Post by Deleted on Jul 29, 2016 10:55:10 GMT -5
Farrel Alate: Fairy Magic, flight
Ziazan Kelphie: Rainbow Fire
Dorian: Disassembly magic
Aeolus - God of the Winds: Aerokinesis, Animal communication (birds), Supernatural speed
Amphitrite - Goddess of fish, seals, water springs and Queen of the Sea: Animal communication (sea life) Atmokinesis, Fearlessness, Hydrokinesis
Aphrodite - Goddess of love, beauty and pleasure: Amokinesis, Charmspeaking
Apollo - God of music, truth, prophecy, healing, light, plague and poetry: Biokinesis, Emotional empowerment, Enhanced perception, Precognition
Ares - God of war, violence, battelust and rage: Ares' Blessing, Enhanced combat, Odikinesis, Supernatural strength, Telumkinesis
Asclepius - God of medicine, rejuvenation and health: Aura manipulation, Biokinesis, Enhanced senses, Regenerative Healing Factor
Astraeus - God of the Dusk and stars: Aerokinesis, Photokinesis, Precognition
Athena - Goddess of wisdom, strategy, reason, battle, arts and crafts: Enhanced perception, Esperanto
Boreas - God of the north wind and Winter: Aerokinesis, Cryokinesis
Deimos - God of terror: Enhanced combat, Fear inducement, Odikinesis
Delphin - God of dolphins and Lieutenant to Poseidon: Animal communication (sea life and sea faring birds) Enhanced combat, Enhanced senses, Sound manipulation, Supernatural strength
Demeter - Goddess of agriculture, fertility, harvest and the seasons: Chlorokinesis, Geokinesis
Dionysus - God of wine, madness, theater, and vegetation: Amokinesis, Chlorokinesis, Sense manipulation
Dolos - God of trickery and guile: Amokinesis, Odikinesis, Sense manipulation, Telumkinesis
Eleos - Goddess of mercy, pity and compassion: Aura manipulation, Courage inducement, Emotional empowerment
Enyo - Goddess of war and destruction: Blood manipulation, Enhanced combat, Fearlessness
Eos - Goddess of the Dawn: Atmokinesis, Courage inducement, Force-field generation
Eris - Goddess of chaos, discord, and strife: Odikinesis, Sense manipulation, Supernatural strength
Eurus - God of Autumn and the east wind: Aerokinesis, Panmnesia
Ganymede - God of desire and homosexual love: Amokinesis, Emotional empowerment, Force-field generation
Hades - God of the dead and wealth, Lord of the Underworld: Mist Control, Necromancy, Osteokinesis, Umbrakinesis
Hebe - Goddess of youth and Patron of Brides: Aura manipulation, Enhanced senses, Fearlessness
Hecate - Goddess of magic, witchcraft, crossroads and the Mist: Animal communication (Foxes, cats, crows and rats) Enhanced perception, Mist Control, Mystioknesis, Sense manipulation
Hephaestus - God of fire, the Forge, and volcanoes, The Blacksmith of the Gods: Pyrokinesis, Supernatural strength, Technokinesis
Helios - God of the Sun: Bio-thermal manipulation, Colour manipulation, Photokinesis, Pyrokinesis
Hermes - God of messengers, travelers, thieves, roads and merchants: Fearlessness, Force-field generation, Supernatural speed, Vector manipulation
Hygieia - Goddess of good health, cleanliness, and hygiene: Biokinesis, Enhanced senses, Force-field generation, Regenerative Healing Factor
Hymenaios - God of marriage ceremonies and Counselor to Aphrodite: Amokinesis, Charmspeaking, Precognition
Hypnos - God of sleep: Dream scrying, Hypnokinesis, Oneiric cognition
Iris - Goddess of the rainbow, messenger of the Gods: Colour manipulation, Force-field generation, Photokinesis
Keres - Goddess of a violent death, destruction and vengence: Electrokinesis, Enhanced combat, Odikinesis
Keto - Goddess of sea life, Mother of Sea Monsters: Animal communication (sea life and monsters) Atmokinesis, Enhanced senses, Supernatural strength
Khione - Goddess of snow: Bio-thermal manipulation, Cryokinesis, Oxygen manipulation
Kymopoleia - Goddess of violent sea storms: Atmokinesis, Enhanced senses, Hydrokinesis, Supernatural speed
Maia - Goddess of mountains: Geokinesis, Force-field generation, Supernatural strength
Melinoe - Goddess of ghosts: Aura manipulation, Fear inducement, Necromancy
Morpheus - God of dreams: Dream scrying, Hypnokinesis, Nightmare imprisonment
Nemesis - Goddess of retribution, vengeance and balance: Emotional empowerment, Enhanced combat, Fearlessness
Nike - Goddess of victory: Emotional empowerment, enhanced combat, Supernatural strength + speed
Notus - God of the south wind and Summer: Aerokinesis, Sound manipulation
Nyx - Goddess of the night: Fearlessness, Supernatural speed, Umbrakinesis
Persephone - Goddess of springtime and flowers, Queen of the Underworld: Colour manipulation, Chlorokinesis, Geokinesis
Philotes - Goddess of affection, friendship and relationships: Amokinesis, Courage inducement, Fearlessness
Phobos - God of fear: Emotional empowerment, Enhanced senses, Fear inducement
Poseidon - God of sea, storms, earthquakes, droughts, floods and horses, Ruler of the Ocean: Animal communication (horses) Atmokinesis, Hydrokinesis, Mist Control
Psyche - Goddess of the human soul: Courage inducement, Emotional empowerment, Panmnesia, Sense manipulation
Selene - Goddess of the Moon: Aura manipulation, Bio-thermal manipulation, Oxygen manipulation
Thanatos - God of death, Lieutenant of Hades and the Reaper of Souls: Aura manipulation, Blood manipulation, Supernatural strength
Themis - Goddess of divine wisdom, natural law and absolute justice: Enhanced perception, Esperanto, Force-field generation, Time dilution
Tyche - Goddess of good luck and fortune: Fearlessness, Jinx, Probability manipulation
Zephyros - God of the west wind and spring: Aerokinesis, Vector manipulation
Zeus - God of honor, justice, rain, sky, thunder and lightning, King of Olympus: Aerokinesis, Atmokinesis, Electrokinesis, Mist Control
Humans:
Larimar Wanchancy - This kid is a skinny, pale whip of a thing, you'd walk past them without seeing them quite easily. A nonbinary kid with pale blonde hair sleeked back off their face, very light grey eyes, thin faded lips and soft, rounded edges. Yep, if they were human, they'd be very easy to miss. However, Larimar is a peacock Faunus, and does stand out. A lot. They've got the tail, you see, that infamous blue peacock feathered tail. It's taller then they are, and has an impressive span, making it hell for the kid who sits behind them in class. They also usually have face glitter on too, little blue sparkles under their eyes and along the bridge of their nose. Outside of the school uniform, Larimar wears a blue Lycra bodysuit with a metallic, iridescent sheen to it, a heavy bottle green utility belt and darker blue pumps on their feet.
Larimar can usually be found deep in the depths of their own hebetude, bored, stoic, distant. They rarely listen to what's being said to them, and can be infuriating in their lack of emotion and interest. They like cloud-gazing and card games and, sometimes, that feels like that's all there is to them. Despite this love of card-games, Larmiar is incredibly unlucky. Not just in this field too, in tests, missions, raffles, general life. It would appear this Faunus is cursed, lady luck hates their guts. Larimar is actually quite faint hearted, but gives off an aloof, arrogant air in their silence as a defense mechanism. They can be quite spiteful and antagonistic, going out of their way to not do as they're told, but often find themselves lonely and unwanted. They are quite aware of their own faults, and know that they themselves are to blame, finding it difficult to make friends or meaningful connections. They're quite complex: marginalized as a Faunus, but mistrusting of outsiders or pariahs, enigmatic at first glance but incredibly honest and blunt upon speaking. When opened up, Larimar is thoughtful and generous, and very loyal to those they considers worth their time.
Larimar uses what they refers to as their 'Dancing shoes'. They slip on over their simple pumps, a long white shinguard, with heavy metal high heels, a slot for dust in each heel. These shoes can do some damage. Larimar favors wind dust and thunder dust over other kinds, and keeps their vials in their utility belt. Their semblance is Glyphs, which they mainly use to maneuver with such heavy weapons, and to draw their enemies into tight corners.
Raised at a care home in Mistral for most of their life, Larimar was bullied and teased somewhat mercilessly by other children who stayed with them, which sparked their general dislike for babies and young kids. They were adopted by a wealthy family who did not want a child, but rather wanted to show they were generous by adopting an orphaned Faunus child out of the goodness of their own hearts. Lonely and miserable, Larimar applied for Beacon to get away from Mistral and as a subconscious effort to find people who might value them.
Quarender Amaranthine - Smooth light Brown skin with a white toothed smile, Quarender has been admiring his own looks from an early age. Thick black hair styled off his face, high cheekbones, sharp wine coloured eyes and tiny black studs in each ear, his vanity and love for detail is obvious from a distance. He has a mellifluous voice, and is quite the singer actually, but he likes fighting more. He's commonly seen in long black coat with silver buttons, black brogues and trousers and a dark red shirt with black lining. He's fairly tall, with the beginnings of a muscular build, but there isn't anything out of the ordinary about his build really. Quarender has a thin white scar along his lip and a large roman nose, his hands are usually gloved and he has an animated, loud way of moving and taking up room.
A fan of the clishmaclaver, Quarender is testy and sly. He's confident to the point of being bumptious and always forgets to let other people speak. He's domineering and ostentatious, difficult to work with because he doesn't like taking orders. He seems to be buckets of endless energy and never stops, always on the move, always doing something. He's caustic, cutting, and very crafty. Quarender can be vicious and brutal, but if there's a way to not get his hands dirty, he'll find it. Not through laziness, rather just to prove that he can. To a passerby he's an attention seeking showoff, but to those who know him more intimately it's quite obvious he has something he's trying to prove. He's hard on others, but he's harder on himself, setting these impossible standards and never being quite able to achieve them. Quarender suffered from terrible anxiety when he was younger, and takes regulated prescription medicine to keep it in check, but it stills flares up when he fails. He's excitable and talkative, and when he stops trying to be better then everyone else, is actually a complimentary and earnest guy, hard working and diligent.
A dark red and black halberd with a double headed axe, folding into a riot shotgun is Quarender's weapon of choice. He likes keeping his enemies at a bit of a distance, keeps both parties on their toes. His weapon is called Ylva and his semblance is erosion, which is why he keeps his gloves on most of the time. Quarender can corrode metal, wood, glass, tiles: anything he's ever tried to. He's never used it on a person however, even he has his own lines.
Born right smack in the middle of Vale, he lived with his elder brother and father, who were both Hunters before him, so it was an unwritten expectation for him to become one too. Always scared of fading away without being noticed, this may be stemmed from when he was younger and got separated form his family in the crowd at the Vital festival, and was lost all day and well into the night. It seems insignificant now, but it always struck him how neither his brother nor his father noticed he was gone, and this is his most logical explanation where his current personality originated.
Niveous "Niv" Oragious - A pretty thing, smooth dark Black skin and shiny black hair kept in a wave bob, coupled with a heart shaped face, big eyes and very thin eyebrows. Niv loves makeup, and has a real flapper girl vibe, the only thing she never tires of is fashion. She adores pale colours and wears a beaded drop-waist, backless white dress with long strings of pearls, regardless of the situation. Her kitten heels have little snowy feathers on the instep and rhinestones across the buckle, with a matching silver headband keeping her hair in place. She has a nimble, lissom body, plumb lips usually done in dark lipstick and smudgy black eye shadow and eyeliner framing her striking white eyes. She loves doing other people's makeup and giving makeovers, it brings out the little squealing girl in her.
Catty, destructive and confident, Niv is a volcano of a girl. Shes social-butterfly at heart and loves to be in big crowds, but, even more so, big parties. Rebellious and contrary, she's a louche, rakish flirt and a talented liar, finding it easy to let stories just roll off her tongue. Niv is scrappy, loves to fight because she loves to win, and likes to talk with her fists when her mouth isn't quite cutting the mustard for her. Losing is never good for her, and she detests coming second more then anything. She's a gossip by nature, and can pout and sulk for days, known for getting her revenge on people in public and precise methods. But that's enough of what's not nice about her, because there's plenty of good stuff about her too. She has her own strong moral code, and dislikes bullies with a severe passion. The definition of Chaotic Good, she is supportive and bubbly with very little concern for rules or laws, just wanting to have fun. She's adventurous and passionate, hands-on and always up for a laugh. She is a loud mouth with an aggressive, unforgiving personality, but never sways in her opinion and is a true friend, very loyal. She loves horror movies and is not easily scared.
Just as jazzy as she is, her weapon consists of two metal fans, Bemuse and Bedazzle, that, when closed, screw together to form a long baton, that this ostentatious girl fused with Fire Dust so that the fire appears to fall like a feather boa from the top of her baton. Her semblance is a bit odd, a self-sufficient girl with the power to heal others. She often moans that she wishes she had a more battle-ready ability, but her power is handy and even she has to admit that.
Born the youngest to a very large, well connected family in Atlas, she decided to become a Huntress when she realised she had a talent for it, and that she would never be happy at a desk job at her family's accounting firm. Her family were not pleased she moved to Vale to go to her school, but Niv loves to travel, and felt that attending a school nearby would be no adventure at all. Her siblings are much older then her, all adults now, so Niv is used to being given most of the attention. She loathes her full name, as, technically, she is Niveous Junior, after her mother. She prefers Niv the Second.
Ruska Brume - Soft and easygoing, Ruska has a warm glow about her. A Black girl with a neat mop of white curls on her head, a rounded nose, and big almond shaped amber eyes, her face is usually split with a toothy, slanted grin. She had dimples, and is fairly small and unassuming as far as most Huntresses go. She needs round, frameless glasses (her vision is terrible) and likes wearing autumnal coloured clothes: a diamond sweatervest, a velvet bowler hat, eggshell shirt, brown skirt, cream tights, a loose tan suede jacket and little amber ankle boots. There's also, of course, her bionic arm. Her natural body stops at her right shoulder, and a bronze coloured steel prosthetic finishes her arm off.
Artsy and creative, Ruska is prone to day dreaming, being wishy-washy in her opinion and doesn't always focus on the matters at hand. She's a bit goofy and loves making puns, being very talented with her hands she enjoys painting, drawing, sewing and writing (she loves calligraphy and spends lot of time making her handwriting cute and loopy). She isn't one for confrontation, and prefers to keep out of trouble, a rule follower and keeper of peace. She can find it hard to be serious, and likes keeping things light and breezy, excessive worrying has no place in her life. She loves to document things to see how far you can come in even a short period of time, and keeps a little moleskine journal on her at all times. Actually, she keeps most things on her at all time in a little backpack, very prepared. Penknife, compass, makeup, bandages, snacks, water: you need it, she probably has it. She's affable and chatty, very robust and difficult to keep down, finding it easy to mingle with most people from all walks of life. She's tougher then she looks, and even though she doesn't like fighting, if the need arises, she'll be ready. She prefers to provide backup support then be thrown face first into a battle.
Her prosthetic is her weapon and unlike most weapons, it does not have a name, as it's simply part of her. Her fingers fold back to reveal gun barrels, and her arm becomes a five barreled machine gun. It's a ranged weapon, but she can also fist fight fairly well up close. Her semblance allows her to create large shields, amber circles of light with a two meter diameter. They can withstand quite a bit, and she can summon two at a time, but if one breaks, or she overuses it, she temporarily loses her vision.
Originating in Mistral, Ruska lived with her mother in a small village on the outskirts of the main city until she was seven. When Grim attacked their camp, she lost her arm, but was saved by a Hunter Team and was taken to a main city hospital. Her original prosthetic did not have a gun attachment, as she didn't want to be a Huntress, but was inspired by the people who saved her and built herself the one she has now. It took some getting used to, but she's had it so long now it's just become a part of her.
Chatoyant Lilt - Often the levelheaded voice of reason, this tall, built young Black man with short buzzed hair along his scalp knows his way around a battle, this much is clear. Around 6'6" and many frequents to the gym, he has strong, defined features, jawline, nose and chest and sharp golden eyes. Despite his muscular body, Chatoyant moves lightly and with grace. He's most commonly seen in a black t-shirt, brown jeans, Chelsea boots and a beaten, weathered yellow army jacket. The jacket has a hood that zips up along the front of his face, with two gas-mask like googles to see out of. He wears a simple string necklace with a yellow striped stone hanging off of it in the middle, a gift from his family when he left for Beacon years ago.
Chatoyant is tutelary, very protective and authoritative in a crisis, he likes to look out for the underdogs and enjoys working with people younger then him. He's kind, but tough, knowing when to lay down some rules and get things done. Chatoyant isn't always the most sensitive about subjects he doesn't really understand, but he strives to learn more and has a great love for experiencing new things. He is a firm believer that knowledge is the greatest power you can harness, and is a strong advocate of young adult reading programs. He can worry excessively, particularly if someone young is in danger, but manages to keep his cool in most situations. Collected and measured, his fight style is brutal and has no frills or edges, he does what has to be done and he does it quickly. Nothing annoys him more then having to redo a task, he wants to move on, to always be moving forward. He can be childish when he's giddy and sometimes stupid things make him laugh, like corny jokes (not the 'good kind' corny. Like, the corny kind.), he isn't very up-to-date on modern culture and often falls behind in things like fashion or media gossip. Chatoyant strives a gentleman and is polite and considerate to almost everyone.
A pair of dark, plated gloves, and at the end of each finger is a long, slightly curved bronze claw, named Caracal and Margay. The claws are roughly the length of his forearm, and being ambidextrous comes in handy, as he can slash with both hands. When he's fighting, Chatoyant likes to keep his hood up and zipped. His semblance is enhanced senses, sight, sound, taste, touch and smell. When he fights, he goes almost animal-like, and has a vicious technique.
Coming from a long line in Vacuo, Chatoyant's family is close and well knit, most of them living under the same roof. He's the oldest of five kids to his mother, they also live with their aunt, grandparents and cousin (who no one is entirely sure who she is related to). He was initially going to the school near his home, Beacon is costly and so is travel, but applied for a scholarship to Vale on a whim, and ended up getting it. He was hesitant to leave his family behind, but is glad he came here, visiting them on the holidays and every off day he can get.
Pembe Kostolomov - Small and chubby with massive purple circles under their eyes, Pembe constantly looks like they need a hug, a nap and some ice cream. Very pale skin that appears to be tinted slightly green, this kid always seems sick: the flu, the cold, measles, headaches. You name it, they've had in. They have a messy mop of curly, inky black hair and wide, drooping, milky grey milky. Their lips always seem bitten or chapped and they constantly wring their hands, or seem to be fidgeting with their clothes. Pembe likes big clothes that cover them, typically wearing an oversized dusty pink sweater (usually cat patterned. They like cats), baggy washed-out jeans, ratty fingerless gloves, large steel capped boots, black framed glasses, small stud earrings and an ancient beanie.
Clumsy and very anxious, many people are surprised when they heat Pembe is training to become a hunter. They're not above asking to hold their teammates hands when on missions, and have a naïve and innocent outlook on the world. Their temperament is kind and gentle, if not flighty and suspicious, known from screaming and crying on missions. They have low self esteem and can be prone to whining or complaining, but possesses genuine loyalty to those they love and a softer sense of bravery, not the first into battle, but speaking up even when their voice shakes. They're not easily distracted or tricked, and like making people feel good, through tiny gifts or compliments. Pembe really believes that there is good everywhere, every day, and if you can't find any, you should make some. The reason they want to be a Hunter after all is to help people. Susceptible to nightmares and a creature of habit, Pembe is very childish in many ways but is incredibly pessimistic when it comes to battles (particularly one-on-ones) and dramatic. If Pembe were more confident, they would easily consider a career in theatrical arts, as they love plays and musicals.
Pembe is packing a six barrelled Gatling gun named Corporis that folds up neatly into a dark satchel. It makes them a stationary fighter, using their teammates to defend them while they fire. When folded up, it makes a good, blunt, melee weapon, though they aren't much of a close-range fighter. Their semblance is super strength, helping them swing Corporis around with ease, though they have very poor control of it and are very vulnerable to more agile opponents. Pembe gets nervous and is easily startled, making them somewhat of a walking time bomb with their strength and their weapon, so a good leader would have them on reserve instead of in the battle right away.
Meriweather Winthrope - Lanky and looping with a large, hooked shaped nose and very round hazel eyes, everything about Meriweather suggests he is a bird faunus. To be more specific, he's a wood pigeon faunus. This is shown from the yellow talons at the end of each of his fingers, typically hidden under his huge black falconry gloves. He has feathery salt-and-pepper hair with a tiny beaded strand and weather-beaten tan skin, with (what he deems are) embarrassingly large ears. Meriweather usually wears plain colours and favors silver out of all of them, with his monochrome hood-scarf, grey shirt, darker trousers with suspenders and plain lace-up boots.
Meriweather finds it hard to make new friends, or any friends, being a little, well, creepy. He's very quiet and tends to observe people from a distance rather then interact with them, and has been cited as a 'stalker' in the past. He's easily annoyed and finds other people boring and superficial, making him proud, arrogant and condescending. He has a fascination with anatomy and how bodies work, furthering the 'creepy' persona by collecting bird bones and finding blood hypnotic to watch. He's very self conscious of his appearance and has been bullied for various things in the past, hence his reason to keep his faunus heritage a secret. This also is the origin of his arrogance towards others, he learned quickly that if you think you're better then others, they don't bully you, they leave you alone. Yes, they don't like you, but he's sort of past the point of considering that an option. Once you get past the awkward and off-putting exterior, Meriweather is thoughtful and generous, a rather charitable boy, just with an irksome way of handing his charity out. He isn't always socially apt and can be slow on the uptake with jokes and metaphors. He's blunt and stoic, preferring to appear aloof then admit he has trouble reading. The teachers known why he scores so lowly in tests, but he rather the students not know he has great difficulty reading even the simplest text.
A crossbow named Linos, he prefers this automated version to his initial bow and arrows. The bow folds up and together, revealing the sharp metal edge, and forming a thin sword, more of a rapier really, allowing Meriweather to fight up close and from a distance. His arrows pack a little extra, as most weapons at this school do, and explode on impact, making them a pain to reload when he runs out. His semblance falls in nicely with his love for hiding and looking from a distance, he can wallwalk. Ceilings, slanted floors, tree branches, walls: he can walk across them all with ease. Should he loose focus, he will fall (messy and embarrassing), making gravity his nemesis.
Sanuye Bergamot - A very tall, muscular girl with brown skin and a Roman nose, Sanuye would seem loud and brash at first, but moves quietly and softly despite her size. She has thin, dark eyes and spiky black hair, that's been shaved down along her scalp on her left side, and left sticking up on her right, with a thin little braid coming down at the back. She mainly wears a honey coloured jumpsuit that tapers at her feet, simple slide-on shoes and a leather necklace. She has red tattoos along her right arm, full lips and heavily pierced ears.
Pragmatic, straightforward and softly spoken, Sanuye is the peacemaker and the diplomat. Equable and mellow, Sanuye isn't a fan of violence and prefers not to fight unless it's really called for. She has a great respect and love for nature and believes that the only way to achieve true happiness is through a bond with the untouched world. Her reserved personality has it's drawbacks however, often unwilling to share secrets with others and relying solely on herself to get jobs done. Being peaceful for so long has it's effects on her and when she snaps, she SNAPS. Either at total peace or at one end of an extreme emotional spectrum, there is no in-between with this girl. When in a rage, she is violent and destructive, completely abandoning her pacifist beliefs, and always regretting that later. Sanuye is very superstitious and a firm believer of reincarnation, a little pious when it comes to her meditation, hence her reluctance to treat any living thing with malice.
A simple weapon, a wooden Shepard's crook, roughly as tall as she is, thick and knotted. Along the curve of the hook she has tied little charms and trinkets, for good luck. She can use it as a clubbing weapon and, despite it's weight, is able to swing it around easily. It's been infused with Wind Dust, which she uses to propel herself through the air, or send her enemies away. Her crook is named Featherfall and her semblance is tracking - the ability to locate things and people from great distances. She can use rudimentary methods such as scent or tracks, but when it's called upon, Sanuye can use her aura to find what she's looking for. This semblance gives her limited Psychometry, making her an apt treasure hunter.
Mercedes Flax - A huge man, easily over 6'7 and built like a house, most people are shocked by the abundance of flowers surrounding this stern, evil eyed man. Leathery golden skin, dark green eyes with a scarred, hatchet face, he's commonly known as Merc, even among most students (He hates being called Mr. Flax) and is very well dressed. A fitted black pinstripe suit with a matching wide brimmed hat, spats, a crisp white shirt and a flora patterned tie, Merc always appears dressed for a gala, including the flower usually found in his button hole. He's very hirsute, a thick dark beard and a full head of head slicked back off his face. He has excellent posture, and walks with his hands clasped behind his back, shoulders back and head up. His body is littered in scars, particularly along his back, souvenirs from his life as a Hunter before his life as a teacher.
Moody and volatile, Merc doesn't like being annoyed. And lots of things annoy him. He's generally bad tempered and aggressive, and is only content when being left alone. A remarkably clever man with a knack for reading people's fears, he's a terrifying teacher who loathes slackers and troublemakers. He's remarkably cheeky and insubordinate, not above arguing with a pupil in the middle of class, but a courageous and observant man nonetheless. His strength and fire, coupled with his natural ability and steely resolve have kept him alive all these years. He isn't cruel, or very violent, and if something isn't bothering him, he doesn't bother it. Merc hates feeling scared of anything, and therefore refuses to even acknowledge his weaknesses and talk about his flaws. Despite his rough and abrasive exterior, Merc has a soft spot for his students, and genuinely wants them to succeed, he just has a loud way of showing it. He used to be a Hunter with his own team, team TRML (Tourmaline), but after his team leader was killed in an attack from the White Fang, his team was disbanded, and he took a job at Beacon instead. Merc is a man of fine taste, enjoying the Classic Arts, good wine and botany, hence the flowers. As a younger student, he even used to do ballet, and this can still be seen when he fights. Anyone who thinks this is funny tends to see that fanged-brute force side of Merc he developed in his later years.
Two pearl-handled revolvers with knuckle duster grips along the handle are this man's weapon of choice, and for relatively simple weapons compared to others, they pack a punch. Double barreled and heavy, Merc throws these things around like they're nobody's business. After so long at working as a Hunter, he has impeccable aim and has really worked up his own brute force. Like the rest of him, they have a flower motif, named Daffodil and Delphinium, and the barrels are shaped like their namesakes. For such a brutish man, they are delicately intricate weapons. His semblance is Precognition, the ability to see as far as one hour into the future, and do what he can to change that. It's a complicated ability and took him many years to master, and he'd be the first to say that he hasn't.
Hertha Marks Ayrton
Bodichon
alexandra agoston
Madeeha Badami || 16 || Aphrodite || Bi ||
A short, chubby Syrian girl whose hair is tucked under a pastel coloured headscarf and has black almond shaped eyes. As a daughter of Aphrodite, she's attractive, but it's really her smile that makes her so pretty. She tends to wear loose, pale clothing and prefers skirts over trousers, white cotton tights and little pink ankle boots. Her makeup is tastefully done and usually in bright colours to match her attire. She always has a bag with her full of Just In Case stuff, rope, a torch, pencils pens and paper, water, plasters, a hairbrush: you name it, she's got it. She's most infamously known for her sewing kit and makeup bag however. Her necklace has just one bead.
Madeeha is hopeful, trusting and optimistic before everything else. Every day is a new start, a new dawn to her. Affable and magnanimous, her heart is open to everyone, and she bares very little of the cattiness associated with her cabin and half-siblings. Madeeha is very emotional, and can be hurt and offended easily on a bad day. English is not her first language, and it was hard to learn, but she has a dedicated and hard working personality, despite not being a quick learner. She's very in tuned with the fashion world, and loves clothes and make-up on just about everyone. She has a strict no judging rule and a confident, satisfied air about her. She promotes self belief and will always tell you that it's ok to try again and make mistakes, but is unforgiving of herself when she needs help, or a little bit of tlc. She's fairly adventurous and curious, and this surprised some people, as she isn't always very active. She's very noisy however, and loves a good gossip.
ENFP, Lawful good, Taurus. Madeeha likes sweet food and musicals. To her, ambrosia and nectar taste like her Dad's chocolate cake and pink lemonade. She has Charmspeak, but dislikes using it strongly. Her mortal family consists of her father, stepmother and three half brothers, whom she gets on with pretty well, and is very close with her father. || Her weapon of choice is a cutlass, a pink ribbon tied around the handle, named Rosewood.
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Silas Calloway || 17 || Selene || Bi ||
Silas is a racially ambiguous young man with an Irish upbringing and Italian roots. His hair is salt and pepper, and it's very long for a boy, right past his shoulders. It's been sleeked off his face, and he usually wears it in a high ponytail. His nose is very long and very pointy, and he has droopy grey eyes with square glasses. His face is quite gaunt and long, to be expected with his height. Silas is roughly 7 foot, easily one of the tallest members of the camp. He walks with a very distinctive gait because of this, long, looping strides, and is very self conscious, particularly when he hits his head off door frames or low beams. His forehead usually has a bruise or cut because of this. He has no beads on his necklace and wears a black under shirt beneath his camp t-shirt. He can never find trousers that fit him, and so he usually enlists the help of talented sewing camp members.
Silas is gentle and kind in most of his actions, and had an debonair, sophisticated presence. He strives to be a gentleman, and is very old fashioned in lots of ways ie holds doors open, still writes letters etc. He doesn't like people digging into his private life, and isn't afraid to cut people out of his life mercilessly, because if you look deep enough, behind that gentleman character is a self preservation obsessed outsider. He tries to be polite to everyone, even if it's fake, and will avoid face-to-face conflict. He can be quite prone to self pity and acting like a martyr, which wins him no favors, and can be very stroppy, but once he's told to wise up, he usually does. Silas likes sharing, or being the center of attention you could argue, and is always willing to tell a story or sing something. He's very aware that he needs to take care of himself, and is very good for preaching self respect, and love. Due to his Irish upbringing, he knows a lot about their culture and myths, which is what inspired him to name his weapon Arianrhod, despite the fact it is not wheel-shaped. He's a good story teller and likes to sit out at night and star gaze. His height makes him awkward and he feels very self conscious about his looks.
INFP Lawful neutral, Aquarius. Silas likes singing in large groups and playing the guitar. To him, ambrosia and nectar taste like seafood pasta and Ginger ale. Silas' mortal family consists of is one ancient aunt who raised him in Ireland after his father died of a heart attack when he was four. He loves her a lot, and isn't comfortable to being leaving her alone for the summer. || His weapon of choice is a long spear, which suits his height, named Arianrhod.
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Daleka Jelen || 16 || Themis || Gay ||
A statuesque Romanian girl who looks much older then she really is. She has brown skin and lots of black, thick, wavy hair, usually pulled off her face in a braid that reaches half way down her back. She has smoky green eyes and a very sharp face, high cheek bones and naturally pouting pink lips. She dresses plainly, in her camp t-shirt, black DM boots and black skinny jeans, a faded maroon baseball camp if it's sunny out. Daleka carries herself with an assured, proud, stance and radiates the aura of authority only achieved by big sisters. Her forearms are littered with tiny scars, from various scrapes over time.
Daleka loves to be a leader, being sensible and ambitious, but rarely shows this in a smile, rather, she is just quick to get the job done and get it done right. She's authoritative, intelligent, mature, strict and confident, a very good public speaker, who isn't very excellent at any one thing, but has consistently good results all around. She does have a good heart, and her intentions are often in the right place, but she can rub people up the wrong way, because Daleka will never break a single rule in her life. Nothing angers her more then ungratefulness, and rule-breaking, particularly ones that make sense, and are there for a reason, and she often takes it upon herself to decide suitable punishments. She likes to learn other people's strengths and weakness in a team, so she can play to them. Daleka posses an honest, earnest sense of right and wrong, and isn't easy swayed, very stubborn and easily angered in her stance. She tends to be her own harshest critic, and beats herself up over tiny failures that seem insignificant to others, but keep her up at night. Daleka will never admit that she needs to relax and have some fun, which is why the other members of camp mean so much to her.
ENTJ, Lawful neutral, Virgo. Daleka likes learning about history and travel. To her, ambrosia and nectar taste like her beef stew and ice cold milk. Women are very important in her life, seeing as her mortal family is her mother and seven sisters, two older five younger. They've taught her to be tough and confident, and she writes to them regularly. || Her weapon of choice is a double edged sword named Onism.
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Iona King || 16 || Kymopoleia || Gay ||
Ok, I can't describe her exactly as I want, but if you google the model Lydia Graham, that's what I've imagined. Iona shares her 90s aesthetic and fashion sense too. She has two beads on her necklace and is trans.
Iona always looks like she bored, like she would rather be somewhere else. She's most commonly found by, or in, the lake, alone, and thinking. She never has any energy, and physical exercise appears to be the worst thing that's ever happened to her. At first glance, she's appears arrogant and slimy when she speaks, a monotonous kind of cantankerous and always sly, looking for a fight. She never talks unless she has something to say, and she finds it hard to trust everyone around her, as well as herself at times, and doesn't have as much confidence as she'd like to punt. She normally radiates apathy and finds it difficult to get excited about anything, struggling with showing genuine happiness, as it only comes off as forced and fake. To be blunt, she's sarcastic and cynical, as well as levelheaded and lazy by nature. She is not unkind, or cruel, only distant and detached. If you were to look for her, you would find a creative girl with a real appreciation for nature and the beauty of the untouched world. Iona likes to read and sketch, but swimming is her one true love. She is thoughtful and ethereal, and has a wicked sense of humor with a real cleverness to it. It's just hard to find.
ISTJ, True neutral, Pisces. She likes second hand clothes stores and Polaroid photographs. To her, ambrosia and nectar taste like sushi and cherry cola. Her mortal family is her father, stepmother and two younger twin half sisters. Iona barely gets on with her father, let alone her stepfamily, seeing as her father was married when she was born, so Iona is technically a home wrecker. Things are awkward and tense in her house, particularly around her stepmother. || Her weapon of choice is a crossbow named Vellichor. She has a small, thin blade concealed in a holder across her stomach for close range fights.
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Eui-Kon "EK" Lyang || 15 || Maia || Ace ||
EK is small, about four foot nine, and is Korean of origin. Whilst he is 16, he looks about 13 due to his height, something which he loathes. He's well built however, very muscular, and not at all dainty. EK has spiky black hair, short and coarse, gelled up and standing on edge. Seeing him with his hair down is a rare and bizarre experience. His ears are full of piercings, and his sharp, brown eyes are fiery and intense. He dresses in practical clothes such as jeans and t-shirts, but is a large fan of leather and owns an old, but well loved leather jacket that belonged to his father, and leather boots that are far too large for him, but add to that punk look. He has five beads on his necklace.
EK has an eager and hands-on personality. He believes nothing is real until it is experienced and has very little regard for safety, or rules. He tends to be quite sharp with people, and is not above screaming at someone in the face, should his volatile emotions range out of his control. But he isn't known for condemning and yelling, he's just a loyal, enthusiastic boy with big emotions. He has no time for prejudice and no time for stupidity, choosing people he hangs out with very selectively. EK is very proud of who he is and willing to fight for his individuality. He's loyal, protective and fierce, like a mother hen in leather boots. Don't touch his babies. He's definitely the Mum Friend of any group, even if he doesn't look like it. Lord save the people who make him furious, or lay a hand on his buddies. It seems like an odd match that he should be the Mum Friend, seeing as he'd be first to jump over the edge of a cliff into the ocean (just because it's there) but gets annoyed if his friends go out on a cold day without their jackets ("There's nothing funny about hypothermia!"). He has a gentle side to him, and knows when he's beat, EK sees no shame in admitting you've lost, even if you really wanted to win. He only ever gets called his full name when he's in trouble, which is why he prefers to be called EK by friends.
ESFJ, Chaotic good, Leo. EK likes salty food and drawing cartoons. To him, ambrosia and nectar taste like fish 'n chip supper and cola. EK's family are first generation American, his father and two half brothers, EK's best friends. || His weapon of choice is an axe, called Quagmire.
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Tuppence Macintosh-Mulligan || 17 || Enyo || Gay ||
A well built Black girl with an intense kind of appearance. Sharp black eyes and long black dreads tied up one side of her head and cascading down past her elbow. She's very toned and well built with muscular arms, back and legs. She dresses in nearly all black: black t-shirt, jeans, boots and choker necklace, the only colour being a dark green waistcoat. She is rarely seen without the wicked black eyeliner and dark purple lipstick on either. Her necklace has four beads on it, and she is never seen in her orange t-shirt, because that would really ruin the dark look she's got going. She's tall for a girl with wide, broad shoulders and a strong stance. Despite her size, she moves very quietly.
Tuppence is rather intimidating when you first meet her, she isn't one for being bubbly or excitable, but once you get her talking, you realize she's a Massive Nerd: excitable, adventurous and pretty friendly around younger kids. She never hides her orientation and is known to get rough with people who have a problem with that, Tuppence punches first and asks later, being enthusiastic, easily provoked and virile. She prefers to use her fists rather then talk and hates being given advice, or talked down to. If she's your friend, she's understanding, true and her wit is always on your side. If she's your enemy, she wouldn't forget your face, or your name, and is known to hold on for grudges to the point where it's unhealthy. She's fairly emotionally dense, and dislikes talking about her feelings, and has a cunning, underhand streak in her. Tuppence doesn't like being given orders, unless on a battlefield, and is most commonly found messing around with other camp members instead of doing chores. She isn't afraid to get her hands dirty, and is definitely someone you want on your side in a nasty fight. She's known for crude humor at inappropriate times, and has a confident, snarky grin that usually means trouble, having a prankster streak in her. She likes flirting and tends to be louche and rakish. Tuppence loves old movies and is very invested in Star Wars.
ENFJ, Chaotic good, Sagittarius. Tuppence likes movie nights and big dogs. To her, ambrosia and nectar taste like her chicken curry and Apple soda. Her mortal family is an adoptive family of two fathers, an older sister and a younger brother. Tuppence is very found of her adopted family and would easily talk about them for hours if asked, she was adopted when she was 11. || Her weapon of choice is a round shield named Nestor, which has been enchanted at return to her hand at the flick of her wrist and folds up neatly to the size of a large watch.
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Cosmin Baxter || 13 || Khione || Gay ||
A cheerful teenage Black boy with a young, round face and impish features: big eyes and a small nose. Cosmin has coffee coloured eyes, very long eyelashes and thick eyebrows framing them. He has quick hands and long fingers, and is an average height for his age. He has a multitude of black coils for hair, and lots of them. There is a gap in his two front teeth and a thin white scar on his left collarbone. He wears faded blue jeans and trainers mainly, with four beads on his necklace. He has a restless energy and is usually seen fidgeting in his seat, Cosmin is also commonly wearing bandages and wraps, always getting into scrapes in the quest for something to do. His voice is very loud and has a distinct nasal quality to it.
Cosmin has a cheerful personality and innocent heart, too innocent for the world he lives in. He loves the fact that he's a demigod and the world is so exciting to him, he feels like a real-life superhero. He lives for mischief and hates being bored, starting trouble just to keep active sometimes. He is not afraid to speak his mind and very stubborn; these traits define him as a straight-forward person. He can get very enthusiastic about most things that catch his eye and if there is something that remotely interests him, he will instantly act upon and pursue those feelings. He can be quite pushy in some situations, additionally, Cosmin lacks manners to some extent, as he frequently speaks with his mouth full, and tends to be very noisy and untidy, but this is more due to immaturity then personally. He also has a certain rebellious, and very very competitive side (be it sports or videogames), he is shown to be sly in some way, possessing a childish cunning, and above all, stubborn. He's not particularly gifted at academic subjects and can be very intrusive, but is a well rounded, cheerful kid who doesn't posses the want to be cruel, lazy, or violent.
ESFP, Chaotic neutral, Gemini. Cosmin likes gymnastics and raspberry-ripple ice cream. To him, ambrosia and nectar taste like the apple pie his Granny makes and coffee. Raised by his grandparents, Cosmin's mortal family is only his father really, whom he has never met. || His weapon of choice is a bronze dagger with a sharp serrated edge named Featherfall.
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Luka Sullivan || 14 || Zeus || Bi ||
A tiny, skinny Aboriginal Canadian boy with messy, undercut black hair, the body structure of a bird and wide hazel eyes. He dresses fairly comfortably, long cardigans, button up shirts, chinos and converse shoes. Luka tends to dress in muted colours so he doesn't stand out and is usually seen with a book in his hand. He doesn't like wearing his camp halfblood t-shirt because of its bright colour, and has three beads on his necklace. He usually wears a bowler hat when outside, and likes to embrace his androgynous features and wears jewelry as well as make-up at times. He has a long, thin scar cutting his left cheek, just missing his eye and a pair of black stone earrings. He's trans.
Luka is quite reserved and tends to avoid contact activities. He's sensitive, generous and patient, enjoying things that test the relationship between his brain and his hands, like music or art. He's shy in front of crowds and tends to avoid problems rather then confront them because he doesn't want to be a bother. Luka takes even light jokes very personally and is very easy to embarrass. A loyal friend, and a good listener, he is easily frightened and disheartened, scared of pain, physical and mental, as well as failure. He knows he's not what people expect from a son of Zeus, and struggles with body image and dysphoria regularly. He's very emotional, quick to cry or smile, but courteous and polite. He has a sort of pretty boy charm, a cute charisma, that he uses to impress people, rather then physical prowess or athletic abilities. He's quite gifted at flattery, and has been known for his charm before he came to the camp, in his old life. He doesn't like rough-housing, and avoids combat practice when he can, but always does his chores, being neat and orderly, he quite likes doing them and takes pride in his work.
INFP, lawful good, Cancer. Luka likes cats and playing the oboe. To him, ambrosia and nectar taste like yogurt and herbal tea. His mortal family consists of his mother and her fiancé, whom Luka likes, but is awkward around. || His weapon of choice is a rapier, named Lucent.
Branwen "White raven"
Jeri "spear ruler."
Signe "new victory."
Laverna "spring-like"
Vanna "golden."
Poloma "bow"
Gilda "sacrifice"
Whetu "star"
"fire of God"
Parisa "Angelic, like a fairy"
Girls names:
Ailbhe (Al-vee) - White
Aisling (Ash-lean) - Wise dreamer
Aoife (Eee-fah) - Beauty
Blaithin (Blath-hean) - Little flower
Caoilfhinn (Key-linn) - Fair and slender
Caoimhe (Key-vha) - Beloved one, close to our hearts
Ciara (K-ear-ra) - Little black one
Dairine (Deer-ean-a) - Fruitful
Fionnula (Fin-oo-la) - Pale shoulder (ie blonde hair)
Meabh (M-eahh-v) - Entrancing and bewitching
Morrighan (Morgan) - Great Nightmare Queen. (The Celtic goddess of death)
Niamh (Knee-vh) - Bright and beautiful
Orla - Golden princess
Ribh (R-eeve) - I don't know the meaning but it's a lovely name
Saorise (Seer-sha) - Freedom
Sinead (Shin-aid) - God is Gracious
Siobhan (Shiv-awn) - God is Gracious
Saline (Sill-an-sha) - Health (Derived from the noun, Slainte)
Una - Famine, hunger, death
Boys names:
Alaois (Al-ee-sh) - Great warrior
Aodhan (Aid-hin) - Little white fire
Art - Bear, champion
Caelan (Kay-lin) - Slender
Cathal (Cah-hil) - Victorious
Conall - Hound, valor
Coran - Crescent moon
Crebhan (Ker-van) - Fox
Daithi (Dha-he) - Swift
Dara - Oak tree
Eamonn (Ay-mon) - Prosperity, protector, shield
Eoghan (Owen) - Yew tree (these trees were very sacred to the Celts)
Faolan (Fee-lin) - Little wolf
Fiachra (Fi-rah) - Raven
Lir (Leer) - The sea (An ancient lord, the subject of a very famous legend)
Lorcan (lore-can) - Small, but brave/fierce
Neill (Knee-le) / Niall (Nigh-al) - Champion
Oisin (Osh-ean) - Little deer
Oscar - Lover of deer
Reagan (Ray-gan) - Impulsive, sharp, furious
thyestean - cannibalistic
quarender - dark red apple
wyrd - the personification of fate or destiny
brontide - the low rumbling of distant thunder
macarizeto - a declaration to be happy or blessed
babeldom - a confused sound of voices
epithalamion - song or poem composed for weddings
ullagone - cry of lamentation; funeral lament
navifauna - the fauna aboard a ship
inferiae - offerings to the spirits of the dead
belliferous - bringing war
iceblink - glare in the sky caused by light reflected off ice
wanchancy - unlucky; uncanny
benthos - flora and fauna of the ocean floor
teratoid - monstrous
pyrolatry - fire-worship
cachaemic - having diseased or poisoned blood
eirenism - peaceful state of mind
requital - act of payment in return; repayment; vengeance
waveson - goods floating on the sea after a shipwreck
sacristy - room in church where sacred objects are kept
acersecomic - one whose hair has never been cut
credenda - things to be believed
effulge - to shine out; to beam
pabulum - food; provender; nourishment
mythogenesis - origin of myths
niaiserie - simplicity; foolishness
hypostasis - basis; foundation; essence
threnodic - mournful
berceuse - lullaby
eutropic - turning to face the sun
oragious - stormy
quatsch - nonsense
eellogofusciouhipoppokunurious - good
gumusservi - moonlight shining on water
alate - having wings, flight
cosmogyral - whirling around the universe
nefelibata - "cloud walker" daydreamer
scintilla - tiny, but brilliant, flash too small to trace
Cats:
Webstar -- Leader -- 42 moons-- Tom -- Gay
A powerful, pale blue grey Tom with a paler undercoat and grey eyes. Three scars start at the edge of the left side of his face and stretch to just under his eye. He's a board shouldered, long haired cat with big paws and long white whiskers
A notably quiet Tom, who only ever says something when he has something worth saying. He prefers to listen to others and then make up his own opinion on things. He tends to be very serious, and could usually do with a good laugh, but feels awkward relaxing, and never seems to know when to stop working. He's very observant, though he doesn't always comment on what he sees, and prefers to keep his cards close to his chest. His soft open mindedness combined with his silent observations has made him quite wise beyond his years. He'll always put the good of the clan over the heart of one cat, even himself, and has dedicated his life to serving his fellow clanmates. He's always been very uneasy around the subject of love, mainly due to his father's scorn for him, and finds it easier to bury himself in work then to think about a mate. He tries not to alienate younger clan members, and goes on frequent patrols with apprentices, but his serious face and seemingly cold demeanor tend to do more damage then good.
Shellpool is his mother -- NA -- Has a real sweet tooth and loves honey. His warrior name was Webfrost.
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Finchpaw -- Medicine cat apprentice -- 9 moons -- Tom -- Gay
A silky, glossy Tom with a mainly black pelt, that has been mottled with ginger throughout. He has hard black pads and a dark nose, with olive green eyes and rather large ears. His medicinal life means he has no scars and a very slim body.
His brilliant memory is the only saving grace for this Tom to be made medicine cat, because his snarky and cheeky bedside-manner certainly does him no favors. He can be very lazy, and hates being bothered, but has a naturally top notch mind and can make remembering reams and reams of herbs seem effortless. He's not a cat you want as your enemy, being spiteful and petty when upset, but being sharp and loyal when your friend. He loves gossiping, and tends to know everyone's secrets {all part of the job} which gives him a smug feeling of power. He's a good friend, in his own way, and tends to show trust and friendship on small, but practical levels, rather then saying it out loud. His relationship with Starclan is very poor however, and he has secret nagging doubts about his place in the clan, which is covered by fake confidence and being snippy. He often wonders if this is because of his kittypet parents, but as never aired these fears to anyone.
Sunnypaw is his sister -- NA -- Hates water and getting his pelt wet. He is, however, very fond of fish, and likes that it makes his coat shiny. Direct kittypet ancestry.
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Skyflower -- Queen -- 31 moons -- she-cat -- Ace
Naturally bony and lanky, with short cropped grey fur, this she-cat can fit through the tiniest cracks it seems. Her pelt is smudged with white through, and she has dark golden eyes. Her tail is quite long and thin, just like the rest of her, but has a large tuft on the end. Her right ear is torn into a deep v-shape
Moody and volatile, Skyflower doesn't like being annoyed, or pranked, and has been known in the past to get physical with people who annoy her. She doesn't want kits, and isn't interested in romance at all, some stupid mistake landed her in the nursery. She already didn't trust outsiders, and is now even more suspicious of them. Skyflower is generally bad tempered and aggressive, and is only content when being praised or left alone. She's a remarkably clever she-cat with a knack for reading people's fears. Despite her skinny body, she's a very enthusiastic fighter, and is known for her brawls and scraps. She uses her intelligence in fights whenever she can, and hunting too, but she prefers the excitement of a battle. Being stuck in the nursery has taken it's toll on her, and she's restless, bored and grumpy. Nothing about her as ever suggested she wanted to be a mother, and the stress and the worry are making her unbearable for most. The actual physical stress of it has made her weak too, as she never had much meat on her bones, and it's breaking her.
Three kits, to be born -- Some rogue passing through -- She has a very high jump, and is one of the best warriors for hunting up high on ledges in the cliffs.
reserved kit names: Palekit, Sandykit and Morningkit (Sandykit open to other RPer)
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Stagfur -- Warrior -- 25 moons -- Tom -- Bi
A heavy set, tall, thick limbed Tom with coarse, short dark brown fur, a flat face and amber eyes. His muzzle, chest, belly, paws and tail tip are cream, and he has a darker overcoat across his back and face. His ears are very small, making the rest of him seem even larger.
Stagfur has often felt too small for his large body. Ever since he was a kit, he's been bumping into things and falling over his own large paws, people expect him to be strong and tough automatically, and this has only furthered his discomfort in his own fur. In actuality, he's a very gentle Tom with a love for the pretty things in nature. He's a big kit, and prefers playing to fighting, though he's always plagued with the fear he'll actually hurt someone. He's definitely not the brightest or sharpest cat in the clan, but he is earnest, kind and truthful. He's easily swayed however, and finds it very hard to make a tough decision, much preferring to follow rather then lead. Sometimes things that are obvious to other people aren't obvious to him, and he can make a real fool of himself. Because of this, he'd rather not speak publicly or be around large crowds. He doesn't like being on his own either though, and getting the delicate balance right often makes his head hurt.
NA -- NA -- Collects pretty things, like feathers, nice rocks or shells. His nest is lined with them, and he is often seen in the beach picking up things that have been washed up.
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Sunnypaw -- Apprentice -- 9 moons -- She-cat -- Lesbian
A short limbed, stubby she-cat with lots of fluffy white and ginger tabby fur. She's naturally chubby, and has warm dark brown eyes. Despite her size and shape, she can travel at surprisingly fast speeds, but only for short bursts.
Perhaps the opposite of her brother in many ways, she's friendly, open minded and hard working. She's never content lying still and always needs to be on her paws doing something. Her curiosity is the strongest point of her personality, and what she's best known for. It's gotten her into countless scrapes and misadventures, but nothing has deterred her love for learning. She always wants to impress other cats and this has led to her being known for over-exaggerating, being boastful and ostentatious at times. She doesn't like to worry and loves messing about with friends, often avoiding problems and confrontation for as long as possible. She's very open to outsiders because of her own kittypet blood, and is only seen to be truly angry when faced with ignorance and old prejudices. Whilst always getting into situations that can't be handled well on her own, she is resourceful and strong, confident in herself, able to pull out, against all the odds, and undeniably feisty.
Finchpaw is her brother -- NA -- Doesn't like venturing up in the moors or cliffs because of a recurring nightmare she had as a kit of being blown off them by the wind and into the Saltwater. Direct kittypet ancestry
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Shellpool -- Elder -- 61 moons -- She-cat -- Bi
Once strong and sleek, this she-cat has aged gracefully, even if she is much smaller now, and walks with a slight stoop. Her fur is very dark blue grey, with a white dash on her nose, and smoky grey eyes. Her tail is onlyhalf it's original length, she lost it to the Snaketrack
Shellpool was never the kind of warrior that stories will be told forever about, but her kind nature and inclusive love has made her a very popular elder in the clan. She's always been a quiet she-cat, which is where Webstar gets his own silence, preferring to keep her thoughts to herself. She's a very maternal cat, and had several litters in her time, but sadly, she's buried most of her children. These losses were what drove her to the Elders' den in the end, but it hasn't stopped her from loving visits from kits and apprentices. She isn't the best storyteller, as her memory has started to fail her in her old age, but she's an excellent listener, and always willing to humor young cats by playing games with them. She still likes to walk along the beach, and has lost none of her appreciation for a beautiful sunny day spent among friends.
Webstar is her son -- NA -- Her forgetfulness is becoming worse and worse, but she doesn't want to worry anyone so she doesn't say much about it.
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Osprey -- Loner -- 27 moons -- She-cat -- Lesbian
A mainly white she-cat with the occasional black smudge, and very long, feathery fur. She has hooked, yellow claws and vivid yellow eyes, both standing out against her plain coat. She has a thin scar along her left flank and tufted ears.
Osprey keeps to herself, being both untrusting and skittish around danger, she's only out to look after herself, and is very keen on self-preservation. She's very analytical and nothing if not logical and practical. This mind frame has kept her alive on her own for all her life, and she never does anything that isn't worth her while. She likes being up around the cliffs the most, because they tend to be deserted and isolated. She's made of tough stuff and has made it through quite a number of scrapes, making her not the neatest fighter, but brutal when push comes to shove. She's ingenious at finding ways to survive and will do whatever it takes to keep herself afloat. She doesn't like the clan, or that they've taken the best land for food, but knows that there's nothing she can do to move them, and has simply adapted to life on their borders. She's is particularly untrusting of mother figures.
NA -- NA -- Lives in the entrance of an abandoned rabbit warren just past the clan's boundaries on the cliffs.
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Dáithí -- Kittypet -- 8 moons -- Trans Tom -- Bi
As he was designated Female at birth, Dáithí is a very effeminate looking tom. He has a skinny frame, silky pale grey fur with darker ears and tail, and clear blue eyes. He wears a smart bright blue collar, and has a full plume of a tail.
A very polite and courteous tom who believes manners cost nothing, and that if you don't have anything nice to say, you should just say quiet. He's quite old fashioned in some of his views, and sees the outside world as a scary, but fascinating place. He's skittish, but kind with an open heart and a timid nature. He doesn't like loud noises, or being yelled at, but has a great sense of wonder and awe in him. He's very loyal, which is why he's never left his kittypet home, but tends to place his trust very easily in anyone, being quite naïve and emotional. Dáithí isn't the bravest in battle, or the greatest hunter, but he has a charming charisma and is very talented with flattery. He loves the beauty of nature and spends lots of time outdoors, sitting on his fence and watching the birds. At night, he goes out when he can to watch the stars, as he likes them the best. He's an incredibly fast, nimble cat with great agility.
NA -- NA -- His kittypet home is situated to the south, and is a bight, warm wooden nest with low fences. He knows very little about the clan, but is aware they exist, and that they have strange names. He gets on very well with the dog that lives with his Twolegs, and has picked up a little of it's language.
TBB
Heatherkit - Grey, beige and white tom with black speckles, dark brown eyes and curly, unruly fur. Stoic, brusque, aloof
Heatherkit -- kit -- 1 moon -- tom -- Asexual
A grey Tom with a beige undercoat and a white muzzle, chest, belly, tail tip and paws. His back is flecked with black speckles and he has wide, almond shaped, brown eyes. His fur is thick and slightly curly, giving it an unruly appearance and his tail curls up in a thick plume.
He takes after his mother with his social skills ie, he has none. Heatherkit would well and truly rather be on his own for most of his life, and doesn't like playing, or even sleeping, with even his siblings. He much prefers to keep to his own thoughts and is rather stoic, which makes it very hard to guess what he's thinking. People call him antisocial, but no one can call him deceitful. If you do get him talking, he's the most blunt, brutally honest cat you'll meet: not always a good thing, but sometimes it's needed to clear the air. He's very mature and sensible, and isn't found of rough-housing, but his silent manner makes him a natural hunter. He tends to give off the impression that he's aloof, or 'better then you', which he believes he is. He views most other cats as borderline morons and doesn't waste his time with anyone he doesn't want to. In an emergency, he's incredibly level headed and cool, very collected. He's distant and cold, not at all friendly, but definitely the cat you want on your team if you've got a tough job that simply needs doing.
Skyflower is his mother, Palekit and Sandykit are his siblings -- NA -- He's incredibly neat and orderly: he can't sleep if his nest isn't done a right way, or is touching someone else's and only eats once he has completely cleaned his prey of fur and feathers. Morningkit gets very upset at people ignoring his need for order, or teasing him about it.
✴ Starlingstar /// Leader /// she-cat /// Ace /// 39 moons
A lean, tall black she-cat with brown splattered through out her fur. She has a tapering face, wide amber eyes and a thin tail with a large tuft at the end. She relies more on stealth then strength and has an agile, swift body. Her left ear has a v shaped rip in it and she has a look of aggressive mischief about her.
A loud mouthed, confident, ambitious she-cat who loves her clan dearly, but has a funny, short tempered way of showing it. She doesn't like to be bothered with 'stupid problems' and can be very ill tempered towards time-wasters. Starlingstar has never been afraid to tell everyone exactly what she thinks, and this is only saved by the fact she's a remarkably intelligent she-cat with a perspective, observant brain and a wicked, cynical sense of humor. Starlingstar is not above playing pranks on her clan members and can be criticized by older clan members for being immature, or irresponsible. Nevertheless, she throws herself fully into everything and can never be accused of not caring about Redwoodclan, or her fellow clanmates, only that she doesn't always think things through, being irrational and petty at times. The topic of outsiders joining the clan has always interested Starlingstar: she isn't the type to blindly apply a blanket statement to the lives of so many different cats, and can understand the advantages of having cats from all walks of lives in her home, as well as the dangers. She's not easily swayed, being stubborn and proud, and often spiteful, and so likes to make up her own mind on things, rather then being told what to think. Despite her flaws, Starlingstar is a brave, courageous she-cat with a generous heart and an open mindframe. She was given a large task at a young age, and has never once backed down from a challenge.
Well known in the clan in her younger days for being a trouble maker and a rule breaker as an apprentice and warrior, she rose to the rank of deputy at a very young age after the tragedy of Greencough struck Redwoodclan and wiped out a good portion of the clan, including claiming the last 3 lives of the current leader, Spiderstar. He lasted until the epidemic was over, but was incredibly weak in his old age, and Starlingstar only officially took over in the aftermath. Her fire and enthusiasm helped rebuild the clan, and whilst she may not be the most serious of leaders, she will be remembered for a long time as one of the most tenacious. Her warrior name was Starlingfire. She has seven lives left, losing her first to the aftermath of the Greencough epidemic after working too hard and believing the illness to have passed, and the second after she was kicked by a horse that had wandered from it's home. /// The Greencough epidemic killed her mother, father and brother. /// Romance has never even occurred to her really, she's too busy running the clan.
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✴ Wolfstorm /// Medicine cat /// Tom /// Bi /// 38 moons
A large tom with broad shoulders, big feet, a broad face and long fangs. His dark grey fur is smudged with patches of white, and is thick and ragged, but littered with scars. His eyes are a very dark, smoky grey, almost black, and he usually looks bored or irritated: other emotions are seldom found on Wolfstorm.
A grumpy tom cat who likes to keep to himself. He has a terrible bedside manner and very little regard for being polite. He likes things orderly and neat and hates it when people come in and start messing up his thing, especially after he gets things in a certain system. He's very practical and doesn't like being offered help or advice, regardless of whether or not he needs it, making him proud and stubborn. He usually eats on his own, and very rarely interacts with other clan members if it isn't about their health. The only things he seems to enjoy doing for fun are starting arguments, sunbathing, or having quiet walks alone. Wolfstorm has very little love or consideration for cats from outside the clan, and has been known to drive off outsiders himself when out collecting herbs. This isn't to say that he wouldn't help a loner if they really needed it, only that he has lost none of his steel from his days as a warrior. He was after all, born and raised in Redwoodclan, and was a warrior for loner then he was a medicine cat. You can't just forget prejudices you've been taught your whole life, For a medicine cat, he's constantly battle ready and would happily head out onto a battle field to protect and heal the best he could. There isn't a more curmudgeonly cat in the clan, but also no one more dedicated and loyal to their position.
Originally a warrior, Wolfstorm never thought much about the role of a medicine cat for most of his life, and spent the majority of his days hunting and fighting with his sister Vinewhisker, leading to his large body and many scars. During the Greencough epidemic however, the medicine cat apprentice died very suddenly, and most of the warriors were too ill to help. Wolfstorm was mercifully spared and took up the role, originally only temporarily, but after the cough passed, he found he had a talent and respect for it, so stayed on full time. During the blight, it was discovered that Vinewhisker had been killing deputies to further herself, and she was killed after this was exposed. Heartbroken and betrayed, Wolfstorm retreated to his medical den, sworn to heal rather then destroy and make up for his sister's wrath. /// Only his father, who died just after he was made a warrior, and his sister. His mother had died during childbirth and Wolfstorm hadn't known her. He was very close with Vinewhisker, the two of them unbeatable and fierce as warriors, and he took her betrayal very hard. /// No one would go near him, being as grumpy as he is.
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✴ Hollyheart /// Warrior /// She-cat /// Lesbian /// 26 moons
A glossy furred and sleek she-cat with a nimble, graceful body frame and pale green eyes. Her fur is grey with darker flecks along her back, and the occasional marking on her face and feet. She has a quiet, sensible air about her.
A well spoken, eloquent she-cat with a quiet sense of dignity. Hollyheart is a respectful, articulate warrior who believes that everyone deserves an equal chance, and that mistakes happen. She isn't always the most outspoken cat, or the most openly friendly, preferring to not speak unless spoken too sometimes, and can give off a cold, detached air. She doesn't like getting her paws dirty, and can be a little vain, very concerned about her appearance, but this stems from self esteem issues rather then pride. She hates breaking rules and is very strict: rules are there for a reason, and they need to be respected. She tends to agree with most authority, even if Starlingstar isn't always the most thoughtful of leaders, but is perfectly happy to leader rather then follow, should the need arise. She likes teaching things one-on-one, and can find crowds, not daunting, but cold and indifferent. If you get someone one-on-one, Hollyheart believes it's a much more rewarding experience. She finds it hard sometimes to let loose and have fun, and is awkward around most apprentices and younger warriors. She likes the Elders' den, and listening to old stories to find out more about the Clan's history, but finds that she can be considered unwelcome because of her roots. As she was born a kittypet, she does not share her clanmate's prejudices of outsiders, but doesn't always have the courage to speak up against them. She doesn't want anyone to accuse her of being disloyal, so she keeps her mouth shut. Hollyheart is a good fisher, perhaps one of the best in the clan, and is always flattered to help someone with their technique.
Her parents are both kittypets, who had wandered too far, gotten lost and ended up getting caught up in the Greencough epidemic. They were begrudgingly treated by the clan and nursed back to health until they could travel home, but they never forgot the clan's generosity and kindness. When Hollyheart was born, they went back to the clan borders and offered her to them, wanting at least one kit to grow up to become as good as these warriors. The clan was mixed, they were still weak, and she was another mouth to feed, but she was also healthy and strong, so they agreed to let her join. There are members who are still unhappy about having an outsider in their clan however. /// Her parents are called Sherbet and Aoife, still alive and well in the Twolegplace. She's never met them, or her other siblings, who have been moved onto other homes. /// Hollyheart is very shy around this topic, but not against it.
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✴ Quickleap /// Queen /// She-cat /// Bi /// 31 moons
A fluffy, mainly white, tortoiseshell she-cat with pale patches smudged through her soft fur. Quickleap has very, very long legs and is the tallest cat in the clan, she also has a black and pink nose, tufted ears and hazel eyes. Her body is built for speed, and she loves to run.
Always eager to please, Quickleap has an affable, shy, easy going nature mostly. She likes being praised and appreciated, so hunting is more her forte. She doesn't like fighting at all really, and hates the thought of making another cat miserable, or them disliking her. She's actually quite anxious and nervous because of this, and stresses out a lot, worrying on what other cats think of her. There's nothing Quickleap loves more then chatting however, and she's very gossipy, this helps her feel alright about the possibility of there being gossip about her, as well as fueling her noisy personality. She isn't the most confident around crowds, but in her own clan, she usually feels welcomed and supported, and has nothing to fear. However, she definitely prefers small groups of close friends. She talks rather fast, and has a distinct, nasal quality to her voice, making it hard to understand her at times, and she speaks even faster when she's excited or nervous. She finds other people's emotions very persuasive and is easily led, a mixture of naivety and conformity, and doesn't always see through lies, being trusting and innocent. Due to this, she's been swept up in her clan's hatred of cats from outside their borders, and simply goes along with the crowd. She doesn't really hate anyone, but would be too afraid to be viewed as a heretic or rebel to speak up against their traditional ways. She's very maternal and easy to talk to, with a gentle, kind heart and a forgiving nature.
Born and raised by the clan, she was the only kit of her litter, and never knew her father. Her mother was an elderly she-cat who had been blessed with a kit at last, after wanting one her entire life. She couldn't play as much with Quickleap as other mothers, and struggled with her milk, but the two were very close all the same. Quickleap was an apprentice at the time of the Greencough epidemic and her mother was one of the first to go, something which shook her deeply. Because of this, she too fell victim to the sickness and was very weak, and had her warrior ceremony postponed twice before she was well enough /// None living /// If anyone wants to be her mate, she's open ///
Kits to be born: Milkkit, Batkit protective
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✴ Bramblepaw /// Apprentice /// she-cat /// Lesbian /// 12 moons
A large she-cat, tall and muscular, with short, curly black fur and wide hazel eyes. Bramblepaw has grown into her body well, and is healthy and strong, with broad shoulders and big paws. Her fur is naturally curly, and gives her a lot of grief, but she's never cared much for her appearance, and doesn't let it bother her.
Bramblepaw's only goal in life is to win: She likes her adjectives with 'est' or 'er'. She's inherited none of her mother's shyness and is straight-forward and vulgar. She loves to compete, but she doesn't like to lose, and can be quite grumpy and snappy, but it never lasts. She doesn't let anything get her down for long, and is always quick to get back on her paws. She's far from humble, or meek, and tends to be aggressive, anti-social and focused on achieving her goals. She's very single minded and doesn't think about anything else but the goal she's set herself. Because of this, her training has come on leaps and bounds, she takes critique into consideration and learns from her mistakes, a very hardworking she-cat unafraid to put in extra time to get better at something. A problem with all this is that she's never satisfied and doesn't know where to stop. She can overwork herself easily, hurting her body or her mind, lacking in sleep or not eating enough. She's never felt self conscious about her size or stature, and doesn't see why her appearance would ever affect her worth as a warrior. Bramblepaw has big dreams, maybe even leader, but feels that regardless of where her life goes, she'll do that best she can at it. This practical optimism is infectious or despicable, depending on who you are. She's often blunt and can be rude without meaning to, lacking in many regular social skills. This isn't from meanness, only an inexperience of talking about something other then training, she gets awkward when she has to talk about anything else, really. She doesn't fear outsiders like the rest of her clan might, only seeing them as competition. If she can learn something from them, then why should they be shunned? Bramblepaw never passes down the opportunity to learn something new, and sees no shame in asking an outsider for help. This attitude, often so bluntly and casually stated, has not earned her many friends in the clan, and often causes her mother a lot of stress.
Clan born, after the Greencough epidemic, Bramblepaw knows her home is still weak and shaky, and is determined to be one of the strong building blocks holding it up. She's aware cats like her mother and her youngest brother will never go on to be great fighters, and may need someone to protect them, and is happy to step up to the plate and do so. /// Her mother is Quickleap and her brothers are Pinepaw and Weaselpaw, she's the oldest kit of her litter. /// Honestly, she's too concerned with her training to ever think about cute she-cats.
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✴ Pinepaw /// Apprentice /// Tom /// Ace /// 12 moons
A broad tom with short, thick limbs and a stumpy tail, Pinepaw has cropped, coarse, dark brown fur with a white undercoat and face. His eyes are a very dark green and he has short black whiskers. His voice is loud and deep, despite his age, and his chest fur is usually puffed out.
A tactless, ignorant tom with a love of thrills and adventures and very little regard for safety. He doesn't really think about other people's feelings and is easily distracted from the matters at hand, very flighty and not very loyal. He has a garish, brash personality and is usually seen exaggerating some story at the top of his voice. He has an ostentatious, overbearing, confident-bordering-arrogant mind frame, and this mainly from the fact he views himself with a very high opinion. You see: Pinepaw is an excellent fighter, and very passionate about it. He hates outsiders with gusto, for no real reason, other then it seems to get a reaction out of other cats, and he wants to fit in. Popularity is very important to Pinepaw, and he shares his mother's aim to please, but not her nervousness about it. He's one of the most biased and prejudiced cats you'll ever meet, but no cat can call him unfaithful to the clan, for he's brave and will gladly defend his clanmates to the death, if so be it. He isn't a great hunter, and doesn't like water at all, but is surprisingly fast, and due to his dense body, heavy, which makes him a good fighter. He can be lazy and rude when annoyed, and hates doing the Elders' tasks of an apprentice, and can't wait to be a warrior. Pinepaw often gets a little too big for his boots, and can be in dire need of a chastising at times.
Clan born, after the Greencough epidemic, the middle kit in his litter, and hates the fact that Bramblepaw is older and bigger then him. He doesn't know much about the sickness, as it never really bothered him, but only knows that the clan is ripe for brave new warriors to step forward. This tom has his eyes on being leader, but would need to seriously mellow and mature if this is ever to happen. /// His mother is Quickleap and his older sister is Bramblepaw, and his younger brother Weaselpaw, though they were all from the same litter. /// He likes flirting and being complimented, and might take a mate, but wouldn't want kits.
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✴ Weaselpaw /// Apprentice /// Trans Tom /// Gay /// 12 moons
A lanky, skinny tom with dark, russet fur and white legs. He has big yellow eyes and rather large ears as well with big tufts on them, his face is long and gaunt. Weaselpaw tends to hunch his shoulders over and walks with a looping gait, a look of apprehension is always on his face, as if he's scared anything could happen at any minute. He's prone to getting ill and catching colds, coughs and fevers because he isn't strong enough to fight them.
Awkward and shy but well meaning and fun loving, he tries his best, but rarely succeeds with much. He doesn't like speaking loudly, and is wary of even cats he's known his whole life, sticking mainly to his siblings and mother. Some cats, he opens up to and will have a very pleasant conversation with, this is rare, but it does happen. Weaselpaw was a sickly kit with a great imagination, so he listened to a lot of stories instead of playing, and this has only heightened his fears of many things. He's skittish around a lot of things, but more then anything, dogs. He wouldn't say boo to a goose and his fears can take control of him and shake him up do bad that he wouldn't leave his mother's side for days when he was younger. He feels like such a disgrace every time he cries (Which is often), and has the overwhelming suspicion that his family find him embarrassing and annoying. He prefers to be alone then in a group and will often be found sitting on his own somewhere deep in the forest. He's not the bravest cat in the world, but he has an excellent mind and is a fantastic story teller, he'll often sit out at night to stargaze. This is the time he feels bravest, and most at ease. He has a real fear of outsiders, but this is more ignorance then factual, and if he were to meet one, he would quickly understand that there isn't much difference between one cat and the next. His mind is far too interesting to let something like borders stop him from making friends.
Clan born, after the Greencough epidemic, Weaselpaw was the youngest of his litter, and by all means the runt. His sister was strong and big, his brother short but solid, while he was spindly and gaunt. His mother babied him considerably because of this, as he couldn't play like the other kits and could never stay awake as long as them. He's caught up now, very tall and on his own paws, but has never fully moved out of his siblings shadows or his mother's soft embrace. /// His mother is Quickleap, his littermates are Bramblepaw and Pinepaw, both older then him by a considerable amount of time /// He's very nervous and tense around this topic, but also hopeful and sweet.
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✴ Marigoldfur /// Elder /// Tom /// Straight /// 68 moons
A stout white tom with ginger patches over his long, thick fur. His small, rounded ears are shredded badly and he has thin, pale yellow eyes, usually narrowed in anger or suspicion. He has a long scar across the bridge of his nose and his breath is notoriously foul.
All his life Marigoldfur has never seemed to be happy. Always moaning or complaining about something. He's a very ungrateful, bitter cat who is upset he's old, and secretly mournful of all his friends that died during the Greencough epidemic, wondering why he was spared. He was ambitious and eager as a young cat, keen on deputy and leader in the end, but Spiderstar saw an aggressive, power hungry side to him and picked Starlingfire instead, who was significantly younger and far less experienced then him, but more popular and driven. He never got over this and bares no secret grudge to her now, believing her to be undeserving and foolhardy to drive Redwoodclan as far as it can go. He hates outsiders and despises kittypets most of all, seeing them as weak and disgusting excuses for real cats. Marigoldfur views loners and rogues as immoral and dirty cats who cannot be trusted, and in his days as a warrior, fought frequently with cats passing by the borders. This is one of the reasons he was passed over as deputy: Spiderstar did not share his segregated views and wanted a more open minded cat working for him. Marigoldfur has very few kind words to say about Spiderstar, despite him being a decent and just leader, and tends to try and sway apprentices with grossly exaggerated tales of both Starlingstar and Spiderstar's flaws and failures. He gets out of breath easily these days and spends most of his time sleeping in camp.
Clan born, before the Greencough epidemic, his life was fairly unnoticeable and regular: kit, apprentice, warrior. He wasn't the most popular of cats but had a few very close friends, who shared his viewpoints and beliefs. During the Greencough epidemic, two deputies had died in the space of three moons, and it was discovered that Vinewhisker had killed them, Marigoldfur was excited by this, rather then saddened, as it had cleared the path for him to take the role. When he wasn't given it, he became even more bitter and as his friends all died, found himself very alone with no one to pity him. Now he sits in the Elders' den and does everything he can to frighten kits and apprentices with scary stories. /// His family are all dead, but if anyone wants him to be their father, or ex-mate, I'm happy to oblige /// Too old for that now.
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✴ Ailbhe /// Loner /// She-cat /// Lesbian /// 32 moons
A broad shouldered, strong she-cat with a clean, short white pelt covered in pale spotted tabby markings. She only has her right eye, which is a very pale, almost white, blue, and her left eye socket is empty and scarred. She has a long, deep scar on her left flank and a hard black nose and pads. Her face is usually plastered with an expression of mechanical resistance.
Everything about Ailbhe screams 'survivor', from the hard look in her eye to the cold, harsh air about her. She's an unforgiving, practical she-cat who never does anything without reason. She only hunts as much as she needs, and avoids a fight at all costs, knowing that if she were to be badly injured, no one would be there to help her. This is not to say she can't fight: Ailbhe is a tough, brutal fighter if need be, and isn't afraid to play dirty to win. She doesn't think she'd go as far as kill a cat to win, but if it was a matter of life and death, there would be no hesitation in her actions. She's very pragmatic and no-nonsense, with a 'tough love' way of thinking. She does her best to be fair and just, as justice is quite important to her. As a she-cat living on her own, there are plenty of cats out there who would view her as having no rights at all, so she knows her own to make sure she'll get them. She doesn't tend to get lonely, as a life of solitude is all she's ever really known, but becoming scared is not a thing of the past for her: she wants to keep living, but she isn't sure why. Ailbhe will never go down without a fight, and can be hardheaded and emotionally dense, only doing what she thinks is right, and ignoring her own heart, as well as the hearts of others. In the past, she's been labelled heartless, cruel, and selfish, but the way she sees it, she's still alive thanks to those things, so maybe they're not all bad.
She was born outside the clan in a Twolegplace far from here. She'd led every walk of life, and even tried being a kittypet for a while, but has found that she likes the solitary life of a loner best. She lost her left eye in a fight in her old Twolegplace home when she was younger, and has had to learn to adapt around it quickly. This fight was the final straw for her, and she left her harsh home and has traveled in woodlands ever since. She currently lives in a hollowed out log on the other side of the river, facing the embankment. /// No family /// Maybe, she's never tried romance before.
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✴ Nathaniel /// Independent kittypet /// tom /// Bi /// 24 moons
A vicious, well fed, glossy golden tabby tom with a sleek, soft pelt, free of any scar, and dark brown eyes. He has a triangular face and doesn't wear a collar, but has an incredibly soft, fluffy tail he's rather proud of. Nathaniel takes good care of his appearance and grooms himself regularly, being rather vain and conceited.
There has scarcely been a more annoying tom for the clan since Nathaniel. He doesn't even have to be present to be a bother, what with his constant disrespect for clan borders, his loud and never ending chatter, and his stubborn nature of hunting when he doesn't have too. He's chosen, in his opinion, the best life possible, where he can get food whenever he wants from his Twolegs, but is still very much so his own cat, and hunts and roams as he pleases. He likes annoying and infuriating people, and has an ostentatious and arrogant personality. There's also a merciless sly nature to him, and he enjoys tricking and deceiving people, particularity clan cats. He doesn't know much about Redwoodclan, other that they're very easy to annoy, and he likes to bother them. He likes goading them on and being cheeky to them, just to watch them get all riled up. If it ever did come to a fight, Nathaniel would be ready for that, having driven plenty of possible competitor cats off of his land in the past. He's a surprisingly resilient tom, who has a real talent for hunting rats in particular, and you can never be sure just how many tricks he'll have hiding around. He's stroppy and spoiled when upset, not alien to throwing tantrums and loathes being ignored. He also hates it when other cats are better then him at something, especially looks, and is quite childish in defeat.
He was born into the Horseplace, his parents living there all their lives, and so has he. He had three sisters, who've all gone there separate ways, but he decided to stay, even after his parents' deaths. Every now and again a loner cat will show up on his land, and he is always quick to remove them, though has very little respect for the borders of other cats. /// All gone, he lives alone. /// He loves romance and is always willing to entertain someone.
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✴ Spiderstar /// Starclan member, former leader /// Tom /// Ace /// Dead
A tall, handsome tom with a black pelt littered with dark tortoiseshell markings. He has a white face, chest, tail tip and front toes, and a skinny build. His heather blue eyes were once blinded and clouded by old age and Greencough, but they now see again. He has pointy ears, a long muzzle and a gentle, soft gait. As with all Starclan members, his fur glitters slightly with stars and he possesses a timeless, ancient look.
A softly spoken, inquisitive tom who's curiosity mixed with his courteous generosity earned him his role as deputy initially. He was popular in the clan for having a gentle humor and an inclusive personality, and it was his mind over his body which allowed him to go up in the ranks. He was given the position of leader sometime after he'd been deputy, and it took him by surprise; he'd been a deputy so long he'd almost forgotten he was to be leader. At the start, he was nervous, awkward and felt fairly harassed, made a lot of mistakes, and wasn't holey comfortable giving older clan-members orders, but he found it wasn't that different from being a deputy in the end, and discovered the right pace for himself. If he was to be criticized as a leader, Spiderstar was infamous for hesitation and never made a decision right away, always playing it safe, and waiting to see how the wind would blow. He wasn't always the most open leader, and hid many things from his clan, but it tended to be for a good reason every time. He tried to remain strong during the Greencough epidemic, and survived the whole thing, despite losing his sight and two lives to it, and losing his last final life during the aftermath, but was still an elderly Tom who felt hopeless and weak as he watched his clanmates fall one by one to an invisible, silent, deathless enemy. All that 'playing it safe' could do nothing for his clan against illness. He died old, blind and defeated, feeling he had failed his clan in the end, and let two good warriors die at the paws of an ambitious Vinewhisker, but knew that Starlingstar would be a bright flame to light the way, and she would keep them safe. He's proud to be remembered as a fair, kind leader and watches his home closely from the Silverpelt.
He was born to a large litter, five kits; his brother died as a kit, his sister as an apprentice, whilst his three remaining siblings and both his parents died during the Greencough epidemic. He was made a warrior early, as when he was young, several warriors died in a mudslide after a rainy season, and the current leader was eager to rebuild their ranks. This young age made him an innocent and hopeful warrior, and he carried that on through his life, right up until the Greencough epidemic struck. Spiderstar went through two deputies in three moons during the Greencough epidemic, and he found this odd, because neither of them died of Greencough: one fell in the river and the other left the clan. Relying on his old curiosity, he investigated these deaths himself and found that Vinewhisker had been killing them, to free up their rank. He exposed this to the clan, and they had a trial, and had decided to exile her, but she wasn't going without a fight, and started a large brawl in the camp center. Spiderstar killed her by snapping her neck in the fight and picked Starlingfire as her replacement. He lost his sight after he lost his eighth life, and whilst he managed to hang on until the illness had passed, he was too weak to actually lead the clan. He eventually died in his sleep of old age and fatigue. His warrior name was Spiderspots. /// All with him in Starclan. /// Although he turned a few heads in his days, and was quite found of one Tom in particular, he never pursued anything, choosing rather to focus on leadership.
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✴ Vinewhisker /// Dark forest member, former warrior /// Trans She-cat /// Straight /// Dead
A strong, toned, silver she-cat with short shimmering fur that clearly shows off her powerful body. She has round, bright green eyes and a large patched of ripped fur at her throat that is scarred and permanently bruised. She gained her warrior name from her very long white whiskers, and her prefix from her long, strong limbs and neck.
Vinewhisker is a dangerous cat because she's willing to play the long game - some might see her as idle and undriven, but she's just a good actor. A very good actor actually, she can laugh, cry or scream on command and this is how she got away with what she was doing for so long; murdering deputies to further herself. She pushed the first deputy into the river and then grew close to the second one, becoming his mate and then murdering him, hiding his body and telling the clan he had ran off because he couldn't handle clan life when it was so sick. She was very good at pretending to mourn, and pretending not to be disgusted when her brother Wolfstorm decided that he was to remain the medicine cat. She saw that as a necessary feature of clanlife, but not something such a strong and brave warrior should limit himself too, it was for weaker, vulnerable cats. She got over this however, because her slyness made her realize the advantage of having her brother as the medicine cat, a role that could be very influential. She possessed arrogance however and did not account for Spiderstar looking into the ends of his deputies and her being found out. As a fighter, she's ruthless and cruel, but powerful and skilled, so when she was found out, she decided she might as well go out with a bang, and started a scrap in the camp center, intent on taking out a few kits or elders while the clan was weak. Spiderstar surprised her once again however, when he showed himself to be as ruthless and powerful, even in his old age, as she was, by breaking her neck in his jaws before she could kill another cat. There was some appeal in Starclan, her deceased father attempting to justify her actions, that she thought she was doing the right thing, for the good of Redwoodclan, but this was overruled and she was sent to the Dark Forest, where she's wandered ever since, playing the long game, and waiting.
She was a strong kit and apprentice, and made an excellent team with her brother, rising through the ranks with high praise for her fighting skills and her power. Her father died just after she was made a warrior, and just before the Greencough epidemic, making her even closer with Wolfstorm. During the sickness, she saw it as an opportunity to make her clan stronger, build it up out of the ashes, and started planning on how to become leader. The two deaths of the deputies were nothing compared to the numbers dropping in the clan, so she hoped they would be overlooked as unfortunately timed tragedies. /// Her only living family is Wolfstorm, who she watches like a hawk, waiting for the right time to prowl into the medicine cat's dreams. /// A good looking she-cat with any number of toms who'd admire her passion and boldness, but she was always too focused on getting stronger to care much for romance. When she tricked the second deputy into thinking she loved him, all it was was a trick, and she felt nothing.
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Softkit - Tall, chocolate point Tom with long, soft fur, pale grey eyes as well as a black and pink nose. Protective, debonair, dogmatic.
✴ Softkit /// Kit /// Tom /// Gay /// 1 moon
A soft furred, fluffy, white, almost cream tom with chocolate point markings and pale grey eyes. He has tough, dusty pink and black pads a sharp contrast to his soft pelt. He's slightly taller then other cats his age, a trait he takes after his mother, doubtlessly. His rounded ears have little tufts on the end and he has usually has a relaxed, calm look about him.
He's defiantly a people person, with an easy-to-talk-to air and a confident, relaxed voice. He's most at home in crowds and is very sociable, he's most certainly inherited her mother's love for a good chat, Softkit loves to be speaking. Actually a flaw of his is probably that he always talking even if he's got nothing to say; Softkit has an opinion on everything, even if it's none of his business, or his opinion doesn't make much sense. He can be haughty and a little stuck-up when indignant, but tends to be a friendly, approachable Tom in day to day life. He's incredibly gossipy, and if you want to know any of the latest stories, you should go to him. He doesn't really like fighting, it messes up his fur, and hunting can be a real bother, but he's actually quite skilled a catching birds, so he enjoys that, to say the least. While he wasn't there for the Greencough epidemic, he finds it very worrying how easy his home, and him at extent, could be nonexistent. This has turned him into a loyal, protective Tom who is wary outsiders, he shares most of his clan's initial distrust and is very proud of his full-clan heritage. (This wouldn't stop him from striking up a conversation with a kittypet or loner if there was no one else to talk to however.) Softkit can be quite lazy, and dislikes tough physical exercise and running for long periods of time, something which breaks his mother's heart a little more every day, but he has an great temperament and is very playful.
/// Clan born after the Greencough epidemic, he was part of Quickleap's second litter, and his only littermate is Batkit. /// Maybe when he's older, but he doesn't see why not.
Swanfrost - Lissom, tall and svelte, Swanfrost walks slowly and with great dignity. He's a seal lynx point Javanese tom, white with grey facial markings and big, round faded blue eyes. His nose and pads are brown and soft, though they're gradually becoming rougher from walking around the caves. He has very large ears, a thin, tapered face, with a skinny, extra long tail and a nasal voice. Despite his bony build, he's quite scrappy and a dirty fighter.
It's difficult to like Swanfrost most days, he's prickly and abrasive. The white warrior enjoys being destructive and catty, cutting people down and rolling his eyes. He has his uses, however, a good hunter and an excellent fighter. Swanfrost is known for his vanity and laziness, he hates dawn patrols and he hates beings told what to do, incredible grating and sarcastic, quick to mock or judge. However, he's so very loyal - for all his threats and annoyed comments, he would never leave the clan now, and he's quite proud of it (though he'd never admit it.) And whilst he might be rude to the odd apprentice, if anyone else is, his Big Brother mode activates and you see his protective side. His emotional intelligence is valuable to, as while he can say the right thing to mess you up, he also knows the right thing to say to cheer you up. His cunning, crafty nature comes in handy when he's on your team, and if he decides he likes you, he's a good friend to have, supportive and vicious. He's quite camp, and spends lot of time grooming his pelt and face, after all he was born a kittypet, you don't just get rid of those habits over night. His life before the clan makes him knowledgeable on Twolegs and their strange behaviors.
He was born as a kittypet named Drake, and was a very different kit, personality-wise. He was shy, and terrified to be taken from his mother, Peridot, so he grew sour and unfulfilled. He was stolen by other twolegs and had his collar removed before managing to escape, but he was too far from his home to find his way back. He actually enjoyed free life more then his cushy one but he didn't adapt that quickly because he ended up falling down a tunnel trying to catch a bird. He sprained one of his paws and was taken in by the clan, by the time he was healed, he had accepted he would probably never find his old home again and that he had a talent for this warrior stuff, so he took a warrior name instead.
Boulderstep - A Munchkin she-cat, solid and soft furred, but very, very small, with a big personality. She's a silver tabby with a white face, front paws and a darker ringed, stubby tail. Her little, rounded ears are flat against her head and she has tough black pads. Her eyes are a dark grey, and she has a short scar across her right flank, a memento of a fight with a rat. Boulderstep has incredible stamina, and though she isn't the fastest, can set a good pace and stick to it.
Boulderstep does not like that she is small, but she's had her whole life to get used to it. She has not, however, gotten used to being called 'cute' or fawned over. She is a ball of rage and she will engulf everything in her path, she will burn this sorry world ot the ground and forge a new one if she must, but one day she will not be called 'sweet' or 'teeny tiny' she will be respected and feared and beloved. One day. Boulderstep is pretty passionate, if you couldn't guess. She gets worked up easily and likes to fully invest herself in things, even if they're simple tasks. She likes teamwork and being correct, she also likes training apprentices and digging. She's a good digger. Small but dense legs that churn through that dirt like nobody's business. She can be a little obnoxious and obtuse, not always the most sensitive cat, and is very pervasive ie she doesn't stop badgering you until she gets what she wants. She's robust and tough, not dainty or feminine in the slightest, and has a loud, brisk way of going about her business. She's easily pleased and usually a good laugh, there's really nothing too complicated about her. Teasing, laziness and rulebreaking is the easiest way to get her fired up, in the bad way, and she's a proud, dedicated warrior. She's very diligent and not that trusting of outsiders. She's particularly scornful of kittypets, and finds them disgraces, to rely on Twolegs for food and shelter is disgusting in her eyes. Due to her blunt, loud ways and her very opinionated way of life, she can rub people up the wrong way, though she is totally unaware of this.
Born as a wandering loner named Imelda, her family, a mother named Cynthia and a father named Swoop, traveled with their friends in a small pack, so she was always used to company, and never stayed in one place for a long time. Eventually however, the group was split due to inner fighting and squabbling, and Imelda left her parents in a temper, feeling like everyone has betrayed the idea of safety in numbers, and that they were fools for it. She stumbled across the clan after scenting a large group of cats living together and asked to join instantly, lonely and eager for a role in life once again.
Tigerpaw - Broad shouldered and tall, Tigerpaw is a sleek furred, eager eyed she-cat with a thorn sharp wit. She's a Toyger cat, a pale brown she-cat with much darker striped tabby markings and paws a paler shade of brown then the rest of her. Her eyes are thin and slanted, a dark brown, and one of her ears is torn, a chuck of it missing already. She has a glossy coat and a nimble, statuesque build, and a very big mouth, figuratively and literally.
Usually looking for trouble, Tigerpaw is a loud mouthed, confident, ambitious she-cat who loves her clan dearly, but has a funny, short tempered way of showing it. She doesn't like to be bothered with 'stupid problems' and can be very ill tempered towards time-wasters. Her confidence gives way to arrogance and she finds it easy to scorn others who aren't as athletic as she is. She has a wicked, cynical sense of humor and isn't afraid to run her mouth off at anyone. Tigerpaw is not above playing pranks on her clan members and can be criticized by older clan members for being immature, or irresponsible. Nevertheless, she throws herself fully into everything and can never be accused of not caring about her clan, or her clanmates, only that she doesn't always think things through, being irrational and petty at times. She's spontaneous, a gal of action. She's not easily swayed, being stubborn and proud, and often spiteful, and so likes to make up her own mind on things, rather then being told what to think. Despite her flaws, she is a brave, courageous she-cat with a generous heart and an open mindframe. She doesn't care who a cat is, or where they're from, so long as they can perform well. Her competitive nature runs high 24/7 and everything is a contest. There is never any down time with this gal.
She's actually a clancat born and raised, one of the first kits born here after the clan was founded, and this does wonders for her arrogance. Even though the majority of the clan comes from all walks of life, Tigerpaw still has this sense of superiority and can be particularity rough with kittypets and rogue-borns. Though maybe it would be a lesson in humility for her to feel out of place and on the fringes for once in her life, for Tigerpaw to not instantly know where she belonged and what her role was.
Sionnach - Even now that he's lost his collar, it's pretty clear Sionnach used to be a kittypet. He's a Somali, long fur, bushy tail, everything about him is neat and soft. Squishy pink pads, little tufts on the ends of his ears, clear hazel eyes and a fawn coloured pelt. He has a darker dorsal stripe that goes all the way up his tail and a paler undercoat. He looks much younger then he really is, and a high pitched, squeaky voice does not help.
Awkward and shy but well meaning and fun loving, he tries his best, but rarely succeeds with much. He is earnest, but maudlin. He doesn't like speaking loudly, is wary of even cats he's known his whole life, but is dependent on other cats for company and protection, hates being alone. And yet he has somehow ended up living a solitary life. Sionnach was a sickly kit with a great imagination, so he listened to a lot of stories instead of playing, and this has only heightened his fears of many things. He's skittish around a lot of things, but more then anything, dogs. He wouldn't say boo to a goose and his fears can take control of him and shake him up so bad that he wouldn't leave his mother's side for days when he was younger, and he is known to get fits of shakes even now. He feels like such a disgrace every time he gives up (Which is often), and has the overwhelming suspicion that all his family and friends found him embarrassing and annoying, leading to a very poor self esteem. He's not the bravest cat in the world, but he has an excellent mind and is a fantastic story teller. He's a gentle, generous Tom however who is the opposite of violent, and can awkward around younger cats, but gets on well with older cats.
Born to a breeder and sold to a a couple who compete with show cats, Sionnach has only had the best in life since he was born, and is not used to living wild. He's far too shy and skittish, and has gone for days without eating, losing his usual presentable self. The van he and the other house cats he lived with crashed and they all ran in fear, and Sionnach ended up further then any of them and stuck in the tunnels. He has two brothers, Coran and Alaois, he never got on well with them, Coran was much older and aloof and Alaois was too rough and cruel, but he misses them now that he's been separated and isolated.
Flax - A huge, battle scarred she-cat, sinewy and broad, her ears ripped close to shreds. She has a thick, waterproof, slate grey pelt that's decorated with darker mackerel tabby markings. Her undercoat is a paler grey, but her muzzle and back legs are white. She has long, hooked claws and thin, heathery blue eyes. She has roots of Norwegian forest cats, givings her her size and fur length, but she herself is a common moggy.
Moody and volatile, Flax doesn't like being annoyed. And lots of things annoy her. Flax is generally bad tempered and aggressive, and is only content when being left alone. She's a remarkably clever she-cat with a knack for reading people's fears. She's a very enthusiastic fighter, and is known for her brawls and scraps, wearing her scars and nicks with pride. She's remarkably arrogant and insubordinate, but a brave and loyal she-cat nonetheless. Her strength and fire, coupled with her natural ability and steely resolve have kept her alive all these moons. She isn't cruel, or very violent, and if something isn't bothering her, she doesn't bother it. The Rogue life is all she's ever known, leading her to develop a real unease of being in large groups. She hates feeling scared of anything, and therefore refuses to even acknowledge her weakness and downright fear of a large number of cats. Her trust is selective, but true. Flax wouldn't ever forget a favor she owes, and, for a rogue, she has a very strong moral code and sticks to her principles 100%. She views disloyal, wishy-washy cats as the worst kind, and nothing riles her up more than a traitor. She wouldn't forget a favor, but she also wouldn't forget a wrong.
Born to a large litter in the middle of Leafbare, she was the only one to survive, highlighting her as tough and patient from day one. She left her parents, Holly and Dawn, moons ago and has no idea where they are now. She doesn't get on well with the clan, distrustful of such an organized group, and scared of crowds. While she mainly avoids them, if they want a fight, she'll give them a fight.
✴ Not much grows on the ground here, because of the huge Redwood trees: massive, thick and stretching as far up as you can see, with dark green pines and bristles. They block most of the sun, so the ground is mainly covered in their fallen needles, ferns, moss, an occasional coarse bush and the odd patch of wild flowers. The territory is damp, cool and shaded, stretching out as far west and north as the River, as far east as the Thunderpath and as far south as the Horseplace.
✴ The River is fast flowing, deep and white-water-rapid ridden with boulders, and a waterfall to the west. It's very dangerous, particularly after heavy rains, and the land falls away suddenly into a deep embankment. Not much grows on the embankment, it's very muddy, with roots sticking out of the earth, and crumbling soil; it's a very steep fall to the river, and could easily kill a cat. The river flows in from the north, but bends sharply and covers the western border as well. Far too dangerous for fishing.
✴ The Fishing Pool is a slow, gradual incline in the embankment, a pebbly pathway that winds down to a shallow, slow paced part of the river. There are stepping stones here across to the other side, past Redwoodclan territory, and it's the only part of the river you can fish in, as the chances of anyone drowning here are far less likely, with basically no currents and water only up as far as your neck.
✴ The Twoleg nests are situated on the other side of the river, opposite the Fishing pool. They aren't in the clan's territory, but they can attract kittypets, loners and rogues, so it's always good to keep an eye on them. One nest with a distinctive red roof grows catmint, and is an important resource for the clan, saving it from total destruction during the Greencough epidemic.
✴ The Clearing is a patch of smooth, pine covered earth ringed with Redwood Sorrel bushes. It's located in the center of the territory, with a smaller, younger Redwood tree at the head on the clearing. It's branches are low and thick, stretching across the ground, and make for great seats if mentors need to watch their apprentices as this place is used for training.
✴ The Moon Hollow is a hollowed out, upright Redwood tree trunk. The top of it was snapped off during a storm meaning any cat inside can see right up to the stars at night. Cats go here to communicate with Starclan. The ground is soft and dry, coated with Inside-out-flowers, and is very peaceful.
✴ The Thunderpath is the eastern border, a busy, dark strip of unnatural stone. Beyond it lies a thick, dense bush and long grasses, and beyond that is of no interest to the clan.
✴ The Stone Ring is a circle of Twoleg-placed cobblestones, very old and cracked now, with weeds, moss and ferns shooting up from them. It's located to the south, ringed by a dense clump of massive Redwood trees, with the remains of crumbling stone walls, so it's very well sheltered from the elements. This is where the ill cats stayed during the Greencough epidemic, it hosted most of the clan at one point or another. Now, it's eerily quiet, and although the scent of illness and death is nearly entirely gone, there's still a tangible tension around it. No clan cat hunts here, and they scarcely patrol it, mainly out of respect, but there is an element of fear; young and old cats alike can feel the spirits of the passed strongly here. It's more of a memorial now, with a clump of flowers laid outside it. Surviving friends and family lay these here at regular intervals, and although there is no rule about hunting or playing here, it's an unspoken, forbidden taboo to disrespect this place.
✴ The Horseplace marks the south border, an isolated, cobblestoned pathed, wooden Twoleg nest with horses, rats, Twolegs and dogs. Dangerous, noisy and useless to the clan, they rarely venture close and tend to give it a wide berth when patrolling.
✴ Located slightly to the north, a large yellow Spicebush masks the scent of the cats living behind it. There's a worn path underneath it that opens up into a shaded hollow, fallen pine needles coat the floor, built up three sides of soil and roots, and one of rock and stone. Redwoodclan camp is well protected, and very well hidden. Instead of an obvious sentry at the Spicebush, there tends to be one or two along the ridge of the hollow at the back of the camp.
✴ The Leader's Den is built into a living Redwood tree, a smaller one, with a large hollow knot not too far from the ground. It's roots stick up out of the ground and it has no low hanging branches, so it is reached by using a path in the soily walls of the Camp's hollow itself.
✴ The Medicine Den is built into the stone and rock wall, an overhanging of Maidenhair ferns covering the entrance. It's drier than most places in camp, stopping herbs from early rot, it's large enough to house four cats.
✴ The Warriors' Den is behind and partially under a Thimbleberry bush, providing a spacious, open planned den. It's the largest of all the dens and faces the Leader's den, but is beside the Camp entrance, adjacent to the Apprentices' Den.
✴ The Apprentices' Den is actually a hollowed out Redwood log, parts of the tops snapped off and broken away. It's covered in moons worth of scratch marks and is a good place to find moss in the camp, as well as cobwebs.
✴ The Nursery is well hidden, beside the Leader's' den and facing the Apprentices' Den, two ancient Wild Ginger bushes mark the entrance, and also totally mask the smell of milk. Inside is warm and the floor is totally covered in moss and Inside-out-flowers. It's the second largest den.
✴ The Elders' Den faces the entrance, and is on the other side of the Leader's Den as the Nursery, against the same stone facing as the Medicine Den. A Salmonberry bush makes for a shaded, private area but adds colour and warmth. It's a cozy snug, second driest den, to prevent aches and pains in older cats.
Ziazan Kelphie: Rainbow Fire
Dorian: Disassembly magic
Aeolus - God of the Winds: Aerokinesis, Animal communication (birds), Supernatural speed
Amphitrite - Goddess of fish, seals, water springs and Queen of the Sea: Animal communication (sea life) Atmokinesis, Fearlessness, Hydrokinesis
Aphrodite - Goddess of love, beauty and pleasure: Amokinesis, Charmspeaking
Apollo - God of music, truth, prophecy, healing, light, plague and poetry: Biokinesis, Emotional empowerment, Enhanced perception, Precognition
Ares - God of war, violence, battelust and rage: Ares' Blessing, Enhanced combat, Odikinesis, Supernatural strength, Telumkinesis
Asclepius - God of medicine, rejuvenation and health: Aura manipulation, Biokinesis, Enhanced senses, Regenerative Healing Factor
Astraeus - God of the Dusk and stars: Aerokinesis, Photokinesis, Precognition
Athena - Goddess of wisdom, strategy, reason, battle, arts and crafts: Enhanced perception, Esperanto
Boreas - God of the north wind and Winter: Aerokinesis, Cryokinesis
Deimos - God of terror: Enhanced combat, Fear inducement, Odikinesis
Delphin - God of dolphins and Lieutenant to Poseidon: Animal communication (sea life and sea faring birds) Enhanced combat, Enhanced senses, Sound manipulation, Supernatural strength
Demeter - Goddess of agriculture, fertility, harvest and the seasons: Chlorokinesis, Geokinesis
Dionysus - God of wine, madness, theater, and vegetation: Amokinesis, Chlorokinesis, Sense manipulation
Dolos - God of trickery and guile: Amokinesis, Odikinesis, Sense manipulation, Telumkinesis
Eleos - Goddess of mercy, pity and compassion: Aura manipulation, Courage inducement, Emotional empowerment
Enyo - Goddess of war and destruction: Blood manipulation, Enhanced combat, Fearlessness
Eos - Goddess of the Dawn: Atmokinesis, Courage inducement, Force-field generation
Eris - Goddess of chaos, discord, and strife: Odikinesis, Sense manipulation, Supernatural strength
Eurus - God of Autumn and the east wind: Aerokinesis, Panmnesia
Ganymede - God of desire and homosexual love: Amokinesis, Emotional empowerment, Force-field generation
Hades - God of the dead and wealth, Lord of the Underworld: Mist Control, Necromancy, Osteokinesis, Umbrakinesis
Hebe - Goddess of youth and Patron of Brides: Aura manipulation, Enhanced senses, Fearlessness
Hecate - Goddess of magic, witchcraft, crossroads and the Mist: Animal communication (Foxes, cats, crows and rats) Enhanced perception, Mist Control, Mystioknesis, Sense manipulation
Hephaestus - God of fire, the Forge, and volcanoes, The Blacksmith of the Gods: Pyrokinesis, Supernatural strength, Technokinesis
Helios - God of the Sun: Bio-thermal manipulation, Colour manipulation, Photokinesis, Pyrokinesis
Hermes - God of messengers, travelers, thieves, roads and merchants: Fearlessness, Force-field generation, Supernatural speed, Vector manipulation
Hygieia - Goddess of good health, cleanliness, and hygiene: Biokinesis, Enhanced senses, Force-field generation, Regenerative Healing Factor
Hymenaios - God of marriage ceremonies and Counselor to Aphrodite: Amokinesis, Charmspeaking, Precognition
Hypnos - God of sleep: Dream scrying, Hypnokinesis, Oneiric cognition
Iris - Goddess of the rainbow, messenger of the Gods: Colour manipulation, Force-field generation, Photokinesis
Keres - Goddess of a violent death, destruction and vengence: Electrokinesis, Enhanced combat, Odikinesis
Keto - Goddess of sea life, Mother of Sea Monsters: Animal communication (sea life and monsters) Atmokinesis, Enhanced senses, Supernatural strength
Khione - Goddess of snow: Bio-thermal manipulation, Cryokinesis, Oxygen manipulation
Kymopoleia - Goddess of violent sea storms: Atmokinesis, Enhanced senses, Hydrokinesis, Supernatural speed
Maia - Goddess of mountains: Geokinesis, Force-field generation, Supernatural strength
Melinoe - Goddess of ghosts: Aura manipulation, Fear inducement, Necromancy
Morpheus - God of dreams: Dream scrying, Hypnokinesis, Nightmare imprisonment
Nemesis - Goddess of retribution, vengeance and balance: Emotional empowerment, Enhanced combat, Fearlessness
Nike - Goddess of victory: Emotional empowerment, enhanced combat, Supernatural strength + speed
Notus - God of the south wind and Summer: Aerokinesis, Sound manipulation
Nyx - Goddess of the night: Fearlessness, Supernatural speed, Umbrakinesis
Persephone - Goddess of springtime and flowers, Queen of the Underworld: Colour manipulation, Chlorokinesis, Geokinesis
Philotes - Goddess of affection, friendship and relationships: Amokinesis, Courage inducement, Fearlessness
Phobos - God of fear: Emotional empowerment, Enhanced senses, Fear inducement
Poseidon - God of sea, storms, earthquakes, droughts, floods and horses, Ruler of the Ocean: Animal communication (horses) Atmokinesis, Hydrokinesis, Mist Control
Psyche - Goddess of the human soul: Courage inducement, Emotional empowerment, Panmnesia, Sense manipulation
Selene - Goddess of the Moon: Aura manipulation, Bio-thermal manipulation, Oxygen manipulation
Thanatos - God of death, Lieutenant of Hades and the Reaper of Souls: Aura manipulation, Blood manipulation, Supernatural strength
Themis - Goddess of divine wisdom, natural law and absolute justice: Enhanced perception, Esperanto, Force-field generation, Time dilution
Tyche - Goddess of good luck and fortune: Fearlessness, Jinx, Probability manipulation
Zephyros - God of the west wind and spring: Aerokinesis, Vector manipulation
Zeus - God of honor, justice, rain, sky, thunder and lightning, King of Olympus: Aerokinesis, Atmokinesis, Electrokinesis, Mist Control
Humans:
Larimar Wanchancy - This kid is a skinny, pale whip of a thing, you'd walk past them without seeing them quite easily. A nonbinary kid with pale blonde hair sleeked back off their face, very light grey eyes, thin faded lips and soft, rounded edges. Yep, if they were human, they'd be very easy to miss. However, Larimar is a peacock Faunus, and does stand out. A lot. They've got the tail, you see, that infamous blue peacock feathered tail. It's taller then they are, and has an impressive span, making it hell for the kid who sits behind them in class. They also usually have face glitter on too, little blue sparkles under their eyes and along the bridge of their nose. Outside of the school uniform, Larimar wears a blue Lycra bodysuit with a metallic, iridescent sheen to it, a heavy bottle green utility belt and darker blue pumps on their feet.
Larimar can usually be found deep in the depths of their own hebetude, bored, stoic, distant. They rarely listen to what's being said to them, and can be infuriating in their lack of emotion and interest. They like cloud-gazing and card games and, sometimes, that feels like that's all there is to them. Despite this love of card-games, Larmiar is incredibly unlucky. Not just in this field too, in tests, missions, raffles, general life. It would appear this Faunus is cursed, lady luck hates their guts. Larimar is actually quite faint hearted, but gives off an aloof, arrogant air in their silence as a defense mechanism. They can be quite spiteful and antagonistic, going out of their way to not do as they're told, but often find themselves lonely and unwanted. They are quite aware of their own faults, and know that they themselves are to blame, finding it difficult to make friends or meaningful connections. They're quite complex: marginalized as a Faunus, but mistrusting of outsiders or pariahs, enigmatic at first glance but incredibly honest and blunt upon speaking. When opened up, Larimar is thoughtful and generous, and very loyal to those they considers worth their time.
Larimar uses what they refers to as their 'Dancing shoes'. They slip on over their simple pumps, a long white shinguard, with heavy metal high heels, a slot for dust in each heel. These shoes can do some damage. Larimar favors wind dust and thunder dust over other kinds, and keeps their vials in their utility belt. Their semblance is Glyphs, which they mainly use to maneuver with such heavy weapons, and to draw their enemies into tight corners.
Raised at a care home in Mistral for most of their life, Larimar was bullied and teased somewhat mercilessly by other children who stayed with them, which sparked their general dislike for babies and young kids. They were adopted by a wealthy family who did not want a child, but rather wanted to show they were generous by adopting an orphaned Faunus child out of the goodness of their own hearts. Lonely and miserable, Larimar applied for Beacon to get away from Mistral and as a subconscious effort to find people who might value them.
Quarender Amaranthine - Smooth light Brown skin with a white toothed smile, Quarender has been admiring his own looks from an early age. Thick black hair styled off his face, high cheekbones, sharp wine coloured eyes and tiny black studs in each ear, his vanity and love for detail is obvious from a distance. He has a mellifluous voice, and is quite the singer actually, but he likes fighting more. He's commonly seen in long black coat with silver buttons, black brogues and trousers and a dark red shirt with black lining. He's fairly tall, with the beginnings of a muscular build, but there isn't anything out of the ordinary about his build really. Quarender has a thin white scar along his lip and a large roman nose, his hands are usually gloved and he has an animated, loud way of moving and taking up room.
A fan of the clishmaclaver, Quarender is testy and sly. He's confident to the point of being bumptious and always forgets to let other people speak. He's domineering and ostentatious, difficult to work with because he doesn't like taking orders. He seems to be buckets of endless energy and never stops, always on the move, always doing something. He's caustic, cutting, and very crafty. Quarender can be vicious and brutal, but if there's a way to not get his hands dirty, he'll find it. Not through laziness, rather just to prove that he can. To a passerby he's an attention seeking showoff, but to those who know him more intimately it's quite obvious he has something he's trying to prove. He's hard on others, but he's harder on himself, setting these impossible standards and never being quite able to achieve them. Quarender suffered from terrible anxiety when he was younger, and takes regulated prescription medicine to keep it in check, but it stills flares up when he fails. He's excitable and talkative, and when he stops trying to be better then everyone else, is actually a complimentary and earnest guy, hard working and diligent.
A dark red and black halberd with a double headed axe, folding into a riot shotgun is Quarender's weapon of choice. He likes keeping his enemies at a bit of a distance, keeps both parties on their toes. His weapon is called Ylva and his semblance is erosion, which is why he keeps his gloves on most of the time. Quarender can corrode metal, wood, glass, tiles: anything he's ever tried to. He's never used it on a person however, even he has his own lines.
Born right smack in the middle of Vale, he lived with his elder brother and father, who were both Hunters before him, so it was an unwritten expectation for him to become one too. Always scared of fading away without being noticed, this may be stemmed from when he was younger and got separated form his family in the crowd at the Vital festival, and was lost all day and well into the night. It seems insignificant now, but it always struck him how neither his brother nor his father noticed he was gone, and this is his most logical explanation where his current personality originated.
Niveous "Niv" Oragious - A pretty thing, smooth dark Black skin and shiny black hair kept in a wave bob, coupled with a heart shaped face, big eyes and very thin eyebrows. Niv loves makeup, and has a real flapper girl vibe, the only thing she never tires of is fashion. She adores pale colours and wears a beaded drop-waist, backless white dress with long strings of pearls, regardless of the situation. Her kitten heels have little snowy feathers on the instep and rhinestones across the buckle, with a matching silver headband keeping her hair in place. She has a nimble, lissom body, plumb lips usually done in dark lipstick and smudgy black eye shadow and eyeliner framing her striking white eyes. She loves doing other people's makeup and giving makeovers, it brings out the little squealing girl in her.
Catty, destructive and confident, Niv is a volcano of a girl. Shes social-butterfly at heart and loves to be in big crowds, but, even more so, big parties. Rebellious and contrary, she's a louche, rakish flirt and a talented liar, finding it easy to let stories just roll off her tongue. Niv is scrappy, loves to fight because she loves to win, and likes to talk with her fists when her mouth isn't quite cutting the mustard for her. Losing is never good for her, and she detests coming second more then anything. She's a gossip by nature, and can pout and sulk for days, known for getting her revenge on people in public and precise methods. But that's enough of what's not nice about her, because there's plenty of good stuff about her too. She has her own strong moral code, and dislikes bullies with a severe passion. The definition of Chaotic Good, she is supportive and bubbly with very little concern for rules or laws, just wanting to have fun. She's adventurous and passionate, hands-on and always up for a laugh. She is a loud mouth with an aggressive, unforgiving personality, but never sways in her opinion and is a true friend, very loyal. She loves horror movies and is not easily scared.
Just as jazzy as she is, her weapon consists of two metal fans, Bemuse and Bedazzle, that, when closed, screw together to form a long baton, that this ostentatious girl fused with Fire Dust so that the fire appears to fall like a feather boa from the top of her baton. Her semblance is a bit odd, a self-sufficient girl with the power to heal others. She often moans that she wishes she had a more battle-ready ability, but her power is handy and even she has to admit that.
Born the youngest to a very large, well connected family in Atlas, she decided to become a Huntress when she realised she had a talent for it, and that she would never be happy at a desk job at her family's accounting firm. Her family were not pleased she moved to Vale to go to her school, but Niv loves to travel, and felt that attending a school nearby would be no adventure at all. Her siblings are much older then her, all adults now, so Niv is used to being given most of the attention. She loathes her full name, as, technically, she is Niveous Junior, after her mother. She prefers Niv the Second.
Ruska Brume - Soft and easygoing, Ruska has a warm glow about her. A Black girl with a neat mop of white curls on her head, a rounded nose, and big almond shaped amber eyes, her face is usually split with a toothy, slanted grin. She had dimples, and is fairly small and unassuming as far as most Huntresses go. She needs round, frameless glasses (her vision is terrible) and likes wearing autumnal coloured clothes: a diamond sweatervest, a velvet bowler hat, eggshell shirt, brown skirt, cream tights, a loose tan suede jacket and little amber ankle boots. There's also, of course, her bionic arm. Her natural body stops at her right shoulder, and a bronze coloured steel prosthetic finishes her arm off.
Artsy and creative, Ruska is prone to day dreaming, being wishy-washy in her opinion and doesn't always focus on the matters at hand. She's a bit goofy and loves making puns, being very talented with her hands she enjoys painting, drawing, sewing and writing (she loves calligraphy and spends lot of time making her handwriting cute and loopy). She isn't one for confrontation, and prefers to keep out of trouble, a rule follower and keeper of peace. She can find it hard to be serious, and likes keeping things light and breezy, excessive worrying has no place in her life. She loves to document things to see how far you can come in even a short period of time, and keeps a little moleskine journal on her at all times. Actually, she keeps most things on her at all time in a little backpack, very prepared. Penknife, compass, makeup, bandages, snacks, water: you need it, she probably has it. She's affable and chatty, very robust and difficult to keep down, finding it easy to mingle with most people from all walks of life. She's tougher then she looks, and even though she doesn't like fighting, if the need arises, she'll be ready. She prefers to provide backup support then be thrown face first into a battle.
Her prosthetic is her weapon and unlike most weapons, it does not have a name, as it's simply part of her. Her fingers fold back to reveal gun barrels, and her arm becomes a five barreled machine gun. It's a ranged weapon, but she can also fist fight fairly well up close. Her semblance allows her to create large shields, amber circles of light with a two meter diameter. They can withstand quite a bit, and she can summon two at a time, but if one breaks, or she overuses it, she temporarily loses her vision.
Originating in Mistral, Ruska lived with her mother in a small village on the outskirts of the main city until she was seven. When Grim attacked their camp, she lost her arm, but was saved by a Hunter Team and was taken to a main city hospital. Her original prosthetic did not have a gun attachment, as she didn't want to be a Huntress, but was inspired by the people who saved her and built herself the one she has now. It took some getting used to, but she's had it so long now it's just become a part of her.
Chatoyant Lilt - Often the levelheaded voice of reason, this tall, built young Black man with short buzzed hair along his scalp knows his way around a battle, this much is clear. Around 6'6" and many frequents to the gym, he has strong, defined features, jawline, nose and chest and sharp golden eyes. Despite his muscular body, Chatoyant moves lightly and with grace. He's most commonly seen in a black t-shirt, brown jeans, Chelsea boots and a beaten, weathered yellow army jacket. The jacket has a hood that zips up along the front of his face, with two gas-mask like googles to see out of. He wears a simple string necklace with a yellow striped stone hanging off of it in the middle, a gift from his family when he left for Beacon years ago.
Chatoyant is tutelary, very protective and authoritative in a crisis, he likes to look out for the underdogs and enjoys working with people younger then him. He's kind, but tough, knowing when to lay down some rules and get things done. Chatoyant isn't always the most sensitive about subjects he doesn't really understand, but he strives to learn more and has a great love for experiencing new things. He is a firm believer that knowledge is the greatest power you can harness, and is a strong advocate of young adult reading programs. He can worry excessively, particularly if someone young is in danger, but manages to keep his cool in most situations. Collected and measured, his fight style is brutal and has no frills or edges, he does what has to be done and he does it quickly. Nothing annoys him more then having to redo a task, he wants to move on, to always be moving forward. He can be childish when he's giddy and sometimes stupid things make him laugh, like corny jokes (not the 'good kind' corny. Like, the corny kind.), he isn't very up-to-date on modern culture and often falls behind in things like fashion or media gossip. Chatoyant strives a gentleman and is polite and considerate to almost everyone.
A pair of dark, plated gloves, and at the end of each finger is a long, slightly curved bronze claw, named Caracal and Margay. The claws are roughly the length of his forearm, and being ambidextrous comes in handy, as he can slash with both hands. When he's fighting, Chatoyant likes to keep his hood up and zipped. His semblance is enhanced senses, sight, sound, taste, touch and smell. When he fights, he goes almost animal-like, and has a vicious technique.
Coming from a long line in Vacuo, Chatoyant's family is close and well knit, most of them living under the same roof. He's the oldest of five kids to his mother, they also live with their aunt, grandparents and cousin (who no one is entirely sure who she is related to). He was initially going to the school near his home, Beacon is costly and so is travel, but applied for a scholarship to Vale on a whim, and ended up getting it. He was hesitant to leave his family behind, but is glad he came here, visiting them on the holidays and every off day he can get.
Pembe Kostolomov - Small and chubby with massive purple circles under their eyes, Pembe constantly looks like they need a hug, a nap and some ice cream. Very pale skin that appears to be tinted slightly green, this kid always seems sick: the flu, the cold, measles, headaches. You name it, they've had in. They have a messy mop of curly, inky black hair and wide, drooping, milky grey milky. Their lips always seem bitten or chapped and they constantly wring their hands, or seem to be fidgeting with their clothes. Pembe likes big clothes that cover them, typically wearing an oversized dusty pink sweater (usually cat patterned. They like cats), baggy washed-out jeans, ratty fingerless gloves, large steel capped boots, black framed glasses, small stud earrings and an ancient beanie.
Clumsy and very anxious, many people are surprised when they heat Pembe is training to become a hunter. They're not above asking to hold their teammates hands when on missions, and have a naïve and innocent outlook on the world. Their temperament is kind and gentle, if not flighty and suspicious, known from screaming and crying on missions. They have low self esteem and can be prone to whining or complaining, but possesses genuine loyalty to those they love and a softer sense of bravery, not the first into battle, but speaking up even when their voice shakes. They're not easily distracted or tricked, and like making people feel good, through tiny gifts or compliments. Pembe really believes that there is good everywhere, every day, and if you can't find any, you should make some. The reason they want to be a Hunter after all is to help people. Susceptible to nightmares and a creature of habit, Pembe is very childish in many ways but is incredibly pessimistic when it comes to battles (particularly one-on-ones) and dramatic. If Pembe were more confident, they would easily consider a career in theatrical arts, as they love plays and musicals.
Pembe is packing a six barrelled Gatling gun named Corporis that folds up neatly into a dark satchel. It makes them a stationary fighter, using their teammates to defend them while they fire. When folded up, it makes a good, blunt, melee weapon, though they aren't much of a close-range fighter. Their semblance is super strength, helping them swing Corporis around with ease, though they have very poor control of it and are very vulnerable to more agile opponents. Pembe gets nervous and is easily startled, making them somewhat of a walking time bomb with their strength and their weapon, so a good leader would have them on reserve instead of in the battle right away.
Meriweather Winthrope - Lanky and looping with a large, hooked shaped nose and very round hazel eyes, everything about Meriweather suggests he is a bird faunus. To be more specific, he's a wood pigeon faunus. This is shown from the yellow talons at the end of each of his fingers, typically hidden under his huge black falconry gloves. He has feathery salt-and-pepper hair with a tiny beaded strand and weather-beaten tan skin, with (what he deems are) embarrassingly large ears. Meriweather usually wears plain colours and favors silver out of all of them, with his monochrome hood-scarf, grey shirt, darker trousers with suspenders and plain lace-up boots.
Meriweather finds it hard to make new friends, or any friends, being a little, well, creepy. He's very quiet and tends to observe people from a distance rather then interact with them, and has been cited as a 'stalker' in the past. He's easily annoyed and finds other people boring and superficial, making him proud, arrogant and condescending. He has a fascination with anatomy and how bodies work, furthering the 'creepy' persona by collecting bird bones and finding blood hypnotic to watch. He's very self conscious of his appearance and has been bullied for various things in the past, hence his reason to keep his faunus heritage a secret. This also is the origin of his arrogance towards others, he learned quickly that if you think you're better then others, they don't bully you, they leave you alone. Yes, they don't like you, but he's sort of past the point of considering that an option. Once you get past the awkward and off-putting exterior, Meriweather is thoughtful and generous, a rather charitable boy, just with an irksome way of handing his charity out. He isn't always socially apt and can be slow on the uptake with jokes and metaphors. He's blunt and stoic, preferring to appear aloof then admit he has trouble reading. The teachers known why he scores so lowly in tests, but he rather the students not know he has great difficulty reading even the simplest text.
A crossbow named Linos, he prefers this automated version to his initial bow and arrows. The bow folds up and together, revealing the sharp metal edge, and forming a thin sword, more of a rapier really, allowing Meriweather to fight up close and from a distance. His arrows pack a little extra, as most weapons at this school do, and explode on impact, making them a pain to reload when he runs out. His semblance falls in nicely with his love for hiding and looking from a distance, he can wallwalk. Ceilings, slanted floors, tree branches, walls: he can walk across them all with ease. Should he loose focus, he will fall (messy and embarrassing), making gravity his nemesis.
Sanuye Bergamot - A very tall, muscular girl with brown skin and a Roman nose, Sanuye would seem loud and brash at first, but moves quietly and softly despite her size. She has thin, dark eyes and spiky black hair, that's been shaved down along her scalp on her left side, and left sticking up on her right, with a thin little braid coming down at the back. She mainly wears a honey coloured jumpsuit that tapers at her feet, simple slide-on shoes and a leather necklace. She has red tattoos along her right arm, full lips and heavily pierced ears.
Pragmatic, straightforward and softly spoken, Sanuye is the peacemaker and the diplomat. Equable and mellow, Sanuye isn't a fan of violence and prefers not to fight unless it's really called for. She has a great respect and love for nature and believes that the only way to achieve true happiness is through a bond with the untouched world. Her reserved personality has it's drawbacks however, often unwilling to share secrets with others and relying solely on herself to get jobs done. Being peaceful for so long has it's effects on her and when she snaps, she SNAPS. Either at total peace or at one end of an extreme emotional spectrum, there is no in-between with this girl. When in a rage, she is violent and destructive, completely abandoning her pacifist beliefs, and always regretting that later. Sanuye is very superstitious and a firm believer of reincarnation, a little pious when it comes to her meditation, hence her reluctance to treat any living thing with malice.
A simple weapon, a wooden Shepard's crook, roughly as tall as she is, thick and knotted. Along the curve of the hook she has tied little charms and trinkets, for good luck. She can use it as a clubbing weapon and, despite it's weight, is able to swing it around easily. It's been infused with Wind Dust, which she uses to propel herself through the air, or send her enemies away. Her crook is named Featherfall and her semblance is tracking - the ability to locate things and people from great distances. She can use rudimentary methods such as scent or tracks, but when it's called upon, Sanuye can use her aura to find what she's looking for. This semblance gives her limited Psychometry, making her an apt treasure hunter.
Mercedes Flax - A huge man, easily over 6'7 and built like a house, most people are shocked by the abundance of flowers surrounding this stern, evil eyed man. Leathery golden skin, dark green eyes with a scarred, hatchet face, he's commonly known as Merc, even among most students (He hates being called Mr. Flax) and is very well dressed. A fitted black pinstripe suit with a matching wide brimmed hat, spats, a crisp white shirt and a flora patterned tie, Merc always appears dressed for a gala, including the flower usually found in his button hole. He's very hirsute, a thick dark beard and a full head of head slicked back off his face. He has excellent posture, and walks with his hands clasped behind his back, shoulders back and head up. His body is littered in scars, particularly along his back, souvenirs from his life as a Hunter before his life as a teacher.
Moody and volatile, Merc doesn't like being annoyed. And lots of things annoy him. He's generally bad tempered and aggressive, and is only content when being left alone. A remarkably clever man with a knack for reading people's fears, he's a terrifying teacher who loathes slackers and troublemakers. He's remarkably cheeky and insubordinate, not above arguing with a pupil in the middle of class, but a courageous and observant man nonetheless. His strength and fire, coupled with his natural ability and steely resolve have kept him alive all these years. He isn't cruel, or very violent, and if something isn't bothering him, he doesn't bother it. Merc hates feeling scared of anything, and therefore refuses to even acknowledge his weaknesses and talk about his flaws. Despite his rough and abrasive exterior, Merc has a soft spot for his students, and genuinely wants them to succeed, he just has a loud way of showing it. He used to be a Hunter with his own team, team TRML (Tourmaline), but after his team leader was killed in an attack from the White Fang, his team was disbanded, and he took a job at Beacon instead. Merc is a man of fine taste, enjoying the Classic Arts, good wine and botany, hence the flowers. As a younger student, he even used to do ballet, and this can still be seen when he fights. Anyone who thinks this is funny tends to see that fanged-brute force side of Merc he developed in his later years.
Two pearl-handled revolvers with knuckle duster grips along the handle are this man's weapon of choice, and for relatively simple weapons compared to others, they pack a punch. Double barreled and heavy, Merc throws these things around like they're nobody's business. After so long at working as a Hunter, he has impeccable aim and has really worked up his own brute force. Like the rest of him, they have a flower motif, named Daffodil and Delphinium, and the barrels are shaped like their namesakes. For such a brutish man, they are delicately intricate weapons. His semblance is Precognition, the ability to see as far as one hour into the future, and do what he can to change that. It's a complicated ability and took him many years to master, and he'd be the first to say that he hasn't.
Hertha Marks Ayrton
Bodichon
alexandra agoston
Madeeha Badami || 16 || Aphrodite || Bi ||
A short, chubby Syrian girl whose hair is tucked under a pastel coloured headscarf and has black almond shaped eyes. As a daughter of Aphrodite, she's attractive, but it's really her smile that makes her so pretty. She tends to wear loose, pale clothing and prefers skirts over trousers, white cotton tights and little pink ankle boots. Her makeup is tastefully done and usually in bright colours to match her attire. She always has a bag with her full of Just In Case stuff, rope, a torch, pencils pens and paper, water, plasters, a hairbrush: you name it, she's got it. She's most infamously known for her sewing kit and makeup bag however. Her necklace has just one bead.
Madeeha is hopeful, trusting and optimistic before everything else. Every day is a new start, a new dawn to her. Affable and magnanimous, her heart is open to everyone, and she bares very little of the cattiness associated with her cabin and half-siblings. Madeeha is very emotional, and can be hurt and offended easily on a bad day. English is not her first language, and it was hard to learn, but she has a dedicated and hard working personality, despite not being a quick learner. She's very in tuned with the fashion world, and loves clothes and make-up on just about everyone. She has a strict no judging rule and a confident, satisfied air about her. She promotes self belief and will always tell you that it's ok to try again and make mistakes, but is unforgiving of herself when she needs help, or a little bit of tlc. She's fairly adventurous and curious, and this surprised some people, as she isn't always very active. She's very noisy however, and loves a good gossip.
ENFP, Lawful good, Taurus. Madeeha likes sweet food and musicals. To her, ambrosia and nectar taste like her Dad's chocolate cake and pink lemonade. She has Charmspeak, but dislikes using it strongly. Her mortal family consists of her father, stepmother and three half brothers, whom she gets on with pretty well, and is very close with her father. || Her weapon of choice is a cutlass, a pink ribbon tied around the handle, named Rosewood.
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Silas Calloway || 17 || Selene || Bi ||
Silas is a racially ambiguous young man with an Irish upbringing and Italian roots. His hair is salt and pepper, and it's very long for a boy, right past his shoulders. It's been sleeked off his face, and he usually wears it in a high ponytail. His nose is very long and very pointy, and he has droopy grey eyes with square glasses. His face is quite gaunt and long, to be expected with his height. Silas is roughly 7 foot, easily one of the tallest members of the camp. He walks with a very distinctive gait because of this, long, looping strides, and is very self conscious, particularly when he hits his head off door frames or low beams. His forehead usually has a bruise or cut because of this. He has no beads on his necklace and wears a black under shirt beneath his camp t-shirt. He can never find trousers that fit him, and so he usually enlists the help of talented sewing camp members.
Silas is gentle and kind in most of his actions, and had an debonair, sophisticated presence. He strives to be a gentleman, and is very old fashioned in lots of ways ie holds doors open, still writes letters etc. He doesn't like people digging into his private life, and isn't afraid to cut people out of his life mercilessly, because if you look deep enough, behind that gentleman character is a self preservation obsessed outsider. He tries to be polite to everyone, even if it's fake, and will avoid face-to-face conflict. He can be quite prone to self pity and acting like a martyr, which wins him no favors, and can be very stroppy, but once he's told to wise up, he usually does. Silas likes sharing, or being the center of attention you could argue, and is always willing to tell a story or sing something. He's very aware that he needs to take care of himself, and is very good for preaching self respect, and love. Due to his Irish upbringing, he knows a lot about their culture and myths, which is what inspired him to name his weapon Arianrhod, despite the fact it is not wheel-shaped. He's a good story teller and likes to sit out at night and star gaze. His height makes him awkward and he feels very self conscious about his looks.
INFP Lawful neutral, Aquarius. Silas likes singing in large groups and playing the guitar. To him, ambrosia and nectar taste like seafood pasta and Ginger ale. Silas' mortal family consists of is one ancient aunt who raised him in Ireland after his father died of a heart attack when he was four. He loves her a lot, and isn't comfortable to being leaving her alone for the summer. || His weapon of choice is a long spear, which suits his height, named Arianrhod.
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Daleka Jelen || 16 || Themis || Gay ||
A statuesque Romanian girl who looks much older then she really is. She has brown skin and lots of black, thick, wavy hair, usually pulled off her face in a braid that reaches half way down her back. She has smoky green eyes and a very sharp face, high cheek bones and naturally pouting pink lips. She dresses plainly, in her camp t-shirt, black DM boots and black skinny jeans, a faded maroon baseball camp if it's sunny out. Daleka carries herself with an assured, proud, stance and radiates the aura of authority only achieved by big sisters. Her forearms are littered with tiny scars, from various scrapes over time.
Daleka loves to be a leader, being sensible and ambitious, but rarely shows this in a smile, rather, she is just quick to get the job done and get it done right. She's authoritative, intelligent, mature, strict and confident, a very good public speaker, who isn't very excellent at any one thing, but has consistently good results all around. She does have a good heart, and her intentions are often in the right place, but she can rub people up the wrong way, because Daleka will never break a single rule in her life. Nothing angers her more then ungratefulness, and rule-breaking, particularly ones that make sense, and are there for a reason, and she often takes it upon herself to decide suitable punishments. She likes to learn other people's strengths and weakness in a team, so she can play to them. Daleka posses an honest, earnest sense of right and wrong, and isn't easy swayed, very stubborn and easily angered in her stance. She tends to be her own harshest critic, and beats herself up over tiny failures that seem insignificant to others, but keep her up at night. Daleka will never admit that she needs to relax and have some fun, which is why the other members of camp mean so much to her.
ENTJ, Lawful neutral, Virgo. Daleka likes learning about history and travel. To her, ambrosia and nectar taste like her beef stew and ice cold milk. Women are very important in her life, seeing as her mortal family is her mother and seven sisters, two older five younger. They've taught her to be tough and confident, and she writes to them regularly. || Her weapon of choice is a double edged sword named Onism.
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Iona King || 16 || Kymopoleia || Gay ||
Ok, I can't describe her exactly as I want, but if you google the model Lydia Graham, that's what I've imagined. Iona shares her 90s aesthetic and fashion sense too. She has two beads on her necklace and is trans.
Iona always looks like she bored, like she would rather be somewhere else. She's most commonly found by, or in, the lake, alone, and thinking. She never has any energy, and physical exercise appears to be the worst thing that's ever happened to her. At first glance, she's appears arrogant and slimy when she speaks, a monotonous kind of cantankerous and always sly, looking for a fight. She never talks unless she has something to say, and she finds it hard to trust everyone around her, as well as herself at times, and doesn't have as much confidence as she'd like to punt. She normally radiates apathy and finds it difficult to get excited about anything, struggling with showing genuine happiness, as it only comes off as forced and fake. To be blunt, she's sarcastic and cynical, as well as levelheaded and lazy by nature. She is not unkind, or cruel, only distant and detached. If you were to look for her, you would find a creative girl with a real appreciation for nature and the beauty of the untouched world. Iona likes to read and sketch, but swimming is her one true love. She is thoughtful and ethereal, and has a wicked sense of humor with a real cleverness to it. It's just hard to find.
ISTJ, True neutral, Pisces. She likes second hand clothes stores and Polaroid photographs. To her, ambrosia and nectar taste like sushi and cherry cola. Her mortal family is her father, stepmother and two younger twin half sisters. Iona barely gets on with her father, let alone her stepfamily, seeing as her father was married when she was born, so Iona is technically a home wrecker. Things are awkward and tense in her house, particularly around her stepmother. || Her weapon of choice is a crossbow named Vellichor. She has a small, thin blade concealed in a holder across her stomach for close range fights.
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Eui-Kon "EK" Lyang || 15 || Maia || Ace ||
EK is small, about four foot nine, and is Korean of origin. Whilst he is 16, he looks about 13 due to his height, something which he loathes. He's well built however, very muscular, and not at all dainty. EK has spiky black hair, short and coarse, gelled up and standing on edge. Seeing him with his hair down is a rare and bizarre experience. His ears are full of piercings, and his sharp, brown eyes are fiery and intense. He dresses in practical clothes such as jeans and t-shirts, but is a large fan of leather and owns an old, but well loved leather jacket that belonged to his father, and leather boots that are far too large for him, but add to that punk look. He has five beads on his necklace.
EK has an eager and hands-on personality. He believes nothing is real until it is experienced and has very little regard for safety, or rules. He tends to be quite sharp with people, and is not above screaming at someone in the face, should his volatile emotions range out of his control. But he isn't known for condemning and yelling, he's just a loyal, enthusiastic boy with big emotions. He has no time for prejudice and no time for stupidity, choosing people he hangs out with very selectively. EK is very proud of who he is and willing to fight for his individuality. He's loyal, protective and fierce, like a mother hen in leather boots. Don't touch his babies. He's definitely the Mum Friend of any group, even if he doesn't look like it. Lord save the people who make him furious, or lay a hand on his buddies. It seems like an odd match that he should be the Mum Friend, seeing as he'd be first to jump over the edge of a cliff into the ocean (just because it's there) but gets annoyed if his friends go out on a cold day without their jackets ("There's nothing funny about hypothermia!"). He has a gentle side to him, and knows when he's beat, EK sees no shame in admitting you've lost, even if you really wanted to win. He only ever gets called his full name when he's in trouble, which is why he prefers to be called EK by friends.
ESFJ, Chaotic good, Leo. EK likes salty food and drawing cartoons. To him, ambrosia and nectar taste like fish 'n chip supper and cola. EK's family are first generation American, his father and two half brothers, EK's best friends. || His weapon of choice is an axe, called Quagmire.
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Tuppence Macintosh-Mulligan || 17 || Enyo || Gay ||
A well built Black girl with an intense kind of appearance. Sharp black eyes and long black dreads tied up one side of her head and cascading down past her elbow. She's very toned and well built with muscular arms, back and legs. She dresses in nearly all black: black t-shirt, jeans, boots and choker necklace, the only colour being a dark green waistcoat. She is rarely seen without the wicked black eyeliner and dark purple lipstick on either. Her necklace has four beads on it, and she is never seen in her orange t-shirt, because that would really ruin the dark look she's got going. She's tall for a girl with wide, broad shoulders and a strong stance. Despite her size, she moves very quietly.
Tuppence is rather intimidating when you first meet her, she isn't one for being bubbly or excitable, but once you get her talking, you realize she's a Massive Nerd: excitable, adventurous and pretty friendly around younger kids. She never hides her orientation and is known to get rough with people who have a problem with that, Tuppence punches first and asks later, being enthusiastic, easily provoked and virile. She prefers to use her fists rather then talk and hates being given advice, or talked down to. If she's your friend, she's understanding, true and her wit is always on your side. If she's your enemy, she wouldn't forget your face, or your name, and is known to hold on for grudges to the point where it's unhealthy. She's fairly emotionally dense, and dislikes talking about her feelings, and has a cunning, underhand streak in her. Tuppence doesn't like being given orders, unless on a battlefield, and is most commonly found messing around with other camp members instead of doing chores. She isn't afraid to get her hands dirty, and is definitely someone you want on your side in a nasty fight. She's known for crude humor at inappropriate times, and has a confident, snarky grin that usually means trouble, having a prankster streak in her. She likes flirting and tends to be louche and rakish. Tuppence loves old movies and is very invested in Star Wars.
ENFJ, Chaotic good, Sagittarius. Tuppence likes movie nights and big dogs. To her, ambrosia and nectar taste like her chicken curry and Apple soda. Her mortal family is an adoptive family of two fathers, an older sister and a younger brother. Tuppence is very found of her adopted family and would easily talk about them for hours if asked, she was adopted when she was 11. || Her weapon of choice is a round shield named Nestor, which has been enchanted at return to her hand at the flick of her wrist and folds up neatly to the size of a large watch.
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Cosmin Baxter || 13 || Khione || Gay ||
A cheerful teenage Black boy with a young, round face and impish features: big eyes and a small nose. Cosmin has coffee coloured eyes, very long eyelashes and thick eyebrows framing them. He has quick hands and long fingers, and is an average height for his age. He has a multitude of black coils for hair, and lots of them. There is a gap in his two front teeth and a thin white scar on his left collarbone. He wears faded blue jeans and trainers mainly, with four beads on his necklace. He has a restless energy and is usually seen fidgeting in his seat, Cosmin is also commonly wearing bandages and wraps, always getting into scrapes in the quest for something to do. His voice is very loud and has a distinct nasal quality to it.
Cosmin has a cheerful personality and innocent heart, too innocent for the world he lives in. He loves the fact that he's a demigod and the world is so exciting to him, he feels like a real-life superhero. He lives for mischief and hates being bored, starting trouble just to keep active sometimes. He is not afraid to speak his mind and very stubborn; these traits define him as a straight-forward person. He can get very enthusiastic about most things that catch his eye and if there is something that remotely interests him, he will instantly act upon and pursue those feelings. He can be quite pushy in some situations, additionally, Cosmin lacks manners to some extent, as he frequently speaks with his mouth full, and tends to be very noisy and untidy, but this is more due to immaturity then personally. He also has a certain rebellious, and very very competitive side (be it sports or videogames), he is shown to be sly in some way, possessing a childish cunning, and above all, stubborn. He's not particularly gifted at academic subjects and can be very intrusive, but is a well rounded, cheerful kid who doesn't posses the want to be cruel, lazy, or violent.
ESFP, Chaotic neutral, Gemini. Cosmin likes gymnastics and raspberry-ripple ice cream. To him, ambrosia and nectar taste like the apple pie his Granny makes and coffee. Raised by his grandparents, Cosmin's mortal family is only his father really, whom he has never met. || His weapon of choice is a bronze dagger with a sharp serrated edge named Featherfall.
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Luka Sullivan || 14 || Zeus || Bi ||
A tiny, skinny Aboriginal Canadian boy with messy, undercut black hair, the body structure of a bird and wide hazel eyes. He dresses fairly comfortably, long cardigans, button up shirts, chinos and converse shoes. Luka tends to dress in muted colours so he doesn't stand out and is usually seen with a book in his hand. He doesn't like wearing his camp halfblood t-shirt because of its bright colour, and has three beads on his necklace. He usually wears a bowler hat when outside, and likes to embrace his androgynous features and wears jewelry as well as make-up at times. He has a long, thin scar cutting his left cheek, just missing his eye and a pair of black stone earrings. He's trans.
Luka is quite reserved and tends to avoid contact activities. He's sensitive, generous and patient, enjoying things that test the relationship between his brain and his hands, like music or art. He's shy in front of crowds and tends to avoid problems rather then confront them because he doesn't want to be a bother. Luka takes even light jokes very personally and is very easy to embarrass. A loyal friend, and a good listener, he is easily frightened and disheartened, scared of pain, physical and mental, as well as failure. He knows he's not what people expect from a son of Zeus, and struggles with body image and dysphoria regularly. He's very emotional, quick to cry or smile, but courteous and polite. He has a sort of pretty boy charm, a cute charisma, that he uses to impress people, rather then physical prowess or athletic abilities. He's quite gifted at flattery, and has been known for his charm before he came to the camp, in his old life. He doesn't like rough-housing, and avoids combat practice when he can, but always does his chores, being neat and orderly, he quite likes doing them and takes pride in his work.
INFP, lawful good, Cancer. Luka likes cats and playing the oboe. To him, ambrosia and nectar taste like yogurt and herbal tea. His mortal family consists of his mother and her fiancé, whom Luka likes, but is awkward around. || His weapon of choice is a rapier, named Lucent.
Branwen "White raven"
Jeri "spear ruler."
Signe "new victory."
Laverna "spring-like"
Vanna "golden."
Poloma "bow"
Gilda "sacrifice"
Whetu "star"
"fire of God"
Parisa "Angelic, like a fairy"
Girls names:
Ailbhe (Al-vee) - White
Aisling (Ash-lean) - Wise dreamer
Aoife (Eee-fah) - Beauty
Blaithin (Blath-hean) - Little flower
Caoilfhinn (Key-linn) - Fair and slender
Caoimhe (Key-vha) - Beloved one, close to our hearts
Ciara (K-ear-ra) - Little black one
Dairine (Deer-ean-a) - Fruitful
Fionnula (Fin-oo-la) - Pale shoulder (ie blonde hair)
Meabh (M-eahh-v) - Entrancing and bewitching
Morrighan (Morgan) - Great Nightmare Queen. (The Celtic goddess of death)
Niamh (Knee-vh) - Bright and beautiful
Orla - Golden princess
Ribh (R-eeve) - I don't know the meaning but it's a lovely name
Saorise (Seer-sha) - Freedom
Sinead (Shin-aid) - God is Gracious
Siobhan (Shiv-awn) - God is Gracious
Saline (Sill-an-sha) - Health (Derived from the noun, Slainte)
Una - Famine, hunger, death
Boys names:
Alaois (Al-ee-sh) - Great warrior
Aodhan (Aid-hin) - Little white fire
Art - Bear, champion
Caelan (Kay-lin) - Slender
Cathal (Cah-hil) - Victorious
Conall - Hound, valor
Coran - Crescent moon
Crebhan (Ker-van) - Fox
Daithi (Dha-he) - Swift
Dara - Oak tree
Eamonn (Ay-mon) - Prosperity, protector, shield
Eoghan (Owen) - Yew tree (these trees were very sacred to the Celts)
Faolan (Fee-lin) - Little wolf
Fiachra (Fi-rah) - Raven
Lir (Leer) - The sea (An ancient lord, the subject of a very famous legend)
Lorcan (lore-can) - Small, but brave/fierce
Neill (Knee-le) / Niall (Nigh-al) - Champion
Oisin (Osh-ean) - Little deer
Oscar - Lover of deer
Reagan (Ray-gan) - Impulsive, sharp, furious
thyestean - cannibalistic
quarender - dark red apple
wyrd - the personification of fate or destiny
brontide - the low rumbling of distant thunder
macarizeto - a declaration to be happy or blessed
babeldom - a confused sound of voices
epithalamion - song or poem composed for weddings
ullagone - cry of lamentation; funeral lament
navifauna - the fauna aboard a ship
inferiae - offerings to the spirits of the dead
belliferous - bringing war
iceblink - glare in the sky caused by light reflected off ice
wanchancy - unlucky; uncanny
benthos - flora and fauna of the ocean floor
teratoid - monstrous
pyrolatry - fire-worship
cachaemic - having diseased or poisoned blood
eirenism - peaceful state of mind
requital - act of payment in return; repayment; vengeance
waveson - goods floating on the sea after a shipwreck
sacristy - room in church where sacred objects are kept
acersecomic - one whose hair has never been cut
credenda - things to be believed
effulge - to shine out; to beam
pabulum - food; provender; nourishment
mythogenesis - origin of myths
niaiserie - simplicity; foolishness
hypostasis - basis; foundation; essence
threnodic - mournful
berceuse - lullaby
eutropic - turning to face the sun
oragious - stormy
quatsch - nonsense
eellogofusciouhipoppokunurious - good
gumusservi - moonlight shining on water
alate - having wings, flight
cosmogyral - whirling around the universe
nefelibata - "cloud walker" daydreamer
scintilla - tiny, but brilliant, flash too small to trace
Cats:
Webstar -- Leader -- 42 moons-- Tom -- Gay
A powerful, pale blue grey Tom with a paler undercoat and grey eyes. Three scars start at the edge of the left side of his face and stretch to just under his eye. He's a board shouldered, long haired cat with big paws and long white whiskers
A notably quiet Tom, who only ever says something when he has something worth saying. He prefers to listen to others and then make up his own opinion on things. He tends to be very serious, and could usually do with a good laugh, but feels awkward relaxing, and never seems to know when to stop working. He's very observant, though he doesn't always comment on what he sees, and prefers to keep his cards close to his chest. His soft open mindedness combined with his silent observations has made him quite wise beyond his years. He'll always put the good of the clan over the heart of one cat, even himself, and has dedicated his life to serving his fellow clanmates. He's always been very uneasy around the subject of love, mainly due to his father's scorn for him, and finds it easier to bury himself in work then to think about a mate. He tries not to alienate younger clan members, and goes on frequent patrols with apprentices, but his serious face and seemingly cold demeanor tend to do more damage then good.
Shellpool is his mother -- NA -- Has a real sweet tooth and loves honey. His warrior name was Webfrost.
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Finchpaw -- Medicine cat apprentice -- 9 moons -- Tom -- Gay
A silky, glossy Tom with a mainly black pelt, that has been mottled with ginger throughout. He has hard black pads and a dark nose, with olive green eyes and rather large ears. His medicinal life means he has no scars and a very slim body.
His brilliant memory is the only saving grace for this Tom to be made medicine cat, because his snarky and cheeky bedside-manner certainly does him no favors. He can be very lazy, and hates being bothered, but has a naturally top notch mind and can make remembering reams and reams of herbs seem effortless. He's not a cat you want as your enemy, being spiteful and petty when upset, but being sharp and loyal when your friend. He loves gossiping, and tends to know everyone's secrets {all part of the job} which gives him a smug feeling of power. He's a good friend, in his own way, and tends to show trust and friendship on small, but practical levels, rather then saying it out loud. His relationship with Starclan is very poor however, and he has secret nagging doubts about his place in the clan, which is covered by fake confidence and being snippy. He often wonders if this is because of his kittypet parents, but as never aired these fears to anyone.
Sunnypaw is his sister -- NA -- Hates water and getting his pelt wet. He is, however, very fond of fish, and likes that it makes his coat shiny. Direct kittypet ancestry.
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Skyflower -- Queen -- 31 moons -- she-cat -- Ace
Naturally bony and lanky, with short cropped grey fur, this she-cat can fit through the tiniest cracks it seems. Her pelt is smudged with white through, and she has dark golden eyes. Her tail is quite long and thin, just like the rest of her, but has a large tuft on the end. Her right ear is torn into a deep v-shape
Moody and volatile, Skyflower doesn't like being annoyed, or pranked, and has been known in the past to get physical with people who annoy her. She doesn't want kits, and isn't interested in romance at all, some stupid mistake landed her in the nursery. She already didn't trust outsiders, and is now even more suspicious of them. Skyflower is generally bad tempered and aggressive, and is only content when being praised or left alone. She's a remarkably clever she-cat with a knack for reading people's fears. Despite her skinny body, she's a very enthusiastic fighter, and is known for her brawls and scraps. She uses her intelligence in fights whenever she can, and hunting too, but she prefers the excitement of a battle. Being stuck in the nursery has taken it's toll on her, and she's restless, bored and grumpy. Nothing about her as ever suggested she wanted to be a mother, and the stress and the worry are making her unbearable for most. The actual physical stress of it has made her weak too, as she never had much meat on her bones, and it's breaking her.
Three kits, to be born -- Some rogue passing through -- She has a very high jump, and is one of the best warriors for hunting up high on ledges in the cliffs.
reserved kit names: Palekit, Sandykit and Morningkit (Sandykit open to other RPer)
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Stagfur -- Warrior -- 25 moons -- Tom -- Bi
A heavy set, tall, thick limbed Tom with coarse, short dark brown fur, a flat face and amber eyes. His muzzle, chest, belly, paws and tail tip are cream, and he has a darker overcoat across his back and face. His ears are very small, making the rest of him seem even larger.
Stagfur has often felt too small for his large body. Ever since he was a kit, he's been bumping into things and falling over his own large paws, people expect him to be strong and tough automatically, and this has only furthered his discomfort in his own fur. In actuality, he's a very gentle Tom with a love for the pretty things in nature. He's a big kit, and prefers playing to fighting, though he's always plagued with the fear he'll actually hurt someone. He's definitely not the brightest or sharpest cat in the clan, but he is earnest, kind and truthful. He's easily swayed however, and finds it very hard to make a tough decision, much preferring to follow rather then lead. Sometimes things that are obvious to other people aren't obvious to him, and he can make a real fool of himself. Because of this, he'd rather not speak publicly or be around large crowds. He doesn't like being on his own either though, and getting the delicate balance right often makes his head hurt.
NA -- NA -- Collects pretty things, like feathers, nice rocks or shells. His nest is lined with them, and he is often seen in the beach picking up things that have been washed up.
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Sunnypaw -- Apprentice -- 9 moons -- She-cat -- Lesbian
A short limbed, stubby she-cat with lots of fluffy white and ginger tabby fur. She's naturally chubby, and has warm dark brown eyes. Despite her size and shape, she can travel at surprisingly fast speeds, but only for short bursts.
Perhaps the opposite of her brother in many ways, she's friendly, open minded and hard working. She's never content lying still and always needs to be on her paws doing something. Her curiosity is the strongest point of her personality, and what she's best known for. It's gotten her into countless scrapes and misadventures, but nothing has deterred her love for learning. She always wants to impress other cats and this has led to her being known for over-exaggerating, being boastful and ostentatious at times. She doesn't like to worry and loves messing about with friends, often avoiding problems and confrontation for as long as possible. She's very open to outsiders because of her own kittypet blood, and is only seen to be truly angry when faced with ignorance and old prejudices. Whilst always getting into situations that can't be handled well on her own, she is resourceful and strong, confident in herself, able to pull out, against all the odds, and undeniably feisty.
Finchpaw is her brother -- NA -- Doesn't like venturing up in the moors or cliffs because of a recurring nightmare she had as a kit of being blown off them by the wind and into the Saltwater. Direct kittypet ancestry
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Shellpool -- Elder -- 61 moons -- She-cat -- Bi
Once strong and sleek, this she-cat has aged gracefully, even if she is much smaller now, and walks with a slight stoop. Her fur is very dark blue grey, with a white dash on her nose, and smoky grey eyes. Her tail is onlyhalf it's original length, she lost it to the Snaketrack
Shellpool was never the kind of warrior that stories will be told forever about, but her kind nature and inclusive love has made her a very popular elder in the clan. She's always been a quiet she-cat, which is where Webstar gets his own silence, preferring to keep her thoughts to herself. She's a very maternal cat, and had several litters in her time, but sadly, she's buried most of her children. These losses were what drove her to the Elders' den in the end, but it hasn't stopped her from loving visits from kits and apprentices. She isn't the best storyteller, as her memory has started to fail her in her old age, but she's an excellent listener, and always willing to humor young cats by playing games with them. She still likes to walk along the beach, and has lost none of her appreciation for a beautiful sunny day spent among friends.
Webstar is her son -- NA -- Her forgetfulness is becoming worse and worse, but she doesn't want to worry anyone so she doesn't say much about it.
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Osprey -- Loner -- 27 moons -- She-cat -- Lesbian
A mainly white she-cat with the occasional black smudge, and very long, feathery fur. She has hooked, yellow claws and vivid yellow eyes, both standing out against her plain coat. She has a thin scar along her left flank and tufted ears.
Osprey keeps to herself, being both untrusting and skittish around danger, she's only out to look after herself, and is very keen on self-preservation. She's very analytical and nothing if not logical and practical. This mind frame has kept her alive on her own for all her life, and she never does anything that isn't worth her while. She likes being up around the cliffs the most, because they tend to be deserted and isolated. She's made of tough stuff and has made it through quite a number of scrapes, making her not the neatest fighter, but brutal when push comes to shove. She's ingenious at finding ways to survive and will do whatever it takes to keep herself afloat. She doesn't like the clan, or that they've taken the best land for food, but knows that there's nothing she can do to move them, and has simply adapted to life on their borders. She's is particularly untrusting of mother figures.
NA -- NA -- Lives in the entrance of an abandoned rabbit warren just past the clan's boundaries on the cliffs.
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Dáithí -- Kittypet -- 8 moons -- Trans Tom -- Bi
As he was designated Female at birth, Dáithí is a very effeminate looking tom. He has a skinny frame, silky pale grey fur with darker ears and tail, and clear blue eyes. He wears a smart bright blue collar, and has a full plume of a tail.
A very polite and courteous tom who believes manners cost nothing, and that if you don't have anything nice to say, you should just say quiet. He's quite old fashioned in some of his views, and sees the outside world as a scary, but fascinating place. He's skittish, but kind with an open heart and a timid nature. He doesn't like loud noises, or being yelled at, but has a great sense of wonder and awe in him. He's very loyal, which is why he's never left his kittypet home, but tends to place his trust very easily in anyone, being quite naïve and emotional. Dáithí isn't the bravest in battle, or the greatest hunter, but he has a charming charisma and is very talented with flattery. He loves the beauty of nature and spends lots of time outdoors, sitting on his fence and watching the birds. At night, he goes out when he can to watch the stars, as he likes them the best. He's an incredibly fast, nimble cat with great agility.
NA -- NA -- His kittypet home is situated to the south, and is a bight, warm wooden nest with low fences. He knows very little about the clan, but is aware they exist, and that they have strange names. He gets on very well with the dog that lives with his Twolegs, and has picked up a little of it's language.
TBB
Heatherkit - Grey, beige and white tom with black speckles, dark brown eyes and curly, unruly fur. Stoic, brusque, aloof
Heatherkit -- kit -- 1 moon -- tom -- Asexual
A grey Tom with a beige undercoat and a white muzzle, chest, belly, tail tip and paws. His back is flecked with black speckles and he has wide, almond shaped, brown eyes. His fur is thick and slightly curly, giving it an unruly appearance and his tail curls up in a thick plume.
He takes after his mother with his social skills ie, he has none. Heatherkit would well and truly rather be on his own for most of his life, and doesn't like playing, or even sleeping, with even his siblings. He much prefers to keep to his own thoughts and is rather stoic, which makes it very hard to guess what he's thinking. People call him antisocial, but no one can call him deceitful. If you do get him talking, he's the most blunt, brutally honest cat you'll meet: not always a good thing, but sometimes it's needed to clear the air. He's very mature and sensible, and isn't found of rough-housing, but his silent manner makes him a natural hunter. He tends to give off the impression that he's aloof, or 'better then you', which he believes he is. He views most other cats as borderline morons and doesn't waste his time with anyone he doesn't want to. In an emergency, he's incredibly level headed and cool, very collected. He's distant and cold, not at all friendly, but definitely the cat you want on your team if you've got a tough job that simply needs doing.
Skyflower is his mother, Palekit and Sandykit are his siblings -- NA -- He's incredibly neat and orderly: he can't sleep if his nest isn't done a right way, or is touching someone else's and only eats once he has completely cleaned his prey of fur and feathers. Morningkit gets very upset at people ignoring his need for order, or teasing him about it.
✴ Starlingstar /// Leader /// she-cat /// Ace /// 39 moons
A lean, tall black she-cat with brown splattered through out her fur. She has a tapering face, wide amber eyes and a thin tail with a large tuft at the end. She relies more on stealth then strength and has an agile, swift body. Her left ear has a v shaped rip in it and she has a look of aggressive mischief about her.
A loud mouthed, confident, ambitious she-cat who loves her clan dearly, but has a funny, short tempered way of showing it. She doesn't like to be bothered with 'stupid problems' and can be very ill tempered towards time-wasters. Starlingstar has never been afraid to tell everyone exactly what she thinks, and this is only saved by the fact she's a remarkably intelligent she-cat with a perspective, observant brain and a wicked, cynical sense of humor. Starlingstar is not above playing pranks on her clan members and can be criticized by older clan members for being immature, or irresponsible. Nevertheless, she throws herself fully into everything and can never be accused of not caring about Redwoodclan, or her fellow clanmates, only that she doesn't always think things through, being irrational and petty at times. The topic of outsiders joining the clan has always interested Starlingstar: she isn't the type to blindly apply a blanket statement to the lives of so many different cats, and can understand the advantages of having cats from all walks of lives in her home, as well as the dangers. She's not easily swayed, being stubborn and proud, and often spiteful, and so likes to make up her own mind on things, rather then being told what to think. Despite her flaws, Starlingstar is a brave, courageous she-cat with a generous heart and an open mindframe. She was given a large task at a young age, and has never once backed down from a challenge.
Well known in the clan in her younger days for being a trouble maker and a rule breaker as an apprentice and warrior, she rose to the rank of deputy at a very young age after the tragedy of Greencough struck Redwoodclan and wiped out a good portion of the clan, including claiming the last 3 lives of the current leader, Spiderstar. He lasted until the epidemic was over, but was incredibly weak in his old age, and Starlingstar only officially took over in the aftermath. Her fire and enthusiasm helped rebuild the clan, and whilst she may not be the most serious of leaders, she will be remembered for a long time as one of the most tenacious. Her warrior name was Starlingfire. She has seven lives left, losing her first to the aftermath of the Greencough epidemic after working too hard and believing the illness to have passed, and the second after she was kicked by a horse that had wandered from it's home. /// The Greencough epidemic killed her mother, father and brother. /// Romance has never even occurred to her really, she's too busy running the clan.
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✴ Wolfstorm /// Medicine cat /// Tom /// Bi /// 38 moons
A large tom with broad shoulders, big feet, a broad face and long fangs. His dark grey fur is smudged with patches of white, and is thick and ragged, but littered with scars. His eyes are a very dark, smoky grey, almost black, and he usually looks bored or irritated: other emotions are seldom found on Wolfstorm.
A grumpy tom cat who likes to keep to himself. He has a terrible bedside manner and very little regard for being polite. He likes things orderly and neat and hates it when people come in and start messing up his thing, especially after he gets things in a certain system. He's very practical and doesn't like being offered help or advice, regardless of whether or not he needs it, making him proud and stubborn. He usually eats on his own, and very rarely interacts with other clan members if it isn't about their health. The only things he seems to enjoy doing for fun are starting arguments, sunbathing, or having quiet walks alone. Wolfstorm has very little love or consideration for cats from outside the clan, and has been known to drive off outsiders himself when out collecting herbs. This isn't to say that he wouldn't help a loner if they really needed it, only that he has lost none of his steel from his days as a warrior. He was after all, born and raised in Redwoodclan, and was a warrior for loner then he was a medicine cat. You can't just forget prejudices you've been taught your whole life, For a medicine cat, he's constantly battle ready and would happily head out onto a battle field to protect and heal the best he could. There isn't a more curmudgeonly cat in the clan, but also no one more dedicated and loyal to their position.
Originally a warrior, Wolfstorm never thought much about the role of a medicine cat for most of his life, and spent the majority of his days hunting and fighting with his sister Vinewhisker, leading to his large body and many scars. During the Greencough epidemic however, the medicine cat apprentice died very suddenly, and most of the warriors were too ill to help. Wolfstorm was mercifully spared and took up the role, originally only temporarily, but after the cough passed, he found he had a talent and respect for it, so stayed on full time. During the blight, it was discovered that Vinewhisker had been killing deputies to further herself, and she was killed after this was exposed. Heartbroken and betrayed, Wolfstorm retreated to his medical den, sworn to heal rather then destroy and make up for his sister's wrath. /// Only his father, who died just after he was made a warrior, and his sister. His mother had died during childbirth and Wolfstorm hadn't known her. He was very close with Vinewhisker, the two of them unbeatable and fierce as warriors, and he took her betrayal very hard. /// No one would go near him, being as grumpy as he is.
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✴ Hollyheart /// Warrior /// She-cat /// Lesbian /// 26 moons
A glossy furred and sleek she-cat with a nimble, graceful body frame and pale green eyes. Her fur is grey with darker flecks along her back, and the occasional marking on her face and feet. She has a quiet, sensible air about her.
A well spoken, eloquent she-cat with a quiet sense of dignity. Hollyheart is a respectful, articulate warrior who believes that everyone deserves an equal chance, and that mistakes happen. She isn't always the most outspoken cat, or the most openly friendly, preferring to not speak unless spoken too sometimes, and can give off a cold, detached air. She doesn't like getting her paws dirty, and can be a little vain, very concerned about her appearance, but this stems from self esteem issues rather then pride. She hates breaking rules and is very strict: rules are there for a reason, and they need to be respected. She tends to agree with most authority, even if Starlingstar isn't always the most thoughtful of leaders, but is perfectly happy to leader rather then follow, should the need arise. She likes teaching things one-on-one, and can find crowds, not daunting, but cold and indifferent. If you get someone one-on-one, Hollyheart believes it's a much more rewarding experience. She finds it hard sometimes to let loose and have fun, and is awkward around most apprentices and younger warriors. She likes the Elders' den, and listening to old stories to find out more about the Clan's history, but finds that she can be considered unwelcome because of her roots. As she was born a kittypet, she does not share her clanmate's prejudices of outsiders, but doesn't always have the courage to speak up against them. She doesn't want anyone to accuse her of being disloyal, so she keeps her mouth shut. Hollyheart is a good fisher, perhaps one of the best in the clan, and is always flattered to help someone with their technique.
Her parents are both kittypets, who had wandered too far, gotten lost and ended up getting caught up in the Greencough epidemic. They were begrudgingly treated by the clan and nursed back to health until they could travel home, but they never forgot the clan's generosity and kindness. When Hollyheart was born, they went back to the clan borders and offered her to them, wanting at least one kit to grow up to become as good as these warriors. The clan was mixed, they were still weak, and she was another mouth to feed, but she was also healthy and strong, so they agreed to let her join. There are members who are still unhappy about having an outsider in their clan however. /// Her parents are called Sherbet and Aoife, still alive and well in the Twolegplace. She's never met them, or her other siblings, who have been moved onto other homes. /// Hollyheart is very shy around this topic, but not against it.
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✴ Quickleap /// Queen /// She-cat /// Bi /// 31 moons
A fluffy, mainly white, tortoiseshell she-cat with pale patches smudged through her soft fur. Quickleap has very, very long legs and is the tallest cat in the clan, she also has a black and pink nose, tufted ears and hazel eyes. Her body is built for speed, and she loves to run.
Always eager to please, Quickleap has an affable, shy, easy going nature mostly. She likes being praised and appreciated, so hunting is more her forte. She doesn't like fighting at all really, and hates the thought of making another cat miserable, or them disliking her. She's actually quite anxious and nervous because of this, and stresses out a lot, worrying on what other cats think of her. There's nothing Quickleap loves more then chatting however, and she's very gossipy, this helps her feel alright about the possibility of there being gossip about her, as well as fueling her noisy personality. She isn't the most confident around crowds, but in her own clan, she usually feels welcomed and supported, and has nothing to fear. However, she definitely prefers small groups of close friends. She talks rather fast, and has a distinct, nasal quality to her voice, making it hard to understand her at times, and she speaks even faster when she's excited or nervous. She finds other people's emotions very persuasive and is easily led, a mixture of naivety and conformity, and doesn't always see through lies, being trusting and innocent. Due to this, she's been swept up in her clan's hatred of cats from outside their borders, and simply goes along with the crowd. She doesn't really hate anyone, but would be too afraid to be viewed as a heretic or rebel to speak up against their traditional ways. She's very maternal and easy to talk to, with a gentle, kind heart and a forgiving nature.
Born and raised by the clan, she was the only kit of her litter, and never knew her father. Her mother was an elderly she-cat who had been blessed with a kit at last, after wanting one her entire life. She couldn't play as much with Quickleap as other mothers, and struggled with her milk, but the two were very close all the same. Quickleap was an apprentice at the time of the Greencough epidemic and her mother was one of the first to go, something which shook her deeply. Because of this, she too fell victim to the sickness and was very weak, and had her warrior ceremony postponed twice before she was well enough /// None living /// If anyone wants to be her mate, she's open ///
Kits to be born: Milkkit, Batkit protective
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✴ Bramblepaw /// Apprentice /// she-cat /// Lesbian /// 12 moons
A large she-cat, tall and muscular, with short, curly black fur and wide hazel eyes. Bramblepaw has grown into her body well, and is healthy and strong, with broad shoulders and big paws. Her fur is naturally curly, and gives her a lot of grief, but she's never cared much for her appearance, and doesn't let it bother her.
Bramblepaw's only goal in life is to win: She likes her adjectives with 'est' or 'er'. She's inherited none of her mother's shyness and is straight-forward and vulgar. She loves to compete, but she doesn't like to lose, and can be quite grumpy and snappy, but it never lasts. She doesn't let anything get her down for long, and is always quick to get back on her paws. She's far from humble, or meek, and tends to be aggressive, anti-social and focused on achieving her goals. She's very single minded and doesn't think about anything else but the goal she's set herself. Because of this, her training has come on leaps and bounds, she takes critique into consideration and learns from her mistakes, a very hardworking she-cat unafraid to put in extra time to get better at something. A problem with all this is that she's never satisfied and doesn't know where to stop. She can overwork herself easily, hurting her body or her mind, lacking in sleep or not eating enough. She's never felt self conscious about her size or stature, and doesn't see why her appearance would ever affect her worth as a warrior. Bramblepaw has big dreams, maybe even leader, but feels that regardless of where her life goes, she'll do that best she can at it. This practical optimism is infectious or despicable, depending on who you are. She's often blunt and can be rude without meaning to, lacking in many regular social skills. This isn't from meanness, only an inexperience of talking about something other then training, she gets awkward when she has to talk about anything else, really. She doesn't fear outsiders like the rest of her clan might, only seeing them as competition. If she can learn something from them, then why should they be shunned? Bramblepaw never passes down the opportunity to learn something new, and sees no shame in asking an outsider for help. This attitude, often so bluntly and casually stated, has not earned her many friends in the clan, and often causes her mother a lot of stress.
Clan born, after the Greencough epidemic, Bramblepaw knows her home is still weak and shaky, and is determined to be one of the strong building blocks holding it up. She's aware cats like her mother and her youngest brother will never go on to be great fighters, and may need someone to protect them, and is happy to step up to the plate and do so. /// Her mother is Quickleap and her brothers are Pinepaw and Weaselpaw, she's the oldest kit of her litter. /// Honestly, she's too concerned with her training to ever think about cute she-cats.
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✴ Pinepaw /// Apprentice /// Tom /// Ace /// 12 moons
A broad tom with short, thick limbs and a stumpy tail, Pinepaw has cropped, coarse, dark brown fur with a white undercoat and face. His eyes are a very dark green and he has short black whiskers. His voice is loud and deep, despite his age, and his chest fur is usually puffed out.
A tactless, ignorant tom with a love of thrills and adventures and very little regard for safety. He doesn't really think about other people's feelings and is easily distracted from the matters at hand, very flighty and not very loyal. He has a garish, brash personality and is usually seen exaggerating some story at the top of his voice. He has an ostentatious, overbearing, confident-bordering-arrogant mind frame, and this mainly from the fact he views himself with a very high opinion. You see: Pinepaw is an excellent fighter, and very passionate about it. He hates outsiders with gusto, for no real reason, other then it seems to get a reaction out of other cats, and he wants to fit in. Popularity is very important to Pinepaw, and he shares his mother's aim to please, but not her nervousness about it. He's one of the most biased and prejudiced cats you'll ever meet, but no cat can call him unfaithful to the clan, for he's brave and will gladly defend his clanmates to the death, if so be it. He isn't a great hunter, and doesn't like water at all, but is surprisingly fast, and due to his dense body, heavy, which makes him a good fighter. He can be lazy and rude when annoyed, and hates doing the Elders' tasks of an apprentice, and can't wait to be a warrior. Pinepaw often gets a little too big for his boots, and can be in dire need of a chastising at times.
Clan born, after the Greencough epidemic, the middle kit in his litter, and hates the fact that Bramblepaw is older and bigger then him. He doesn't know much about the sickness, as it never really bothered him, but only knows that the clan is ripe for brave new warriors to step forward. This tom has his eyes on being leader, but would need to seriously mellow and mature if this is ever to happen. /// His mother is Quickleap and his older sister is Bramblepaw, and his younger brother Weaselpaw, though they were all from the same litter. /// He likes flirting and being complimented, and might take a mate, but wouldn't want kits.
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✴ Weaselpaw /// Apprentice /// Trans Tom /// Gay /// 12 moons
A lanky, skinny tom with dark, russet fur and white legs. He has big yellow eyes and rather large ears as well with big tufts on them, his face is long and gaunt. Weaselpaw tends to hunch his shoulders over and walks with a looping gait, a look of apprehension is always on his face, as if he's scared anything could happen at any minute. He's prone to getting ill and catching colds, coughs and fevers because he isn't strong enough to fight them.
Awkward and shy but well meaning and fun loving, he tries his best, but rarely succeeds with much. He doesn't like speaking loudly, and is wary of even cats he's known his whole life, sticking mainly to his siblings and mother. Some cats, he opens up to and will have a very pleasant conversation with, this is rare, but it does happen. Weaselpaw was a sickly kit with a great imagination, so he listened to a lot of stories instead of playing, and this has only heightened his fears of many things. He's skittish around a lot of things, but more then anything, dogs. He wouldn't say boo to a goose and his fears can take control of him and shake him up do bad that he wouldn't leave his mother's side for days when he was younger. He feels like such a disgrace every time he cries (Which is often), and has the overwhelming suspicion that his family find him embarrassing and annoying. He prefers to be alone then in a group and will often be found sitting on his own somewhere deep in the forest. He's not the bravest cat in the world, but he has an excellent mind and is a fantastic story teller, he'll often sit out at night to stargaze. This is the time he feels bravest, and most at ease. He has a real fear of outsiders, but this is more ignorance then factual, and if he were to meet one, he would quickly understand that there isn't much difference between one cat and the next. His mind is far too interesting to let something like borders stop him from making friends.
Clan born, after the Greencough epidemic, Weaselpaw was the youngest of his litter, and by all means the runt. His sister was strong and big, his brother short but solid, while he was spindly and gaunt. His mother babied him considerably because of this, as he couldn't play like the other kits and could never stay awake as long as them. He's caught up now, very tall and on his own paws, but has never fully moved out of his siblings shadows or his mother's soft embrace. /// His mother is Quickleap, his littermates are Bramblepaw and Pinepaw, both older then him by a considerable amount of time /// He's very nervous and tense around this topic, but also hopeful and sweet.
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✴ Marigoldfur /// Elder /// Tom /// Straight /// 68 moons
A stout white tom with ginger patches over his long, thick fur. His small, rounded ears are shredded badly and he has thin, pale yellow eyes, usually narrowed in anger or suspicion. He has a long scar across the bridge of his nose and his breath is notoriously foul.
All his life Marigoldfur has never seemed to be happy. Always moaning or complaining about something. He's a very ungrateful, bitter cat who is upset he's old, and secretly mournful of all his friends that died during the Greencough epidemic, wondering why he was spared. He was ambitious and eager as a young cat, keen on deputy and leader in the end, but Spiderstar saw an aggressive, power hungry side to him and picked Starlingfire instead, who was significantly younger and far less experienced then him, but more popular and driven. He never got over this and bares no secret grudge to her now, believing her to be undeserving and foolhardy to drive Redwoodclan as far as it can go. He hates outsiders and despises kittypets most of all, seeing them as weak and disgusting excuses for real cats. Marigoldfur views loners and rogues as immoral and dirty cats who cannot be trusted, and in his days as a warrior, fought frequently with cats passing by the borders. This is one of the reasons he was passed over as deputy: Spiderstar did not share his segregated views and wanted a more open minded cat working for him. Marigoldfur has very few kind words to say about Spiderstar, despite him being a decent and just leader, and tends to try and sway apprentices with grossly exaggerated tales of both Starlingstar and Spiderstar's flaws and failures. He gets out of breath easily these days and spends most of his time sleeping in camp.
Clan born, before the Greencough epidemic, his life was fairly unnoticeable and regular: kit, apprentice, warrior. He wasn't the most popular of cats but had a few very close friends, who shared his viewpoints and beliefs. During the Greencough epidemic, two deputies had died in the space of three moons, and it was discovered that Vinewhisker had killed them, Marigoldfur was excited by this, rather then saddened, as it had cleared the path for him to take the role. When he wasn't given it, he became even more bitter and as his friends all died, found himself very alone with no one to pity him. Now he sits in the Elders' den and does everything he can to frighten kits and apprentices with scary stories. /// His family are all dead, but if anyone wants him to be their father, or ex-mate, I'm happy to oblige /// Too old for that now.
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✴ Ailbhe /// Loner /// She-cat /// Lesbian /// 32 moons
A broad shouldered, strong she-cat with a clean, short white pelt covered in pale spotted tabby markings. She only has her right eye, which is a very pale, almost white, blue, and her left eye socket is empty and scarred. She has a long, deep scar on her left flank and a hard black nose and pads. Her face is usually plastered with an expression of mechanical resistance.
Everything about Ailbhe screams 'survivor', from the hard look in her eye to the cold, harsh air about her. She's an unforgiving, practical she-cat who never does anything without reason. She only hunts as much as she needs, and avoids a fight at all costs, knowing that if she were to be badly injured, no one would be there to help her. This is not to say she can't fight: Ailbhe is a tough, brutal fighter if need be, and isn't afraid to play dirty to win. She doesn't think she'd go as far as kill a cat to win, but if it was a matter of life and death, there would be no hesitation in her actions. She's very pragmatic and no-nonsense, with a 'tough love' way of thinking. She does her best to be fair and just, as justice is quite important to her. As a she-cat living on her own, there are plenty of cats out there who would view her as having no rights at all, so she knows her own to make sure she'll get them. She doesn't tend to get lonely, as a life of solitude is all she's ever really known, but becoming scared is not a thing of the past for her: she wants to keep living, but she isn't sure why. Ailbhe will never go down without a fight, and can be hardheaded and emotionally dense, only doing what she thinks is right, and ignoring her own heart, as well as the hearts of others. In the past, she's been labelled heartless, cruel, and selfish, but the way she sees it, she's still alive thanks to those things, so maybe they're not all bad.
She was born outside the clan in a Twolegplace far from here. She'd led every walk of life, and even tried being a kittypet for a while, but has found that she likes the solitary life of a loner best. She lost her left eye in a fight in her old Twolegplace home when she was younger, and has had to learn to adapt around it quickly. This fight was the final straw for her, and she left her harsh home and has traveled in woodlands ever since. She currently lives in a hollowed out log on the other side of the river, facing the embankment. /// No family /// Maybe, she's never tried romance before.
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✴ Nathaniel /// Independent kittypet /// tom /// Bi /// 24 moons
A vicious, well fed, glossy golden tabby tom with a sleek, soft pelt, free of any scar, and dark brown eyes. He has a triangular face and doesn't wear a collar, but has an incredibly soft, fluffy tail he's rather proud of. Nathaniel takes good care of his appearance and grooms himself regularly, being rather vain and conceited.
There has scarcely been a more annoying tom for the clan since Nathaniel. He doesn't even have to be present to be a bother, what with his constant disrespect for clan borders, his loud and never ending chatter, and his stubborn nature of hunting when he doesn't have too. He's chosen, in his opinion, the best life possible, where he can get food whenever he wants from his Twolegs, but is still very much so his own cat, and hunts and roams as he pleases. He likes annoying and infuriating people, and has an ostentatious and arrogant personality. There's also a merciless sly nature to him, and he enjoys tricking and deceiving people, particularity clan cats. He doesn't know much about Redwoodclan, other that they're very easy to annoy, and he likes to bother them. He likes goading them on and being cheeky to them, just to watch them get all riled up. If it ever did come to a fight, Nathaniel would be ready for that, having driven plenty of possible competitor cats off of his land in the past. He's a surprisingly resilient tom, who has a real talent for hunting rats in particular, and you can never be sure just how many tricks he'll have hiding around. He's stroppy and spoiled when upset, not alien to throwing tantrums and loathes being ignored. He also hates it when other cats are better then him at something, especially looks, and is quite childish in defeat.
He was born into the Horseplace, his parents living there all their lives, and so has he. He had three sisters, who've all gone there separate ways, but he decided to stay, even after his parents' deaths. Every now and again a loner cat will show up on his land, and he is always quick to remove them, though has very little respect for the borders of other cats. /// All gone, he lives alone. /// He loves romance and is always willing to entertain someone.
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✴ Spiderstar /// Starclan member, former leader /// Tom /// Ace /// Dead
A tall, handsome tom with a black pelt littered with dark tortoiseshell markings. He has a white face, chest, tail tip and front toes, and a skinny build. His heather blue eyes were once blinded and clouded by old age and Greencough, but they now see again. He has pointy ears, a long muzzle and a gentle, soft gait. As with all Starclan members, his fur glitters slightly with stars and he possesses a timeless, ancient look.
A softly spoken, inquisitive tom who's curiosity mixed with his courteous generosity earned him his role as deputy initially. He was popular in the clan for having a gentle humor and an inclusive personality, and it was his mind over his body which allowed him to go up in the ranks. He was given the position of leader sometime after he'd been deputy, and it took him by surprise; he'd been a deputy so long he'd almost forgotten he was to be leader. At the start, he was nervous, awkward and felt fairly harassed, made a lot of mistakes, and wasn't holey comfortable giving older clan-members orders, but he found it wasn't that different from being a deputy in the end, and discovered the right pace for himself. If he was to be criticized as a leader, Spiderstar was infamous for hesitation and never made a decision right away, always playing it safe, and waiting to see how the wind would blow. He wasn't always the most open leader, and hid many things from his clan, but it tended to be for a good reason every time. He tried to remain strong during the Greencough epidemic, and survived the whole thing, despite losing his sight and two lives to it, and losing his last final life during the aftermath, but was still an elderly Tom who felt hopeless and weak as he watched his clanmates fall one by one to an invisible, silent, deathless enemy. All that 'playing it safe' could do nothing for his clan against illness. He died old, blind and defeated, feeling he had failed his clan in the end, and let two good warriors die at the paws of an ambitious Vinewhisker, but knew that Starlingstar would be a bright flame to light the way, and she would keep them safe. He's proud to be remembered as a fair, kind leader and watches his home closely from the Silverpelt.
He was born to a large litter, five kits; his brother died as a kit, his sister as an apprentice, whilst his three remaining siblings and both his parents died during the Greencough epidemic. He was made a warrior early, as when he was young, several warriors died in a mudslide after a rainy season, and the current leader was eager to rebuild their ranks. This young age made him an innocent and hopeful warrior, and he carried that on through his life, right up until the Greencough epidemic struck. Spiderstar went through two deputies in three moons during the Greencough epidemic, and he found this odd, because neither of them died of Greencough: one fell in the river and the other left the clan. Relying on his old curiosity, he investigated these deaths himself and found that Vinewhisker had been killing them, to free up their rank. He exposed this to the clan, and they had a trial, and had decided to exile her, but she wasn't going without a fight, and started a large brawl in the camp center. Spiderstar killed her by snapping her neck in the fight and picked Starlingfire as her replacement. He lost his sight after he lost his eighth life, and whilst he managed to hang on until the illness had passed, he was too weak to actually lead the clan. He eventually died in his sleep of old age and fatigue. His warrior name was Spiderspots. /// All with him in Starclan. /// Although he turned a few heads in his days, and was quite found of one Tom in particular, he never pursued anything, choosing rather to focus on leadership.
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✴ Vinewhisker /// Dark forest member, former warrior /// Trans She-cat /// Straight /// Dead
A strong, toned, silver she-cat with short shimmering fur that clearly shows off her powerful body. She has round, bright green eyes and a large patched of ripped fur at her throat that is scarred and permanently bruised. She gained her warrior name from her very long white whiskers, and her prefix from her long, strong limbs and neck.
Vinewhisker is a dangerous cat because she's willing to play the long game - some might see her as idle and undriven, but she's just a good actor. A very good actor actually, she can laugh, cry or scream on command and this is how she got away with what she was doing for so long; murdering deputies to further herself. She pushed the first deputy into the river and then grew close to the second one, becoming his mate and then murdering him, hiding his body and telling the clan he had ran off because he couldn't handle clan life when it was so sick. She was very good at pretending to mourn, and pretending not to be disgusted when her brother Wolfstorm decided that he was to remain the medicine cat. She saw that as a necessary feature of clanlife, but not something such a strong and brave warrior should limit himself too, it was for weaker, vulnerable cats. She got over this however, because her slyness made her realize the advantage of having her brother as the medicine cat, a role that could be very influential. She possessed arrogance however and did not account for Spiderstar looking into the ends of his deputies and her being found out. As a fighter, she's ruthless and cruel, but powerful and skilled, so when she was found out, she decided she might as well go out with a bang, and started a scrap in the camp center, intent on taking out a few kits or elders while the clan was weak. Spiderstar surprised her once again however, when he showed himself to be as ruthless and powerful, even in his old age, as she was, by breaking her neck in his jaws before she could kill another cat. There was some appeal in Starclan, her deceased father attempting to justify her actions, that she thought she was doing the right thing, for the good of Redwoodclan, but this was overruled and she was sent to the Dark Forest, where she's wandered ever since, playing the long game, and waiting.
She was a strong kit and apprentice, and made an excellent team with her brother, rising through the ranks with high praise for her fighting skills and her power. Her father died just after she was made a warrior, and just before the Greencough epidemic, making her even closer with Wolfstorm. During the sickness, she saw it as an opportunity to make her clan stronger, build it up out of the ashes, and started planning on how to become leader. The two deaths of the deputies were nothing compared to the numbers dropping in the clan, so she hoped they would be overlooked as unfortunately timed tragedies. /// Her only living family is Wolfstorm, who she watches like a hawk, waiting for the right time to prowl into the medicine cat's dreams. /// A good looking she-cat with any number of toms who'd admire her passion and boldness, but she was always too focused on getting stronger to care much for romance. When she tricked the second deputy into thinking she loved him, all it was was a trick, and she felt nothing.
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Softkit - Tall, chocolate point Tom with long, soft fur, pale grey eyes as well as a black and pink nose. Protective, debonair, dogmatic.
✴ Softkit /// Kit /// Tom /// Gay /// 1 moon
A soft furred, fluffy, white, almost cream tom with chocolate point markings and pale grey eyes. He has tough, dusty pink and black pads a sharp contrast to his soft pelt. He's slightly taller then other cats his age, a trait he takes after his mother, doubtlessly. His rounded ears have little tufts on the end and he has usually has a relaxed, calm look about him.
He's defiantly a people person, with an easy-to-talk-to air and a confident, relaxed voice. He's most at home in crowds and is very sociable, he's most certainly inherited her mother's love for a good chat, Softkit loves to be speaking. Actually a flaw of his is probably that he always talking even if he's got nothing to say; Softkit has an opinion on everything, even if it's none of his business, or his opinion doesn't make much sense. He can be haughty and a little stuck-up when indignant, but tends to be a friendly, approachable Tom in day to day life. He's incredibly gossipy, and if you want to know any of the latest stories, you should go to him. He doesn't really like fighting, it messes up his fur, and hunting can be a real bother, but he's actually quite skilled a catching birds, so he enjoys that, to say the least. While he wasn't there for the Greencough epidemic, he finds it very worrying how easy his home, and him at extent, could be nonexistent. This has turned him into a loyal, protective Tom who is wary outsiders, he shares most of his clan's initial distrust and is very proud of his full-clan heritage. (This wouldn't stop him from striking up a conversation with a kittypet or loner if there was no one else to talk to however.) Softkit can be quite lazy, and dislikes tough physical exercise and running for long periods of time, something which breaks his mother's heart a little more every day, but he has an great temperament and is very playful.
/// Clan born after the Greencough epidemic, he was part of Quickleap's second litter, and his only littermate is Batkit. /// Maybe when he's older, but he doesn't see why not.
Swanfrost - Lissom, tall and svelte, Swanfrost walks slowly and with great dignity. He's a seal lynx point Javanese tom, white with grey facial markings and big, round faded blue eyes. His nose and pads are brown and soft, though they're gradually becoming rougher from walking around the caves. He has very large ears, a thin, tapered face, with a skinny, extra long tail and a nasal voice. Despite his bony build, he's quite scrappy and a dirty fighter.
It's difficult to like Swanfrost most days, he's prickly and abrasive. The white warrior enjoys being destructive and catty, cutting people down and rolling his eyes. He has his uses, however, a good hunter and an excellent fighter. Swanfrost is known for his vanity and laziness, he hates dawn patrols and he hates beings told what to do, incredible grating and sarcastic, quick to mock or judge. However, he's so very loyal - for all his threats and annoyed comments, he would never leave the clan now, and he's quite proud of it (though he'd never admit it.) And whilst he might be rude to the odd apprentice, if anyone else is, his Big Brother mode activates and you see his protective side. His emotional intelligence is valuable to, as while he can say the right thing to mess you up, he also knows the right thing to say to cheer you up. His cunning, crafty nature comes in handy when he's on your team, and if he decides he likes you, he's a good friend to have, supportive and vicious. He's quite camp, and spends lot of time grooming his pelt and face, after all he was born a kittypet, you don't just get rid of those habits over night. His life before the clan makes him knowledgeable on Twolegs and their strange behaviors.
He was born as a kittypet named Drake, and was a very different kit, personality-wise. He was shy, and terrified to be taken from his mother, Peridot, so he grew sour and unfulfilled. He was stolen by other twolegs and had his collar removed before managing to escape, but he was too far from his home to find his way back. He actually enjoyed free life more then his cushy one but he didn't adapt that quickly because he ended up falling down a tunnel trying to catch a bird. He sprained one of his paws and was taken in by the clan, by the time he was healed, he had accepted he would probably never find his old home again and that he had a talent for this warrior stuff, so he took a warrior name instead.
Boulderstep - A Munchkin she-cat, solid and soft furred, but very, very small, with a big personality. She's a silver tabby with a white face, front paws and a darker ringed, stubby tail. Her little, rounded ears are flat against her head and she has tough black pads. Her eyes are a dark grey, and she has a short scar across her right flank, a memento of a fight with a rat. Boulderstep has incredible stamina, and though she isn't the fastest, can set a good pace and stick to it.
Boulderstep does not like that she is small, but she's had her whole life to get used to it. She has not, however, gotten used to being called 'cute' or fawned over. She is a ball of rage and she will engulf everything in her path, she will burn this sorry world ot the ground and forge a new one if she must, but one day she will not be called 'sweet' or 'teeny tiny' she will be respected and feared and beloved. One day. Boulderstep is pretty passionate, if you couldn't guess. She gets worked up easily and likes to fully invest herself in things, even if they're simple tasks. She likes teamwork and being correct, she also likes training apprentices and digging. She's a good digger. Small but dense legs that churn through that dirt like nobody's business. She can be a little obnoxious and obtuse, not always the most sensitive cat, and is very pervasive ie she doesn't stop badgering you until she gets what she wants. She's robust and tough, not dainty or feminine in the slightest, and has a loud, brisk way of going about her business. She's easily pleased and usually a good laugh, there's really nothing too complicated about her. Teasing, laziness and rulebreaking is the easiest way to get her fired up, in the bad way, and she's a proud, dedicated warrior. She's very diligent and not that trusting of outsiders. She's particularly scornful of kittypets, and finds them disgraces, to rely on Twolegs for food and shelter is disgusting in her eyes. Due to her blunt, loud ways and her very opinionated way of life, she can rub people up the wrong way, though she is totally unaware of this.
Born as a wandering loner named Imelda, her family, a mother named Cynthia and a father named Swoop, traveled with their friends in a small pack, so she was always used to company, and never stayed in one place for a long time. Eventually however, the group was split due to inner fighting and squabbling, and Imelda left her parents in a temper, feeling like everyone has betrayed the idea of safety in numbers, and that they were fools for it. She stumbled across the clan after scenting a large group of cats living together and asked to join instantly, lonely and eager for a role in life once again.
Tigerpaw - Broad shouldered and tall, Tigerpaw is a sleek furred, eager eyed she-cat with a thorn sharp wit. She's a Toyger cat, a pale brown she-cat with much darker striped tabby markings and paws a paler shade of brown then the rest of her. Her eyes are thin and slanted, a dark brown, and one of her ears is torn, a chuck of it missing already. She has a glossy coat and a nimble, statuesque build, and a very big mouth, figuratively and literally.
Usually looking for trouble, Tigerpaw is a loud mouthed, confident, ambitious she-cat who loves her clan dearly, but has a funny, short tempered way of showing it. She doesn't like to be bothered with 'stupid problems' and can be very ill tempered towards time-wasters. Her confidence gives way to arrogance and she finds it easy to scorn others who aren't as athletic as she is. She has a wicked, cynical sense of humor and isn't afraid to run her mouth off at anyone. Tigerpaw is not above playing pranks on her clan members and can be criticized by older clan members for being immature, or irresponsible. Nevertheless, she throws herself fully into everything and can never be accused of not caring about her clan, or her clanmates, only that she doesn't always think things through, being irrational and petty at times. She's spontaneous, a gal of action. She's not easily swayed, being stubborn and proud, and often spiteful, and so likes to make up her own mind on things, rather then being told what to think. Despite her flaws, she is a brave, courageous she-cat with a generous heart and an open mindframe. She doesn't care who a cat is, or where they're from, so long as they can perform well. Her competitive nature runs high 24/7 and everything is a contest. There is never any down time with this gal.
She's actually a clancat born and raised, one of the first kits born here after the clan was founded, and this does wonders for her arrogance. Even though the majority of the clan comes from all walks of life, Tigerpaw still has this sense of superiority and can be particularity rough with kittypets and rogue-borns. Though maybe it would be a lesson in humility for her to feel out of place and on the fringes for once in her life, for Tigerpaw to not instantly know where she belonged and what her role was.
Sionnach - Even now that he's lost his collar, it's pretty clear Sionnach used to be a kittypet. He's a Somali, long fur, bushy tail, everything about him is neat and soft. Squishy pink pads, little tufts on the ends of his ears, clear hazel eyes and a fawn coloured pelt. He has a darker dorsal stripe that goes all the way up his tail and a paler undercoat. He looks much younger then he really is, and a high pitched, squeaky voice does not help.
Awkward and shy but well meaning and fun loving, he tries his best, but rarely succeeds with much. He is earnest, but maudlin. He doesn't like speaking loudly, is wary of even cats he's known his whole life, but is dependent on other cats for company and protection, hates being alone. And yet he has somehow ended up living a solitary life. Sionnach was a sickly kit with a great imagination, so he listened to a lot of stories instead of playing, and this has only heightened his fears of many things. He's skittish around a lot of things, but more then anything, dogs. He wouldn't say boo to a goose and his fears can take control of him and shake him up so bad that he wouldn't leave his mother's side for days when he was younger, and he is known to get fits of shakes even now. He feels like such a disgrace every time he gives up (Which is often), and has the overwhelming suspicion that all his family and friends found him embarrassing and annoying, leading to a very poor self esteem. He's not the bravest cat in the world, but he has an excellent mind and is a fantastic story teller. He's a gentle, generous Tom however who is the opposite of violent, and can awkward around younger cats, but gets on well with older cats.
Born to a breeder and sold to a a couple who compete with show cats, Sionnach has only had the best in life since he was born, and is not used to living wild. He's far too shy and skittish, and has gone for days without eating, losing his usual presentable self. The van he and the other house cats he lived with crashed and they all ran in fear, and Sionnach ended up further then any of them and stuck in the tunnels. He has two brothers, Coran and Alaois, he never got on well with them, Coran was much older and aloof and Alaois was too rough and cruel, but he misses them now that he's been separated and isolated.
Flax - A huge, battle scarred she-cat, sinewy and broad, her ears ripped close to shreds. She has a thick, waterproof, slate grey pelt that's decorated with darker mackerel tabby markings. Her undercoat is a paler grey, but her muzzle and back legs are white. She has long, hooked claws and thin, heathery blue eyes. She has roots of Norwegian forest cats, givings her her size and fur length, but she herself is a common moggy.
Moody and volatile, Flax doesn't like being annoyed. And lots of things annoy her. Flax is generally bad tempered and aggressive, and is only content when being left alone. She's a remarkably clever she-cat with a knack for reading people's fears. She's a very enthusiastic fighter, and is known for her brawls and scraps, wearing her scars and nicks with pride. She's remarkably arrogant and insubordinate, but a brave and loyal she-cat nonetheless. Her strength and fire, coupled with her natural ability and steely resolve have kept her alive all these moons. She isn't cruel, or very violent, and if something isn't bothering her, she doesn't bother it. The Rogue life is all she's ever known, leading her to develop a real unease of being in large groups. She hates feeling scared of anything, and therefore refuses to even acknowledge her weakness and downright fear of a large number of cats. Her trust is selective, but true. Flax wouldn't ever forget a favor she owes, and, for a rogue, she has a very strong moral code and sticks to her principles 100%. She views disloyal, wishy-washy cats as the worst kind, and nothing riles her up more than a traitor. She wouldn't forget a favor, but she also wouldn't forget a wrong.
Born to a large litter in the middle of Leafbare, she was the only one to survive, highlighting her as tough and patient from day one. She left her parents, Holly and Dawn, moons ago and has no idea where they are now. She doesn't get on well with the clan, distrustful of such an organized group, and scared of crowds. While she mainly avoids them, if they want a fight, she'll give them a fight.
✴ Not much grows on the ground here, because of the huge Redwood trees: massive, thick and stretching as far up as you can see, with dark green pines and bristles. They block most of the sun, so the ground is mainly covered in their fallen needles, ferns, moss, an occasional coarse bush and the odd patch of wild flowers. The territory is damp, cool and shaded, stretching out as far west and north as the River, as far east as the Thunderpath and as far south as the Horseplace.
✴ The River is fast flowing, deep and white-water-rapid ridden with boulders, and a waterfall to the west. It's very dangerous, particularly after heavy rains, and the land falls away suddenly into a deep embankment. Not much grows on the embankment, it's very muddy, with roots sticking out of the earth, and crumbling soil; it's a very steep fall to the river, and could easily kill a cat. The river flows in from the north, but bends sharply and covers the western border as well. Far too dangerous for fishing.
✴ The Fishing Pool is a slow, gradual incline in the embankment, a pebbly pathway that winds down to a shallow, slow paced part of the river. There are stepping stones here across to the other side, past Redwoodclan territory, and it's the only part of the river you can fish in, as the chances of anyone drowning here are far less likely, with basically no currents and water only up as far as your neck.
✴ The Twoleg nests are situated on the other side of the river, opposite the Fishing pool. They aren't in the clan's territory, but they can attract kittypets, loners and rogues, so it's always good to keep an eye on them. One nest with a distinctive red roof grows catmint, and is an important resource for the clan, saving it from total destruction during the Greencough epidemic.
✴ The Clearing is a patch of smooth, pine covered earth ringed with Redwood Sorrel bushes. It's located in the center of the territory, with a smaller, younger Redwood tree at the head on the clearing. It's branches are low and thick, stretching across the ground, and make for great seats if mentors need to watch their apprentices as this place is used for training.
✴ The Moon Hollow is a hollowed out, upright Redwood tree trunk. The top of it was snapped off during a storm meaning any cat inside can see right up to the stars at night. Cats go here to communicate with Starclan. The ground is soft and dry, coated with Inside-out-flowers, and is very peaceful.
✴ The Thunderpath is the eastern border, a busy, dark strip of unnatural stone. Beyond it lies a thick, dense bush and long grasses, and beyond that is of no interest to the clan.
✴ The Stone Ring is a circle of Twoleg-placed cobblestones, very old and cracked now, with weeds, moss and ferns shooting up from them. It's located to the south, ringed by a dense clump of massive Redwood trees, with the remains of crumbling stone walls, so it's very well sheltered from the elements. This is where the ill cats stayed during the Greencough epidemic, it hosted most of the clan at one point or another. Now, it's eerily quiet, and although the scent of illness and death is nearly entirely gone, there's still a tangible tension around it. No clan cat hunts here, and they scarcely patrol it, mainly out of respect, but there is an element of fear; young and old cats alike can feel the spirits of the passed strongly here. It's more of a memorial now, with a clump of flowers laid outside it. Surviving friends and family lay these here at regular intervals, and although there is no rule about hunting or playing here, it's an unspoken, forbidden taboo to disrespect this place.
✴ The Horseplace marks the south border, an isolated, cobblestoned pathed, wooden Twoleg nest with horses, rats, Twolegs and dogs. Dangerous, noisy and useless to the clan, they rarely venture close and tend to give it a wide berth when patrolling.
✴ Located slightly to the north, a large yellow Spicebush masks the scent of the cats living behind it. There's a worn path underneath it that opens up into a shaded hollow, fallen pine needles coat the floor, built up three sides of soil and roots, and one of rock and stone. Redwoodclan camp is well protected, and very well hidden. Instead of an obvious sentry at the Spicebush, there tends to be one or two along the ridge of the hollow at the back of the camp.
✴ The Leader's Den is built into a living Redwood tree, a smaller one, with a large hollow knot not too far from the ground. It's roots stick up out of the ground and it has no low hanging branches, so it is reached by using a path in the soily walls of the Camp's hollow itself.
✴ The Medicine Den is built into the stone and rock wall, an overhanging of Maidenhair ferns covering the entrance. It's drier than most places in camp, stopping herbs from early rot, it's large enough to house four cats.
✴ The Warriors' Den is behind and partially under a Thimbleberry bush, providing a spacious, open planned den. It's the largest of all the dens and faces the Leader's den, but is beside the Camp entrance, adjacent to the Apprentices' Den.
✴ The Apprentices' Den is actually a hollowed out Redwood log, parts of the tops snapped off and broken away. It's covered in moons worth of scratch marks and is a good place to find moss in the camp, as well as cobwebs.
✴ The Nursery is well hidden, beside the Leader's' den and facing the Apprentices' Den, two ancient Wild Ginger bushes mark the entrance, and also totally mask the smell of milk. Inside is warm and the floor is totally covered in moss and Inside-out-flowers. It's the second largest den.
✴ The Elders' Den faces the entrance, and is on the other side of the Leader's Den as the Nursery, against the same stone facing as the Medicine Den. A Salmonberry bush makes for a shaded, private area but adds colour and warmth. It's a cozy snug, second driest den, to prevent aches and pains in older cats.