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Post by alfred on Sept 17, 2018 19:20:24 GMT -5
WELCOME,
The Earth is littered with the ruins of empires that believed they were eternal. - Camille Paglia
The world as we know it is gone. It was wiped from existence and replaced by something much darker. Twelve years after the events that brought Earth its doom, people are struggling to stay alive. It is a hard life and just surviving might not be enough. A dangerous toxin falls like dust, turning people mad from prolonged exposure. Wars and skirmishes have broken out over that land and it is every person for themselves.
Yet, humans still prevail. Settlements have emerged and new life has began. It is a long road to recovery but there are those still willing to try. It is our mission to start anew, to rebuild and protect the last of Earth's survivors.
i. introduction, links ii. survivor's journal iii. merryville, news, plots & subplots, relations iv. characters(merryville settlers, travelers, raiders) v. credit
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Post by alfred on Sept 17, 2018 22:23:50 GMT -5
Survivor's journal
Entry #1: The Asteroid It started as a celestial phenomenon. Every two years or so, it would cross our skies. We'd ready our telescopes, sit on the porch and wait. Gleaming, burning, and beautiful - it would hurtle over our heads, leaving trails of stardust in its wake. It had a name, some string of letters and three numbers, but that changed. While on the other side of the sun something crashed into it, sending it off course. In a matter of months it would complete its course and come hurtling toward us. After that, we called it kismet, fate, our end.
Entry #2: The Happening Millions of people perished in the initial bombardment. Cities were wiped from the face of maps overnight by giant meteors. Following this event, people tried to come back stronger. They collected themselves and reached out to those still surviving. There was global unity and peace in the wake of something truely awful. However, the clouds of dust and debris thrown up into the air by thunderous impacts stuck and, within months, crops were failing and our environment was polluted. Famine and disease erupted from the populace and millions more died as result. Wars broke out for the remaining resources, both foreign and domestic.
It has been twelves years since the fall of civilization. Around 2% of the population remains, all struggling to thrive in a world that wants them dead. It is a battle many fear we are losing.
Entry #3: The Dust The impact the asteroid took on the other side of the sun had been nasty. It broke apart into hundreds of shards of rock. When our day of reckoning came, the shards showered Earth, hitting it with enough force to send tons of dirt and debris up into the sky. Clouds of ruin hung like shrouds over our heads. It fell like ash, carrying with it a toxin released from the bits of meteor fragments.
Entry #4: The Toxin The toxin is released by fragments of meteor and most toxic within a certain radius of the impact zones. It spreads through the ash and settles over the land like snow, silent and deadly. In the years following the impact, the toxin mostly went unrecognized. The science that still existed beyond that point studied it and came to the conclusion that it was slowly poisoning our atmosphere, entering the blood stream of living species and turning them mad with increased dosages. It takes time and prolonged exposure but, eventually, we all fall victim to the toxin. Once turned feral, the host does not live long.
To protect ourselves and impede the toxin's progression, it is recommended we wear appropriate clothing and gear. Heavy wool, rubber, and sealed garments are preferred. If you are fortunate enough to find them, wear a hazmat suit or a gas mask to prevent the inhalation of ash. However, beware. There are many souls who'd also kill for such protection.
Entry #5: Turning Feral The speed the toxin progresses at depends on the person. For some it may be years before they show symptoms. For others, it may only be weeks. We only know that, once you do start to show symptoms, the toxin progresses rather rapidly. It starts as a cold, a fever or redness of the skin. In later stages you may start to develop a sort of burn over your body and experience nausea or loss of memory. In the final stages, the victim may become violent. The Toxin eats at the brain, reducing living things to their most basic instincts. Humans become animalistic in nature, and will no longer recognize you. They are considered feral and most dangerous.
There is no known treatment and no cure.
Entry #6: Lay of the Land It's like a scene from a movie. A silent and sad beauty best admired from afar. Vegetation grows in pathetic clusters, cities lay in quiet slumber, and nature does its damnedest to hide its sorrow from sight. The sun never shines and a fog or gloom hovers overhead. Though largely unaffected by the toxin, other non-human life still struggles. Settlements have emerged in the area, however few they may be, and seem to be on the uprise. There are four of importance within a few days walk: Milton, Fort Jones, Merryville, and Bel-Ridge.
Milton specializes in home-grown vegetables and herbs. They've greenhouses to protect their precious plants from the elements and a river passing by. They've walls made from wood and scouts placed on posts every five feet around the perimeter. They are a friendly settlement and most likely to offer help to those in need. However, they still carry their secrets. We all do.
Fort Jones is a trading settlement. They carry general goods, things you might not think you need till later, and they craft great things. They are a heavily fortified community and self-policed. However, crime runs rampant through its streets and thieves flock to the settlement in droves. They are in the midst of creating a pact with Bel-Ridge. If Bel-Ridge gives them support through military enforcement, they will supply them with their most valuable of goods and services. The community is nestled in the square of a dilapidated town. They block what exits they can with vehicles and repair fallen structures.
Merryville is the newest of settlements. They are a farming community and most poor. Because their crops aren't protected, many die off and those that live are heavily polluted by the toxin. Many of its residents are ill and in desperate need of medical attention. They are rough, untrusting, and cautious of strangers. They reside on a large farm and have no walls to protect themselves. They loath other settlements for their reluctance to aid them.
Bel-Ridge was a military outpost. They specialize in weapons, their most valuable resource being guns and ammunition. They have a sort of monopoly over other settlements, a purchasing power which others envy. They have meds, weapons, and a strong force of people waiting to test their skills. They are cocky but well disciplined. They've chainlink surrounding their settlement's perimeter and guards patrolling every hour.
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Post by alfred on Sept 18, 2018 12:37:58 GMT -5
The Merryville Settlement [For the time being, those looking to join will only be able to make characters living in or around the Merryville settlement. This includes travelers and raiders.]
We're not sure what the first settler saw here, what logic convinced him to stay and make his home in these ruins. Truth be told, there's little to admire. There's no safe place to plant, no walls to protect us. We've a small creek close by but even that leaves much to be desired.
We can see remnants of what was. For instance, we know this was a farm. There's many acres of land where the weeds grow thick and dying. The large, metal contraptions out in the field are telling signs of circle irrigation. They've since rusted and some have fallen apart, but they lay like monuments to all the farmer's hard work gone to waste. Bones litter empty pastures and the property's barn has since collapsed in on itself. Still, the land yields some crop; there's a home with sound walls and a finished roof; there's even a cabin some distance away, hidden in a grove of trees.
We've made this place our home, our testament to survival. We keep goats, we plant and harvest what we can, and we make this place livable. Some settlers hunt, others scavenge, and we bring in as much resources as we can to support a growing population. We're trying to purify the creek's water, build a well, we've even plans for a greenhouse. We're not sure what the first settler saw but should he lay eyes on this place again, he might be proud of what its become.
Most settlers stay in the main house, our "stately" home. It's a sound structure with plenty of room for the average household. However, our settlement continues to expand and we've limited space. Thus, we've also resorted to camping out in RVs. Those more daring even use tents. The cabin outback is at such a distance that most feel unsafe when staying there. Therefore, this place mostly stands empty and is instead used to quarantine the sick or hold threats.
Which, I suppose, brings us to our next bit of business. Merryville continues to expand for two reasons. The first is that we bring in a fair amount of strays. Most don't stay long but some do. Second, we're largely a settlement of outcasts, those undesirables denied entry or cast out from the three other main settlements. Those that live here do so reluctantly and because they've no other immediate choice. We don't ask why they turn up on our doorstep or what brought them here, but we do ask that they leave whatever troubles they had before behind them.
You'd think crime would run rampant considering those we accept into our homes. And it does to some point, but wrongdoings in these parts weigh more heavily then they do for other settlements. People here have already been banished and given their second chance at a decent living. We've already shown weary travelers mercy. Thus, we don't take threats kindly. We've no formal police force to deal out punishments so we give them ourselves. As a community, we protect our home from both foreign and domestic threats. We stand together; we make our decisions together; we live, fight, and die together. There is no other choice.
Finally, we've a loose chain of command around here. Put quite simply, there are those who teach with experience and those who listen and learn what they have to say. Our seniors provide advice but they do not rule the younger generation. We call one man our governor and that is because they have the most experience and respect between us all. They've no real control but, in times of great need, they have been known to split ties and stand as a representative to all that Merryville is or hopes to be.
News
- September 26, 2018: If all goes to plan, this'll be the day I open Don't Panic. Welcome one and all. I hope you enjoy your stay.
- November 7, 2018: Many thanks to all who have joined. Your characters should be added to the front page now.
Plots & Subplots
Current Overarching Plot:
- {Friend or Foe} Merryville is on high-alert after spotting a group of raiders on the outskirt of their settlement. Fearing an attack, members prepare for the worst. There is a meeting to be held in the common room of the stately home. There, they will discuss their options.
Subplots:
- Ira and Claudia struggle to understand their feelings for one another.
Merryville Relations
Ira and Claudia are a couple. Ira and Claudia are Daisy's parents. Paget and Monica are siblings.
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Post by alfred on Sept 25, 2018 23:54:12 GMT -5
The MerryVille Settlement
John Henry Bishop opportunistic, dedicated, cordialGovernor || Male || 65 || alfredIra Luis James Santos conscientious, amicable, mellow Farmer || Male || 32 || alfredClaudia Lane Abbot jittery, observant, wary Inventory Management || Female || 35 || ᴏᴡʟDaisy Grace Abbot quiet, inquisitive, independent N/A || Female || 4 || ᴏᴡʟPaget Laurell O'Flynn soft-spoken, gracious, disciplined N/A || Female || 12 || 𝚜𝚝𝚊𝚛𝚍𝚞𝚜𝚝 Case Avery Cahillfiercely determined, selfless, loyalDefender/Reserve-hand || Male || 24 || 𝚜𝚝𝚊𝚛𝚍𝚞𝚜𝚝Monica Eloise O'Flynn humorous, happy-go-lucky, caring N/A || Female || 8 || 𝚜𝚝𝚊𝚛𝚍𝚞𝚜𝚝Gabriel Ashton intelligent, analytical, secretive Scavenger || Female || 29 || Lycaonia
Raiders
BenJamin David Lorre many-sided, meticulous, discreetHead Scout || Male || 31 || alfredKelly Lambert Martel neighborly, animated, amoral Scout || Male || 37 || ᴏᴡʟ Travlers
Kane Norman Hensley mysterious, mournful, determined N/A || Male || 47 || Sour Candy Corn
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Post by alfred on Sept 26, 2018 0:26:46 GMT -5
Credit
We are all driven by some sort of inspiration. This rp in particular was heavily inspired by elements from Robert Kirkman's The Walking Dead comicbook series and Fallout 4, a video game developed by Bethesda Game Studios.
A reverse image search yielded little insight as to the original creators for both the banner and background images. However, I do want to make it clear that these are not my creations. All credit for them belongs to whoever made and posted them first.
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Post by alfred on Sept 26, 2018 12:57:23 GMT -5
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Post by alfred on Sept 26, 2018 15:54:53 GMT -5
(( -BREATHES- Welcome one and all to the re-reopening of Don't Panic. Make yourself at home, dearies. -cackles like old witch- ))
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Post by ᴏᴡʟ on Sept 26, 2018 16:00:53 GMT -5
( -pokes nose in briefly- what's all this then? -scampers to joining page- )
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Post by alfred on Sept 26, 2018 16:04:09 GMT -5
(( a crap ton of reading. that's what this is. ))
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Post by alfred on Sept 27, 2018 23:06:01 GMT -5
(( for those who may be lurking, we're currently working on forms. i've a starter in the making and, if all goes to plan, it should be posted sometime tomorrow. good luck with your forms! they don't need to be anything special so, please, don't fret over them. just let us know the basics and you should be ready to go!
edit: p.s. if anyone wants to discuss character ideas or plot suggestions, jump on in! i'm all ears. ))
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Post by 𝚜𝚝𝚊𝚛𝚍𝚞𝚜𝚝 on Sept 30, 2018 19:31:06 GMT -5
[ heyo i think my characters are done... idk i'm feeling indecisive today lol i might change some things later and i might add another older character after i kill off paget mwahahahaaa also i love your signature lmao ]
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Post by alfred on Sept 30, 2018 22:22:31 GMT -5
(( everyone's been so productive. xp the least i've done is add a few pictures to Ira's form and gotten partway through this wretched starter. oh, gosh. i'm trying guys. really, i am. 𝚜𝚝𝚊𝚛𝚍𝚞𝚜𝚝 already planning for some angst and drama, i see. poor paget. how do you pronounce her name exactly? also, it's cool if you decided to go back and change some things. just let us all know so we can check back on your forms every once in a while. and thanks! i think it's pretty relevant to how i feel most of the time. haha. xD but anyways. . i'm working on getting this started finished!! hopefully this'll spur some more activity here. ))
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Post by 𝚜𝚝𝚊𝚛𝚍𝚞𝚜𝚝 on Sept 30, 2018 22:36:44 GMT -5
[ yes ofc i love that kind of stuff even tho sometimes i have to agree i just want characters to be happy. not this time lol and it's typically pronounced like pageant but without the 'n', so stress on the 'pa' but i have heard people say it with a hard g like baguette instead so idk personal preference but i was thinking the former for her here c: ]
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Post by alfred on Oct 1, 2018 0:11:23 GMT -5
(( man. . but if you have a ton of sadness, it just makes the good moments all the more sweeter. and also sad, i guess. i dunno. my logic is flawed somewhere. xD ah, okay. i haven't really seen the name around before so i just wanted to make sure i had it right. it's pretty! ))
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Post by ᴏᴡʟ on Oct 1, 2018 18:33:40 GMT -5
( -slams fist down in table- i expect credit to be given where it is due, al, and WE BOTH KNOW I HAD SOME SAY IN THE CREATION OF THAT SIGNATURE. )
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Post by alfred on Oct 1, 2018 18:49:56 GMT -5
(( #youright #howcouldiforget #youlegithaveacharacternamedjoy #OWLHASALLTHECREDIT #IJUSTSAWOPPOSUMFRIENDAGAIN #HELIVES2K18
EDIT: #THEREISTWONOW ))
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Post by ᴏᴡʟ on Oct 1, 2018 19:21:19 GMT -5
( i have never been confronted with such sass before, and i'm not entirely sure how to handle it. also, how dare you bring possum friend and his girlfriend into this. HOW DARE YOU! nonetheless, i wish him well. when is the marsupial honeymoon? )
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Post by alfred on Oct 11, 2018 1:14:59 GMT -5
(( this rp has had a slow start but i do want to let everyone know that i haven't abandoned this. i'm working on a starter. it will be posted soon. just let me get everything else in life a bit more sorted and i'll hit the ground running.
thanks for your patience and understanding. ))
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Post by ~∂єѕтιиу on Oct 11, 2018 15:00:56 GMT -5
This looks pretty neat! I might join as soon as I’m free next!)
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Post by alfred on Oct 16, 2018 2:28:09 GMT -5
Ira Luis James Santos Merryville Settlement ;; April 4th ;; 11:49 am Ira had dreaded going to school as a child. He'd come home a mess, his face red and damp with tears. His grandmother would find him and she'd take him into her arms, hold him till his sobs subsided. She would busy her hands as she waited and hum softly, stopping briefly every once and a while to comb his hair back from his eyes. When he finally lay still, she'd take him by the shoulders and sit him up, smooth out her shirt and lock gazes with him. "What is wrong, mijo? Did someone do this to you?" He would say nothing and raise his shoulders in a small shrug. "Your father will be home soon," she'd say. "He wouldn't want you crying." And he wouldn't. Ira's father was adamant about raising strong, young men. Boys who didn't need to be coddled by their grandmothers every time their feelings were hurt. He'd four older brothers who stood as testament to this. They were each strapping and enormous and all well-suited to their father's authoritative life-style. He'd come home and demand that Ira stop crying, and Ira would listen. He'd put on a a face and straighten up and act every bit as brutish as his brothers. He'd shadow his father and run after his brothers as they prowled their neighborhood. He was like some stray dog, unwanted and unliked but persistent in their pursuit. He did this because he wanted to impress, to appear as reliable and strong as his brothers. He wanted his father to look at him and see someone capable of taking care of themself. No matter how hard he tried, though, nothing changed. Ira kept his slim figure and timorous personality. He still whined whenever his brothers were too rough with him and shed tears when school got to be too much. Even on good days, he found himself yearning for the company of his grandmother. "I did not raise you like this," he'd hiss. And he was right. His father hadn't. Nevertheless, Ira would flinch and keep his head down.
x x x
There was a resounding crack as Ira dealt the killing blow. Under his hand, he felt the animal shake for a second longer before growing still. Pursing his lips tight under the cloth of his mask, Ira placed his free hand around the base of the wound and pulled up on the handle of his axe, prying it loose from the goat's skull. He didn't look at it after. He merely stared straight ahead as he rose to his feet.
"It's done?"
"It's done." Using a handkerchief to wipe the axe-blade clean, Ira strode towards the corner of the barn. Despite feeling so tense, his voice was even and his gaze unwavering as he looked up towards John.
"It's a damn shame," John murmured, his words slightly incoherent and muffled behind the scarf he had wrapped tight around his head. "At this rate, we won't have any come mid-summer."
Ira said nothing as the two of them walked slowly back around the barn and toward the house. He took a full minute to mull over his thoughts. They'd been losing their livestock left and right, each one too weak to lift their heads and stinking of something already dead. There had been talk of building a shed for the goats last fall but, given how few the settler's numbers were, they'd had no hands to spare come time to plant in the spring. Their priorities had simply changed. However, given also how quickly the goats were turning and how few they had left, Ira soon saw their priorities changing again.
"We could bring them inside." Ira fitted his axe through his belt loop, using his hands to balance himself as the two of them trudged up a hill. Underneath all his gear, he could feel himself sweat, the heat barely tolerable. "There's space in the common room to put up a small divider."
John nodded, breathing heavily. "We might have to. We probably should have right from the start."
They both grew quiet as they reached the peak of the hill, their chests rising and falling rapidly as they fought to catch their breaths. They were both exhausted and hungry and that was more than evident in their lack of energy. John turned to sit and Ira paused, stepping back to wait alongside him. Together, they both gasped loudly and stared out over the farm's quiet expanse. It was about mid-day, the sun's trajectory slightly clear but still ill-defined overhead. Its rays shone pathetically through dark smoke and debris.
Clasping one hand around his wrist, Ira placed them both atop his head and looked up. Hoping for more air or a cool breeze, he silently begged mercy and gritted his teeth fiercely when none was given. It was too much to ask for. He had to think more simple.
Let him make it inside then. That was simple enough.
Reaching out, John offered his hand to Ira and Ira pulled him to his feet. Together, they shuffled the rest of the way up the porch to the stately house, kicking their feet along the steps to knock dirt from the bottom of their boots. Once under some decent shade, Ira shrugged off his coat. Hanging it up alongside the door, he pulled off his mask and gloves and shoved them into the confines of his coat's pockets. Removing his goggles, he did the same with them. Ira took in shallow breaths, slow and steady, something learned and practiced many times before.
Beside him, John was doing much the same, hanging his scarf on the same nail as his jacket. Bending down, John unlaced his boots and kicked them off. The white of his hair was stained grey and it stuck to his dark skin in clusters. They were both disgusting, grimy and drenched in buckets of salt. Ira longed for enough water to bathe in but that was a luxury most couldn't afford here in Merryville.
Once his boots were off and set aside, Ira swung open the screen door and pushed on the main one. It opened with some force, a strong huff of air passing through as the two quickly entered. Waiting till John stepped around him, Ira slammed the door shut and turned, taking in his first deep breath since last being inside.
This, truely, was the only mercy he knew.
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Post by alfred on Oct 16, 2018 2:31:34 GMT -5
(( welp. it's there. do with it as you please. ))
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Post by alfred on Oct 16, 2018 23:02:57 GMT -5
(( hey! I just wanted to let people know that i'll start adding their characters to the front page soon. if you've any subplots and/or relationships you'd like me to include, let me know and i'll put them up, too!
i look forward to seeing everyone's responses! ))
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Post by alfred on Oct 19, 2018 17:28:18 GMT -5
(( That's fine, Lycaonia! Take your time and don't worry. Gabriel seems like a pretty fascinating character and I'm excited to see her in action!
I also spy another Firefly fan here and I'm ecstatic. Not very many people I know watch it. Did you use River as inspo or was it just happy coincidence? ))
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Post by alfred on Oct 19, 2018 17:45:39 GMT -5
(( That makes sense. ;) She's an awesome character! I can't wait to get to know her more.
I'm working on my own forms right now and some responses for other things, but I'll be lurking if you wanted to chat any! ))
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Asexual
Lycaonia
Getting Better, but Very Tired.
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Post by Lycaonia on Oct 19, 2018 18:24:21 GMT -5
((Sorry this got so long XD The first bit is just history, so you don't have to pay too much attention to it. I just got started and couldn't stop >.>))
Gabriel Ashton ~ Outside Merryville ~ April 4th ~ Approx. 11.30am
Colours. That's the first thing she can remember. Bright blue, shining over her as she watched with wide eyes at the shifting colours of the world. The blue was always there. Watching her, protecting her, loving her. There was another blue as well, darker, that looked at her like she was wrong. The brown only ever looked at her like she was something to be pitied. The brown was full of tears and the dark blue full of hate. But the bright blue, the bright blue loved her.
She was told, as she grew, that the dark blue was 'father', her male parent, and the brown was 'mother', her female parent. The girl ignored both, because they ignored her, and focused on the bright blue, her 'brother'. Her first word was 'Abby' and he stayed that way, even as her parents took her to doctor after doctor, who fed her medicines that clouded her head and made her sick. Her Abby stayed beside her, even as he grew and went to school without her. He'd always come home and tell her about the outside world she rarely ever saw. "Don't listen to them," He'd scowl, herding her away from the sharp words that argued about her as if she couldn't understand, "You're perfect as you are, you don't need all that stuff."
And then one day, her Abby didn't come home. Her 'parents' left her alone for hours, but they usually did. So the girl waited patiently for her Abby to come home, ignoring it when the parents walked through the door, 'mother' in tears. She stayed in her spot by the door, even when 'mother' tried to get her to go to sleep. It was two days before the girl finally believed what they had been trying to tell her and she felt her heart crumple.
The girl raged - Screaming, crying, tearing everything around her down. The parents called the police and an ambulance, but when they tried to restrain her, the girl bit down, drawing blood and freeing herself from the tight hold before they could put the needle in her. She snarled, blood smearing her chin, before taking off at a sprint, with nothing but the clothes on her back and the locket around her neck. That was five years ago.
~~~~~~~~~~~
Now the girl sifted through the dirt and the debris, sharp amber eyes scanning the pile of refuse that she had found piled within the broken-down barn. A well-kept rifle hung over her shoulder as a machete swung ever so slightly in it's sheath on her hip. The girl hummed an old tune, a lullaby her Abby used to sing to her, as she pulled a small, slightly dull knife from the pile and added it to her bag. Thin hands moved old wood out of the way, plucking a few nails still in relatively good condition from the half-rotten material. Her voice was muffled as she continued humming her song, moving out of the barn and over to the old farmhouse, far more broken down and dilapidated than the one she now called home.
She poked through the kitchen, but it had long been picked clean, so she headed through the other rooms letting her eyes scan without thought. Seeing nothing, she headed upstairs. A pleased hum rumbled in her throat as she found a small box of painkillers that must have been dropped by whoever searched before, tumbling under the bath where she now removed it from. She also managed to get a few old sheets before stopping in the entrance to the last room. Once a sweet, soft shade of pink, it was mostly a mix of grimy brown and dusty grey now, but still obviously once belonging to a little girl.
The girl let a hand run over one of the flowers on the wall, a sad sound escaping, before shaking her head and starting to search. Like the other rooms, it was already gutted. Even the bed was gone, probably broken down for firewood based on the look of the wood stove in the kitchen. There was however one thing left. In a corner, under a pile of debris, the girl spotted a piece of bright fabric. Curious, she brushed the dirt off it, revealing a small cloth doll. With a happy hum, she added it to her bag and stood. The girl made her way out of the old house, carefully avoiding where the stairs were beginning to rot. And, at last, she started back on the hour-long journey towards home.
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Post by alfred on Oct 19, 2018 19:00:50 GMT -5
(( Oh, gosh. I love the attention to detail and don't mind at all if it's background heavy. I love personal touches like that. You get to learn more about the character and that's always neat!
-flails hands- IT LOOKS GREAT. I know that Owl plans on jumping in with her raider Kelly soon. I don't know if you want to have Gabriel travel back home first but maybe she can have a run in with them?
I've got dinner but I'll be back after! ))
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Asexual
Lycaonia
Getting Better, but Very Tired.
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Post by Lycaonia on Oct 19, 2018 19:17:40 GMT -5
((Thank you! I like to ramble a bit, but I'm usually good about restraining myself some, since most roleplays don't like a massive wall of text they have to read through. As to Gabriel meeting Kelly - Either/or ^^ I'm pretty fluid about where things head. If Owl wants her character to bump into mine, I'm fine with it, but I'm also fine if Owl doesn't. Gabby can just toddle home.))
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