ʙᴏᴀʀᴅɪɴɢ sᴄʜᴏᴏʟ ғᴏʀ vampires ⇢ a vampire academy rp ♔ (open)
Dec 15, 2016 17:53:58 GMT -5
Sabby The Caddy likes this
Post by coyote ◦ on Dec 15, 2016 17:53:58 GMT -5
Here at St. Vladmir Academy, there are two types of young vampires that attend the boarding school. The first is the Moroi, both royal and unroyal, and the second, is dhampirs, who are trained to protect the royal Moroi vampires. These vampires live within human society undetected, and have their own culture and society, that is based on a somewhat democratic monarchy. There are 12 royal families, and the king or queen is chosen and elected by the other families, and then the oldest member of whatever family that was chosen, ascends to the throne. Currently the Moroi Queen is Alexandra Ivashkov, from the Ivashkov bloodline, she is a cruel and somewhat unlikable queen, though she is very powerful. There is rivalries between all the royal families, and these rivalries are felt at the Academy, in the young Moroi who must take sides, and build political and personal relationships to last them a life time. The Dhampirs must train to become the best of the best, in order to graduate and be assigned the honor of protecting one of the royal families. At St. Vladmir Academy young vampires must deal with family feuds, politics, romance, rivalries, lies, friendships, and more as they struggle to become adults and find their places in society.
St. Vladmirs Academy is a boarding school that is located deep in the mountains of Montana, and is protected with charmed wards just outside of the school grounds. The students here, Moroi and Dhampir, where private school uniforms (the colors are dark navy blue, black, and white), and for the Moroi students, they have an embroidered emblem on their uniform shirts that identify them by what power they use and specialize in. There are dorms for the girls and boys, and in these dorms, the dhampirs are separated from the moroi, though they all share bathrooms, the kitchen, and the common room together.
- No OOC Drama! But IC Drama is very encouraged.
- You can have FOUR characters, but only two may be Moroi, and your two Moroi characters must be from different families, have different powers, and be different genders. This is to ensure character diversity. Also sidenote, your Moroi does NOT have to be a royal Moroi. Also at this time one cannot roleplay as Strigoi.
- Keep sex and extreme violence and profanity to a minimum please! If you must, take it to PMs!
- You do not need to have read the books to join or enjoy this roleplay, I have provided all the need to know information below!
- Please try and be somewhat literate, and absolutely no one liners! Please try and at least write 3-5 sentences or more per post.
- Try to post here at least three or two times a week, I know people get busy but at least try to be active once you join.
- If you are going on a hiatus or semi-hiatus please let Jigsaws know as soon as possible.
text here
「moroi 」;;
Moroi are benevolent vampires. Opposed to the Strigoi, they are alive, mortal and born.
CHARACTERISTICS
Moroi are said to be very beautiful. Moroi's skin is described as being very pale and their bodies are slim and tall. Moroi are much taller and slimmer than humans. Standing next to their Dhampir guardians they look very pale, very tall, but also less muscular. Which they are.
Due to their slim bodies, female Moroi in general have smaller breasts and slimmer hips than their Dhampir cousins, who are usually more curvaceous. These traits attract the attention of Moroi males. Moroi females and males are described as possessing a supernatural beauty. They have a pair of fangs that extended and retractable from canine teeth that use for feeding, which come out when about to bite, and when angry.
ATTRIBUTES
Most Moroi do not feel comfortable being in the sunlight, though they still can be outside during the day time. It is common for a Moroi to specialize in one of the elements: air, fire, earth, water or spirit, the element spirit being forgotten for a long time, though it is becoming more popular and well known again. Moroi who specialized in the spirit element were thought to have not specialize at all. Moroi also have a special ability called compulsion which forces their will onto their victim through eye contact. Strigoi and spirit users have much stronger compulsion than the regular Moroi. Moroi are not allowed to use their abilities as offensive, only defensive. This is why they want Dhampirs as guardians to protect them. Though it is known that in the past, Moroi used to fight alongside with their Dhampirs guardian (using their ability both offensive and defensive). The users of water, fire, earth and air are drawing their powers from each element. Only spirit users are drawing their powers from their mind and body.
ABILITIES
Regenerative Healing Factor - Moroi heal easier and quicker than humans, allowing them to recover from injuries quickly, so long as they feed.
Enhanced Immune system - Moroi don't get sick like humans. Although they can contract diseases, especially terminal diseases it is unusual for Moroi to get sick or catch viruses.
Enhanced Senses - Moroi have stronger senses of sight, hearing, smell, taste, and touch than humans. Moroi are shown to be able to distinguish Moroi/Dhampir/Human blood by taste.
Enhanced Speed - Moroi are faster than humans, but aren't as fast as Strigoi and dhampirs.
Social Magnetism - some Moroi, mainly spirit users, are known to be highly charismatic, and have an especially alluring quality. .
Empathy - Moroi are very empathic creatures.
Limited Darkness Adaptation - Moroi prefer to be active at night, helped by their strong vision.
Limited Daytime walking - Moroi are able to walk in sunlight, but the sun weakens them and makes them uncomfortable.
Supernatural Beauty - Moroi are known to be highly attractive. They are immensely beautiful, slim and tall and their skin is pale.
Nutrition - Moroi do not have to kill in order to feed, unlike Strigoi who always kill their bite victims, and instead feed in small non-lethal increments.
Elements - Moroi have magical abilities that allow them to control the elements of earth, air, fire, water, and spirit. Moroi often specialize in one element in particular.
Compulsion - Moroi are able to control the minds of humans, dhampirs, and Moroi to certain degree; spirit users are the strongest in this ability.
WEAKNESSES
Sunlight - Moroi are sensitive to sunlight, and while exposure to sunlight is not lethal to Moroi, it is very uncomfortable.
Mortality - Moroi live and die like normal humans, though conventional diseases and illnesses do not affect them.
Moroi's abilities - Moroi's abilities are weaker than those of the Strigoi, and And compared to Dhampirs Moroi are generally physically weaker and less nimble.
Sandovsky's Syndrome - The only known disease that can affect and kill a Moroi, consuming all vital organs, slowly and painfully.
DIET
The diet of the Moroi consists of human blood. At the academy staff provide access to human donors who supply blood for Moroi students. M (the Moroi student) to have (or get) daily meals. The bite of the Moroi is said to release large amounts of endorphins, producing a physical and emotional high similar to the effects of orgasm. Moroi can go without feeding for about two days without any side effects After two days, the Moroi begin to show signs of decline, including dark circles under eyes, diminished strength and their skin become even more pale.
ROYALS
The Moroi have a King or Queen who is chosen and elected from one of the twelve royal families. The oldest in the family gets the title of "prince" or "princess". Royal Moroi are supposed to have at least two guardians. Since there are more Moroi than dhampirs, many Moroi have to make do without a guardian, but this does not apply to royals, who come first.
CHARACTERISTICS
Moroi are said to be very beautiful. Moroi's skin is described as being very pale and their bodies are slim and tall. Moroi are much taller and slimmer than humans. Standing next to their Dhampir guardians they look very pale, very tall, but also less muscular. Which they are.
Due to their slim bodies, female Moroi in general have smaller breasts and slimmer hips than their Dhampir cousins, who are usually more curvaceous. These traits attract the attention of Moroi males. Moroi females and males are described as possessing a supernatural beauty. They have a pair of fangs that extended and retractable from canine teeth that use for feeding, which come out when about to bite, and when angry.
ATTRIBUTES
Most Moroi do not feel comfortable being in the sunlight, though they still can be outside during the day time. It is common for a Moroi to specialize in one of the elements: air, fire, earth, water or spirit, the element spirit being forgotten for a long time, though it is becoming more popular and well known again. Moroi who specialized in the spirit element were thought to have not specialize at all. Moroi also have a special ability called compulsion which forces their will onto their victim through eye contact. Strigoi and spirit users have much stronger compulsion than the regular Moroi. Moroi are not allowed to use their abilities as offensive, only defensive. This is why they want Dhampirs as guardians to protect them. Though it is known that in the past, Moroi used to fight alongside with their Dhampirs guardian (using their ability both offensive and defensive). The users of water, fire, earth and air are drawing their powers from each element. Only spirit users are drawing their powers from their mind and body.
ABILITIES
Regenerative Healing Factor - Moroi heal easier and quicker than humans, allowing them to recover from injuries quickly, so long as they feed.
Enhanced Immune system - Moroi don't get sick like humans. Although they can contract diseases, especially terminal diseases it is unusual for Moroi to get sick or catch viruses.
Enhanced Senses - Moroi have stronger senses of sight, hearing, smell, taste, and touch than humans. Moroi are shown to be able to distinguish Moroi/Dhampir/Human blood by taste.
Enhanced Speed - Moroi are faster than humans, but aren't as fast as Strigoi and dhampirs.
Social Magnetism - some Moroi, mainly spirit users, are known to be highly charismatic, and have an especially alluring quality. .
Empathy - Moroi are very empathic creatures.
Limited Darkness Adaptation - Moroi prefer to be active at night, helped by their strong vision.
Limited Daytime walking - Moroi are able to walk in sunlight, but the sun weakens them and makes them uncomfortable.
Supernatural Beauty - Moroi are known to be highly attractive. They are immensely beautiful, slim and tall and their skin is pale.
Nutrition - Moroi do not have to kill in order to feed, unlike Strigoi who always kill their bite victims, and instead feed in small non-lethal increments.
Elements - Moroi have magical abilities that allow them to control the elements of earth, air, fire, water, and spirit. Moroi often specialize in one element in particular.
Compulsion - Moroi are able to control the minds of humans, dhampirs, and Moroi to certain degree; spirit users are the strongest in this ability.
WEAKNESSES
Sunlight - Moroi are sensitive to sunlight, and while exposure to sunlight is not lethal to Moroi, it is very uncomfortable.
Mortality - Moroi live and die like normal humans, though conventional diseases and illnesses do not affect them.
Moroi's abilities - Moroi's abilities are weaker than those of the Strigoi, and And compared to Dhampirs Moroi are generally physically weaker and less nimble.
Sandovsky's Syndrome - The only known disease that can affect and kill a Moroi, consuming all vital organs, slowly and painfully.
DIET
The diet of the Moroi consists of human blood. At the academy staff provide access to human donors who supply blood for Moroi students. M (the Moroi student) to have (or get) daily meals. The bite of the Moroi is said to release large amounts of endorphins, producing a physical and emotional high similar to the effects of orgasm. Moroi can go without feeding for about two days without any side effects After two days, the Moroi begin to show signs of decline, including dark circles under eyes, diminished strength and their skin become even more pale.
ROYALS
The Moroi have a King or Queen who is chosen and elected from one of the twelve royal families. The oldest in the family gets the title of "prince" or "princess". Royal Moroi are supposed to have at least two guardians. Since there are more Moroi than dhampirs, many Moroi have to make do without a guardian, but this does not apply to royals, who come first.
「dhampir 」;;
Dhampirs are Moroi-human hybrids. Their role in vampiric society is to act as Guardians to the Moroi, protecting them from their monstrous counterparts, the Strigoi.
BIRTH
In the years before the Dark Ages, Dhampirs were traditionally created through the union of a Moroi and a human, creating a half-vampire half-human hybrid. In modern times, Dhampirs are typically born through the union of a Moroi and another Dhampir.
ABILITIES
Unlike the Moroi, Dhampirs do not possess Elemental abilities. Instead they are born with quicker reflexes, increased strength, heightened agility, greater flexibility and vast endurance. With these superhuman physical strengths they are able to match the strength of the Strigoi. Dhampirs are born with each of these abilities and are trained throughout their years at St. Vladimir's Academy to defend from and if need be take down a Strigoi in combat.
Regenerative healing factor - Dhampirs heal faster and more effectively than humans. Wounds such as burns and other injuries can heal within a few hours. Their increased metabolism only improves this ability.
Enhanced Metabolism - Dhampirs have a naturally high metabolism that enhances their physical abilities. Thanks to this enhanced metabolism, Dhampirs are resistant to diseases and most toxins, but not alcohol.
Enhanced Senses - A Dhampir's five senses are heightened greatly. Dhampir senses are nearly as strong and sensitive as that of a Moroi.
Night Vision - Dhampirs are able to see in the dark at night.
Enhanced Memory - Dhampirs have great memory and can recall thoughts and memories much more easily than humans.
Enhanced Strength - Dhampirs are very physically powerful, allowing them to fight off and possibly kill a Strigoi. They can handle objects three times their body weight. Their strength is naturally greater than that of a Moroi.
Enhanced Resilience - The dhampir's highly advanced musculature produces less fatigue toxins during physical activity than that of a human. The dhampir's bodily tissues are harder and more resistant to certain types of injuries than the bodies of normal humans.
Enhanced Mobility - Dhampirs are more agile than the Moroi, but not as agile as Strigoi. Training is required to completely achieve this level of agility. They also possess enhanced reflexes and flexibility, which further enhance their combat abilities.
Enhanced Speed - Dhampirs are much faster than both humans and Moroi .(Their run is invisible to the human eye, "smeared" to the eyes of a Moroi) but they are not as fast as a Strigoi.
Danger Intuition - Dhampirs can "sense" when danger is near. This is due to their strong instincts and sharp reflexes.
Species detection - Dhampirs are able to distinguish Strigoi, Moroi, witch and ordinary human via Enhanced Vision and Enhanced Smell. They can also what the Strigoi was before they were turned (e.g. human, Moroi, or Dhampir).
Daytime walking - Unlike the Strigoi, dhampirs can walk around during the day like humans do.
Enhanced Beauty - Dhampirs are known to be naturally attractive. They are shorter than Moroi but taller than humans. Their beauty is compared to that of royalty, but they aren't as beautiful as pure vampires.
APPEARANCE
Dhampirs are able to go into the sun, thus giving them the ability to tan if they wished to. They are seen to be physically stronger in size. Dhampirs are known to be shorter and curvier than the Moroi (Whom are tall and thin), closer to that of an average human. It can be assumed that Dhampirs' enhanced appearances are due to their vampiric genes.
Moroi are attracted to Dhampirs' appearances due to their body shape and beauty, but their relationships have never been seen to reach true romance, typically only a sexual affair, thus creating more Dhampirs.
REPRODUCTION
Dhampirs are unable to produce children with one another. A dhampir and a Moroi can reproduce, the offspring always being Dhampir. Dhampirs can share children with humans, but whether or not the child will be Dhampir is undetermined.
DIET
Dhampirs eat like regular humans, but in larger amounts, as their bodies burn through food much faster than humans do.
RELATIONSHIPS
Dhampirs usually have relationships with Moroi, as to create more Dhampirs. A romantic relationship between a Moroi and a Dhampir during their teenage years is seen as normal, but an adult relationship between the two races is frowned upon due to its complications. The romantic relationship between two Dhampirs is heavily frowned upon, often called a disgrace due to their not being able to produce offspring and abandoning their duty as protectors of the Moroi. The same view is shared on the relationship between a dhampir and a human.
The crude term, "blood " is often given to both female and male dhampirs who share blood with Moroi during sex.
BIRTH
In the years before the Dark Ages, Dhampirs were traditionally created through the union of a Moroi and a human, creating a half-vampire half-human hybrid. In modern times, Dhampirs are typically born through the union of a Moroi and another Dhampir.
ABILITIES
Unlike the Moroi, Dhampirs do not possess Elemental abilities. Instead they are born with quicker reflexes, increased strength, heightened agility, greater flexibility and vast endurance. With these superhuman physical strengths they are able to match the strength of the Strigoi. Dhampirs are born with each of these abilities and are trained throughout their years at St. Vladimir's Academy to defend from and if need be take down a Strigoi in combat.
Regenerative healing factor - Dhampirs heal faster and more effectively than humans. Wounds such as burns and other injuries can heal within a few hours. Their increased metabolism only improves this ability.
Enhanced Metabolism - Dhampirs have a naturally high metabolism that enhances their physical abilities. Thanks to this enhanced metabolism, Dhampirs are resistant to diseases and most toxins, but not alcohol.
Enhanced Senses - A Dhampir's five senses are heightened greatly. Dhampir senses are nearly as strong and sensitive as that of a Moroi.
Night Vision - Dhampirs are able to see in the dark at night.
Enhanced Memory - Dhampirs have great memory and can recall thoughts and memories much more easily than humans.
Enhanced Strength - Dhampirs are very physically powerful, allowing them to fight off and possibly kill a Strigoi. They can handle objects three times their body weight. Their strength is naturally greater than that of a Moroi.
Enhanced Resilience - The dhampir's highly advanced musculature produces less fatigue toxins during physical activity than that of a human. The dhampir's bodily tissues are harder and more resistant to certain types of injuries than the bodies of normal humans.
Enhanced Mobility - Dhampirs are more agile than the Moroi, but not as agile as Strigoi. Training is required to completely achieve this level of agility. They also possess enhanced reflexes and flexibility, which further enhance their combat abilities.
Enhanced Speed - Dhampirs are much faster than both humans and Moroi .(Their run is invisible to the human eye, "smeared" to the eyes of a Moroi) but they are not as fast as a Strigoi.
Danger Intuition - Dhampirs can "sense" when danger is near. This is due to their strong instincts and sharp reflexes.
Species detection - Dhampirs are able to distinguish Strigoi, Moroi, witch and ordinary human via Enhanced Vision and Enhanced Smell. They can also what the Strigoi was before they were turned (e.g. human, Moroi, or Dhampir).
Daytime walking - Unlike the Strigoi, dhampirs can walk around during the day like humans do.
Enhanced Beauty - Dhampirs are known to be naturally attractive. They are shorter than Moroi but taller than humans. Their beauty is compared to that of royalty, but they aren't as beautiful as pure vampires.
APPEARANCE
Dhampirs are able to go into the sun, thus giving them the ability to tan if they wished to. They are seen to be physically stronger in size. Dhampirs are known to be shorter and curvier than the Moroi (Whom are tall and thin), closer to that of an average human. It can be assumed that Dhampirs' enhanced appearances are due to their vampiric genes.
Moroi are attracted to Dhampirs' appearances due to their body shape and beauty, but their relationships have never been seen to reach true romance, typically only a sexual affair, thus creating more Dhampirs.
REPRODUCTION
Dhampirs are unable to produce children with one another. A dhampir and a Moroi can reproduce, the offspring always being Dhampir. Dhampirs can share children with humans, but whether or not the child will be Dhampir is undetermined.
DIET
Dhampirs eat like regular humans, but in larger amounts, as their bodies burn through food much faster than humans do.
RELATIONSHIPS
Dhampirs usually have relationships with Moroi, as to create more Dhampirs. A romantic relationship between a Moroi and a Dhampir during their teenage years is seen as normal, but an adult relationship between the two races is frowned upon due to its complications. The romantic relationship between two Dhampirs is heavily frowned upon, often called a disgrace due to their not being able to produce offspring and abandoning their duty as protectors of the Moroi. The same view is shared on the relationship between a dhampir and a human.
The crude term, "blood " is often given to both female and male dhampirs who share blood with Moroi during sex.
「strigoi 」;;
Strigoi are vampires that are distinguished from Moroi in many ways. They are undead, immortal, and are made instead of born.
WAYS TO BECOME STRIGOI
Humans, dhampirs and Moroi can be turned forcibly into Strigoi. There is one way to forcibly make a Strigoi: If a Strigoi drinks blood from his or her victim and then forces that person to drink Strigoi blood then he or she becomes a Strigoi. It is also possible to willingly drink the blood of Strigoi to become one.
The way to willingly become Strigoi is only a choice to the Moroi, unless they, a human or a Dhampir willingly drink from a Strigoi. In this sense, Moroi are the only species that do not need Strigoi to transform themselves into them. If a Moroi purposefully kills another person while feeding then that Moroi turns Strigoi, loses his or her magical ability, can no longer go into the sunlight, and cannot walk upon holy grounds. Moroi will turn themselves for power or immortality. Some Spirit users will turn themselves if their power makes them unstable, the pain of which drives them to relinquish their connection to their magic. Undeclared are said to be overwhelmed with special anxiety and become Strigoi to relieve themselves of it.
MENTALITY
Mentally and emotionally, a Strigoi is thought to have inner clarity, having no worry or care and the inability to have mental or emotional pain, such as sadness, fear, or guilt. Their humanity is removed by their transformation and they become highly immoral. In general, Strigoi become evil and murderous, taken by animal like instinct to hunt, kill and feed, though they are able to think and speak. While Strigoi lose their good qualities, any wants and desires that are strong enough will continue into their Strigoi self. Through force of will, a Strigoi can develop greater self control, though it will usually become corrupted by their evil nature.
Their skin is paler than a Moroi's. Their appearance can almost be attributed to a freshly dead corpse. They have red rings around the pupils and razor-sharp fangs.
ATTRIBUTES
Strigoi are stronger than dhampirs and Moroi and incredibly fast. A Strigoi's strength and immortality stemming from their diet of Moroi blood; It is Moroi blood that makes them so powerful. Newly changed Strigoi can still pose as threat with their great strength. Strigoi are strong and fast enough to swiftly snap the necks others if their victims don't take notice of them. Most of the younger novices are too inexperienced and often make mistakes, involving them underestimating Strigoi. Mostly exceedingly well trained novices and guardians are the ones that can hope to match or even defeat a Strigoi. The senses they have are very accurate, much more accurate than those of a Dhampir or a Moroi, making it very difficult for even the most experienced of guardians to sneak up on them. The bite of a Strigoi gives the victim an even greater high than that of a Moroi because of the endorphins in their bite being different and more potent. A Strigoi's movements are noticeably graceful.
When a Strigoi is first made, they are awkward with their new levels of strength and speed but as time goes by, they become accustomed to their enhanced abilities and become even more deadly.
ABILITIES
Supernatural Healing Factor - Strigoi heal and recover near instantly from any injury besides a silver stake in their heart, decapitation or being burned by fire or sunlight. Blood can make recovery even faster and easier.
Immortality - Strigoi are unable to be killed by natural causes (e.g. age, disease, heart-failure, suffocation, etc.) except by staking them in the heart with a silver stake, fire, sunlight or decapitation.
Superior Senses - They can see, taste, touch, and hear better than moroi and dhampirs.
Night vision - They can see clearly in darkness.
Darkness Adaptation - Strigoi don't walk in daytime, sunlight kills them.
Superior Strength - Strigoi are significantly stronger and more fit than dhampirs or Moroi. A single strigoi can brutally beat even a well-trained dhampir into submission.
Oxygen Independence - While Strigoi cannot die from suffocation, they still require oxygen and will lose consciousness if deprived of oxygen for too long.
Superior Endurance - Strigoi can maintain physical performance longer than Dhampirs and Moroi and not be greatly fazed by attacks.
Superior Speed - Strigoi are faster than dhampirs and Moroi. They can easily catch up to their Moroi, dhampir, or human prey.
Enhanced Bite - Strigoi have an animalistic bite and jaw strength that allows them to shred and rend flesh.
Pain Tolerance - Strigoi can feel pain, though the older and more powerful they are the higher their pain tolerance. Strigoi have the ability to heal from any injury within seconds.
Vampirization - Strigoi can make a human, Dhampir, or Moroi into another of their kind if any one drinks any amount of their blood, usually by force. Moroi can turn themselves into Strigoi by killing or draining their victim when they feed.
Heightened compulsion - Strigoi can control the minds of humans, Dhampirs and Moroi to an extent.
Species detection - With ease they are able to distinguish Strigoi, dhampirs, Moroi, the witch and ordinary people. Although dhampirs look almost like humans they are recognized with ease by Strigoi via Enhanced Vision and Enhanced Smell.
Supernatural Beauty - Transformed Strigoi become extremely beautiful. How physically appealing their prey finds them is determined by how desirable they were as humans themselves. If an already attractive human were to be transformed, their physical beauty would be "beyond breathtaking", Strigoi are deathly pale and they have snow-white teeth. Their skin is astonishingly smooth and perfect.
WEAKNESSES
Sunlight - Strigoi burn when they are in direct sunlight. In the movie adaptation Rosemarie has a flashlight with UV light which causes their eyes to hurt.
Religious Symbols - Strigoi hate religion, holy water, saint crosses and churches. They can't enter holy ground.
Silver Stake - The weapon damages the Strigoi's heart and kills them. A silver stake which is charmed with spirit magic can transform Strigoi back into their original form. A cut from a silver stake will cause them immense pain and has been described as feeling like acid poured on their skin.
Fire - Fire is one of the 3 ways to kill a Strigoi, therefore they tend to avoid it, for fear of losing their immortality.
DIET
A Strigoi's thirst for blood is stronger than a Moroi's is for human blood, but can be satiated with human, Dhampir or Moroi blood. Moroi blood however is what they truly crave and desire the most since it is Moroi blood that gives them more power and satisfaction than others.
WAYS TO BECOME STRIGOI
Humans, dhampirs and Moroi can be turned forcibly into Strigoi. There is one way to forcibly make a Strigoi: If a Strigoi drinks blood from his or her victim and then forces that person to drink Strigoi blood then he or she becomes a Strigoi. It is also possible to willingly drink the blood of Strigoi to become one.
The way to willingly become Strigoi is only a choice to the Moroi, unless they, a human or a Dhampir willingly drink from a Strigoi. In this sense, Moroi are the only species that do not need Strigoi to transform themselves into them. If a Moroi purposefully kills another person while feeding then that Moroi turns Strigoi, loses his or her magical ability, can no longer go into the sunlight, and cannot walk upon holy grounds. Moroi will turn themselves for power or immortality. Some Spirit users will turn themselves if their power makes them unstable, the pain of which drives them to relinquish their connection to their magic. Undeclared are said to be overwhelmed with special anxiety and become Strigoi to relieve themselves of it.
MENTALITY
Mentally and emotionally, a Strigoi is thought to have inner clarity, having no worry or care and the inability to have mental or emotional pain, such as sadness, fear, or guilt. Their humanity is removed by their transformation and they become highly immoral. In general, Strigoi become evil and murderous, taken by animal like instinct to hunt, kill and feed, though they are able to think and speak. While Strigoi lose their good qualities, any wants and desires that are strong enough will continue into their Strigoi self. Through force of will, a Strigoi can develop greater self control, though it will usually become corrupted by their evil nature.
Their skin is paler than a Moroi's. Their appearance can almost be attributed to a freshly dead corpse. They have red rings around the pupils and razor-sharp fangs.
ATTRIBUTES
Strigoi are stronger than dhampirs and Moroi and incredibly fast. A Strigoi's strength and immortality stemming from their diet of Moroi blood; It is Moroi blood that makes them so powerful. Newly changed Strigoi can still pose as threat with their great strength. Strigoi are strong and fast enough to swiftly snap the necks others if their victims don't take notice of them. Most of the younger novices are too inexperienced and often make mistakes, involving them underestimating Strigoi. Mostly exceedingly well trained novices and guardians are the ones that can hope to match or even defeat a Strigoi. The senses they have are very accurate, much more accurate than those of a Dhampir or a Moroi, making it very difficult for even the most experienced of guardians to sneak up on them. The bite of a Strigoi gives the victim an even greater high than that of a Moroi because of the endorphins in their bite being different and more potent. A Strigoi's movements are noticeably graceful.
When a Strigoi is first made, they are awkward with their new levels of strength and speed but as time goes by, they become accustomed to their enhanced abilities and become even more deadly.
ABILITIES
Supernatural Healing Factor - Strigoi heal and recover near instantly from any injury besides a silver stake in their heart, decapitation or being burned by fire or sunlight. Blood can make recovery even faster and easier.
Immortality - Strigoi are unable to be killed by natural causes (e.g. age, disease, heart-failure, suffocation, etc.) except by staking them in the heart with a silver stake, fire, sunlight or decapitation.
Superior Senses - They can see, taste, touch, and hear better than moroi and dhampirs.
Night vision - They can see clearly in darkness.
Darkness Adaptation - Strigoi don't walk in daytime, sunlight kills them.
Superior Strength - Strigoi are significantly stronger and more fit than dhampirs or Moroi. A single strigoi can brutally beat even a well-trained dhampir into submission.
Oxygen Independence - While Strigoi cannot die from suffocation, they still require oxygen and will lose consciousness if deprived of oxygen for too long.
Superior Endurance - Strigoi can maintain physical performance longer than Dhampirs and Moroi and not be greatly fazed by attacks.
Superior Speed - Strigoi are faster than dhampirs and Moroi. They can easily catch up to their Moroi, dhampir, or human prey.
Enhanced Bite - Strigoi have an animalistic bite and jaw strength that allows them to shred and rend flesh.
Pain Tolerance - Strigoi can feel pain, though the older and more powerful they are the higher their pain tolerance. Strigoi have the ability to heal from any injury within seconds.
Vampirization - Strigoi can make a human, Dhampir, or Moroi into another of their kind if any one drinks any amount of their blood, usually by force. Moroi can turn themselves into Strigoi by killing or draining their victim when they feed.
Heightened compulsion - Strigoi can control the minds of humans, Dhampirs and Moroi to an extent.
Species detection - With ease they are able to distinguish Strigoi, dhampirs, Moroi, the witch and ordinary people. Although dhampirs look almost like humans they are recognized with ease by Strigoi via Enhanced Vision and Enhanced Smell.
Supernatural Beauty - Transformed Strigoi become extremely beautiful. How physically appealing their prey finds them is determined by how desirable they were as humans themselves. If an already attractive human were to be transformed, their physical beauty would be "beyond breathtaking", Strigoi are deathly pale and they have snow-white teeth. Their skin is astonishingly smooth and perfect.
WEAKNESSES
Sunlight - Strigoi burn when they are in direct sunlight. In the movie adaptation Rosemarie has a flashlight with UV light which causes their eyes to hurt.
Religious Symbols - Strigoi hate religion, holy water, saint crosses and churches. They can't enter holy ground.
Silver Stake - The weapon damages the Strigoi's heart and kills them. A silver stake which is charmed with spirit magic can transform Strigoi back into their original form. A cut from a silver stake will cause them immense pain and has been described as feeling like acid poured on their skin.
Fire - Fire is one of the 3 ways to kill a Strigoi, therefore they tend to avoid it, for fear of losing their immortality.
DIET
A Strigoi's thirst for blood is stronger than a Moroi's is for human blood, but can be satiated with human, Dhampir or Moroi blood. Moroi blood however is what they truly crave and desire the most since it is Moroi blood that gives them more power and satisfaction than others.