2 planes of existence- incorporeal, and corporeal. Inco in the the soul-ar plane, where it's just souls and their soul energy and then a ton of magical energy of different varieties. Corporeal is the physical world, the mortal coil- it's what you see and exist in. Living things with souls have, well, a soul tied to them. The living body has a tether to their soul body that is near inseparable by use of magic, there's no soul-separator spell. When you die, that bond is cut, and you get a dead, soulless corpse, and then a free-roaming spirit. The soul requires a tether to exist permanently, as without a body, it lacks an identity, memory, or anything to keep it grounded in existence. After around 2 weeks' time, a roaming soul stops existing, typically. Maybe you get a few permanent ghosts, but I doubt they occur naturally in this process. There are two types of magic, active and innate. Active uses mana (the corporeal material that releases magical energy as it is used, and physically dissipates as it is used) to release magical energy into the soul-ar plane, and then to enable the tether between soul and body to channel magical energy into the physical world. That magical energy then turns into the result of a spell. Certain mana are used to create certain magic, with death mana being used to make death magic energy that is then used to create death-aligned spells. Light mana would be used to create light magic which is then used to create light-aligned spells. Innate magic, from what I can understand, uses magical energy that is already in the physical plane of existence, rather than taking magic out of the incorporeal to the corporeal plane. Naturally magical creatures, or creatures mutated by magic, all can make use of innate magic acts- telepathy is an act of innate magic, I assume similar of fire/ice/lightning breathing, or the White Dragon's passive ability to heal its own minor wounds, or the Cassare dragon's passive ability to deaden active magic within a given radius of its body. However, the Black Dragon's practice of black magic and hexes is active magic, as are any human magic acts, as they are unable to use innate magic. Also, in order for humans to use mana without risk of mutation or illness or whathaveyou, mana is refined into a less-potent-but-less-dangerous form. Apparently the process isn't elaborated on. //sigh Anyways, that's all I got for now-- expect me to post more adding onto this Oh my god I love you you're so dedicated.
But can you perhaps post a thread and get some of these things in there? I need you to do it so we can both edit it and control it. It would be unfair if only I did everything and took the credit.
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 6, 2016 15:57:32 GMT -5
Just because Never's making the thread, doesn't mean everyone else can contribute. When we get things up, we'll post the link, and we can delegate jobs and post them here.
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Asexual
#A4ACE3
Невыносимая коммунизм
COMMUNIST ㅤㅤㅤㅤDICTATORㅤㅤㅤㅤㅤ ㅤㅤKEVIN
"ι need тнoѕe old people тo wнιѕper мy naмe wнen тнey dιe"
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Post by Невыносимая коммунизм on Sept 6, 2016 16:05:06 GMT -5
you guys i copped an xenowyrm i''m dead
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