SᴇᴇᴅCʟᴀɴ || Cᴜʀɪᴏᴜꜱ & Kɪɴᴅ || 3-Cʟᴀɴ Rᴏʟᴇᴘʟᴀʏ || WIP DNP
Nov 1, 2019 11:01:56 GMT -5
mintedstar/fur likes this
Post by Aphelyon on Nov 1, 2019 11:01:56 GMT -5
The planning page for this rp.
The story of this Clan begins much more recently than that of its two neighbors, so much so that even some of the young warriors may speak of the founders as cats they once knew rather than those who have passed to history. Once upon a moon, the other two Clans feared the farmland, the twolegs and their livestock that lived there, and rarely would venture there. Yet, this didn't stop other cats from living there- farm cats, barn cats, loners and rogues that lived in the twisted bushes along the fences, or hunted mice in the orchard. And over the moons, these cats saw the Clans, and interacted with them, and learned about them.
Eventually, a sickness swept through the forest, killing many of the loners and rogues that lived here. Once cat, Wren, noticed that the Clans seemed far less effected by the disease. Remembering the stories they had heard about StarClan, the warrior ancestors that the Clans called to in their times of need, Wren too chose to plead to the ancestors for a way to help- his or the Clans', any who may give him an answer. In his dreams, he was visited not only by the spirit of his dead mother, but she brought with her another cat: Shadebreeze, a former medicine cat of one of the old Clans, though Wren never knew which. Shadebreeze taught Wren about the sickness, and what herbs they could use to treat it. Wren gathered many of the sick cats of the farmland to the run-down ruin of an old house in a forgotten glen near the farm, where the remains of an herb garden left over from the twolegs who once lived here provided easy access to medicine. To Wren's pleasure, the advice from Shadebreeze worked! As they recovered, many of the cats asked where Wren had learned about the cure, and so he told them about StarClan and Shadebreeze, and what they knew of the Clans. Some cats suggested that they stay, and before long the idea was seeded that perhaps they should even start their own Clan.
Of course, it was no easy path from there. Wren agreed, and went to the other Clans for their blessing and advice. Though there were some members of the old Clans who were excited to see a new one form and eager to teach these cats about the path of a warrior, for the most part they were met with hostility and disdain. Regardless, enough cats supported them that they were able to learn about Clan hierarchy, culture, and the warrior code. Still, even several generations later, this Clan is still somewhat at a disadvantage to the others. Their loyalties are not as deeply ingrained, and their young have more of a tendency to question their elders, as they are not as much steeped in moons of tradition. Of course, this isn't always a bad thing, but it means that at times the Clan can seem less stable than the older ones. Also, though their first warriors were somewhat trained by sympathetic members of the old Clans, their training was not as thorough, and thus this Clans' fighting techniques are not quite as honed. Finally, they tend to be more trusting than the other Clans, both of outsiders and of their own members; they are not guarded against those who would manipulate them or seek to take power for personal gain, and have yet to learn these lessons the hard way.
The story of this Clan begins much more recently than that of its two neighbors, so much so that even some of the young warriors may speak of the founders as cats they once knew rather than those who have passed to history. Once upon a moon, the other two Clans feared the farmland, the twolegs and their livestock that lived there, and rarely would venture there. Yet, this didn't stop other cats from living there- farm cats, barn cats, loners and rogues that lived in the twisted bushes along the fences, or hunted mice in the orchard. And over the moons, these cats saw the Clans, and interacted with them, and learned about them.
Eventually, a sickness swept through the forest, killing many of the loners and rogues that lived here. Once cat, Wren, noticed that the Clans seemed far less effected by the disease. Remembering the stories they had heard about StarClan, the warrior ancestors that the Clans called to in their times of need, Wren too chose to plead to the ancestors for a way to help- his or the Clans', any who may give him an answer. In his dreams, he was visited not only by the spirit of his dead mother, but she brought with her another cat: Shadebreeze, a former medicine cat of one of the old Clans, though Wren never knew which. Shadebreeze taught Wren about the sickness, and what herbs they could use to treat it. Wren gathered many of the sick cats of the farmland to the run-down ruin of an old house in a forgotten glen near the farm, where the remains of an herb garden left over from the twolegs who once lived here provided easy access to medicine. To Wren's pleasure, the advice from Shadebreeze worked! As they recovered, many of the cats asked where Wren had learned about the cure, and so he told them about StarClan and Shadebreeze, and what they knew of the Clans. Some cats suggested that they stay, and before long the idea was seeded that perhaps they should even start their own Clan.
Of course, it was no easy path from there. Wren agreed, and went to the other Clans for their blessing and advice. Though there were some members of the old Clans who were excited to see a new one form and eager to teach these cats about the path of a warrior, for the most part they were met with hostility and disdain. Regardless, enough cats supported them that they were able to learn about Clan hierarchy, culture, and the warrior code. Still, even several generations later, this Clan is still somewhat at a disadvantage to the others. Their loyalties are not as deeply ingrained, and their young have more of a tendency to question their elders, as they are not as much steeped in moons of tradition. Of course, this isn't always a bad thing, but it means that at times the Clan can seem less stable than the older ones. Also, though their first warriors were somewhat trained by sympathetic members of the old Clans, their training was not as thorough, and thus this Clans' fighting techniques are not quite as honed. Finally, they tend to be more trusting than the other Clans, both of outsiders and of their own members; they are not guarded against those who would manipulate them or seek to take power for personal gain, and have yet to learn these lessons the hard way.
About SeedClan
Because of the way they were founded, the cats of this Clan tend to be more devoted to StarClan than perhaps any other, which may be ironic considering their warrior ancestors are fewer and more recent than the other Clans. Because of this, and because of the help from Shadebreeze despite borders, the cats of SeedClan praise and seek the guidance of all warrior ancestors equally, regardless of Clan. They take guidance from StarClan- prophecies or advice- very seriously, and the medicine cat in the Clan has nearly as much power- if not more in some ways- than the leader.
Beyond their spirituality, SeedClan is an open and friendly one. They believe in helping others where they can, as they were once helped, and thus they have no problem opening their camp or territory to outsiders, especially during the harshest moons when prey is scarce elsewhere but they remain well-fed. Curiosity, questions, and learning are always encouraged, and though they seek to emulate Clan culture and traditions as well as possible, they do not shy away from asking not only how things are done, but why they are done that way. Of course, this means that the other Clans often see them as uppity and perhaps a bit disrespectful, which causes frequent conflict between them. Cats from this Clan are also far more willing than the others to make friends or take mates outside of their own Clan, and while this is discouraged, it is perhaps not quite as discouraged here as it is elsewhere.
The plus side of their eagerness to learn, question, and experiment, however, is that of the three Clans, this one is perhaps the most developed in their medicinal practices, despite their short history. This deeper understanding of the versatility of medicinal herbs, as well as their easy access to them, and the prevelance of prey in their territory, means that these cats tend to stay a little healthier and stronger longer into their lives than many other wild cats, though this also means they are more dependant on medicine than the other Clans.
Cats from SeedClan tend to be fairly large, both in stature and in general weight. Health and easy access to prey means cats can grow larger faster, and stay that way. The other Clans often call them fat and weak, and this wouldn't be entirely incorrect; they certainly tend to be a little heavier, and their muscles aren't quite as lean, defined, and well-developed, considering they tend to put a lot less effort than the other Clans into catching their prey. Of course, this doesn't mean that these cats are weak- they are strong and hardy, and their sturdy bodies can take a lot of punishment, especially because their bodies are a bit more well-padded, so to speak, than most other forest cats. Their pelts are typically quite sleek and thick, and rarely thin or wispy; however, they can come in any length.
For whatever reason, the majority of cats in this Clan are bi-color. Black and white, of course, is the most common, but ginger and white, gray and white, and brown and white also occur frequently, and calicos aren't unheard of. There are few solid-colored cats, though some cats may be more white, and some may be more of another color, but most at least have significant parts of their lower body colored white (rather than, for example, only white paws) or, if they are almost entirely white, have at least colored ears and tail-tips. Solid-colored cats aren't entirely unheard of, especially if they or one of their parents were born outside the Clan, but they are certainly in the minority. For one reason or another, the spotted gene is just very strong in the Clan.
Beyond their spirituality, SeedClan is an open and friendly one. They believe in helping others where they can, as they were once helped, and thus they have no problem opening their camp or territory to outsiders, especially during the harshest moons when prey is scarce elsewhere but they remain well-fed. Curiosity, questions, and learning are always encouraged, and though they seek to emulate Clan culture and traditions as well as possible, they do not shy away from asking not only how things are done, but why they are done that way. Of course, this means that the other Clans often see them as uppity and perhaps a bit disrespectful, which causes frequent conflict between them. Cats from this Clan are also far more willing than the others to make friends or take mates outside of their own Clan, and while this is discouraged, it is perhaps not quite as discouraged here as it is elsewhere.
The plus side of their eagerness to learn, question, and experiment, however, is that of the three Clans, this one is perhaps the most developed in their medicinal practices, despite their short history. This deeper understanding of the versatility of medicinal herbs, as well as their easy access to them, and the prevelance of prey in their territory, means that these cats tend to stay a little healthier and stronger longer into their lives than many other wild cats, though this also means they are more dependant on medicine than the other Clans.
Cats from SeedClan tend to be fairly large, both in stature and in general weight. Health and easy access to prey means cats can grow larger faster, and stay that way. The other Clans often call them fat and weak, and this wouldn't be entirely incorrect; they certainly tend to be a little heavier, and their muscles aren't quite as lean, defined, and well-developed, considering they tend to put a lot less effort than the other Clans into catching their prey. Of course, this doesn't mean that these cats are weak- they are strong and hardy, and their sturdy bodies can take a lot of punishment, especially because their bodies are a bit more well-padded, so to speak, than most other forest cats. Their pelts are typically quite sleek and thick, and rarely thin or wispy; however, they can come in any length.
For whatever reason, the majority of cats in this Clan are bi-color. Black and white, of course, is the most common, but ginger and white, gray and white, and brown and white also occur frequently, and calicos aren't unheard of. There are few solid-colored cats, though some cats may be more white, and some may be more of another color, but most at least have significant parts of their lower body colored white (rather than, for example, only white paws) or, if they are almost entirely white, have at least colored ears and tail-tips. Solid-colored cats aren't entirely unheard of, especially if they or one of their parents were born outside the Clan, but they are certainly in the minority. For one reason or another, the spotted gene is just very strong in the Clan.
Roleplay Rules
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The Warrior Code
》Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.
》 Do not hunt or trespass on another Clan's territory.
》Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.
》Prey is killed only to be eaten. Give thanks to StarClan for its life.
》A kit must be at least six moons old to become an apprentice.
》Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
》A cat cannot be made deputy without having mentored at least one apprentice.
》The deputy will become Clan leader when the leader dies, retires or is exiled.
》After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
》A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.
》Boundaries must be checked and marked daily. Challenge all trespassing cats.
》No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.
》The word of the Clan leader is the warrior code.
》An honorable warrior does not need to kill other cats to win their battles, unless they are outside the warrior code or if it is necessary for self-defense.
》A warrior rejects the soft life of a kittypet.
》Each Clan has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the four. Each Clan must help the others so that no Clan will fall.
》 Do not hunt or trespass on another Clan's territory.
》Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.
》Prey is killed only to be eaten. Give thanks to StarClan for its life.
》A kit must be at least six moons old to become an apprentice.
》Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
》A cat cannot be made deputy without having mentored at least one apprentice.
》The deputy will become Clan leader when the leader dies, retires or is exiled.
》After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
》A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.
》Boundaries must be checked and marked daily. Challenge all trespassing cats.
》No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.
》The word of the Clan leader is the warrior code.
》An honorable warrior does not need to kill other cats to win their battles, unless they are outside the warrior code or if it is necessary for self-defense.
》A warrior rejects the soft life of a kittypet.
》Each Clan has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the four. Each Clan must help the others so that no Clan will fall.
Territory & Camp
A fairly small family farm. It's still large in the fact that it consists of many large, open fields and pastures, but small in the sense that it's not an industrial farm, so most fields are an acre or two as opposed to hundreds of acres.
》The farmhouse - a large farmhouse and surrounding yard where the twolegs, their house dogs, and their house cats live. Clan cats mostly leave this area alone, though they may hunt here on occasion, and try to maintain an amiable relationship with the house cats.
》The shed - a large "shed" in the twolegs' yard, more of a pavilion with a roof and two thin wooden walls. A tractor and many farm tools are stored here. There is no real reason for the Clan cats to venture here, as there is little prey, but the house cats often hang out here.
》The shed - a large "shed" in the twolegs' yard, more of a pavilion with a roof and two thin wooden walls. A tractor and many farm tools are stored here. There is no real reason for the Clan cats to venture here, as there is little prey, but the house cats often hang out here.
》The cattle barn - an old barn somewhat near the farmhouse, connected to a large, open pasture where the cattle graze. The barn consists of several milking stations and feeding stations on the bottom floor, with a hay and feed-filled loft where lots of mice live. It's a good place for hunting, but cats do have to be careful not to be accidentally stepped on while passing through the bottom floor. Cats often take some of the hay from the loft to use in their nests. There is also a pair of large farm dogs that live in the field with the cattle; they don't present an issue to the cats as long as the cats don't seem threatening to the cattle in any way.
》The chicken coop - the chickens here are free-range, but they do have a coop they go back to to roost each night. It is a large coop near the farmhouse and the barn. Most chickens don't wander terribly far from here, but occasionally a young, wayward hen or uppity rooster might be seen as far away as the orchard. For the most part cats don't mess with the chickens- if they kill too many of them, the twolegs start to get upset. Still, they might occasionally take one down if times are tough or it presents too tempting a target, as an infrequent, delectable feast.
》The crop fields - four large, open fields of rotating crops; a different crop is planted in each field every year- corn, alfalfa, cabbage, and buckwheat.
》The hog house - a long, low, and open-walled building filled with rows of hog pens. It smells terrible for a good distance around, and it can be quite dangerous, as hungry hogs will tear cats apart if they fall into one of the pens. However, it can be a good place to hunt if prey is scarce elsewhere, as pigeons nest in the rafters and rodents are attracted to the hog feed. Apprentices may also sometimes dare each other to walk along the railing above the hog pens as a test of balance; many apprentices have lost their lives losing their balance and falling into one of the pens.
》The orchard - the apple orchard that lies between this Clan and the forest Clan. The fallen apples attract a lot of prey- birds and rodents- which feed on the fallen fruit or the seeds they leave behind throughout the year. The apples are harvested throughout the year by the twolegs, but most heavily in late greenleaf and leaf-fall, and so cats usually hunt here at night. Though SeedClan may hunt here year-round, they hunt in the orchard most heavily in newleaf and leaf-fall when the crop fields are being sowed or harvested. They usually avoid it in leafbare, as the forest Clan is allowed to hunt here during that time.
》White-tail Forest - a narrow strip of open woodland between the crop fields and the lake's edge. The Clan cats don't hunt here that often because it is rather barren of prey comparative to the rest of their territory. They mainly hunt here while the fields are being worked in, and apprentices must take assessments here (after all, if they can find prey here, they can find prey anywhere on the territory). During leafbare, when the lake is frozen over, AlgaeClan is allowed to hunt here to make up for the fish they cannot access.
This Clan's camp sits in the ruins of what used to be a twoleg nest long ago. Now, the only thing that really remains is parts of the stone foundation and some of the rotting wooden beams and some cinder blocks that used to make up the walls. Much of the house is overgrown with grasses, bushes, and vines, but the Clan still uses the guidelines of what used to be rooms to designate areas of camp, rather than individual dens. Nearby, where the yard used to be, is a mess of herbs and a few vegetable plants that grow every year.
》The leader's den....
》The warriors' den....
》The apprentices' den....
》The nursery....
》The elders' den....
》The medicine den....
》The garden....
》The leader's den....
》The warriors' den....
》The apprentices' den....
》The nursery....
》The elders' den....
》The medicine den....
》The garden....
Joining
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Members
Aphelyon - Halfstar