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Post by peachy keen on Jan 24, 2020 21:34:34 GMT -5
directory 1. welcome, rules, territory 2. the branches, ranks, and positions 3. allegiances 4. relationships and joining form 5. current plot and news
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Post by peachy keen on Jan 24, 2020 21:40:23 GMT -5
welcome I don’t particularly like reading through lengthy introductions so I don’t want to grace you with one either. First of all though, thank you for clicking on this page in consideration of this clan! I hope you stay around to read through the rest of this and join my first attempt at creating a clan. I don’t plan on making this a super strict rp in terms of activity or rules, it’s all for fun, as it should be! However, there does need to be ~some~ order so there’s just a few rules I have for the rp itself:
rp rules i. be somewhat active - just a couple posts a week is definitely appreciated, although I won’t remove you unless I haven’t seen you around for a few months ii. be courteous - in rp mode, our cats can fight however you want them to as long as it’s fair, but in chat please respect everyone’s wishes for themselves and their characters iii. be literate - grammar, punctuation, etc. I would also appreciate it if you could write about a paragraph per post at least. I typically write around 3 but I will certainly adjust to whoever I’m rping with so don’t be intimidated! iv. be fair - no power playing, controlling other people’s characters, unrealistic abilities or cats, etc. kinda self explanatory v. be mindful - no cadet queens! and no forcing others to mate, etc. but you can have bad cats! not everyone has to be the good guy vi. and of course - follow all forum rules!
clan rules i. Your mission always comes first as well as the word of an officer ii. junior officers (Capt. and below) are prohibited from having dependents iii. fraternization is forbidden and will be dealt with based on severity iv. assisting a prisoner or collaborating with is treason and shall result in the death penalty if found guilty v. taking more than one’s fair share of commissary is punishable by less food the following time vi. if found suspected of breaking a rule, the suspect will be tried in a court martial and if found guilty, punished by how the presiding officer sees fit vii. prisoners are not to be mistreated physically but may be attacked in self defense or if found escaping viii. cadets may become officers if the field marshal deems it so, along with any promotions - both enlisted and officer ix. mating with anyone outside the clan is considered treason x. insubordination is a punishable offense depending on severity
territory StormClan’s territory is set at the base of a mountain, where rocks and tough earth makes up most of the ground and pine trees with branches starting high are some of the only trees around. However, waterfalls, ponds, rivers and more are ever present. Their territory is approximately 3 square miles
Base of Operations - Base of Operations or “Fort Ops” is set on the highest point of territory: lightning hill in the north most center part of the territory. the rock wall it is backed up against has a small hole leading to a tall cavern where the Joint Chief of Staff and the Chiefs of Staff reside. In a large bush is where cadets reside, enlisted members stay inside of a fallen, hollowed out log. Commissioned officers reside in under the roots of a pine tree, and veterans stay in an old rabbit warren. Cats on maternity leave stay in a cave adjacent to the one the Generals make their stay in.
Fort War Hawk - located on the easternmost part of StormClan’s territory and is primarily used for the Army Tree Corps specialists. It’s comprised of the most dense pine forests in the territory and all dens are underneath the roots of said pine trees and surrounded by a “fence” of twigs, sticks, brambles, and other camouflaging foliage.
Fort Bull Shark - located at the base of the largest set of waterfalls on the north western side of the territory and typically the deployment area of the Clan’s Navy. Their dens are located behind the largest, center waterfall in a cave in expanding farther back into the mountains.
Fort Night Rider - located on the southern most side of the territory, this Fort is used mostly by security forces specialists and special operations specialists. Their dens are comprised of bushes and abandoned rabbit warrens. They have a similar fence to that of Fort War Hawk
Fort Cavalry - located in the center of the territory, it’s home to primarily infantry and scout units with a camp that’s surrounded by tall, smooth stones. Dens are made in the covered spaces between these stones.
Outposts Alpha, Bravo, Charlie, and Delta - outpost alpha is located on the bottom left corner of the territory, outpost bravo on the right, outpost charlie on the north east, and outpost delta between outpost alpha and Fort Bull Shark. These house mostly small patrol units and have one makeshift den under a bush or rock structure due to their temporary nature. Mostly used by scout or security forces units
Outposts Minnow, Reed, and Bass - outposts along the two major rivers that cross through StormClan’s territory. The widest river, Randolph, has outpost minnow towards the north and outpost reed in the south. Outpost bass is located along the smaller river than branches off of Randolph: Little Fish. Dens are similar to those described in the outposts above
All prisoner dens are kept next to the enlisted den and are watched at all times. Typically in a secure place under tree roots, a nook in a rock wall, etc.
If you have suggestions for other landmarks let me know!
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Post by peachy keen on Jan 24, 2020 21:44:39 GMT -5
army this group of cats are always mission first, as well as soldier first before their specialties. They are hard working, loyal, and brutal. Whatever it takes to get the job done, these are the cats who would do it. From tree navigation to land, this branch of StormClan knows their way around.
current ranks available:
Field marshal Lieutenant General - LTG major general (2) - MG brigadier general (2) - BG colonel (4) - Col lieutenant colonel (5) - LTC major (6) - Maj captain (5) - Capt first lieutenant (6) - 1LT second lieutenant (7) - 2LT sergeant major of the army - SGM of the army command sergeant major (1/fort) - CSM sergeant major (2) - SGM master sergeant (4) - MSG sergeant first class (4) - SFC staff sergeant (5) - SSG sergeant (5) - SGT corporal (6) - CPL private first class (6) - PFC private second class (7) - PV2 private (7) - PVT cadet (unlimited)
current job positions: army tree corps (10) commissary specialist (unlimited) security forces (unlimited) infantry (unlimited) spec ops (6) scout/intel (7) medic (6)
navy by land or water, the Navy will get the job done. They’re incredible swimming, diving, and stealth specialist. While they don’t have as much territory to cover as the army, you can be certain they will do their job to the best of their ability.
current ranks available: admiral - ADM vice admiral - VADM rear admiral (2) - RADM rear admiral lower half (3) - RDML captain (3) - Capt commander (4) - CDR lieutenant commander (4) - LCDR lieutenant (5) - LT lieutenant junior grade (5) - LTJG Ensign (6) - ENS master chief petty officer of the navy - MCPON command master chief petty officer (2) - CMDCM master chief petty officer (2) - MCPO senior chief petty officer (3) - SCPO chief petty officer (3) - CPO petty officer first class (3) - PO1 petty officer second class (4) - PO2 petty officer third class (5) - PO3 riverman (5) - RN riverman apprentice (6) - RA riverman recruit (6) - RR cadet (unlimited)
current job positions: river navigation specialist (8) commissary specialist (unlimited) security forces (unlimited) spec ops (6) scout/intel (9) medic (5)
job and title descriptions army tree corps specialist - navigation by trees and attacking by them when necessary. Patrol the higher mountains of the territory and branches where possible intruders may be lurking. Often lithe, agile, yet muscular cats with dark pelts commissary specialist - hunters that gather food for outposts, bases, etc everyone gets a ration that is determined by that group’s highest ranking cat. security forces specialist - patrol the borders and watch over prisons within the clan. They are the first line of defense and trained to deal with enforcing clan laws, usually stocky or muscular cats infantry specialist - warriors and the protectors of the inner territory of StormClan, also assist commissary specialists when not patrolling special operations specialist - often run night missions and outside of the territory missions, as well as hunt down dangerous predators and rogues scout/intelligence specialist - spies of StormClan and work side by side with spec ops and infantry on their missions as well as give analysis to leaders about possible threats, land intel, and more for upcoming battles, missions, or other clan needs. typically stealthy and lithe but fighters if necessary medic - healers of the clan and accompany cats on all missions especially those outside of the clan or for battle, as well as for mundane injuries. One or more at every outpost or base. field marshal - oversees all army and navy operations admiral - oversees navy specific operations (insert job) commander - oversees missions and personnel in that specialty (must be brigadier/rear admiral lower lower half or higher) medic general - oversees all medics and medic cadets maternity leave - equivalent to a female warrior taking time off to be a queen commanding officer - always one present at a Fort (can be any officer rank except top two) cadet - equivalent to an apprentice in the books veteran - equivalent to an elder in the books dependents - equivalent to kits prisoners - captured in skirmishes or found too close to the border
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Post by peachy keen on Jan 24, 2020 21:46:31 GMT -5
base of operations fyi, your cats don’t have to stay in one fort the whole time! they can move back and forth as long as a commanding officer or field marshal gives them permission to!
field marshal: Crimsonsnow (120 moons, field marshal) - mostly white molly with large, dark ginger patches on her face and flanks and cold, yellow eyes - peachy keen
lieutenant general:
admiral:
vice admiral:
medic general:
medics:
medic cadets:
officers:
enlisted personnel:
cadets:
cats on maternity leave:
dependents:
veterans:
prisoners: Bear (25 moons) - short and stocky brown tom with dark points on his face, ears, and paws. has light blue eyes - peachy keen
fort war hawk commanding officer:
officers:
medics:
medic cadets: Ashpaw (10 moons, cadet) - long haired gray and black mottled tom with warm blue eyes and a bobbed tail - peachy keen
enlisted personnel:
cadets:
maternity leave cats:
dependents:
veterans:
prisoners:
fort bull shark commanding officer:
officers:
medics:
medic cadets:
enlisted personnel: Eaglescar (46 moons, petty officer 1st class, scout/intel specialist) - golden brown tom with large talon scars across his face and chest. has deep amber eyes - peachy keen
cadets:
maternity leave cats:
dependents:
veterans:
prisoners:
fort night rider commanding officer: Fallenshadow (70 moons, brigadier general, special operations commander) - long haired pure black molly with warm green eyes and a sweeping white tipped tail - peachy keen
officers:
medics:
medic cadets:
enlisted personnel:
cadets:
maternity leave cats:
dependents:
veterans:
prisoners:
fort cavalry commanding officer:
officers: Wolfheart (30 moons, captain, infantry officer) - short haired, large gray and brown tabby tom with dark brown eyes - peachy keen
medics:
medic cadets:
enlisted personnel:
cadets:
maternity leave cats:
dependents:
veterans:
prisoners:
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Post by peachy keen on Jan 24, 2020 21:50:26 GMT -5
relationships cadets and mentors:
romantic relationships and families:
members and their characters: peachy keen - crimsonsnow, bear, ashpaw, wolfheart, eaglescar, fallenshadow
joining form Name (age and rank) - short description like the books (no more than 2 or 3 sentences at most) - job - position in fort and fort - username
- any notes you’d like the make (i.e. crushes, family, orientation, etc)
Jobs are on a first come first serve basis, but higher ranking jobs do require more activity on the rpers part!
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Post by peachy keen on Jan 24, 2020 21:51:32 GMT -5
current plot winter has arrived - food is scarce, but the influx of prisoners isn’t. Heightened amounts of patrols seem to merely be wasting energy and time....and prisoners might be a waste of food. - - Security forces specialists - ordered to rotate patrols 24/7 along the border; no one is allowed back in main camp or to be deployed to another until Crimsonsnow orders otherwise Commissary specialists - 24/7 hunting patrols; no one is allowed back in main camp or to be deployed to another until Crimsonsnow orders otherwise Infantry units - at least one guard watching prisoners 24/7; can be deployed to another fort if there is a replacement Special operations specialists, scouts, and army tree corps - frequent, though not 24/7, interior patrols until otherwise specified Temporary rule - prisoners eat half of last ration twice a day and are last to receive medical care. Can not be released until deemed non-threatening status by Crimsonsnow
current season - leafbare
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Post by peachy keen on Jan 24, 2020 22:56:16 GMT -5
Save
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Post by peachy keen on Jan 24, 2020 22:56:26 GMT -5
Save
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Post by peachy keen on Jan 24, 2020 22:58:54 GMT -5
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Post by 🇳ᴇcʀᴏᴅ🇦🇳cᴇʀ on Jan 24, 2020 23:00:01 GMT -5
Looks amazing dude! There was no need to credit me every time, once would have been fine! It might look neater if you combine the individual boxes and get rider of the intersecting borders but that’s just me, otherwise I really like it!
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Post by peachy keen on Jan 24, 2020 23:03:14 GMT -5
(oh sorry! I thought I took it off after the first box but I think I copied and pasted the wrong one haha and thanks! Took a fat minute to get up ^^;)
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Post by 🇳ᴇcʀᴏᴅ🇦🇳cᴇʀ on Jan 24, 2020 23:05:44 GMT -5
I got like 84 notifications XD no worries, I’ll join in the morning if that’s ok?
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Post by peachy keen on Jan 24, 2020 23:08:11 GMT -5
(of course! No rush tho :) )
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Post by peachy keen on Jan 25, 2020 11:53:35 GMT -5
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