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Post by grimoire on May 13, 2018 12:48:31 GMT -5
──────────────────────────────────────────────────────────────rumors have been going around the clan lately. you hear by whispers of a conspiracy, that those that are dead and gone and have gone to the dark forest are masquerading as their very own clanmates, only to pick all of you off one by one. shadowclan is scared, but beneath the fabric, there seems to be other things going on. based off of not only town of salem but the classic murderers in thunderclan game, here is an exciting, fast-paced forum game that will keep you entertained with secrets, mind games, and the challenge of keeping yourself alive.STAFF.sailinq - hello! this is a spin-off of the murderers in thunderclan game with lots of different parts and things about it, as it is mostly based off of the town of salem game. thanks for playing!RULES.- unlike the MiT game, you are allowed to reveal your role, lie about your role, do anything when it comes to revealing that sort of stuff. it isn't good to reveal your actual role as that tends to make you a target, but you can fabricate anything you want to keep yourself alive. this is the fun of the game.
- to prevent spam, do not post anything at the night section of the game. basically, do not roleplay or do anything between kills and such, because this can be considered spam.
- you cannot vote if you are dead, obviously.
- please please please be patient. this is a fast-paced game but the staff are only human and it takes effort to make a good, enjoyable game for you guys. please be kind to us.
- do not ask to get certain roles, they are chosen randomly.
- just use your head. If you think something may not be allowed, or are confused on a rule, ask us privately.- there is more information about the game below.
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Post by grimoire on May 13, 2018 12:48:51 GMT -5
───────────────────────────────there is a whole section for this because the roles are so extensive, because everyone in every round will get a unique role that can do a night ability. this is a defining factor of this game, to set it apart from the other thread. come back to this post once you've read how the game works, because these will make more sense when you do!INNOCENT CLAN MEMBERSGUARD.the one who always keeps vigil at the camp entrance every night, the guard watches and waits, their eyes on a certain someone they wish to keep from all harm. And they will, but not without a price. alignment - clan night ability: choose a clanmate to protect from harm every night attributes: if the person you protected is attacked during the night, both you and the attacker will die instead. goal: exile every murderer and evildoerHERABLIST.a clanmate with herbal knowledge, they stay beside a clanmate each night due to medicine concerns. this may be more useful than they thought whenever death comes knocking on that clanmate's door. alignment - clan night ability: heal one clanmate each night, prevent them from dying attributes: you may only heal yourself once. goal: exile every murderer and evildoerTROUBLEMAKER.a clan troublemaker, they get up each night to romp around the territory with an unwilling clanmate, preventing them from doing anything they may have wanted to do that night. alignment - clan night ability: distract one clanmate each night, preventing them from using their night ability. attributes: you are immune to ability blocks. goal: exile every murderer and evildoerINVESTIGATOR.a determined young cat, they snoop around other clanmates each night, watching and noting down any odd actions to get an idea as to their innocence. they are relentless and determined to make a change in the clan. alignment - clan night ability: investigate someone each night to get a clue to their role. attributes: none goal: exile every murderer and evildoerVIGIL WATCHER.the cat sits above the camp each night in a single oak tree, watching for a single person to see their wherabouts. They look on with a keen eye, ready to reveal anything about their target to the clan. alignment - clan night ability: watch a clanmate to see who visits them at night. attributes: none goal: exile every murderer and evildoerFRIEND OF THE DEAD.the cat slowly tiptoes out to the nightsky every night, their head turned towards the stars as they see a new one appear for each dead friend. a tear trickles down their face as they hear the voice of the dead. alignment - clan night ability: chose a dead clanmate to speak anonymously with each night. attributes: none goal: exile every murderer and evildoerMIRACLE-WORKER.said to hold the power of the stars in their paws, they sneak to the graveyard that was borne of this tragedy and walks among the dead, looking for a certain grave. they pause and look down, murmuring something beneath their breath as they see the soil begin to move. alignment - clan night ability: you may revive a dead clanmate attributes: you can only revive once goal: exile every murderer and evildoerENFORCERa strong up-holder of the law, they sneak around and look for suspicious activity. and believe them, they will enact justice on every last one of those evil-doers. alignment - clan night ability: check one clanmate at night for suspicious activity. attributes: you will only be told whether the clanmate is suspicious or unsuspicious. goal: exile every murderer and evildoerSENIOR WARRIORthey've gone through countless battles in their life and are determined to get through this one as well. they sit in their nest, ready for anybody who makes the mistake of trying to approach them, alignment - clan night ability: decide if you will go on alert attributes: when alert, you cannot be killed at night anyone who visits you while on alert will be killed, even if an ally. you can only go on alert 3 times. goal: exile every murderer and evildoerVIGILANTE.they've had enough of this dark-forest stuff. they're determined to get this over with, even if it means bloodying their own paws. They will protect their clanmates with tooth and nail. alignment - clan night ability: take justice into your hands and kill somebody. attributes: if you kill another clan member, or somebody innocent, you will be overtaken by guilt and leave the clan. you can only kill three times goal: exile every murderer and evildoerTRACKER.they are the best hunter in the clan, and no cat can compare to their sense of smell. when the dark forest begins to act up, they decide it's time to put their nose to a better use. alignment - clan night ability: chose one cat to track and reveal their whereabouts. attributes: none goal: exile every murderer and evildoerPSYCHIC.they are in close contact with their anscestors, and their fate weaves with that of the dead. each night, they dream of their clanmates, slowly deducing which one could be evil or good. alignment - clan night ability: n/a attributes: every even night, you receive a dream containing two cats, of which one is good. every odd night, you receive a dream consisting of three cats, of which one is evil. goal: exile every murderer and evildoerDARK-FOREST ROLESBLACKMAILER.they know all of your darkest secrets and will use them against you. with a wide smile, they render you speechless, threatening to spill everything about you if you even try to talk. alignment - dark-forest night ability: choose a person to blackmail each night attributes: blackmailed people are unable to vote or talk during the day after they were blackmailed if no kill capable dark-forest roles are available, you become the dark-forest deputy goal: kill anyone who does not submit to the dark-forestSPY.they have eyes and ears everywhere. they hear you, they see you, they know you. without even a warning, they slip away with your information in the blink of an eye, ready to spread the info wherever they choose. alignment - dark-forest night ability: check a person for their exact role each night attributes: if no kill capable dark-forest roles are available, you become the dark-forest deputy goal: kill anyone who does not submit to the dark-forestCON ARTIST.a master of illusion, they pull off even the most unimaginable feats. you never know they aren't who they say they are until your realize your friend is acting weird. alignment - dark-forest night ability: choose a person to disguise yourself as each night. attributes: if your target dies, you will appear to be them and the person you were before will appear to die you can only disguise three times your role will not change once disguised if no kill capable dark-forest roles are available, you become the dark-forest deputy goal: kill anyone who does not submit to the dark-forestFRAMER.they sneak to your nest in the middle of the night, as sleek as a shadow and as silent as a mouse. without a sound, they slowly drag blood across your moss before disappearing, leaving you for the hounds in the morning. alignment - dark-forest night ability: choose a person to frame each night. attributes: if target is investigated, they will appear to be a part of the dark-forest if no kill capable dark-forest roles are available, you become the dark-forest deputy goal: kill anyone who does not submit to the dark-forestDARK-FOREST LEADER.shrouded in darkness and shadows, they point at who they want dead and they drop. with a smirk on their face, they know they've got the clan wrapped around their paw, confidence in their grin. alignment - dark-forest night ability: kill someone each night attributes: if there is a dark-forest deputy, they will carry out the murder instead of you you are immune to being killed goal: kill anyone who does not submit to the dark-forestDARK-FOREST DEPUTY.they look to their leader for direction, darkness shrouding their eyes. without a sound, they nod as their leader points to an innocent cat and slowly creep forwards, claw flexed and eyes glittering dangerously. alignment - dark-forest night ability: carry out the dark-forest leader's orders attributes: if there is no dark-forest leader, you can kill someone yourself if the dark-forest leader dies, you become the leader goal: kill anyone who does not submit to the dark-forestNEUTRAL ROLESAMNESIAC.their head pounds as they look to the dead body in the middle of camp, squinting in the darkness... that's when they remember. their memory comes flooding back as they recall who they used to be. alignment - neutral night ability: select a role of a dead clanmate to become attributes: when you choose a role, it will be anonymously revealed to the clan goal: remember who you were and complete that role's goalVINDICTIVE WARRIOR.they stare at their enemy with narrowed eyes, hate squirming in their stomach. they hate them, they hate them so much that they feel the need to kill, but not with their own paws. suddenly, an idea flickers into their mind. alignment - neutral night ability: trick the clan into exiling your target attributes: if your target is killed or exiled, you become a maniac goal: exile your target by any means necessaryMANIAC.they've never felt so alive... the feel of everyone wanting them gone is such a satisfying feeling... they must be exiled. they smile unnervingly as they come up with the perfect plan, hoping to get themselves ousted publicly. alignment - neutral night ability: trick the clan into voting against you attributes: if you are exiled, you can kill one of your voters the next night. goal: get exiled by any means necessaryMURDERER.all this hubbub about the dark-forest is making it exceedingly easy for them to pick of their clanmates. with a smile, they casually spill blood each night, hoping to slip under the radar with all the panic of the dark-forest. alignment - neutral night ability: kill a clanmate each night. attributes: if your night ability is blocked, you will kill the clanmate who blocked you instead you cannot be killed at night goal: kill everyone who opposes youMANIPULATOR.they smile sweetly, gently controlling you with their sneaky words. they beam as you go to do what they asked you to, their grin growing wider and wider. alignment - neutral night ability: control someone each night attributes: you chose one person to preform their night ability on someone else you can force your target to preform their night ability on themselves your target will know they are being controlled goal: survive to see the clan lose
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Post by grimoire on May 13, 2018 12:49:11 GMT -5
───────────────────────────────THE START the game begins when 15 people have joined. the game mod will ask everyone to stay put while they randomize the roles and send them out to everyone involved. once they get through the first night and the kill is posted, the day period has started and everyone is free to play.
DAY AND NIGHT the game progresses through a day and night cycle. the day cycle is when the game mod posts who dies and clan member sare allowed to discus and vote on who to exile; each day cycle ends when one clanmate is exiled. the night cycle is when the clanmates sends in what they do with their role's abilities through a private message. for example, someone capable of murder may send in to the game mod who they would like to kill. what each role can do at night is specified in the roles post. this will continue until there are conditions in which one side can win.
THE KILL the day begins when the game mod writes a theatrical account of who died and how they did, although the kills will be completely anonymous and won't reveal anything about the murderer unless certain events are in motion.
VOTING after the kill is posted, clanmates will get the chance to rapidfire post to discuss the kill, what they saw at night, and who should be exiled. this time period will be ended at the game mod's discretion.
EXILE once the clan has reached a conclusion or the game mod ends the voting round, they will write a theatrical post of who is exiled. this post will reveal the exiled's role. after this post, the game mod will request that everyone send in what they will do during the night.
HOW TO WIN there are certain winning conditions, and each role will win when these conditions are met.
for innocent clanmates to win, they need to eliminate all killing and dark-forest roles. for the dark forest to win, they must eliminate all neutral and innocent clan roles. for a murderer to win, they must eliminate everyone but themselves. for a manipulator to win, they must eliminate everyone, but can win with the dark-forest as well.
HOW DO I JOIN? to join a round, all you must do is make sure the round is accepting players and place down all important facts about your character. things you should include are; name, gender, clan rank, appearance, and a brief personality.
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Post by grimoire on May 13, 2018 12:49:27 GMT -5
The game is now open! please send in your applications for this round!
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