Post by UnsightlyHeretic831 on Jan 19, 2019 22:13:17 GMT -5
NOTICE
Btw, unrealistic eyes are TOTALLY okay! Except rainbow, now that's unrealistic. But please, no other unrealistic features, including fur, abilities, and personality. No Mary Sues or Gary Stues. Just eyes. Colors include: Orange, Pink, Mint, Purple, Red, Black, tints, and shades. No white, unless your character is blind, please. Follow forum rules! Thank you.))
Btw, unrealistic eyes are TOTALLY okay! Except rainbow, now that's unrealistic. But please, no other unrealistic features, including fur, abilities, and personality. No Mary Sues or Gary Stues. Just eyes. Colors include: Orange, Pink, Mint, Purple, Red, Black, tints, and shades. No white, unless your character is blind, please. Follow forum rules! Thank you.))
Allegiances
Leader: Hollystar - Black she-cat with amber eyes. (UnsightlyHeretic831 )
Deputy: To be named by leader
Medicine cat: 2 max; open
Frostwind (Wildclan)
Medicine cat apprentice: Open
Hunters:
Always open
Shinelight (Wildclan)
Rainscar - Big gray tabby tom with purple eyes and a long scar from his flank to his neck. (UnsightlyHeretic831 )
Fighters:
Emberstorm- She-cat- Emberstorm is mostly black with orange/brown shaded paws, face, and tail. Her eyes are bright green, and she has a muscular, but lithe build. She also has scars that run down her back and right foreleg due to a run-in with a fox, adventuring out as a kit. Emberstorm is friendly, but also reserved. She is serious when it's called for, and even when it's not. She's doesn't easily trust, and hates rouges. (Emberstorm)
Protectors: 4 max; to be decided by leader
Queens: 3 max; open
Kits: 10 max; open
Elders: 6-7 max; open
Loners: Always open
Rogues: Always open
Kittypets: Always open
Camp:
Leader's den - located at the North end of the camp, farthest from the entrance and facing it, is a large Oak tree stump with a cave. It is warm in there, because the bark traps the heat in. Hollystar sometimes lets the elders, queens or kits sleep in there in leaf-bare because it is warm.
Warrior's den - Next to the Nursery and the Elder's den, is a bush that has been expanded and improved with sticks, moss, and stone. It is mildly warm in there. Not too warm, but warm enough.
Apprentice's den - Next to the Nursery is a cave in the stone walls of camp. Vines grow from the edges, making a structure similar to a gate. Warm mossy nests await inside for the soon-to-be-warriors.
Nursery - Next to the Elder's den is a log with moss and vines at both entrances. It is warm in there, but cold air sometimes gets in.
Elder's den - Next to the Nursery is a roomy cave, where when the sun comes up, the light filters in, warming the sleeping elders inside.
The Sacred Tree - in the center of camp, there is a gigantic Oak tree. It is very old, and is said to hold the Starclan cats inside.
Deputy: To be named by leader
Medicine cat: 2 max; open
Frostwind (Wildclan)
Medicine cat apprentice: Open
Hunters:
Always open
Shinelight (Wildclan)
Rainscar - Big gray tabby tom with purple eyes and a long scar from his flank to his neck. (UnsightlyHeretic831 )
Fighters:
Emberstorm- She-cat- Emberstorm is mostly black with orange/brown shaded paws, face, and tail. Her eyes are bright green, and she has a muscular, but lithe build. She also has scars that run down her back and right foreleg due to a run-in with a fox, adventuring out as a kit. Emberstorm is friendly, but also reserved. She is serious when it's called for, and even when it's not. She's doesn't easily trust, and hates rouges. (Emberstorm)
Protectors: 4 max; to be decided by leader
Queens: 3 max; open
Kits: 10 max; open
Elders: 6-7 max; open
Loners: Always open
Rogues: Always open
Kittypets: Always open
Camp:
Leader's den - located at the North end of the camp, farthest from the entrance and facing it, is a large Oak tree stump with a cave. It is warm in there, because the bark traps the heat in. Hollystar sometimes lets the elders, queens or kits sleep in there in leaf-bare because it is warm.
Warrior's den - Next to the Nursery and the Elder's den, is a bush that has been expanded and improved with sticks, moss, and stone. It is mildly warm in there. Not too warm, but warm enough.
Apprentice's den - Next to the Nursery is a cave in the stone walls of camp. Vines grow from the edges, making a structure similar to a gate. Warm mossy nests await inside for the soon-to-be-warriors.
Nursery - Next to the Elder's den is a log with moss and vines at both entrances. It is warm in there, but cold air sometimes gets in.
Elder's den - Next to the Nursery is a roomy cave, where when the sun comes up, the light filters in, warming the sleeping elders inside.
The Sacred Tree - in the center of camp, there is a gigantic Oak tree. It is very old, and is said to hold the Starclan cats inside.
Territory
Hunting Grounds - A sunny moor stands a little way from camp. It teems with prey, from rabbits to mice. It is the ideal place for hunting.
Silverspike - Silverspike is where the Medicine cats go to share tongues with Starclan. It is located on a path on the left of the camp entrance. It is a cave with silvery stones all around. It the center is a large spike made of granite. The medicine cats repeat a chant that goes like this: "Starclan, we are here to share our dreams, memories, and our lives, in hopes you will send us your mighty wisdom." And lay down to sleep near the great spike.
Silver Flower Forest - This is a lush forest with a lot of mice on the right of camp. It does have prey, which makes it another hunting ground, but Brambleclan prefers the moor.
Training Cave - Next to Bramblecaln camp is a large cave, its walls covered in moss. The floor is very soft, with worn sand and moss. Mentors take their apprentices here to battle train.
Twolegplace - On the right of camp lays a Twolegplace like any other. Dogs sometimes stray far from it.
Death Mountains - At South of camp, there is a mountain range that look like claws that scratch the sky. This place is dangerous, hence the name. No cat has come out alive due to lions, lynx, and wild dogs.
Hunting Grounds - A sunny moor stands a little way from camp. It teems with prey, from rabbits to mice. It is the ideal place for hunting.
Silverspike - Silverspike is where the Medicine cats go to share tongues with Starclan. It is located on a path on the left of the camp entrance. It is a cave with silvery stones all around. It the center is a large spike made of granite. The medicine cats repeat a chant that goes like this: "Starclan, we are here to share our dreams, memories, and our lives, in hopes you will send us your mighty wisdom." And lay down to sleep near the great spike.
Silver Flower Forest - This is a lush forest with a lot of mice on the right of camp. It does have prey, which makes it another hunting ground, but Brambleclan prefers the moor.
Training Cave - Next to Bramblecaln camp is a large cave, its walls covered in moss. The floor is very soft, with worn sand and moss. Mentors take their apprentices here to battle train.
Twolegplace - On the right of camp lays a Twolegplace like any other. Dogs sometimes stray far from it.
Death Mountains - At South of camp, there is a mountain range that look like claws that scratch the sky. This place is dangerous, hence the name. No cat has come out alive due to lions, lynx, and wild dogs.