Post by Aphelyon on Nov 25, 2016 19:51:57 GMT -5
About EchoClan
Descended from the ancient Clan StoneClan, EchoClan was forced to move and makes its home in the underground mountain cave network after their original territory was destroyed by twolegs. Over the generations, they have become adaptable, durable, and quick on their paws- all skills necessary to survive in the dark and winding tunnels. While all extremely loyal to their Clan, life is hard and the idea of survival of the fittest is prevalent. Only cats best suited to the caves are supposed to reproduced, and while it is sad when weak cats die it is seen as part of the circle of life and necessary for the survival of the Clan. Ancestors- weak and strong- are still honored above all else however, as EchoClan is the closest of the three to StarClan, both figuratively and literally. Because the Stardrop Cavern- where the Clans meet with StarClan- is located within EchoClan territory, they consider themselves the caretakers and guardians of the sacred place, and many traditions of arisen out of this.
Physically, EchoClan cats tend to be rather small, thick-furred, and delicate-pawed, often with long claws to help them find footing in the nooks and crannies of the stones within the caves. They tend to be dull, neutral colors like brown, gray, or perhaps black, traits mostly left over from their time as StoneClan, who lived by the river. However, because it is so dark in the caves- often being pitch dark- color matters relatively little and so brighter-colored cats- white, tawny, or ginger for example- are not impossible. It is also not altogether uncommon for cats to be born blind, something that is far less detrimental to EchoClan cats- who spend much of their time in the dark anyways- than it is to other Clans. All cats know how to navigate without sight, and so blind cats find it just as easy to be EchoClan warriors as any other. Deaf kittens, however, would find it impossible to survive, as it is primarily by sound that EchoClan cats hunt, fight, and navigate.
Physically, EchoClan cats tend to be rather small, thick-furred, and delicate-pawed, often with long claws to help them find footing in the nooks and crannies of the stones within the caves. They tend to be dull, neutral colors like brown, gray, or perhaps black, traits mostly left over from their time as StoneClan, who lived by the river. However, because it is so dark in the caves- often being pitch dark- color matters relatively little and so brighter-colored cats- white, tawny, or ginger for example- are not impossible. It is also not altogether uncommon for cats to be born blind, something that is far less detrimental to EchoClan cats- who spend much of their time in the dark anyways- than it is to other Clans. All cats know how to navigate without sight, and so blind cats find it just as easy to be EchoClan warriors as any other. Deaf kittens, however, would find it impossible to survive, as it is primarily by sound that EchoClan cats hunt, fight, and navigate.
Roleplay Rules
Follow the forum rules and ghost rules, which I shouldn't have to reiterate here. Primarily, though, no flaming, spotlighting, or powerplaying.
No mary-sues/gary-stus, and no "-ests." Your cat can be very good at something, but it's difficult to say that they're the absolute best at anything. And they have to have some flaws. Otherwise, how would they get any character development?
Obviously, keep things pg. That means no very graphic descriptions of violence, no foul language, and nothing else that would be considered inappropriate for children.
Try to be descriptive and original. This applies to both behavior and appearance. Obviously, their appearance doesn't always have to 100% realistic, but as long as it's believable it's fine. As for behavior, just keep their personality, values, and reactions consistent. Obviously characters will change over time, or react to some situations differently than expected, but most changes will be gradual and have reasons behind them. Pretty much don't make your character wildly inconsistent and arbitrary.
I reserve the right to reject any players that I don't consider literate enough or to remove players who doesn't adequately follow rules.
If you are gone for more than a two weeks without prior warning, I will remove you and open your characters up for claiming. I will not go chasing you down; liking your posts should be reminder enough.
If you claim a high-ranking position such as leader, deputy, or medicine cat, you must be especially active (check & update at least 6 days of the week, but preferably more). Everyone else should still be active, but as long as you don't trap other peoples' characters and are on relatively frequently, I'm not too concerned about activity.
As for everything else, it's just the usual: please don't leave and never come back; if you're gone for a very long time without prior warning or explanation (probably a month+) you will be deleted; if you break the rules you may be deleted depending on the severity of your offense; please use () [] or something of the sort to separate in-character from out-of-character; no spamming unless you are requesting someone to go somewhere.
No mary-sues/gary-stus, and no "-ests." Your cat can be very good at something, but it's difficult to say that they're the absolute best at anything. And they have to have some flaws. Otherwise, how would they get any character development?
Obviously, keep things pg. That means no very graphic descriptions of violence, no foul language, and nothing else that would be considered inappropriate for children.
Try to be descriptive and original. This applies to both behavior and appearance. Obviously, their appearance doesn't always have to 100% realistic, but as long as it's believable it's fine. As for behavior, just keep their personality, values, and reactions consistent. Obviously characters will change over time, or react to some situations differently than expected, but most changes will be gradual and have reasons behind them. Pretty much don't make your character wildly inconsistent and arbitrary.
I reserve the right to reject any players that I don't consider literate enough or to remove players who doesn't adequately follow rules.
If you are gone for more than a two weeks without prior warning, I will remove you and open your characters up for claiming. I will not go chasing you down; liking your posts should be reminder enough.
If you claim a high-ranking position such as leader, deputy, or medicine cat, you must be especially active (check & update at least 6 days of the week, but preferably more). Everyone else should still be active, but as long as you don't trap other peoples' characters and are on relatively frequently, I'm not too concerned about activity.
As for everything else, it's just the usual: please don't leave and never come back; if you're gone for a very long time without prior warning or explanation (probably a month+) you will be deleted; if you break the rules you may be deleted depending on the severity of your offense; please use () [] or something of the sort to separate in-character from out-of-character; no spamming unless you are requesting someone to go somewhere.
The Warrior Code
Defend your Clan, even with your life. You may have friendships with cats outside the Clan, but your loyalty must remain to your Clan, as one day you may meet them in battle.
Do not hunt or trespass on another cat's territory.
Elders, queens, and kits must be fed before apprentices and warriors.
Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.
Prey is killed only to be eaten. Give thanks to StarClan for its life.
A kit must be at least six moons old to become an apprentice.
Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
A cat cannot be made deputy without having mentored at least one apprentice.
The deputy will become Clan leader when the leader dies, retires or is exiled.
After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.
Boundaries must be checked and marked daily. Challenge all trespassing cats.
No warrior can neglect a kit in pain or danger, even if the kit is from outside the Clan.
An honorable warrior does not need to kill other cats to win his/her battles, unless they are outside the warrior code or if it is necessary for self-defense.
Do not hunt or trespass on another cat's territory.
Elders, queens, and kits must be fed before apprentices and warriors.
Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.
Prey is killed only to be eaten. Give thanks to StarClan for its life.
A kit must be at least six moons old to become an apprentice.
Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
A cat cannot be made deputy without having mentored at least one apprentice.
The deputy will become Clan leader when the leader dies, retires or is exiled.
After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.
Boundaries must be checked and marked daily. Challenge all trespassing cats.
No warrior can neglect a kit in pain or danger, even if the kit is from outside the Clan.
An honorable warrior does not need to kill other cats to win his/her battles, unless they are outside the warrior code or if it is necessary for self-defense.
News
In-Character
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Out-of-Character
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Out-of-Character
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Environmental Info
Season
Mid Newleaf
Weather
Cool but with a warm sun. Slightly overcast, a bit windy. The breeze still carries the bite of leafbare.
Moon Phase
New Moon
Mid Newleaf
Weather
Cool but with a warm sun. Slightly overcast, a bit windy. The breeze still carries the bite of leafbare.
Moon Phase
New Moon
Relationships
♥ = mates
+ = had kits but are not currently mates
♦ = mentor/apprentice
♣ = littermates
♠ = siblings but not from the same litter
= = parent(s) of
/[symbol]/ = adopted relationship
[name] = dead
[colored name] = outside the Clan/of a different Clan
([symbol]) = secret/unknown relationship
[Darkpelt] ♥ [Waterdrop] = Shardtooth ♣ [Windfur] ♣ [Lightfall]
[Mistfur] ♥ [Braveheart] = Sweetpool ♣ [Pebblefoot]
[Batwing] ♥ [Hopesong] = Quickstar ♣ Toadhop
Quickstar ♥ [Lightfall] = Brokensong ♣ Lostsky ♣ Lonepath
Shardtooth ♥ Sweetpool = Coldfoot ♣ Icebreath ♣ Froststep
Toadhop ♥ [Pebblefoot] = Cavernpelt ♣ [Ratclaw] ♣ Pale-eye
Brokensong ♥ [Ratclaw] = Grayshadow ♣ Blackflower
Lonepath ♥ Icebreath = Runningstream ♣ Leapflight ♣ Fallingstone
Pale-eye ♥ Coldfoot = Mosspaw ♣ Songpaw ♣ Quietpaw
Blackflower ♥ Runningstream = ?
Brokensong ♦ Mosspaw
Lostsky ♦ Songpaw
Lonepath ♦ Quietpaw
+ = had kits but are not currently mates
♦ = mentor/apprentice
♣ = littermates
♠ = siblings but not from the same litter
= = parent(s) of
/[symbol]/ = adopted relationship
[name] = dead
[colored name] = outside the Clan/of a different Clan
([symbol]) = secret/unknown relationship
[Darkpelt] ♥ [Waterdrop] = Shardtooth ♣ [Windfur] ♣ [Lightfall]
[Mistfur] ♥ [Braveheart] = Sweetpool ♣ [Pebblefoot]
[Batwing] ♥ [Hopesong] = Quickstar ♣ Toadhop
Quickstar ♥ [Lightfall] = Brokensong ♣ Lostsky ♣ Lonepath
Shardtooth ♥ Sweetpool = Coldfoot ♣ Icebreath ♣ Froststep
Toadhop ♥ [Pebblefoot] = Cavernpelt ♣ [Ratclaw] ♣ Pale-eye
Brokensong ♥ [Ratclaw] = Grayshadow ♣ Blackflower
Lonepath ♥ Icebreath = Runningstream ♣ Leapflight ♣ Fallingstone
Pale-eye ♥ Coldfoot = Mosspaw ♣ Songpaw ♣ Quietpaw
Blackflower ♥ Runningstream = ?
Brokensong ♦ Mosspaw
Lostsky ♦ Songpaw
Lonepath ♦ Quietpaw
Joining
This is a claim-a-cat roleplay, though you will still be able to make your character your own to a degree. Each Clan has a set allegiances list where each cat is given kin, age, and name, as well as four traits: gender, two appearance traits, and one vague personality trait. When you claim a cat, you will create its full description, though you can't contradict any information that's already been given. You could certainly expand on it or make it more specific, but you cannot go outright against it.
In the case of cats who have a mate, you MAY choose to make them no longer be with their mate. However, they still will have been together at one point and any kits from that relationship do remain. You can also choose to give your cat a mate even if they are not listed with one, but the roleplayer of that cat must- of course- agree. You are also welcome to make your she-cat a queen; however, they must announce their pregnancy and move to the nursery during roleplay.