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Post by *ᴿᵃᶤᶰᶜᵃˡˡᵉʳ* on Nov 30, 2016 13:06:12 GMT -5
Types of Magic:
Caster Magic
Acid Magic: A form of Caster type magic that allows the user to create and control acid in various different ways, and to various effects.
Age Seal: A form of Caster type magic that gives the user the ability to control the time-space continuum, giving them the freedom of stopping all and every motion with a “word”.
Air Magic: A form of Caster magic that gives the user the ability to manipulate the air around them and use it as a weapon. The user can also transform their bodies into air if they’re powerful enough. Types: Airspace, Wind
Amaterasu: A form of Caster type magic where the user performs different hand patterns to create different effects. The amount of seals used in the spells decides how strong the magic is.
Animal Possession: A form of Caster type magic that allows the user to confine the souls of animals into their body, or specific parts of their body. When in use, the soul of said animal covers that certain body part.
Binding Magic: A form of Caster type magic that allows the user to conjure magical tubes that they can manipulate and utilize in various ways. The tubes may constrict or stretch on the user’s command, and cancels the magic of the person they wrap around.
Bullet Magic: A form of Caster type magic where the user mimics the shape of a gun with their hands. Magic spheres form in the air around them, and then are fired like bullets.
Chain Magic: A form of Caster type magic that allows the user to shoot long chains from their hands, complete with grappling hooks on the ends.
Clone Magic: A form of Caster type magic that allows the user to create copies of themselves, each with a personality that embodies a different emotion. They are not dependent on each other.
Copy Magic: A form of Caster type magic that allows the caster to perfectly transform into someone. This magic allows the user to gain the knowledge of the person they turned into, their magic, and their recent thoughts. This transformation only holds for five minutes, and the person can only retain two transformations at a time.
Crash and Disassembly Magic: Crash is a very advanced form of Caster type magic that allows the user to smash everything they come in contact with. If unfocused, they can accidentally destroy objects. Disassembly Magic is a form of Caster type magic that allows the user to disassemble and separate their targets. It has different effects on living and non-living targets. These two are usually used in tandem with each other.
Dancer: A form of Caster type magic that allows the user to increase the fighting capacity of allies, or decrease it in enemies, through the power of dance.
Darkness Magic: A form of Caster type magic that allows the user to utilize the power of darkness. Can be used to attack or coat the area in darkness.
Defense Magic: A form of Caster type magic which allows the user to protect targets and themselves from many situations including weather, spells, and the environment.
Doll Magic: A form of Caster type Magic that allows the user to take control of any object, including Celestial Spirits, but not humans. The user can even cancel out the recall of a Celestial Spirit since both the spirit and user need to be in agreement.
Drill ’n Rock: A form of Caster type magic that allows the user to spin selected parts of their body at high speeds, very similar to drills.
Earth Magic: A form of Caster type magic that gives the user power over earth. This means rock, sand, concrete, and metal. It also allows the user to change the properties of them into others. Like sand as hard as metal.
Fairy Magic: A form of Caster type magic which allows its user to produce a peculiar substance from their body; thin, light, and shiny dust. Once produced, it can be manipulated by the user.
Fire Magic: A form of Caster type magic that allows the user to conjure, manipulate, and control fire. The user can also change its form to be gaseous or solid, and even change the color of it. Types: Rainbow Fire, Purple Flare
Giant Magic: A form of Caster type magic that allows the user to enlarge their body to gigantic proportions. It can be used on selective body parts, or the whole body.
Gravity Change: A form of Caster type magic that allows the user to change the gravity of themselves or someone else. Either lowering it to walk on walls or the like, or raising it to render someone incapable of moving.
Hair Magic: A form of Caster type magic that allows the user to manipulate their hair, lengthening and transforming it to attack.
Heavenly Body Magic: A form of Caster type magic that allows the user to use the properties of astrological objects for battle.
Ice Magic: A form of Caster type magic that allows the user to conjure, manipulate, and control ice.
Letter Magic: A form of Caster type magic where the use utilizes written words, with the effects varying depending on the words and how they’re manipulated. Types: Dark Ecriture, Jutsu Shiki, Solid Script, Orient Solid Script, Writing Magic
Light Magic: A form of Caster type magic that allows the caster to manipulate light in various ways.
Lightning Magic: A form of Caster type magic that allows the user to conjure and manipulate lightning.
Magical Drain: A form of Caster type magic that allows the user to cody the magic of any person they come in contact with. So far there is no known limit to the amount of magic than can be copied. WARNING: Magic banned by the Magic Council.
Mass Manipulation: A form of Caster type magic that allows the user to alter the mass and proportions of objects. It can also be used on people.
Mimic: A rare form of Caster type magic that allows the user to copy another mage’s magic. It doesn’t necessarily have to be the one they are fighting in that moment.
Mirror Magic: A form of Caster type magic that allows the user to conjure and manipulate mirrors. Can be used to absorb and reflect attacks, as well as rendering a target unable to move.
Molding Magic: A form of Caster type magic that allows the user to create something by concentrating Magic Power into their hands, and then mold it into shapes and forms. Types: Ice-Make, Wood-Make, Memory-Make, Iron-Make, Water-Make
Needle Magic: A form of Caster type magic that allows the user to manipulate their body structure to cause spikes of various sizes to protrude from various body parts.
Nullification Magic: A form of Caster type magic that allows the user to nullify all attacks that are magical in nature by discharging them in an area away from the user.
Palm Magic: A form of Caster type magic that allows the user to focus magical power into their hands. Significantly enhances the strength of attack performed with hands.
Plant Magic: A form of Caster type magic that allows the user to create and control rapid-growing plants. They are grown with various effects.
Reflector: A form of Caster type magic that allows the user to twist and distort almost anything. It can affect solid matter like metal, or even intangible things like air or light. It doesn’t matter whether it is magical or physical.
Requip: A form of Caster type magic that allows the user to store items in a pocket dimension so that they can easily summon them at any time. There is a limit to how much the pocket dimension can hold. Types: The Knight, The Gunner
Sand Magic: A form of Caster type magic that allows the user to manipulate sand. Types: Sandstorm
Shade: A form of Caster type magic that allows the user to manipulate ghostly figures, which can be used for several different purposes. The user can create these ghost soldiers at will, even from pretty far away. They have the strength of foot soldiers at first, but this can be increased by the caster to the point they become super soldiers. At least until they’re destroyed.
Shadow Magic: A form of Caster type magic that allows the user to bend their own shadow for a variety of purposes. Can also merge their shadow with another’s if they are skilled enough.
Slowing Magic: A form of Caster type magic that allows the user to slow down their opponent by using time-affecting magic that affects their opponent’s perception of time.
Snow Magic: A form of Caster type magic that allows the user to create, manipulate, and control snow. Can also use this magic to alter the surrounding climate.
Sound Magic: A form of Caster type magic that allows the user to perceive, generate, and manipulate any type of sound.
Take Over: A form of Caster type magic that allows the user to ‘take over’ the power of an entity and use it for their own purposes. One can only ‘take over’ the power of beings that they truly ‘know’. Types: Beast Soul, Animal Soul, Satan Soul, Machina Soul, God Soul
Terrain Effect Magic: A form of Caster type magic that allows the user to manipulate the terrain of a specific area and give it different effects. WARNING: Magic designed for killing, users should be careful when using
Territory: A form of Caster type magic that revolves around the manipulation of space. The user is able to conjure a wave-like matter that allows them to manipulate the space around any object or substance of their choice. Once can use this as defense, offense, a means of forming heat, and generating explosions. They can also teleport people and/or objects, and can switch places with other people in close proximity. The user can also imprison any living being inside their ‘space’, and can sap their magic away.
Thread Magic: A form of Caster type magic that allows the user to create and manipulate threads.
Vehicle Magic: A form of Caster type magic that allows the user to summon vehicles and objects related to them, controlling them remotely.
Water Magic: A form of Caster type magic that allows the user to manipulate water. Types: Water (Used by Juvia)
Wave: A form of Caster type magic that allows the user to nullify one, and only one, type of Magic Power. This means they cannot defend against multiple magics at once.
Holder Magic
Angel Magic: A form of Holder type magic that revolves around the summoning of angelic beings through the use of golden Angel Coins. The affects are different depending on the angel summoned. There are two drawbacks to this magic. One is that it shortens the casters life. The other is the it will inflict great pain on the caster each time an angel is defeated.
Athletic Magic: A form of Holder type magic that uses magical sandals. The magic allows the users to increase their movement speed and employ it to not only dodge attacks with ease, but also to quickly attack with a series of blows. WARNING: Magic banned by Magic Council.
Card Magic: A form of Holder type magic that uses magic cards to produce various effects. They can generate elements, or even seemingly living beings. There are other effects they can be used for as well. Like tracking, or even other forms of magic like Sleep magic.
Celestial Spirit Magic: A form of Holder type magic that uses Celestial Spirit Gate Keys. There are two types of keys. The more common and weaker keys are Silver Keys. The rarer and more powerful keys are Gold Keys. There are only 12 Gold Keys. Gold Keys: Aries, Taurus, Cancer, Gemini, Leo, Virgo, Libra, Scorpio, Sagittarius, Capricorn, Aquarius, Pisces
Command Magic: A form of Holder type magic that uses a hand-shaped wand. This also the user to take over the body of only one target. Once under the command of the user, the user can manipulate the target into doing whatever they want. This only affects humans WARNING: Second and Third Movements are forbidden by the Magic Council.
Dog Whistle Magic: A form of Holder type magic that uses the Microphone Staff. The user's body lets free a large amount of green, sticky slime, which oozes from the clothes and quickly expands to form a large mass.
Guitar Magic: A form of Holder type magic that revolves around the use of a guitar. There are two known variations: playing extremely loud music to distract and immobilize an enemy, or playing a song to take control of an opponent.
Guns Magic: A form of Holder type magic that involves shooting magic bullets with magical effects. (THESE ARE NOT REAL BULLETS AND THEY ARE NOT REAL GUNS.)
Jet Magic: A form of Holder type magic that utilizes a jet. The user uses a jet pack to roam freely with tremendous speed. They can also fire a blast of energy.
Paper Magic: A form of Holder type magic that allows the user to create and control multicolored sheets of papers with various effects. This magic is mainly offensive, but can also be used for defense, escape, or imprisonment. The user can also morph their body into paper as well.
Perfume Magic: A form of Holder type magic that uses vials filled with magical perfume. By uncapping the vials, the user releases a scent. Once inhaled, it triggers various affecting spells.
Pict Magic: A form of Holder type magic that allows users to create drawings and use them in various ways. The tools needed to use this magic is a paint brush, paint, and a canvas. The canvas can be the user's skin.
Ring Magic: A form of Holder type magic that uses special rings to cast spells and use magic. The rings are meant to enhance the user's magic power.
Smoke Magic: A form of Holder type magic that uses a pipe to control pink colored smoke for different moves and spells.
Storm Magic: A form of Holder type magic that uses a large scythe with a skull on it. The magic gives the user control over winds, clouds and lightning.
Sword Magic: A form of Holder type magic involving the use of swords. The weapons act as mediums for magic to be used in more powerful attacks.
Urumi: A form of Holder type magic that uses black bands around all of the user's fingers. The bands produce flat cables, which can be manipulated by the user.
Secondary Magic
Animal Transformation: A form of Caster type magic that allows the user to select a target and transform them into an animal. The target still retains their intelligence and magic, but they adopt mannerisms of the animal and their magic is proportioned to their new size.
Archive: A form of Caster type magic that allows the user to convert information into magical data, which can be stored. It is mainly used through flat screens, which are durable enough to sometimes be used as shields. Types: Super Archive
Body Restriction Magic: A form of Caster type magic that allows the user to prevent the affected target’s body from moving, basically paralyzing them and their magic. The magic is thought to need physical contact to work.
Concealment Magic: A form of Caster type magic that allows its user to conceal people and objects, preventing them from being sensed.
Dispel: A form of Caster type magic that allows the user to remove any spell from their afflicted target, whether it be detrimental or not. (More powerful Secondary Magic, restricted to S-Class mages)
Eye Magic: A form of Caster type magic that allows the user to use magic on a target through direct eye contact. Types: Dark Écriture, Figure Eyes, Stone Eyes, Demon’s Eye, Irene’s Eye
Flattening Magic: A form of Caster type magic that allows the user to distort their body structure and flatten it. Can gain a transparent appearance if powerful enough.
Fortune Telling: A form of Holder type magic that allows a user to see the future. The accuracy of the magic changes. It is unknown whether the accuracy is based on the mage's Magic Power, or on the time when the prediction will come true
High Speed: A form of Caster type magic that allows the user to move at extremely high speeds. This cannot defend against magic used to slow the caster down, however. It can still be used to power up melee attacks that would be normally considered weak.
Illusion Magic: A form of Caster type magic that allows the user to create illusions. If powerful enough, can even deceive the most powerful of mages. The user can determine who sees and hears the illusions.
Muscle Speak: A form of Caster type magic that allows the user to increase the muscle mass of their allies around them. The user must be well toned to maximize the effects of this magic.
Phasing Magic: A form of Caster type magic that allows the user to pass through solid matter by temporarily merging with what they are attempting to pass through, harming neither themselves or the matter upon exit.
Sleep Magic: A form of Caster type magic that allows the user to induce sleep on a single or multiple targets.
Telekinesis: A form of Caster type magic that allows the user to move and control things with their mind.
Telepathy: A form of Caster type magic that allows the user to talk with other people through their thoughts to converse over long distances.
Teleportation Magic: A form of Caster type magic that allows the user to cover large distances in the blink of an eye. Can also teleport others if wished.
Thought Projection: A form of Caster type magic that allows the user to create a psychic copy of their boy. Usually these copies are intangible, like holograms, but if the user is powerful enough it can physically interact with the world around it.
Transformation Magic: A form of Caster type magic that allows the user to change their appearance. There are three levels of this. Basic level is changing their outward appearance. This does not change clothing or voice. Intermediate level is changing clothes and voice as well. This is different from Requip, as it does not replace the clothes with new ones. Advanced level is gaining additional physical features like wings or gills, and even size. This is different to Animal Soul.
Charm: A form of Holder type magic that hypnotizes a target into a state of attraction. This allows them to be coerced into doing activities they normally wouldn't do. This can be broken if the target is aware. WARNING: Magic forbidden by the Magic Council.
Lost Magic
Arc of Embodiment: A form of Caster type Lost Magic that allows the caster to materialize, and subsequently use to their every whim, anything they can imagine. They can utilize their creations both in and out of combat.
Arc of Time: A form of Caster type Lost Magic that revolves around the manipulation of the "time" of non-living and non-sentient living things, like a tree. The user can fast forward and object's "time" into the future, aging it or sending it rushing at an opponent. It can also stop an object's "time" by freezing it. They can also rewind an object's "time to restore it to its original state.
Dragon Slayer Magic: A form of Caster type Lost Magic that allows the caster to transform their physical bodies into a Dragon. As a result, the user can transform their body with features of their respective element. Dragon Slayers are immune to the effects of their element, and can consume external sources of their element to replenish their strength. Types: Fire Dragon Slayer Magic, Iron Dragon Slayer Magic, Sky Dragon Slayer Magic, Light Dragon Slayer Magic, Shadow Dragon Slayer Magic
God Slayer Magic: A form of Caster type Lost Magic that allows the caster to attain the abilities of a "God", using a specific element. This is similar to Dragon Slayer magic in many ways, except the element has a dark tint to it no matter what. Types: Flame God Slayer Magic, Sky God Slayer Magic, Lightning God Slayer Magic
Demon Slayer Magic: A form of Caster type Lost magic that allows the user to utilize an element to slay a demon. Can consume their respective element to replenish strength. Types: Ice Demon Slayer Magic
Great Tree Arc: A form of Caster type Lost Magic that allows the caster to manipulate the properties of trees; however, its true strength lies in the properties within the earth, which can also be easily controlled.
Human Subordination: A form of Lost Magic that allows the caster to cast significant influence over humans, making it impossible to make them subordinates of the caster. It can also temporarily weaken the physical and magical abilities of humans around them. This magic does not work properly on non-humans, like Celestial Spirits. It also allows the caster to kidnap and summon one or multiple humans to aid in battle.
Maguilty Sense: A form of Caster type Lost Magic that has the ability to make two or more people's senses as one. If one of the people linked feels pain, then the others will as well. It is even able to share death. Extreme amounts of emotion can also be shared. This magic can also create teal magic swords formed from the caster's incredible faith. These swords attack the sense of pain directly.
Ushi no Koku Mairi: A form of Holder type Lost magic that involves the use of a voodoo doll. When a strand of hair is placed on the doll, the victim can be manipulated like the doll. This includes movement, and anything magical.
Custom Magic
Night Magic: A form of Caster type magic that was created by Skylar Manx. It is a mixture of Light and Darkness Magic combined to be more powerful. While most spells focus on one side of the magic more than the other, they are always both present to make the spells stronger. Spells Shooting Star: Shoots a beam of light with a shadow core at an enemy. The beam can be controlled so precisely it can turn ninety degrees suddenly. This spell is not very powerful, but can be used frequently. Star Shower: Makes a large Magic Circle, before firing dozens of Shooting Stars. These aren't able to be controlled though. They lock onto a target area straight ahead, then swarm that target from every frontal angle. The volume of them usually means it's alright that they can't be controlled though, since it's hard to dodge especially close range. Star Rose Whip: Creates a whip of Light magic, with thorns made of Darkness magic along the entire length. This is mainly for melee range fighting, but can extend a certain amount to allow for binding of the enemy. Meteor Hammer: This creates a one-sided hammer made of light and shadows with an extendable hilt. It only has one use though. Once it hits the target, it explodes. Night Shade: Uses Darkness magic with some Illusion magic to cloak certain people, making them unable to be seen. They can still be sensed though, if someone is powerful enough. Night Fall: Shrouds an area in pitch black darkness, but allows the caster to see. Can be modified mid-cast to allow allies to see within the area. Crescent Moon Cutter: Forms seven palm-sized Magic Circles in a line before releasing a crescent shaped blade of light and darkness. This has been known to cut cleanly through stone and partially through metal. Full Moon Shield: Forms a circular, slightly bowl-shaped barrier that can block most frontal attacks. The top, sides, and back are still left vulnerable. The barrier can withstand several weak spells, or one strong spell before breaking. New Moon Crash: Creates a shell of darkness with a core of explosive light that can be launched in any direction. Any contact with the shell causes it to explode quite forcefully. Solar Eclipse: Unleashes a large blast of Light magic, with Darkness magic within it to give it more punch. Lunar Eclipse: Unleashes a large blast of Darkness magic, with Light magic within it to give it more punch. Double Eclipse: Night magic’s most powerful spell, which uses two Magic Circles combined together, meaning it takes a bit more time to cast than other spells. Once combined, unleashes an enormous blast of combined Light and Darkness magic. Usually a last resort type of spell, as it takes most of the casters power.
Coin Magic: A form of Holder type magic that uses coins to produce various effects. The more valuable the substance used to create the coin, the more powerful the magic. The most powerful coins are created from a substance of magical beings, but this caused the magic to be banned due to corrupt mages killing wizards to make the most powerful coins. The coins can be unlimited is a mother coin is used, but then the magic cannot be cast if the mother coin is lost. Also, once infused with magic, the coins become worthless to be spent. Spells Nickel Nuke: Causes explosions from wherever the coins have been placed. The coins glow bright before exploding, but the explosions can be controlled by the wizard that cast the spell. Penny Prison: The coins keep doubling in pillars, locking together at the top and creating something like a birdcage. The cage is immune to magic attacks, and keeps whoever is inside stuck until the caster decides to let them go or the captive escapes. Dime Dimension: Like teleportation magic, the spell can allow a wizard to travel long distances. However, the spell causes a doorway to open instead, and anyone can jump through it whether the caster wishes it or not. Quarter Cut: In a burst of speed, the coins become razor sharp and can cut through almost anything. Dollar Shock: This spell causes the coins to emmit lightning, shocking the opponent. The lightning's force depends on the caster. Half Cent Mayhem: Causes a tornado of sharp coins to surround the opponent, attacking them from all sides.
Gemstone Magic: A form of Caster type magic that allows the user to summon and manipulate gemstones for whatever purpose they see fit. Spells Ruby Daggers: Creates twin daggers made of rubies that can be used for melee combat, or thrown at a distance. Can carry multiple daggers at a time, depending on how many pockets one has. They don’t dissipate until they hit a living target, so they won’t break if hitting other weapons. This is the only spell not affected by Shatter. Sapphire Razor Hail: Launches a torrent of sharp sapphires that bombard an area for a short duration of time. Can be longer if the mage holds it, though it begins to drain Magic Power faster if they do this. Emerald Shield: Creates a shield made of emeralds in a designated direction that can block a certain amount of damage before breaking. Amethyst Arrow: Creates a bow and arrow made of amethyst which can be fired at an enemy. When the arrow hits the target, it shatters explosively. Diamond Skin: Transforms the skin of the user into diamonds, making them much more resilient and durable. There is a timer on this, and will fade after a certain amount of time. It can stay on for an entire fight depending on the amount of Magic Power used. Garnet Crusher: Summons two walls to the right and left of a target. The walls then crash into each other at a high speed. They crack on impact, crumbling around the area of impact. Aquamarine Top: Creates a large top made of aquamarine. The edge of the top is razor sharp, but sturdy enough to bounce off of hard objects. It travels in a straight line, unless the caster jumps on it and controls it that way. When they do this, another layer of aquamarine is created on the top of construct to keep the caster from getting dizzy from all the spinning. Peridot Field: Creates an area of spikes made of peridot that emanates from the user. The line leading to the target area is barely as wide as a sidewalk, and it can’t go very far, otherwise the ending area will decrease in size. Opal Axe: Summons a large axe made of opal that can be swung at an enemy, or launched in their direction. It shatters on impact, scattering large pieces of gems around the impact. Topaz Cell: Several small pillars erupt in a ring from the ground to surround the target and trap them from the neck down by holding down their shoulders and arms. Citrine Rose: The caster presses their hand against a living target and creates a small rose made of citrine, about the size of the caster’s palm, that attaches to the target. The rose attaches to the skin, even through clothing, and can’t be removed until triggered by Shatter or the caster is defeated. The damage caused by them is equivalent to a hard punch, meaning the more there is the harder the hit. Also, as more are planted on the target, said target will have more trouble moving as they are weighed down and their movement is blocked. Zircon Clone: Creates a crude statue-like clone of the caster made of zircon. The clone has no details, which means it couldn’t be confused for the caster. They are mostly used to take hits, or extend the caster’s jump. Shatter: All remaining gemstones created by magic explode, sending deadly shards of the gemstones in every direction. They don’t remain after that however, dissolving less than a minute later. It can also be focused on specific areas or gems. This can be used in a less offensive fashion as well, clearing the battlefield after a fight is over and simply dissolving all the gemstones without the explosion.
Demonology magic: Similar to Satan Soul, it is a magic that combines darkness, illusions, and ancient healing abilities. When this magic is fully present, the caster will usually become a half demon which alters their appearance to have wings, glowing markings in their skin, illuminated eyes, and fangs. It is said that no one alive knows how old this magic is nor was that information presented in the book that Rias studied to learn the magic. Spells Clouding Darkness: Cast a veil of darkness over a large area which can either make visibility impossible or just darken the lighting in a room. Most of the time, this spell does not need to be said and it does not affect the caster's vision. Arch Restriction Level 1: Using illusions, the caster can create monstrosities that mentally effect single or multiple targets. These creatures might look like they're destroying everything, but they aren't. True Form: Gives the caster demon attributes and features. Shadow Weapon: The caster can create any weapon out of darkness although only skilled mages can surge power through these weapons. Also, the item instantly vanishes once the caster has no need for it. Demon Fusion: A very pale light radiates from the caster's hands to heal. This spell can only work at night or in pure darkness. Arch Restriction Level 0: Mentally unleashes a world of illusions on the target, revealing their worst fear and using that against them. Void Burst: Round balls of dark energy shoot out and explode on impact, sending small black shards everywhere. Depending on the size of the ball, the impact can be breath taking. Void Blast: Blast the target with a rather large arrow of dark energy. Arch Affliction: Use three Magic Circles to unleash a massive blast of satanic energy which can either glow a bright color to obliterate targets or glow black to send victims into the void to be dissolved.
Black Light Magic: A lost Caster type magic, Black Light magic is named that due to being such a dark magic that it appears to have a white light. The attacks can vary, allowing both offensive and defensive abilities. Spells Onyx Beam: A beam of black light, appearing as white light with a dark glow, fires from the caster's palm. It is not a strong magic, but can be used multiple times in a row. Midnight Strike: This is a timed attack. A black magic circle appears behind the caster, and when both of the caster's hands reach midnight, black light shoots out from around the caster, firing towards the target. Dusk Fall: White Darkness: Nether Light: Obsidian Blaze: Shadow Realm: A ball of darkness surrounds the victim, locking them inside. All senses are blocked, leaving the victim alone without sight, smell, taste, touch, or sound. Dark Aurora: Death of Heaven: This is Black Light magic's strongest spell.
*Note: Normal Mages only have one main power and maybe one secondary power. S-Class Mages have one main power and possibly two-three secondary powers. Masters have two main powers and many secondary powers.
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Post by *ᴿᵃᶤᶰᶜᵃˡˡᵉʳ* on Nov 30, 2016 13:06:25 GMT -5
Fairy Tail Located in Magnolia Town, this mage guild has a long history behind it. At one time it was considered the most powerful guild in Fiore but that was before Lamia Scale and Blue Pegasus rose up in power. Joining Fairy Tail is quite easy, as that is required is permission from the Guild Master at the time. The logo is a flame and running fairy, and four spells closely associated with the Fairy Tail guild are Fairy Law, Fairy Glitter, Fairy Sphere, and Fairy Heart.
Master-
ScorchR || Theos Kami || 43 || Male || Fairy Tail || Guild Master Theos is an average man, standing at around 6'1. His skin is a bit pale, but otherwise quite normal. His build is also average. He's not skinny, but he isn't fat. He isn't bulging with muscle, but he isn't scrawny either. He's perfectly average all around. His hair is tousled on top of his head and colored a salt and pepper gray. His eyes are a strange, golden color. They seem to glow sometimes, especially in the dark. He wears a full suit for his clothing. He has a white dress shirt with a golden vest over that and a black jacket over that. He also has a black tie with a golden guild symbol on it. He then wears black dress pants with a golden belt, white socks, and black dress shoes. He also wears a golden scarf around his neck sometimes. Even though one would think he can't move very well in a full suit, he's actually able to move quite freely. He keeps the sheath for his sword at his hip. The sheath is mostly black with golden trim at both ends of it. The sword itself is a rapier. The hilt is black with cloth wrapped around it. The cloth is black as well, but it has golden trim. The guard covering his hand is gold, and designed to looks like a Magic Circle. The blade itself is a brilliant golden color as well. His sword is called Chrysí Diatrypón. He also carries a mug around with him at all times. It's colored black with the guild symbol on the side in gold. Theos is the definition of laid back. He never seems to be in a hurry for anything. He always has a lazy smile on his face wherever he goes. This can be very annoying if people are in a hurry. He's very nice however, and can actually hold a conversation pretty well. He's a great ally to have since not only can he hold himself in a battle, he takes care of his allies. He watches their backs, and always supports them if they need it. While most would think a guy like him wouldn't do much on the battlefield, he actually gets quite serious in battle. There's no room for underestimating opponents and lazing off. Battles are probably the only thing he takes seriously. Sometimes if a situation is serious enough, but not usually. He won't laugh at a funeral for example. It's also hard to make him mad, so he sometimes doesn't give the punishments he should. Just like everything else, he doesn't really take anything the members of his guild do seriously. Probably the only thing he ever gets furious about is hurting comrades on purpose. He's not okay with that. Also any killing of innocence. There are limits. Otherwise he's got a smile on his face and is laughing away the crime. As a young man, Theos wandered Fiore as a rogue swordsman. He didn’t have a guild, but he wasn’t exactly a bad person. That is until he used his magic to escape during a guild’s job to take in a different criminal. He was labeled as a criminal and a bounty was placed on his head. A member of Fairy Tail found him first, and offered him a place in their guild instead of a prison cell. He immediately took up the offer, as he really hadn’t done anything wrong. He’d only panicked in a bad situation. He’s been with them ever since. || Theos uses Sword Magic and Gravity Magic in tandem with each other. || Theos’s parents have long since died of old age, he was an only child, and he has no children to call his own. So the guild is his family for the moment.
S-Class-
Silverwaters || Welsch LaForene || 20 || Male || Fairy Tail || S-Class Welsch has a lean build, standing at an average height of 6'1" with lightly tanned skin and an athletic look to him. Welsch's features are slender and chiseled, though a bit sharp as well. His most notable trait immediately is his bright green hair that is tossed messily about on his head. Most of the times it's brushed over to the right and teasing into his vision, but now and then it'll be pulled back with a black headband, or tucked beneath a hat. Welsch's eyes are a deep chocolate brown color and framed by dark lashes. His ears are pierced with black studs all along the cuffs as well as his bottom lip being pierced as well. Welsch's Guild Mark is found on the base of his neck, in a deep green color. His typical outfit consists of a black long sleeved shirt tucked beneath a white vest with white fur lining along the collar. The vest goes down to his shins and is lined with white fur along the bottom too. He wears simple black pants and dusty grey boots. During missions he carries a long broadsword in a bright green scabbard at his back. The hilt is golden and shines in the light and ends in a crescent moon. He gives off the sort of bad boy vibe, but really he's not all that bad. Welsch is easy going and light-hearted. Though at first he may come off as sarcastic and full of himself, often teasing or poking fun at his fellow guild members and friends. However, Welsch means well and is really only looking to have a good time. He takes his position seriously and holds himself to a high standard, but does not take himself seriously by any means. He's smart and quick-thinking in battle but sometimes gets ahead of himself and gets himself into situations he might not always be able to handle on his own. He cares deeply for his fellow guild members and makes sure that everyone is always having a good time in the guild hall. Really a sweet and caring sort of guy overall. Welsch joined the guild when he was about 15 and only knew Sword Magic, since then he's trained hard to become the Mage he is today. || Welsch's main magic is Sword Magic being an expert swordsman, he pairs it with his secondary Shadow magic and High Speed magic. || Welsch is the only child from a mother and father who were both member of Fairy Tail, so it runs in his family to be a part of the guild. || Welsch has a thing for dogs and enjoys them very much, often stopping mid-mission if he sees one to go and pet it and say 'hello'.
ScorchR || Skylar Manx || 22 || Female || Fairy Tail || S-Class Skylar is a pretty tall girl, standing at exactly 6'0. Her skin is fair, if not a little bit tanned. It's very light, almost unable to see. She is though. Her build is slimmer, but not very. She has some muscle on her, she's meant for flexibility and agility more than anything else. So she tends to dodge around attacks and throw out small but powerful attacks instead of straight up fight. Her hair is extremely long, easily reaching to her knees. She usually keeps it styled in two long ponytails on either side of her head, and they're still just as long (Think Hatsune Miku). She keeps them up with small, black bows. The color of her hair is white. Her eyes are bright, and colored silver. She usually wears a black shirt that cuts off at her belly. There is no right sleeve, while the left sleeve goes all the way to her wrist and widens out as it goes. She then wears white jeans with the left leg only going to her mid thigh. She has belt as well that is black with a white, moon buckle and white star studs around its whole length as well. On her feet she wears black boots with three inch heels on them. Around her neck is a black collar with a white, moon pendant on it. She has some tattoos on her body as well. There are silver vines on her right arm and left leg. It's actually just one big tattoo. It starts on the back of her hand at where her middle finger meets her hand. It then swirls up her arm and goes over her shoulder. It then goes down her back to her left leg where it swirls on her leg to her foot. It ends at the tip of her middle toe. Instead of leaves on the vines however, there are crescent moons. Her guild mark is on her lower right stomach and is colored silver. Skylar is someone who can turn 180 degrees in about three seconds. Maybe less. She's usually extremely kind and caring. She's always smiling and always ready to help. She is known for listening to people's problems and even helping with them if she can. She's someone the people just feel like they can trust. Also, in way, she's very motherly. She's quite the lovely person. This of course means that people can easily use her if they're clever enough. She's smart, sure, but she isn't telepathic. If someone seems genuine enough, there isn't really any reason to think they have nefarious purposes. She also can't help huge groups, as she isn't all that comfortable in social situations. She's great with one person, and she can handle a small group of two or three, maybe five at most. Otherwise she kind of just quiets down to the point she can't be heard. That is until someone makes her angry or hurts someone she cares about. She has a short temper sometimes. Then she becomes…well…terrifying. She is someone that you don't want angry. Ever. Ever ever. Make her angry and you'll regret it. When she starts to get angry, most people who know her try their best to calm her down. That or they get out of the way. Mostly because she loses control when she gets angry. All her inhibitions, all her planning, it all goes out the window. While she starts fighting more ferociously, she also becomes easier to trick and out maneuver. While she has this personality, when it comes to normal fights she can get serious without getting angry. Which is nice. Skylar was born and raised in a small village in Fiore. She lived her life without much worry, and without any exposure to most magic for a good portion of her life. That is until she was ten. Then a Dark Guild destroyed her village. No one knows what happened to most of the inhabitants, but when Fairy Tail wizards arrived to take care of the evil mages, there was no one there. Only a little girl who refused to speak. The only thing she'll say about what happened is that it was then that she created Night Magic. Upon bringing her back to Fairy Tail, she joined the guild since she had nowhere else to go. She's lived there ever since. When she was seventeen, she entered the S-Class trials. She barely passed, though saying it was nothing, becoming an S-Class Mage. She mostly works the bar, unless she needs to go on a mission for more jewels. || Her main magic is Night Magic, her secondary magics are Dispel and Sleep Magic. || Skylar’s family is the guild. She lost her birth family when she was ten.
Fireclaw3 || Nate Evens || 19 || Male || Fairy Tail || S-Class Nate is of average height, standing at 5ft 10in. He has messy brown hair and dark brown eyes. Nate is fairly tanned and has an athletic build. Nate's normal clothing usually consists of a sleeveless, red trimmed, black waistcoat, usually left open or partially open, exposing his bare chest. He wears a black cloth around his waist that reaches to his knees, held onto his waist by a black leather belt that has an oval, solid gold belt buckle. He also wears black, knee-length trousers, with red ribbon ties, a black arm band on his right forearm that has ancient writing written on it in dark red lettering that has been past down in his family for centuries. Since he was a baby when he got it, and his family died shortly after, he has no clue what it says. Along with the rest of his attire, Nate wears simple black open-toed sandals on his feet. Nate has his guild mark tattooed onto his right pectoral, the tattoo is colored red. Nate is fairly carefree and reckless in nature, always using a little too much power then the scenario needed, whether fighting against friend or foe, Nate doesn't know when to hold back. He also has a slight anger problem, probably due to his parents death and then his adoptive fathers disappearance. He also has a fairly bad drinking problem, he always drinks and drinks, but luckily, and strangely, he never gets drunk. Nate is a very loyal guild mate, never backing down, even if victory is doubtful. Nate has the tendency to sub consciously pull off random articles of his clothing, if left unnoticed for long, he might accidentally pull off all of his clothes entirely. Along with that, Nate is a player, which with the combination of that and his bad habit of stripping, he is sometimes considered a little bit creepy. | Nate has a pet flying cat, well, more like a best friend. His name is Kit, and Nate found an egg, that would soon hatch into Kit, in an abandoned alleyway after coming home from a job with some guildmates when he was 11. || Nate's primary Magic is Fire Dragon Slayer Magic. Nate's secondary magics are Advanced Transformation Magic and Body Restriction Magic. Since he is a true Dragon Slayer, he was raised up and trained by a dragon, in his case, the Fire Dragon Artem. He trained with Artem for many years before Artem randomly vanished, never to been seen or heard of again.
*Raincaller* || Aura Blakely || 18 || Female || Fairy Tail || S-Class Aura, though young, has a strong form. Lithe but tough, her fingers are calloused. She stands at 5'5, with dark brown hair. Her hair is long and tangled, usually in a braid. When working seriously, she will pull her braid into a bun. Her skin is light, and she has a scar going down her back. Aura has blueish gray eyes, and her guild mark is dark blue on her upper right arm. She is usually wearing all black clothes, and they are always light, except for her hoodie, which she had to adjust so it didn't choke her when her Exceed decided to join her. Her shoes are more like slippers, though they have good traction. When working, she will tie a black bandana around her head, and sometimes a light cloth that covers the bottom half of her face. When in a hard, yet serious fight, Aura will pull off her top and only where a sports bra. Aura isn't usually around, taking long missions. While she's fine with talking to people, she is a little self-conscious, and will fall into silence. However, she likes to have the last word in an argument, and can be very witty. She is also intelligent, and has very good senses. Aura has a dragon slayer lacrima implanted in her. Aura once worked as a thief alongside her family. She was the best, in and out quickly and quietly. At the age of 7, she was able to scale a wall with ease. On her very last job, Aura's parents told her to steal a lacrima from the military. She was 11 at the time. It went smoothly until her parents got involved, in which case security was alerted. The job went bad, and while Aura escaped her family was captured and locked away. She was never caught, and a year later she joined Fairy Tail. During the time she had been there, Aura had kept it a secret that she was once a thief, and refused to let anyone find out about her dragon slayer powers after she had the lacrima she stole implanted into her. Aura mastered two other magics, and with them she earned the title of S-Class. She takes a lot of those missions since they take a while to finish. She usually waits until one is a stealth mission though, as that is her strongest ability. Aura still has no idea about her family, and whether they had been released or are still rotting in a prison, nor does she seem bothered by that concept. || Aura is a water dragon slayer. She is immune to water attacks and can't drown either. However, she keeps this magic hidden, instead using two other magics, High Speed and Teleportation, both of which work well with her abilities. || Aura's Exceed, Blixen, is a dark blue. She wears a black hoodie, and is usually hidden in Aura's hood.
Members-
*Raincaller* || Haruka Gen || 26 || Female || Fairy Tail || Mage Haruka is a younger woman. She stands at about 5'6, her skin a pale, snowy color, cool to the touch. Haruka's hair is cut short, a light ginger color that has a soft look. Though short, her hair falls beneath her chin, and is slightly a mess due to the bandages that go across her face. These bandages cover the right side of her face, where she was injured long ago. Haruka's only good eye, her left, is a sharp green, like the new leaves of spring. Underneath her bandage, the skin and eye are made of ice as a replacement for what she had lost. A single crack runs down from her forehead, over her eyelid, and part way down her cheek. Haruka's guildmark is ice blue, and placed on her left wrist. She is usually wearing a light colored sweater over skinny jeans and black, heeled boots. Around her neck is a thick beige infinity scarf. Haruka is cold, and slightly anti-social. She never joins the small guild fights, only puts an end to them. She distances herself from everyone, though the best way to make it through her defenses is to have a similar magic, as it keeps her distracted from the fact she may actually be making a friend. She does her best to keep up practicing her magic, wanting to become powerful enough that she doesn't have to fear opening herself. She never knew her real identity, being left out in the cold snow when she was a baby. The man who picked her up was gentle, and raised her as his own. His name was Jakku Gen. He told her that she was his spring, and even named her as such. She grew up happy. When she was 10, she came across two starving, homeless orphans, ages 5 and 6. Feeling bad, she talked to them, and soon invited them back to her home. Those kids were Casinatta and Kazuki, who had then become adopted by Jakku just as Haruka was. For the young girl, everything was perfect. Until the day had come. When she was 14, a monster was attacking the village while Haruka had went shopping with her siblings. Jakku was an ice-make wizard, and had taught Haruka the magic. It was this moment that she tried to fight, in order to protect her two younger siblings. The monster struck her before she could block, and the girl's face was badly injured. Jakku arrived at this time, and defeated the monster, at the cost of his own life. Haruka had never forgiven herself after this, as she believes that she was the reason he had died. || Haruka uses Ice-Make magic, mainly in the form of flowers. Taught by Jakku, her magic is quite strong, though not strong enough to become an S-Class mage. || Adopted siblings are Casinatta and Kazuki
*Raincaller* || Casinatta Aheri || 21 || Female || Fairy Tail || Mage Casinatta, or Casey for short, is a young woman. Her hair is a dark maroon, with thick curls falling over her shoulders. With lightly tanned smooth skin and freckles over her nose, Casinatta stands at 5'10. She lets her appearance run wild, from clothes to hair. She has a strong hourglass shape with young looking features. Her eyes are a sea green, usually shining mischievously. Her guild mark is the same color as her hair, and is located on the right side her stomach. Casinatta usually wears short tops with crisscrossed spaghetti straps that show her stomach. While the color changes from day to day, Casinatta can always be found wearing a maroon leather jacket over the top, unbuttoned all the way. She switches between long jeans and shorts depending on the weather, and wears four inch, tan high heels. Casinatta is wild, reckless, and rebellious. She likes to be sarcastic and tries to have the last say, even though it tends not to work out. Casinatta is always smiling, except for when things don't go her way. She does her best to stay upbeat and positive, but can usually be found where there's a party or trouble. Casinatta has no memory of her prior family, as she was left behind at the age of 2. It is suspected that her parents had passed away. She found herself on the streets after that, but wasn't alone for long. She met a boy, only a year older than she was, and he helped her to her feet, and swore to protect her, and she for him. This was Kazuki, the first family she could remember. After some time of being homeless and starving, they were found by a kind girl. This was Haruka, and Casinatta had thought of her as of having a nice smile. The girl took the two orphans into her home, where they met Jakku, the man who had raised Haruka. Casinatta liked him, as he told her that he could tell she was a troublemaker. Casinatta lived with her family for four years until the incident that cost them their home. The monster attacked while she was tagging along with her new older sister, and everything became chaos. She doesn't remember most of it, just Haruka laying screaming on the ground and Jakku standing between them and the monster. Jakku died that day, and Haruka never seemed to smile after that. Casinatta and Kazuki made a promise to learn magic and protect Haruka, from both outside harm and herself. || Casinatta uses Gun magic with precise aim. She likes to use a rifle, but she also has a sniper and a pistol. The magic bullets have many different uses, such as Mud Shot, Wind Shot, and Multishot. || Adopted siblings are Kazuki and Haruka
*Raincaller* || Kazuki Sane || 22 || Female || Fairy Tail || Mage Kazuki is a young man. He isn't buff, but rather thin. He is muscular, though. His hair is a silvery white, like the stars, and nearly blends into his skin, which is paler than a ghost. His hair is spiky, and pushed back, with two small strands on the sides of his face. His eyes are a pale, stormy gray, and look distant. He is about 5'9, and his guild mark is located on his chest, the color red. Kazuki wears a white buttoned shirt, with the first three left open and the sleeves rolled halfway up his forearm. He wears normal jeans and sneakers, his shoes light gray and white. For some unknown reason, Kazuki wears a mask. While there are rumors about it, the truth is that Kazuki has a problem with aiming while using his magic, and so wears the mask as a way to focus. The mask is completely white, except for four small streaks at the top and two long ones going from the eyes and down the cheeks, all of them red. Kazuki is intelligent, a strategist. He doesn't speak much, the only times it seems that he does is only to bicker with Casinatta, the only time he seems childish in any way. Kazuki is quiet due to habit, and can usually pass by unnoticed, even with his strange mask. He can read people fairly easily, having much practice on the streets. He also has slight-of-hand, and can pickpocket fairly well, though he chooses not to do it often as courtesy. Kazuki was the only one out of the three to know his parents. He found out who they were after becoming a part of Fairy Tail, though he refused to approach them based on the idea that if they didn't want him then why should he want them? Kazuki was on the streets after running away from an orphanage, when he found a young girl crying. This girl was none other than Casinatta. He asked her why she was crying, to which she replied she didn't know where her mother was. In the end, Kazuki adopted her, and called her Casey. They lived for a while together, until he was 6. Then they met Haruka, who invited them into her home. He didn't care much for it at first, only staying because he noticed that Casey liked it there. After a few years, he enjoyed it too, and when the day that they were adopted rolled around, Jakku gave him a mask. The mask didn't fit him then, but he grew into it. That mask is the same one he used now. He remembers the incident that cost Jakku his life and Haruka her face well, though he doesn't admit it. Neither does he admit that he had sworn to use magic to protect Haruka from further harm. || Kazuki has Gravity Change magic. He uses it with precision, as long as he is wearing his mask. Without it, he can't aim right or control how powerful the magic is. || Adopted siblings are Haruka and Casinatta
Happy || Kaz Rush || 20 || Male || Fairy Tail || Mage Kaz is of average height, standing at an even six foot and not a hair higher or taller. He’s got a good build to him, pretty well muscled though far from fat, but not lean and certainly not slim. His skin has a bit of a tan to it, though not terribly so. He’s got shaggy mint green hair that often hangs into his emerald colored eyes and while his hair is unruly, it isn’t all that long. All of his features are well overshadowed by the deep green geometric lines that run across his skin. From each of his toenails comes a small line that merges into a much thicker one that runs up the front of his legs and ends at his waist, matched by one on the back that starts at his ankle and one on the outer side of his legs, though the ones on the outer side don’t stop at his waist and instead at his armpits. His chest doesn’t have quite the same design, rather a small stylized line is across each of his abs with a larger one on each of his pecs. A line starts at each of his shoulders and runs down the top of his arms. There is a kanji for poison in the same dark green color on the inside of his wrists. Around his neck is a dark green line that looks almost like a collar. His back is covered by a guild mark of the same color as his lines. He doesn’t wear much, which allows everyone to see the designs across his body. He wears a simple olive drab vest that cuts off at his midriff, which is all he wears for upper body garments. He then wears a pair of faded gray cargo pants which mostly cover a pair of deep green sneakers. Kaz is a pretty relaxed guy. Too relaxed a lot of the time, in fact. He’s been cautioned against taking time sensitive jobs due to his tendency to procrastinate until the last minute, though that is a double-edged blade as it makes him perfect for anything that requires monumental patience. It’s not that he has that, it’s more that he’s just pretty good at staying in one place for a while. At the very least, this makes him a pretty easy guy to get along with. He’s a very go-with-the-flow type, up for anything and everything even if it doesn’t particularly appeal to him, which has earned him a circle of casual, if not close, friends. A lot of times he’ll just be meandering the guild hall, looking for a good conversation or something fun to do. Not that you should get the impression he can’t be serious or that he’s exceptionally dim, as he knows when to follow through with important things and actually has a pretty good head on his shoulders. It’s just that sometimes it really can seem hard to get him motivated to use it. At least he’s pretty nice. The exception to all of his relaxed nature and general amicability is the fact that he quite enjoys teasing people, sometimes taking it too far. Displaying a bit of a lack of social grace also resulting from his tendency to take things slowly, it takes a bit for him to come around and apologize making him seem callous. On a side note, he’s got a passion for tattoos and ink, hence the markings covering his body. Kaz’s history is a bit of a jumbled mess. He and his sister were adopted by a pair of dragons and raised by them after being abandoned. One day their first set of adoptive parents were simply no longer there, which set them wandering by themselves once more, until they met a nomadic desert tribe and were once again taken in by a set of loving adoptive parents. Eventually he grew tired of his simple life and bidding his parents and tribe a fond goodbye-though he does go home for three weeks out of the year-, he headed off to the metropolises of Fiore. Eventually wanting to put his skills to use, he joined up with the first guild that would take him and his sister. It’s proven to be a mutually beneficial relationship, as there aren’t many mages who can take on the rare job that requires his exceptional ability of waiting. He isn’t a half bad mage either. || Acid Dragon Slayer Magic, Concealment Magic || He has a twin sister named Isis and his Exceed partner is Stella, though he’s very close to his sister’s partner Luna as well
ScorchR || Isis Rush || 20 || Female || Fairy Tail || Normal Mage Isis is a taller girl, standing at around 5’11. Her skin is olive colored, and looks soft to the touch. Her build is a bit sturdier, with plenty of muscle covering her body. She doesn’t look like a body builder though, more athletic. She somehow manages to hide most of her strength in her slimmer and leaner body. She takes a lot of pride in how she keeps herself strong without looking like all she does is lift weights. Her hair is black and straight, falling just past her shoulders. She keeps her bangs tied to the side with golden cloth. The cloth wraps almost all the way to the ends of her hair, leaving it looking almost like two lion tails framing her face. There are blue feathers tied to the ends of her bangs as well, attached to the bands. Her eyes are the strange part, with her having Heterochromia. Her right eye is sapphire blue, while the left is pure gold. She has many tattoos on her body. The first are whisker marks tattooed on her cheeks, three each. She then has the right Eye of Horus on her right shoulder, and the left Eye of Horus on her left shoulder. She then has a large ankh on her back, with her shoulder blades being in the circle on the top. On her stomach is the symbol Nefer, with the bottom around her bellybutton and the top almost reaching up to her chest. Finally, starting at her hips, streams of sand swirl down her legs to end on her ankles. All of her tattoos except for the sand are colored black. The sand is colored the same gold as her left eye. She wears a cream colored, wrap top that goes around her neck, crosses over her chest like an x, and ties around her back under her shoulder blades. She then wears a cream skirt. It’s loose enough to allow for free movement, but it doesn’t show anything she doesn’t want. The hem starts at her mid thigh on the left side, then goes down to a little past her knee on the right side. She wears skin tight, dark brown short shorts under it, just in case someone looks up while she’s fighting. She doesn’t wear shoes. Instead, she walks around barefoot. The bottom of her feet are tough and calloused from being barefooted on hot sand for most of her life. Isis also wears quite a bit of golden jewelry. She wears a winged sun disk necklace with a golden chain. She also wears small, ankh earrings. She then has bands on her biceps just below the tattoos. On her wrists and ankles are circlets that aren’t big enough to fall off, but enough to be loose. She then has several gold chains wrapped around her waist with one draping down her left leg past the hem of her skirt. Isis is, to put it rather bluntly, not exactly the nicest girl. Combine a sharp tongue with a bit of an ego problem, and you’ve got an individual who has little nice to say about anyone-no matter who they are or what they’re doing. While a tough person to approach, Isis does share some similarity to a rose, though one with quite a few extra thorns thrown in there. To her friends, a select group that she chooses, she’s unfailingly loyal. They can also expect her to be fairly nice, and they’ve certainly got some pretty hefty backup if anyone tries to mess with them. What all can expect though, whether she cares for them or not, is quite a heavy amount of teasing and flirting. It’s solely for her own benefit though, as the likelihood of it leading to something real is about the same as Isis giving up her love for combat and kicking tail to pursue a pacifistic approach to life, coupled with a vow of poverty. In short, she’s a flirt with an ego and a caustic tongue, but one who’s pretty good to her friends-however few she chooses to have. Isis’s history isn’t easy to follow. She and her brother were adopted by a pair of dragons and raised by them after being abandoned by mysterious circumstances. One day their first set of adoptive parents had vanished without explanation, which meant they were on their own again. That is until they were found by a nomadic desert tribe and were once again taken in by a set of loving adoptive parents. Eventually she grew tired of her simple and boring life. She bid her parents and tribe a fond goodbye - though she does go home with her brother for three weeks out of the year - she headed off to the metropolises of Fiore. Eventually wanting to put her skills to use, she joined up with the first guild that would take her and her brother. This guild just happened to be Fairy Tail. || Isis’s main magic is Sand Dragon Slayer Magic, a variant of Dragon Slayer Magic. She uses no other magics. || Isis has her twin brother, Kaz, as well as her Exceed partner Luna. She’s also fairly close to her brother’s partner Stella.
Happy || Senn Canascata || 30 || Male || Fairy Tail || Normal Mage Quiet. Stoic. Mysterious. Solitary. Senn is all of these, making him a hard man to be around for any extended period of time, given that he is also perfectly comfortable in the type of silence most would find awkward. He’s somewhere between stern and matter-of-fact, often remaining stony-faced and expressionless rather than show any form of emotion. When he does, it’s usually aggravation at being bothered, followed by annoyance that someone hasn’t learned the lesson that he doesn’t want to be talked to. It’s a wonder he even joined a guild with how anti-social he is; it’s not a hard stretch to peg him as a misanthrope. When he does deign to speak it’s usually cynical and demeaning at best-he wants to make the other party feel belittled to the point that they don’t speak to him again. Oftentimes that approach works. Now, despite the way he acts, he actually doesn’t go out of his way to be difficult. He just naturally is. Catching him before he settles into his moodiness is rare, but on the occasion it does happen it turns out he’s an introspective, almost philosophical type. An interesting conversation should you choose to brave his icy personality for it. He’s quite tall, adding to his rather foreboding nature, at 6’4” and some spare, but he’s not stocky. He’s rather toned form of slim actually, not scrawny but far from a huge guy or even a lean one. It’s easy to see him from a distance, but most pretend not to and he ignores them in return. His hair is a wild mess, deep black in color and often partially obscuring his dark gray eyes that look almost black. He’s quite perfected the stern glare of disapproval and his expression often reflects that, frightening away most would-be annoyances. He wears a pair of sienna brown pants that hug his legs closely, going over the top of black boots with a gold accent. He wears a simple black shirt with the control bars of a marionette on it, the fabric hanging loosely off his slender frame. Over that he wears a long and elaborate duster, gold in color with black trim. Senn’s history is murky at best, though he’s never done anything bad, at least as far as anyone in Fairy Tail knows. Well, maybe, as the guild leader is the only one even remotely aware of what he’s done prior to joining the guild, though there is no shortage of rumors ranging from a semi-reformed dark wizard to a demon in human form, though for the most part these are only meant to poke fun at his expense and aren’t overly serious. As it is, his origins and intentions are murky and shrouded in mystery, and quite honestly Senn would very much prefer to keep it that way. || Marionette Magic, Archive
ScorchR || Lance Thurman || 25 || Male || Fairy Tail || Normal Mage Lance is a big guy, standing at around 6'5. He's huge. He is well muscled in every area of his body, but more in his arms and shoulders. He doesn't have any hair, but that’s because he likes it shaved. He does have a small goatee though, that’s colored black. His eyes are the gentlest of hazels. Just looking into them can make a person relax. He has dark skin that is a bit rough on his arms and hands. He wears a dark navy, almost black, shirt that hugs his body tightly and has very short sleeves. He then wears tan cargo pants with several pockets that are probably empty. On his feet are some black combat boots. Around his neck are some dog tags as well. He has armored plates on his shoulders, forearms, chest, and back for the armor he mainly uses. Lance is a very go-lucky guy. His smile makes others smile, and his laugh makes others laugh. He brightens up any room he walks into. He's always there is someone needs to talk, and his shoulder is open for being cried on. He's quite the big brother figure. He tends to be blind to some things, and wary of others. It’s hard to tell sometimes when he’s been tricked or not. He's also very protective and caring for his friends. He's known for being a human shield by choice. Even during a fight he smiles. At least he’s serious enough to not give his opponents an easy time. Otherwise he would barely be considered a mage. He’ll never back down from a fight unless one of his comrades needs him. He’s been known to abandon fights if one was injured. Many a criminal has gotten away because of this, but many mages have survived killing blows from others. Lance was born and raised on the coast. He was all about water, spending all of his time in or around it. His life by the sea inspired his main armor. He joined a guild at the request of his mother after they lost his father to a sea monster. He was, at one point, part of Blue Pegasus. After a couple of years though, he decided to leave. The main reason being that it was a bit too frou-frou for him, and he didn’t fit in. He became a wanderer, taking any job that he came across. He finally settled in at Fairy Tail. || Requip: The Knight: Nautilus (Anchor with a power stomp and average defense and offense), Aspida (Twin shields and extremely heavy armor with amazing defensive capabilities), Spathi (A large sword and little armor with heavy offensive capabilities), Gallant (Lance and Shield with average armor and a quick charge forward, much like a jouster), Lonchi (Uses a naginata like weapon with incredible speed and very little armor), Ourano (A male version of the Heaven's Wheel armor), Neptune (A trident that can release water and ice attacks, lighter armor that allows for breathing underwater, and resists water and ice magic), Raiju (A halberd that acts as a lightning rod that can redirect lightning attacks, medium armor that resists lightning magic), Volcanis (A hammer that can launch fire attacks, heavy armor that can resist fire magic) || Lance’s mother live on the coast with his younger sister, Sarah. He usually sends them half the money from his jobs, which means he’s usually on one to make sure he can sustain himself while doing this.
Silverwaters || Jacqueline Sage || 21 || Female || Fairy Tail || Mage Jaqueline is a lean young lady with a slender build and frame, she not the curviest out there, but by no means is flat-chested either. She stands at a good height of 5'8" with lightly tanned skin that is freckled across her cheeks, nose, and shoulders from sunshine. Her hair is a light chocolate brown color and falls in gentle waves just past her shoulder blades and is pulled half back into a loose bun. Tied into the bun. Her hair is usually lightly parted in the middle and drifts about her face to the bottom of her chin. Jaqueline's eyes are a deep, royal blue color. She usually wears white, tighter fitting pants with a deep purple, long-sleeved shirt that stops at her midriff. Her shoes are usually plain white flats that lace around her ankles. On both wrist she wears thick golden bangles that jingle a bit as well then she moves her hands around. Her Fairy Tail guild mark is found on her right hip in a light blue color. Jacqueline is a smart young lady with a sharp tongue to match her wit. She is flirty and outgoing, loving conversation with anyone and everyone. Jacqueline is also very smart, she is well-read in many many subjects, spending a lot of her alone time reading even more books. She is snarky and quick-witted, loving to press the buttons of those just outside of her friend group. To her friends Jacqueline is kind and light-hearted, sweet and funny, still prodding fun at them now and then. Jacqueline never turns down a challenge, dare, or bet and is as stubborn as an ox. A fun-loving and relaxed sort of girl, she's always up for a good time and an adventure to go along with it. Her downfall comes when it's time for her to say no and back down from a fight. She's very independent and takes that in prideful strides. Jacqueline sometimes needs help overcoming that pride and just learning to say 'no' to a fight. Jacqueline firstly joined Lamia Scale when she was 15 but came to the Fairy Tail guild about 2 years ago after she got in a fight with a few of the Lamia Scale members for not allowing her brother to be a part of the guild. || Jacqueline's magic is a variation of Fire Magic called Explosive Fire Blast Magic. She uses explosive blasts of flames that can be contained to explode on impact, set to detonate at a certain time, or blasts of explosive energy fired from her hands or mouth. Jacqueline is also working on the use of Smoke Magic in similar ways. || Jacqueline has a younger brother named Judah Sage who is also in the Fairy Tail guild with her. She cares very deeply for him and promised their parents that she'd take good care of him.
Silverwaters || Judah Sage || 18 || Male || Fairy Tail || Mage Judah is an impressive figure for his age, he stands tall at a height of 6'5" will a muscular build like a athlete. His skin is lightly tanned and freckled lightly across the bridge of his nose. Judah's hair is a light chocolate brown color and is lightly and is shorter on the sides of his head than on the top, though the top is a bit messy and tousled. His eyes are a soft, sky blue color and stand out against his tanned skin and dark hair. Judah's features are lined and simple, but with sharp cheekbones and jawline. His guild mark can be found on his left wrist in a deep blue color. His normal outfit consists of a light blue tank top with white lining down the middle and along the collar. Over the top of the shirt he wears a white military-esque coat with a folded over collar and hem that stops about mid-thigh. Paired with this he wears dark blue pants and black, laced up boots that are often untied. When in battle he'll often shed his coat for better movement of his arms and kick off his untied boots (and socks) as well. Judah is a very laid back individual, a bit stoic at times though. His face often looks rather bored or unimpressed but that's not to say he feels that way, he's just rather inexpressive. This usual expression paired with his looks, often keep people from approaching him or conversion. But, if you do strike up a conversation with Judah, he's a rather enjoyable conversation partner. He enjoys chatting about anything you might want to talk about and will take interest in whatever the topic is. He will happily sit for hours talking about whatever comes to mind. Judah is interested in others in the guild and enjoys watching them interact with each other, he also loves a good challenge, bet, or dare and is not a sore loser and will often accept whatever is tossed his way. Still, his face remains rather inexpressive, throughout almost everything. The only true emotions you might see from Judah are anger during a battle, or happiness/interest when he talks to a girl her might really like. If his sister, Jacqueline, catches that look in particular she'll happily tease him mercilessly. Judah is a protective individual, caring for those smaller and/or weaker than himself. Past all of that stoic, quietness Judah is really just a large teddy bear waiting to be hugged. Judah came to Fairy Tail with his sister after being turned away two years ago by Lamia Scale. He took that as a blow to his confidence and still second-guesses himself and his abilities as a Mage. || Judah uses Metal Magic, a variation of Earth Magic being all metals are derived from froms of rock/elements. Unlike Iron Dragon Slayer Magic, he is simply able to control, manipulate, and create metals as crude weapons, shields, and armors. He hes none of the etheral and supernatural capabilities of a Iron Dragon Slayer Magic. || Judah is the younger brother of Jacqueline Sage and he knows how much she cares and looks out for him, though it does get on his nerves a bit. But, what's there to say? She's his big sister. || Judah has a secret love for cats and kittens and adores the small furry creatures quite a bit.
Fireclaw3 || Haylee Larkin || 17 || Female || Fairy Tail || Normal Wizard Haylee is a fairly good looking girl, nice tan skin, long curly blonde hair, light blue eyes. She stands at a height of 6ft, and she looks like the girl that could actually beat up her boyfriend. Haylee has a nice athletic build, she is strong, but she still has a femine appearance. Haylee's shapely upper body is usually left largely exposed, with most of her attires being distinctively scanty: her standard outfit consists of a light blue bikini top which features a camouflage pattern, a pair of capri pants, and a light belt loosely tied around the waist. She completes her general outfit by wearing a pair of high-heeled sandals. She has her guild mark tattooed on her lower back, right above her waist. Haylee is a very loyal friend, she is easy to get along with, and once you do, you can't do anything to get ride of her. She is a bit of over trusting, and sometimes that could be a problem. She is also slightly flirty. || Take over: Animal Soul and Teleportation
Fireclaw3 || Jackson Dupree || 18 Male || Fairy Tail || Normal Wizard Jackson is a tall guy standing 6ft 3in. Jackson has short to medium length cobalt blue colored hair, which is slicked back, its numerous spiky strands pointing backwards, though some falls down in a small tuft on his forehead, and dark blue eyes. He has a very muscular build to him and he has a scar going down his right ribs from a job he was on when he was younger. Jackson usually wears a black, sleeveless shirt with gray fur on the edges, around his arms, neck, and at his waist. His collar of his shirt is open a little, revealing a small bit of his chest. Along with that, he wears some plain red jeans with a black belt and a silver belt buckle. For his shoes, he wears black heavy duty combat boots. He has his guild tattoo on the left side of his neck and has several other tattoo's all over his body as well, covered in the same cobalt blue as his hair. Jackson is a fairly chill guy. He doesn't care what people think of him and he works hard to make his friends laugh. He is the type of guy that says "This is a stupid plan, let's do it." He is the type of guy that, if his magic doesn't take you out, he'll use his own two hands and put you out that way. || Guns Magic and Thought Projection
*ShatteringStar* || Rias Gremory || 18 || Female || Fairy Tail || Normal Mage Rias has a height of 5'8" and soft, light pale skin that goes very well with her fit build and hourglass shape. Her torso is long and slender and her chest is very large. She has a black guild mark on her lower right hip and a white belly button piercing. Her long, straight hair is an alluring crimson red like the color of blood and it ends at her waist. Her bangs often collide with her fierce, two-toned eyes that hold the color of the ocean, going from a dark blue to a pale sky blue until it hits her black pupils. She usually wears dark tank tops and Capri leggings or skinny jeans and her shoes vary.| Most see her as a pretty proud yet pretty laid-back person. She can be very fun and sarcastic at times and she especially loves to provoke her enemies and peers. It takes a lot to get her agitated though and when she is mad; she gets very cold-hearted, silent, and defiant which is mostly shown through her eyes. In some situations, she will either make a full of herself for the fun or be very quiet and content. | Rias comes from a wealthy back ground and her two other siblings are Sorren and Reiner. Up until 4 years ago, they use to be very close, but Reiner grew more and more power hungry. Eventually when they left home, Reiner split from the group and was never heard of again. A year or two after that, Rias and her brother ended up at Fairy Tail. || Demonology magic and Teleportation magic, except she cannot teleport during battle. || Sorren is her brother who she is very close with and Renier is her sister || Other than her power restrictions, she hates light magic and is terrified of snakes.
ShatteringStar* || Sorren Gremory || 18 || Male || Fairy Tail || Normal Mage He stands at 6 foot and has semi-pale to tan skin and a lean, muscular body. He has a maroon guild mark on his shoulder. His dirty blonde hair is thick and layered into big chunks going every which way down to his jawline and mid-neck. He also has pale green eyes that are oh so attractive. Sorren normally wears a white t-shirt and some type of shorts or jeans with varied shoes. | Sorren is a hot-head and can be very stubborn. He really gets aggravated when people poke fun of him or try to say they're better then him. He doesn't usually warm up to most, but when he does, he can actually be quite nice, charming, and funny. || For history, look at Rias Gremory's form. || Fire magic and he also has a large sword strapped behind his back, but the sword isn't magical. || Rias and Renier are his sisters || He hates the cold.
*ShatteringStar* || Dale Knightley || 20 || Male || Fairy Tail || Normal Mage He's tall, averaging 6'2" with tan, smooth skin and short black hair. He possesses mysterious, icy blue eyes and has very broad shoulders and arms and is very muscular. His white guild mark is on his upper left chest. He normally wears t-shirt and sometimes goes bare-footed. | Wild, out-going, and fiercely protective, Dale is usually a kind guy who has a spicy side. He'll think about certain things but does sometimes jump to conclusions. Dale is known for his deep, tingling voice. He does joke a lot and his dashing looks also come with an attractive and charming personality. || Water magic and his secret secondary magic is Charm magic which is embrued into his silver crescent moon necklace around his neck. || Open to joining a family tree. || He usually gets into fights with fire mages or fire dragon slayers... just anything that uses fire as a power and they're already a rival.
Hawkeyes258 || Mako Ivanguard || 19 years old. || Male || Fairy Tail || Mage Mako has silver and white hair that goes past his eyes and ears. He tends to cut it pretty short when it gets too long. He has light blue eyes and has redish brown skin. Mako stands around 5'9 and has a slender and somewhat skinny build. Mako tends to keep his hands or arms wrapped up for reasons that are his own. He can usually be seen wearing a sleeveless shirt and black pants or wearing a dark red shirt and a black or gray jacket. He has the guild tattoo on his left arm and it happens to be black. Mako is a reserved and pretty laid back kind of guy. He doesn't worry to much and tends to just go with the flow. He likes to mess around and laughs when people get annoyed with him. Mako likes to have a good time and enjoy the little things in life. When it comes to a fight, Mako likes to use wit and to make his opponent angry in order to use it against them. Mako tends to be flirty and obnoxious at times. Mako is pretty sensitive though he hides it pretty well. He tends to be moody and will lash out at others. Rarely does he ever tell anyone what he is really feeling. Mako originally was going to join the guild in the desert but decided Fairy Tail was a better fit. || He uses Earth Magic and his secondary magic is eye magic
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Sabertooth Located somewhere unknown in Fiore, Sabertooth replaced Fairy Tail as the strongest guild. This guild grew to power by the previous Master, Jiemma who gave no mercy for the weak or anyone who might bring shame to the guild. Sabertooth is very strict, with intensive requirements for joining. Their logo is a golden emblem that looks rather similar to a sabertooh cat.
Master-
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*Raincaller* || Daerek Maur || 20 || Male || Sabertooth || S-Class Daerek is young man. His hair is pitch black, falling to his chin and well washed and groomed so it looks nice. His eyes are so dark, they almost match his hair. With already pale skin, Daerek seems to belong in the shadows. He is tall, around 6'1, and is slender but muscular. His guild mark is black, and hidden on his chest. He wears a nice suit, along with a slightly smaller top hat, usually a little crooked on his head. He carries himself as if he's better than everyone else. He believes this as well, and while he will talk to others, prefers the company of those who he believes has the potential to become even better than he is. However, he will only help someone with similar powers, and will refuse anyone else. He acts very mature despite this, and finds childish tendencies annoying. Not much is known about Daerek's history. Many are too afraid to ask, and even if they do, Daerek will not reply. He only seems to have two friends, Callum and Azza. He doesn't think of them as such though, but will protect them no matter what. He met Callum when he found the other being beat up in the ally, trying to defend himself against other wizards and failing. Daerek helped him, and ever since Callum had tagged alone like a loyal dog, even after Daerek tried to get rid of him because he though that Callum was weak. In the end he gave up, allowing him to follow. Azza was a different story. Daerek had found her alone and cast out, with nothing left. Knowing who she was before and what she had done, he approached her. He felt pity, and helped her to her feet. He soon helped Azza learn her magic, and welcomed her into his small circle, thinking that one day she might best him, even though it has not happened yet. || Daerek's magic, Take-over: Dark Soul, is similar to Satan Soul. Dark Soul twists his entire body, as his hair turns white and his eyes turn red, his skin nearly transparent. His outfit looks like a more olden times suit, with a black vest that extends down and out, twisting into shadows. His hat becomes taller, the ring around it turning red and draping down like a sash. His nails become long and black, like claws. This form causes Daerek to become physically faster and stronger. He is able to effect the shadows around him, bending them to his will. Though they can be used as weapons, Daerek prefers to use his own hands, as his new form can piece through a person.
ScorchR || Cyprus Lepida || 27 || Male || Sabertooth || S-Class Mage Cyprus is a tall and skinny guy. He stands at around 6', with a pretty compact build. He has muscles, and he's pretty strong, but it doesn't really show on him. He keeps his hair styled as longer on the top of his head and shaved down on the sides of his head. The hair on the top of his head is about an inch long and spiked up, while on the side it is barely long enough to be felt. The color of his hair is a navy blue. His eyes are a sharp yellow, like a hawk. The thing is, only one of his eyes is really like that. The left one to be exact. His right eye is a pure white orb. He also has a large, jagged scar over the eyeball. It goes from his forehead to his cheek. He wears an eye patch over it to hide it. The eye patch is a darker navy color. The actual patch has a silver outline and a silver symbol on it. The symbol is a hollow crescent moon with a solid circle in the center of the moon. There are also solid crescent moons on either side of the circle pointing out towards the tips of the hollow crescent. It also looks a lot like a C. His outfit is pretty simple. He wears a white shirt with sleeves that go to his elbows and that hugs his body, with a silver chest plate on top of it. Over that he wears a dark gray, zip-up, hooded vest that he usually leaves open. The vest has lots of pockets on it as well with various things stored inside of them He also has silver gauntlets strapped to his forearms. He also usually keeps the hood up when he wants to avoid people. He then wears navy blue, cargo pants that reach a little bit past his ankles. He also has a black belt wrapped through the loops of his pants. He has some pouches on the belt with magazines of different types of magic bullets in them. Also, on his shins, are a couple more silver, armored plates. On his feet are heavy, black, steel-toed boots. He also wears Lacrima Model Magic Headphones around around his neck. The headphones are white with the same silver symbol on the sides as his eye patch. There’s a solid circle of navy blue to background the symbols. The soft parts of the headphones are black. When he's alone, or wants to be, he usually puts them on with his hood. His guild mark is located on his left palm and is colored navy blue. Cyprus isn't someone a person goes to for emotions. In fact, if you want a complete lack of them, he's your man. He's almost completely emotionless. He doesn't smile, he doesn't frown. he doesn't really do anything. He barely even reacts to events around him. There are rare moments where he'll show the slightest hint of a smile, or the tiniest furrowing of the brow, but otherwise he's just a blank slate to people. He's a very relaxed person sometimes, depending on the company he’s keeping at the time. Luckily he's very smart, so he still has his words. A lot of them. He tends to express how he feels through what he says. He definitely knows how to be sarcastic. He even prefers to talk instead of fight, but he'll fight if he can't talk. If you want a nice, or at least intelligent, conversation, he's the guy. Cyprus is from a southern continent, where most of the land is either a desert, swamp, or beach. Monsters are part of everyday life there with such high numbers. Plus they tend to be a bit bigger than in Fiore. In fact that’s how he mastered his magic, fighting off the monsters on a day to day basis made it quick. After a fight with one of his friends that ended in that friend’s disappearance, Cyprus decided to leave the sadder memories behind and headed to Fiore. After about a year, he finally joined the first guild that would take him. || Cyprus’s main magic is Requip: The Gunner. His guns are an Anti-Tank Rifle, Heavy Machine Gun, Automatic Shotgun, and a pair of Desert Eagle Pistols. His secondary magic is Archive. || All of his family is back home on a southern continent.
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*Raincaller* || Azza Keriana || 19 || Female || Sabertooth || Mage Azza is young, with a petite look to her. No one would guess that she is strong and fast. Her hair is long and black, part of it pulled into a messy bun and the rest left to fall down her shoulders in a wavy mess. Azza has pale tan skin, with some scars. Her eyes are a calm green. Her guild mark is black, located on her ankle. She looks younger than she is, and seems to act it as well. She wears a white blouse with a black vest over it, and a frilly black and white skirt that falls to her knees. She also wears black lace up boots that go up to the middle of her thigh. Azza is a bit childish, laughing and sipping along a lot. She is shy, and tends to become fearful, hiding behind someone she trusts. She has little confidence in herself, and plays dirty in a fight, usually stalling until a friend can come by and finish her opponent off. Azza was once a young soldier-in-training, and highly skilled with a weapon. She treasured her honor, and followed a strict code. Dangerous and courageous, Azza could have been a great leader in the military. Unfortunately, one day she uncovered corruption, and found that she was working with everything that went against her code. Feeling hatred and betrayal, the girl freed prisoners kept in the deepest of dungeons, and raised a force that nearly overpowered the corruption. She won, but also lost. Due to what she did, she was cast out of the military with nothing left, disowned by both her family and friends. She was found by Daerek, who knew what she did and helped her anyways. After that, she changed a lot, as the trauma of the loss of her entire world affected her mentally. Since then, she has never used a weapon, and only the magic that was taught to her, even though deep down, she is still a warrior. || Azza's magic, Take-over: Satan Soul, transforms her into a demon. Her hair becomes white, and her entire outfit changes. She appears to be wearing a leotard, only it opens up, forming on the sides and leaving the back and belly bare, along with the shoulders. It also extends down her legs, leaving her feet looking like talons. Her arms are mostly bare, except her hands are turned into black talons that go up her arms until it breaks apart. A black shadow tail and shadow wings form behind her, and a black scar runs across her face from the top left to the bottom right. In this form her physical speed and strength is increased, and she can fire blasts of dark energy.
*Raincaller* || Callum Derwin || 19 || Male || Sabertooth || Mage Callum is a young man. He is average height at 5'6, and is thin but muscular. His hair can be described as shaggy, and it is a light brown, cut just above the chin. His skin is a light tan, and smooth. He wears casual clothes, t-shirts and sweatshirts and jean and sneakers. Callum is extremely loyal. This makes him both trustworthy and dangerous. He would die for his friends, and do anything for them. He is also compassionate and friendly, loving to socialize. He does his best to stay a neutral party, but somehow always finds himself fighting on one side, and making it worse, as he can be headstrong. He gets jealous easily, and extremely protective. He likes to put in his thoughts as well. Callum was a lone mage, until he took on a dark guild alone foolishly. The boy almost died that day, saved by a man getting involved. That was when Callum first met Daerek. Owing him his life, Callum joined Sabertooth and immediately followed Daerek around. He knew the mage didn't want him, but the boy refused to give up. It was Daerek who gave in, allowing Callum to go where he went. Happy with this, Callum became loyal. When Azza became a member of their group, Callum welcomed her. He believed that she was his closest friend, and his utter loyalty extended to the girl as well. Callum found that he was protecting her more than he had ever helped Daerek, but the S-Class mage seemed to prefer it that way, so Callum became closer to Azza, both of them following after the mage that saved them, even if he was reluctant to do so. || Callum's magic, Take-over: Animal Soul, has two parts. So far, he can only turn into canines. His forms are Dog Soul: A magic that transforms him almost completely into a dog. His skin is covered in thick fur, and he has a tail and ears. This form is meant for defense, giving him more stamina and the ability to take on tougher hits, and Wolf Soul: A magic that gives him wolf ears and tail, along with claws and teeth. This form is mainly offense, meant for attack. Both forms give him heightened senses and speed.
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Blue Pegasus This guild's location is unknown to all but its member. Compared to older guilds, Blue Pegasus is very new and it's previous master was actually a member of the Fairy Tail guild at one point. Members of this guild are known to be exclusive (rumored to only accept attractive people). They are renowned for their magical strength and their logo is that of a blue horse encircled by two wings.
Master-
*ShatteringStar* || Crane L Dimmsy || 85 || Male || Blue Pegasus || Guild Master Crane isn't a fairly tall guy since he only retches 5'2" and his body is skinny and old with not a lot of muscle. He has a beer-gut due to being a low key alcoholic and for some odd reason his skin is very tan. His hair is short and crazy looking with most of it being white except for a grey triangle on his right temporal. (Like the opposite of Sweeney Todd) and his eyes are a dark green color. His attire is usually a Hawaiian flowered, button-up shirt and some shorts that go to his knees. He usually wears black sandals. | Crane has a very extrovert personality where he is usually a loud and jolly fool. Sometimes when he's trying to impress, he'll act cool and calm, but the trouble is for him to stay that way over a long period of time. With that being said, he does have his serious moments.. To get himself out of bad situations, he relies on his old age and gets amnesia for a few minutes until the trouble subsides. This helps when he spends too much and can't afford anything, which he does all the time. He spends most of his money on booze and the guild which is why Blue Pegasus has nice things and he'll sometimes buy a speedo or two to swim and tan in. | In his younger days, Crane use to be a pool boy until he decided to become a Mage. With his good looks, he easily got into Blue Pegasus and rose through the ranks with his perfume magic and eventually gained knowledge in multiple magics. He also might of had a relationship with Vera, but that would've been very long ago. || Perfume magic and Nullification magic are his two main types while Telepathy and Animal Transformation magic are his secondary types. || Not much is known of his family, but he is open if someone wants to be related to him. || He likes to dance and crack jokes on everyone.
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Silverwaters || Kita Riena || 18 || Female || Blue Pegasus || Mage Kita is a smaller young lady standing about 5' even. Her skin is a soft ivory tone with light freckles across her cheeks and her features are slender and sweet looking. Her hair is pure white and is kept back in a loose braid that falls to the middle of her back, tied back with a red string. Her bangs fall to the left side of her face but frame both sides nicely. Kita's eyes are a soft, grassy green color, framed by dark, thick lashes that bring them out a bit more. Normally Kita wears a simple red dress with black thigh-high tights and dark gray flats. The dress is long sleeved with a lightly pleated skirt and a scooping neckline. The dress fits her pretty curves rather nicely and dips a little lower over her cleavage. Kita's Guild mark can be found just under her collarbone off to the right a bit and some of it is hidden by the neckline of her collar. Kita is a quiet young lady, sweet and demure with a gentle disposition. Her voice is soft and bell-like in tone. She is deeply empathetic and caring for all people, but seems to connect much easier with animals than people. Kita is a bit awkward when conversing with people, really only speaking when directly spoken to, but otherwise happily conversing with animals whenever she pleases. She is deeply loyal to her fell guild members and will protect them with everything she has in her. They are her family and she will risk her life for anyone there. Kita grew up on the streets of Fiore, traveling often and keeping out of sight as much as possible. She found out about magic when she was 10 and discovered she could use her magic to speak with the animals she spent so much time with on the streets. From then onward Kita worked on protecting the lost animals on the street. After some time, she decided to join a guild, wanting to use her powers to protect others as well. || Kita is rather adept in the use of Take Over magic in the form of Animal Soul, currently she utilizes two forms of Animal Soul. Rabbit Soul is the first where her legs turn to those of white rabbit's, she gains a furry bikini top and slightly floppy rabbits ears. She is extremely quick and agile in this form, with heightened sense and uses sharp punches as her method of fighting but this form is mostly for reconnaissance and evasion. If she wishes she can turn completely into a white rabbit which she uses as means of escape when necessary. Her second form is Leopard Soul. In this form she wears a another furry bikini top with furry bikini bottoms as well. Across her shoulders and thighs are pale Snow Leopard markings and her nails turn to claws on both her hands and feet. She has leopard ears and a tail as well as sharpened canines and cat's eyes. She is quick and agile with sharp punches and ruthless kicks, this form is more for her fighting form. || Kita loves anything sweet. Since she never had a lot of it when she was young, she is almost always seen with something sweet in her mouth and near her now.
*Raincaller* || Haruto Hayate || 20 || Male || Blue Pegasus || Mage Haruto is 6'4, with strong arms and a fit figure. Tall and muscular, he appears to have the right proportions. He has orange hair, short and in a messy, spiky, style. His skin is lightly tanned, and he has long legs. His eyes are brown, but reflect light in a way that makes them appear a golden amber. His guild mark is a dark orange on his upper left arm. Haruto wears yellow-orange baggy pants that become tight at the bottom of his legs. He wears open toed sandals that go up his ankles. He doesn't wear a shirt, only a yellow-orange vest that hangs loose on his chest. He will sometimes take this off, especially in battle. He wears a black cloth wrapped around his head. Bandages wrap his arms from his palms to almost his elbow on either hand, and from his feet to his ankles. His wears a thick gold bracelet on his upper right arm, and a stringed necklace. Haruto, like most men in Blue Pegasus, is a flirt. He will flirt with any beautiful woman, and doesn't try to be discreet either. He never does so with his guild mates, as it could be much more awkward. He is also a fighter, and will not hesitate to fight anyone who challenges him or insults him in any way. Otherwise, he will ignore any man in the room with him that isn't from his guild, pretending as if he does not exist. Haruto also has another side to him. When under great stress, Haruto will draw into himself. He has a major fear of confinement and is claustrophobic. Haruto was known for a while as the guild jumper. He never seemed to be able to stay in one place, leaving and joining guilds whenever he felt like it. This is because Haruto was born on the move, and due to his father's job, was always on the go. Haruto still feels the need to move around, even though he had left his parents and joined his first guild at the age of 18. In the course of two years, he had left 7 small guilds. He can no longer do this, as he had been accepted into Blue Pegasus, one, if not the hardest, guild to join. He feels like joining is an accomplishment, and is planning on staying, at least until he decides to leave once again. || His main magic is Fire magic. He has Rainbow fire, each with a different attack. He will use them also in certain forms, one of his fires being called Phoenix Fire, which allows him to take flight.
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Lamia Scale Located in Margaret Town, Lamia Scale was around when Fairy Tail fell from their top position. Though they are not the strongest they are in close contention, strength-wise, with Sabertooth. Lamia Scale is known for taking second place during the Grand Master Games, which has left them a bit sour and bitter towards Sabertooth. Lamia Scale's logo is that of the profiled silhouette of a lamia (mermaid).
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Fireclaw3 || Vera Delacore || 99 || Female || Lamia Scale || Guild Master Vera Delacore is in pretty good shape for an old woman. Yes, she's all hunched up to where she is only 5ft tall, wrinkly, has curly gray hair, and a very ugly, and very large, mole in between her eyebrows, but she is pretty fit, and surprisingly strong for a woman who is old enough to kick the bucket soon. She usually wears a blue gown/dress, with blue pants on and a gold necklace with a red ruby at the center and golden ear rings. Vera is a mean, cranky old woman. She usually forgets things a lot and can get angry if she thinks you are trying to fool her, which happens a lot. || Main Magics: Mimic magic and Giant magic. Secondary magic: Dispell and Concealment Magic
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*ShatteringStar* || Kara Orfus ||| 27 || Female || Lamia Scale || S-class Kara has a slim build and stands around 5'8" with porcelain pale skin like her sister, though she isn't as boney as Karman. For the most part, she is a very attractive woman with nice slender curves and good poster. Her purple guild mark is on her right mid-thigh. Her hair is a curly dark purple that goes to her mid-back and she lets it hang in loose ringlets. Her sharp, long eyes are a dark dull blue and her eyelashes are long and dark, but not thick. | Kara's personality is usually very collective and reserved, only speaking up when she has to, and she is also a very kind person usually. She can come off as intimidating or frightening, but that's not who she really is inside. She sometimes plays the loner role and finds herself alone a lot of the time which with her best efforts, she tries to not do. || Sky God Slayer magic along with Body Restriction Magic and Sleep magic as her secondary skills. || Karman is her sister || She wishes that she could one day have her sister back, but she knows better. She also likes walking, especially in warm and beautiful settings.
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Quatro Cerberus Also located in Magnolia Town the members of this guild are known for their eccentricity in all things. The typical member wears a spiked dog collar about their neck to honor their namesake of Cerberus, the mythical three headed dog that guards the entrance to the Underworld. This guild's logo is that of a sweeping number four.
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*Raincaller* || Yonlyn Guan || 21 || Female || Quatro Cerberus || Mage Yonlyn is a tall, slim, young woman with tan skin. Her figure is defined, with strong curves. She has long, black hair falling to her hips, with a shimmering sheen. It is usually styled in a bun covered by a cloth with a slit in it to allow a braid to go through. Two chin-length strands of hair frame her face. Yonlyn has large brown eyes and visibly long eyelashes. Her black guild mark is located on the lower left part of her abdomen, right above her hips. Yonlyn's fingernails are kept long and adorned by nail polish of a dark blueish purple color. She wears a blueish purple bikini top with long sleeves and brown leggings, complete with high heeled sandals. She has a bag going from around her shoulder and dropping down to her hip, where she keeps her tarot cards. She has a more laid-back attitude. She is a heavy drinker, and can always be seen drinking. She can be a bit goofy, but is more serious than most others. She is always there to stop fights, even if she gets herself involved. She usually assumes leadership in certain situations, and is logical about the way she goes about it. She acts more mature, except at certain times when she is playful. She can be a bit of a flirt as well. Yonlyn's parents were mages, both apart of Quatro Cerberus. She was raised in the guild, and had joined officially as soon as she could. Her magic came from her parents, as her father had Card Magic and her mother was a fortune teller. She combines the two magics for maximum accuracy. Her mother passed away on a job three years ago, and her father takes jobs where he could, giving most of the money he earns to his daughter, which she uses to take care of her. Yonlyn doesn't use her father's money for anything but what she needs, going on her own jobs to pay for what she wants. || Her main magic is Tarot card magic, a variation of card magic that combines tarot cards to create various effects. She also has the secondary magic of Fortune telling, using her cards to see the future. || Her father is apart of the guild, though he doesn't show up much.
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Mermaid Heel An all female guild located near to the shore in Fiore, they are a consistently powerful guild, though not commonly noted as the strongest out there. These girls follow a set of guide lines, though not entirely strict and overruling. This guilds logo is that of a capitalized 'M' with two sweeping pink ribbons wrapping about it upon either side.
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*Raincaller* || Miku Ken || 20 || Female || Mermaid Heel || S-Class Miku is a small, yet muscular girl, standing at around 5'3. Her hair is jet black that is curly and long. She wears it in two pigtails, and it curls, falling to her waist. Her eyes are a dark, amethyst purple. Miku's skin is a light, pinkish color. Her guild mark is blue, and placed on the back of her hand. She is very strong, and focuses on getting better at magic. Miku wears a blue vest with a white shirt and black shorts. She wears blue sneakers, along with a blue ribbon tied around her right wrist. Miku is a brave, courageous girl. She stands up for what she believes in, no matter what. However, she isn't very trusting, and will call someone out if she thinks that there is something off about them. Miku grew up in a family of mages. Her mother wanted to teach both of the girls, but her father was against either learning. He knew it could lead to them joining a guild and no longer being safe, possibly taking jobs that could cause them death. He banned all magic from the household. However, he couldn't keep watch on them. When he caught Miku practicing, he exploded in anger. He grabbed her and Kiku and dragged them off to make them live with their grandfather, who never used magic and wasn't about to start. On the way, a man on the side of the street asked for a ride. Deciding to be nice, his father said sure, allowing the man into their car. This was a bad decision, for the man was soon the cause of their father's death. Miku and Kiku were forced to run, being picked up by a couple of mages of Mermaid Heel. They haven't seen any of their family since then, instead staying at the guild and learning what they could. Miku went on to learn what she can, following the path her mother had set her on and learning Plant magic, as Miku always seemed to have a way with them. || Her main magic is Plant magic, and her secondary magic is Eye magic, known as Eagle Eye, which allows her to read her opponents attacks. || Her little sister is Kiku, and she is very protective of her.
Members-
ScorchR || Rika Vixen || 18 || Female || Mermaid Heel || Normal Mage Rika is an average sized girl, standing at around 5'8. Her hair is a bright blond, almost gold, that falls down to her shoulders in slight waves. She keeps most of it in a loose ponytail, but her bangs hang down and frame her face nicely. Her eyes are a bright, emerald green. Sometimes it seems like they glow in the dark. Rika has a lean build, though she has some muscle showing on her. She's not the strongest, but she can certainly hold her own. Her skin is even and soft. Her complexion however, is marred by a large scar that starts at her chin, cross over it and goes up the right side of her jaw. Rika wears a green hoodie with black on all of the edges including the cuffs, pockets, and hood, over a black shirt with no sleeves and a v-neck. She also wears a short, dark brown skirt. On her feet are dark brown gladiator sandals with a two inch heel. She also has a black glove on her left hand that goes up to cover her forearm. There are also a pair of glasses on her nose with thin black frames over the top half of the lenses. Her guild mark is on the left side of her neck and is colored emerald green. Rika is someone that doesn't like to play around. She's completely serious all the time. She likes to be in charge, and she doesn't like people messing around. At least when it involves serious situations like fights or school. She can actually be easy going if one gets her in the right mood and plays their cards right. It almost seems easy once it’s accomplished. She's actually capable of being nice if you don't mess with her. Except to Light Magic users. She's deathly afraid of them, though that fear comes off as hate. She gets in a lot of trouble because of it. Rika was born to the governor of an independent city-state. Her parents were never around when she was growing up do to the fact that her father was too busy running a business. Instead she was raised by a variety of servants and house workers. She barely had a parent figure in her life. The only time her father seemed to even be a little involved in her life was when Rika was involved in an accident when she was eight. This was the same incident that caused her to be terrified of Light Magic users, as well as took her mother away from her. Her father did everything to make sure she could recover, but once again vanished from her life after a while. After the incident, magic was banned by her father to hopefully avoid another incident. When she was old enough, Rika wanted to get away from her father. She had been teaching herself magic in secret. She left her home after a couple of mages showed up to take care of a monster problem her father couldn’t handle. She joined the guild the mages had come from, planning to never return home. || Rika uses Shadow-Make magic, a variation of Molding Magic. She doesn’t use any other magics. || Rika has no siblings, her mother is dead, and she’s estranged from her father.
*Raincaller* || Kiku Ken || 16 || Female || Mermaid Heel || Mage Kiku is a small, petite girl, standing at around 5'1. Her hair is a light brown that is straight and long. She wears it so that two strands are in pigtails while the rest is let loose. Her eyes are a bright, aquamarine blue. Kiku's skin is a light, pinkish color, and it makes her look young. Her guild mark is pink, and placed on the back of her hand. She isn't very strong, mostly focusing on magic that doesn't get her too involved in a fight. Kiku wears a pink blouse that is too large for her and a matching plaid skirt. She wears high knee white socks and nice pink shoes. Kiku is a little shy to those around her, but not to her guildmates. She views her guild as family, and will always get involved in a fight in order to break it up. However, she has had bad experiences with strangers, and so she doesn't trust easily. She is always afraid to reveal her magic, as she thinks someone might steal her coins, even though they are worthless and are regenerated. Kiku was grew up in a family of mages. Her mother wanted to teach both of the girls, but her father was against either learning. He knew it could lead to them joining a guild and no longer being safe, possibly taking jobs that could cause them death. He banned all magic from the household. However, he couldn't keep watch on them. When he caught Miku practicing, he exploded in anger. He grabbed her and Kiku and dragged them off to make them live with their grandfather, who never used magic and wasn't about to start. On the way, a man on the side of the street asked for a ride. Deciding to be nice, his father said sure, allowing the man into their car. This was a bad decision, for the man was soon the cause of their father's death. Miku and Kiku were forced to run, being picked up by a couple of mages of Mermaid Heel. They haven't seen any of their family since then, instead staying at the guild and learning what they could. || She only knows Coin magic currently, but is trying to learn Darkness magic. She has a mother coin, a small coin with a flower carved on one side. || Her elder sister is Miku, and she looks up to her.
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Crime Sorciere Crime Sorciere is a Guild made up of dark mages looking to redeem themselves by defeating and taking out those they once called comrades. They work on their own time and train excessively to better themselves in the eyes of those they wronged. In their quest for redemption, they assist in defeating Dark Guilds along the way. Crime Sorciere's logo is that of a bearded skull with a wizard's hat.
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Silverwaters || Pollux Hailbring || 22 || Male || Crime Sorciere || Mage Pollux is a tall, lean young man standing about 6'2" with a lean and muscular build. His skin is a light pale tone with some scarring along his arms and shoulders. The scars are from numerous battles as a Dark Guild member and have not faded since leaving. Pollux has tattoos across his arms though, thick lines moving from the tops of his shoulders down his arms to the tip of his middle fingers. These lines connect at his neck and move down his spine. Breaking up these lines are thick circles at his elbows, shoulders, and down his spine, though as they move down his back they become smaller and smaller circles. The tattoos are a deep blue in color and look vaguely like a map of planetary orbits. Pollux's eyes are a soft brown color, tender and light when gazed at and they spark with curiosity when he finds something intriguing. His hair is a light sky blue color and rather long. He holds it back in a ponytail but it still falls below his shoulders. About his face only a few strands drift into his eyes and his hair in general is rather smooth and well kept. Pollux wears a dark blue shirt with pale yellow trim along its edges and a park of dark grey pants with black boots. Overtop of his outfit he wears the normal Crime Sorciere cloak with the hood normally down. Pollux is a quiet but charming individual. Despite his past as a Dark Mage, he has since seen the error of his ways after a brutal battle with a few Fairy Tail S-Class mages. Though he chose not to join a true guild, one because he felt he would not be trusted by any official guilds, and two because he would rather focus all energy on destroying dark guilds than biding his time with off-handed missions. Still, Pollux is charming and polite to all, usually mostly to ladies. His air is confident and relaxed, hardly ever seeming worried about anything when he's not in battle. Even then it takes a few good hits to make him take a fight seriously. Pollux does not get upset easily but when he does, it's a sort of terrifying sight. When angered, that darker side of Pollux emerges once again. He can be a bit sadistic and get a little carried away at times, always needing a light nudge back towards the good side. However, Pollux is fairly in control of himself and prefers to spend his off time reading historical novels, or studying up on his astrology to help better his magic. || Pollux utilizes Heavenly Body Magic is his main magic while he also utilizes Phase Magic and Concealment Magic. His main attacks with Heavenly Body Magic are; Meteor, an attack that greatly increases his speed and gives him an ethereal glowing yellow light, Caelum, an attack where he is able to fire chisels made of starlight at the opponent in large bursts, Scutum, a giant shield of starlight, and Eridanus, a whip made of starlight. || Pollux has a younger sister, Carina, who is a loner.
Amour Maudit A dark guild, Amour Maudit is hateful towards any official guilds. They take on the jobs that no one else does, from thieving to killing. They always work towards destroying official guilds, and take any chance they have to attack the mages. Amour Maudit is one of the more powerful of the dark guilds, but so far has refused any alliance, preferring to stay hidden until they find the perfect time to strike. The guild mark is a heart broken in half and flipped, so the curves are side by side, with two streaks twisted upwards on either side.
Master-
*Raincaller* || Adelaide Winters || 36 || Female || Amour Maudit || Master Adelaide is an older woman. She has shining blonde hair, which she keep pinned back in a neat bun. Her hair is slightly curly, though not much. Her skin is a healthy tan, and clear. Her eyes are blue, like the ocean. Adelaide is about 5'8, and fit, like a female athlete. Adelaide's guild mark is black, located in the center of her stomach. Adelaide has no set outfit, tending to change a lot. However, she dresses nicely, as she believes that the best way to scare someone is to look better than them. Adelaide is cold and calculating. She doesn't go easy or let anyone off the hook. As a younger master, she knows she has to appear strong so that she is feared. The only time she shows kindness is to her spirits or her son. She will do anything she has to in order to succeed, but stays in the shadows and sends someone else to fight the battles, keeping herself hidden from her enemy, so no one truly knows what they are against. Adelaide was once an ordinary member of the guild, as her parents were. Her parents were killed in a fight against an official guild, and so she harbors a grudge against them. When she was an ordinary member, she proved herself stronger than everyone else and rose in the ranks quickly. At the death of the previous master, a fight broke out to see who would take his place. Adelaide didn't fight, she waited for it all to be over and then killed the winner, as they were out of magic and she was not. No one dared to challenge her afterward. She ended up falling for her one spirit that wouldn't leave her alone, and so she and Draco became a couple, and later Basilisk was born, a being able to exist in both worlds as long as he had his key to pass through the gate. || Adelaide is a Celestial spirit mage, with many silver keys and two gold. Her gold keys are Scorpio and Aquarius. Her silver keys, and the ones she treasures the most as they had been with her for a long, long time, are many. The ones she likes to use are Aquila the Hawk, Cignus the Swan, Orion the Hunter, Plato the Little Dog, and, her favorite, Draco the Serpent. Aquila and Draco are full offense, Cignus is defense, and Orion is long range. Adelaide also has Requip, The Spirit, and has armor that matches each of her spirits' abilities. Her other magic is Archive, of which she can also use as a shield. || Husband is Draco, son is Basilisk
S-Class-
ScorchR || Serqet "Lotus" Ma’at || 35 (Looks 23) || Female || Amour Maudit || Evil S-Class Lotus is a smaller woman in stature, standing at 5'5. That doesn't mean she isn't extremely dangerous though. Her build is slimmer and more compact, meant for for speed and agility. Her skin is a bit pale honestly, but that comes from being in hiding for most of her life. Her hair is long, reaching down to around her mid back in waves. It's colored a dark purple. She usually keeps it styled in two different ways. When she's relaxing, she usually just lets it hang. If she's traveling, or she knows she's going to be fighting, she puts it up in two buns on the top of her head with the rest left to hang as ponytails (Like Sailor Moon). Her eyes are a bright pink with a purple tinge around the pupil and edge of her iris. She wears a tight, black tank top made of mesh, as well as tight, black shorts. Over all of this though, she wears a dark purple kimono with sleeves that reach to about her mid forearm, and only goes down to just past her mid thigh. There are a couple of light pink lotus flower designs on it here and there. She wears a dark pink obi around her middle, with a black sash around her waist. The ends of the sash are tied above her left leg and fall down to her knee. On her feet she wears black shinobi sandals. Not the best when it comes to fashion, but very useful when it comes to actually fighting in them. She also has a pair of bladed fans that she keeps hidden up her sleeves. To keep her stone eyes at bay while she's just looking at someone, she wears a small pair of glasses with black frames. Her guild mark is in the center of her chest and is colored black. Lotus is the definition of evil. She's cunning, ruthless, ambitious, and worst of all; completely insane. On top of all this though, she's a strategic genius. Everything she does has a motive and plan behind it. She doesn't have very many friends thanks to this. Well the evil and crazy don't help either. She's an expert at getting what she wants and hiding her emotions. Unless she's furious, then it's pretty obvious. She never works in a direct way, but she isn't afraid to get her hands dirty. She doesn't have time for friends or emotions, she has a goal to achieve. At least most of the time. Sometimes the crazy takes over, she lets loose. She's a ticking time bomb of evil, and she's smart. It's not exactly a winning combination. Never turn your back. Ever. Lotus left her home pretty early. She was never around for her younger siblings. She wasn't exactly…happy with their parents. They hadn't been the best of parents for her or the twins. So when it came to initiation into her first Assassin Guild, she was told to kill her family. They never specified how much of her family though. So she went back home and made her and her siblings orphans. They deserved worse than what she did to them. Her younger siblings would never understand though. After that she left again, vanishing to make sure she was never found by the twins. She ended up leaving the first Assassin Guild after it was broken up by the Magic Council. || Lotus’s main magic is Paper Magic, and her secondary magics are Stone Eyes and Thought Projection. || Lotus killed her own parents, so they aren’t in the picture any longer. She does have two younger siblings though. The twins, Horus and Isis. Though right now, they’re known as Kaz and Isis Rush. || Lotus was cursed by another dark mage to age at a much slower rate than normal. They did not survive the encounter, which is why she never got the curse lifted
Fireclaw3 || Ryker Mcallister || 27 || Male || Amour Maudit || Evil S-Class Everything about Ryker screams 'DANGER STAY AWAY!', well, unless you're into bad boys. Ryker has shoulder length, sleek black hair and piercing dark blue eyes, and he is always seen with an evil smirk on his face. He is fairly pale and he stands at a fairly intimidating 6ft 2in. Ryker always wears black clothes, to give himself a darker and more intimidating appearance. Ryker isn't a very nice guy. He doesn't trust people very well, so people tend not to trust him. Ryker will do anything to get what he wants. He will manipulate and lie to anybody, to gain the slightest advantage in life. He doesn't care what he has to do, fool, trick, hurt, or even kill, he gets what he wants, no matter what anybody has to say about it. Ryker has a bad habit of 'falling in love' with every pretty looking girl he see's, and instantly thinking that they are in love with him as well. || His primary magic is Iron Magic and his secondary magic is illusion magic.
*ShatteringStar* || Karman Orfus || 22 || Female || Amour Maudit || S-class |Karman is a very skinny girl standing at 5'6" with pale, almost white skin. Her yellow guild mark is on her upper back. She has some curves and her big, sassy, curled hair is a platinum blonde color, ending two inches past her bony shoulders. She has a side part to frame her face beautifully and her eyes are a sweet golden color, seeming to hold a pure light of their own. Her outfit consist of black, thigh-high boots, black shorts, and a tight black tank top. |Karman has a wicked personality as she is a pure evil maniac. There is a method to her madness as she doesn't kill without reason, even though she truly loves to take life. She's very calculated, mean, and flirtatious. She loves to tease and play games, but when she becomes mad, she is a persistent and fierce opponent. Sometimes she'll slip into a rage, but she obviously won't stay that way for long. |Karman use to live with her older sister in Lamia scale, that is until she nearly killed Kara and other former guild members in a fit of rage. Feeling unforgivable, she betrayed them even more by joining Amour Maudit and vowed to destroy any official guild, even Lamia Scale, if she has to. The only real reason why she joined the evil guild was because of the selfish pride in herself and that she refused to see Kara as anyone she knew. || Lightning magic and Transformation magic and High Speed. || Kara is her sister || She is also bitter rivals with her sister.
Hawkeyes258 || Magnus Longclaw || 25 || Male| Amour Maudit || S Class Magnus has dark blue hair with black highlights. His hair goes well past his shoulders. He has stormy grey eyes and has a small scar going right through his right eye. Magnus is tall with broad shoulders and has a couple of tattoos on his arms and chest. Magnus usually wears either a plain shirt or open collared shirt with a black leather jacket and black pants or shorts. Magnus sometimes likes to get fancy and wears a cloak with his outfit. Magnus is arrogant, sarcastic and mysterious. He has a rather twisted sense of humor and enjoys causing pain on others. He is vain and cares very little about other people and their feelings. Magnus may not look it, but he is quite intelligent and observant. He has a knack for finding out just what makes his opponents tick. Though he can act like a know it all and thinks he is above others. Magnus is quite ambitious always wanting to be stronger and seeks out strong opponents to fight. Magnus past is surrounded in mystery. All that is known is he came from a village up in the mountains. Seemed everywhere he went destruction and chaos followed in his wake. Magnus joined up with a dark guild mainly cause he was bored and wanted to see how far they could actually go. || Main magic caster Darkness secondary Telepathy
Members-
Other-
*Raincaller* || Basilisk Winters || 7 || Male || Amour Maudit || Master's Son Basilisk is a young child, small and playful. He has messy black hair that falls past his chin, and tan skin. His eyes are amber. When he comes across anything from the spirit world, Basilisk partly transforms into looking more like a spirit. His eyes become slitted like a snakes and his teeth become sharp. Usually he wears whatever his mother dresses him in, with a necklace. The necklace is his key, the key that enables him to pass through the Gate of the Serpent's Son. Basilisk is fun and playful, naive to the dark guild. Innocent, he doesn't understand the hatred for the other guilds, and is usually playing somewhere else. He was born and raised in Amour Maudit, spoiled by his mother. He doesn't realize it, but no one dares to make him upset in fear of his mother. || Basilisk has no true magic yet. He has the ability to pass through a gate that was created to be his own, and join his father in the spirit realm. || His mother is Adelaide, father is Draco.
Lone Mages They travel Fiore alone or with few companions. Many lone mages simply haven't found the right guild to join yet. But there are a few who simply prefer to travel, not held down by anything. They don't bother themselves with helping, acting like any other passerby, unless they truly want to intervene.
*Raincaller* || Kana Harada || 14 || Female || Lone Mage || N/A- but is strong Kana is a young girl. She has stringy white hair, pale skin, and red eyes. Her white hair goes halfway down her back and flows around her, tumbling in the slightest breeze. Her eyes have a haunted look, as if she's seen things that no child should ever see. Her skin makes her look like she is forever frightened. She usually wears a long white tank and black vest, with jeans and boots. She wears a long black beaded necklace with a cross at its end. Over her outfit, she wears a long cloak, the hood pulled up to hide her features. Kana is blunt, speaking her mind when she talks. She is distant, avoiding social interactions whenever she could, as the slightest thing wrong could set her off into what she calls 'episodes', where she attacks with full force and kills (or tries to kill) everyone in sight. She never remembers what happened when she goes into these, and due to her fear of herself, tries to act like she doesn't care. In truth, she craves attention, and hates that she has no control, because it forces her to stay away from others as a way to protect them. Kana's history is dark. As a child, she was bullied and abused by those around her. Her parents tried to protect her, but that made things worse. One day, her parents were gone, and she never knew what happened to them. Everyone told her that they died, and it wasn't a good death either. Kana was alone in a world of those who loathed her. What set her off into her first episode was a soldier who was investigating her parents disappearance when he came to the conclusion that they were killed by none other than their own daughter. He tried to take her away without realizing that she was stronger than she looked. Screaming, she broke free and tried to make an escape, but he used magic on her. In her fear and desperation, she fell into an episode, of which she came and found herself standing over his body. Terrified, she realized what she had done and feared she did the same to her parents. Running away, she tried everything to fix her problem, but nothing worked. She even went as far as to learn magic. || Kana has Reflector magic, and is strong with it. She also has the secondary magic of Illusion, and tries to use that magic first, as it does not cause physical damage.
Happy || Sylvan Moroi || 18 || Male || Loner || Normal Mage Sylvan, or Syl as he prefers to be called, is a lone wanderer who hides insecurity and a general feeling of inadequacy behind brashness, bravado, and swagger. Maybe if he convinces everyone else that he’s actually impressive and a force to be reckoned with, he can eventually convince himself. Upon first meeting Syl one is greeted with the impression that he is entirely loud, proud, and entirely full of himself, a persona he struggles to maintain, but upon getting close to him or really challenging what he says or does, he breaks down. Realistically he’s just kind of a kid who wants to be alone for fear of no one actually liking him, true or untrue as that may be. One day he’ll grow to be proud of himself, though less boisterous about it, and realize that he can be comfortable in his own shoes without blaring it to the heavens. Despite his attempts to be cold and self-serving, he has an altruistic side that causes him to give others what little he has. In short, behind an aura of insufferable arrogance is just some scared kid who has no idea of his place in the world, but one who wants to help others with his strangely big heart. Syl’s a bit on the shorter side of the spectrum at only 5’9”, with a small build born of having never enough to eat. Also explains his ravenous appetite, he’ll literally eat himself sick from an unconscious fear of not knowing where his next meal will come from. He’s actually pretty wiry though, with not even the barest hint of fat on his relatively lean body. His skin is pale, though almost looks dark next to his pure white hair that looks almost like snow. It’s pretty wild with no short amount of spikiness to it. His eyes are a startling blue in color and he’s got the tendency to stare with an unbridled curiosity in them. He wears a skin-tight, long-sleeved black shirt that hugs his frame closely. Over that is a gray long-sleeved collared shirt made of a soft material that hangs off of him, of which he has the sleeves rolled up to his elbows. He doesn’t bother buttoning it, not seeing the point. His final piece of clothing is a pair of well-worn blue jeans, faded and torn in quite a few places. He doesn’t wear any shoes, his last pair far too small. He tries to play it off as saying he likes to feel the bare earth beneath his toes, but in reality he’s just way too poor to afford a solid new pair. Syl has not had an easy life, to put it nicely. His parents were an odd sort, the rare type of person in Fiore who despised magic for some short-sighted reason. When their son displayed an affinity for it, a monstrous type no less, he was out on the streets with only the shirt on his back in a matter of minutes. After a day of vainly trying to get his parents to take him back, he took to the streets and took low-paying jobs and slept in alleyways in order to survive, all the while working on his magic. Eventually he got to the point where he was pretty proficient, and took to stealing jobs-and their rewards-from guilds, imagining that they wouldn’t accept him. As such he’s got a few minor bounties on his head, though he’s far from aware of that fact. || While Syl’s gotten pretty dang good with the magic he does have, his limited repertoire still marks him as a rather novice mage. He has the potential to go quite far though, but he needs a good teacher. Beast Soul: Dire Wolfman; Syl transforms into a large, werewolf like creature. In this form he’s got enhanced strength, speed, agility, along with sharp claws and teeth he uses to try and tear his opponents apart. Beast Soul: Dire Snow Falcon; Syl transforms into a large, monstrous falcon with razor sharp wing feathers and talons. He can obviously fly, and his wing flaps are powerful enough to generate damaging gusts of wind. Beast Soul: Dire Wings: Syl grows a large pair of wings he can use to fly and generate gusts of wind.
Silverwaters || Carina Hailbring || 19 || Female || Loner || Normal Mage Carina is a bright young lady both inside and out. She stands at a height of 5'5" with lightly tanned skin. Her hair is a deep royal blue color, falling to the small of her back in a loose braid. About her her face her hair falls loosely and nicely, brushing her cheeks and down to her collarbone. Carina's eyes are a deep chocolate brown color and framed by thick lashes with a bit of eyeliner as well. Carian wears golden medallion earrings that catch the light and shine brightly as well as having a kaleidoscope-like tattoo of flowers up the entirety of her right arm and fractures off like broken glass just above her wrist and up at her shoulder. Carina's normal wears is a pure white shirt that has no right arm, revealing her whole tattoo, a taller neck, and a long sleeve on her left arm. With it she wears a flowing light yellow skirt with a darker yellow layer beneath that. In colder weather she'll pull on a pair of leggings beneath it, but in the warmth, she wears nothing over her legs. The skirt falls just above her knees and sways lightly when she walks. Her shoes are light blue flats with a white section over the toes. Unlike her brother Pollux, Carina did not join a dark guild in her younger years. She spent those years working on her magic and travelling the country. When her brother left and joined Crime Sorciere, she was a bit disappointed, hoping he'd join her as a Lone Mage instead. But, c'est la vie as they say. Carina has chosen to not join a guild because she does not want the rules and regulations that come with it. Sure, she knows there's guilds out there with very few of those, but she'd rather work on her own terms anyways. Carina is an outgoing young lady with a bright personality. She seems to have no concept of personal space and undoubtable will get close to you, even if you tell her not to. She's curious and always interested in learning more about magic and loves seeing other types of magics demonstrated. At times she's a bit reckless, but she can be the most loyal and honest friend you have if you let her get close to you. She's sweet and funny and almost always have a smile on her face, even when she's hurting. It takes a lot to get her angry, but when that happens she a fireball. Her anger burns out quickly though, especially during an argument or fight with a friend. She forgives and forgets easily, and really just wishes for all those around her to be happy. || Her main form of magic is Light Magic, many of her light spells are named after bright stars like Regulus, Vega, and Altair. Her secondary typ is Concealment Magic which she mostly uses on herself or her friends when in battle. || Carina has an older brother, Pollux, who was a Dark Mage at one point but now serves under Crime Sorciere
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