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Post by Sour Candy on Nov 2, 2016 21:40:23 GMT -5
Distant Honor
โง IntroductionYou curl up in your bed, the heavy wool blankets enveloping you in a warm comfort. You drift off into sleep, seemingly acting like it's an average night. This could not be further from the truth. You open your eyes after hearing what sounded like a loud thump, and look up from your pillow to see blue light filtering through the windows. You get up, the floorboards below you creaking. Before you can question what's happening, the floor beneath you shatters and you fall. You descend further, into a seemingly endless void. Before you can fall any further, you suddenly stop, looking down to see what look like large stone islands with familiar buildings and people among them, the only difference being that not a single thing moved. You look up to see a man grabbing you by the forearm, wearing a brown coat, blue pants and black boots. He pulls you up, his expression unchanging and empty of emotion. He greets you by your name. "Your life has taken a turn, has it not?" You notice you are both standing on a floating piece of stone roadway, with seemingly pointless chains stretching outward from it towards further, larger structures. The man's pitch black eyes stare into yours, chilling you to the bone. "you will play a pivotal role in the days to come," The man continued. "For this, I have chosen you and drawn you into the Void." The dark mist swirled around his figure as he spoke. "I am the Outsider, and this is my Mark." You suddenly jerk your arm in pain as a large symbol burns itself onto the back of your left hand. As you stare at your newly acquired mark in shock and awe, the Outsider continues. "There are forces in the world and beyond the world, great forces that men call "magic", and now these forces will serve your will." He starts to float backwards, hovering in the Void. "Now I shall return you to your world. Your new friends are waiting for you. What will you do with my gift, I wonder? Will you help shape and save this world? Or will you turn it to ash?" His lengthy speech finished, he quickly descends into a large blue light far down below. You jolt awake, back in your bed, back into the real world. You shake your head, trying to forget your strange dream. That's when you notice it. The Outsider's mark. Etched onto your hand.
โง Description
This RP takes place in the world of Dishonored.
You are a newly marked man/woman, given powers by the Outsider. You have been taken in by a group known as "The Cult of the Mark", a group of various assassins that worship the deity that gave them their supernatural abilities. You are based in an abandoned whale slaughterhouse in Dunwall; roomy, away from most of the action, the population of the town it's in mostly killed off by the rat plague. Your job is simple: As an assassin, you will either take on small contracts or partake in larger missions important to returning Dunwall to its former glory.
โง Locations
Doomet Slaughterhouse - The Doomet Slaughterhouse is a crumbling building in the slums of Dunwall, where the Cult of the Mark plan their assassinations and prepare for missions. It includes an armory, sleeping quarters, a "worship area" for worshiping the Outsider, a planning room, and the other necessities for an assassin's base. Dunwall Tower - Dunwall Tower is where the ruling family of Dunwall resides. It was the site where Empress Jessamine Kaldwin, the former empress of dunwall, was assassinated, and where her bodyguard Corvo Attano was framed for the murder. After the Lord Regent took control, the tower had become fortified with a metal casing and several other defensive measures. Coldridge Prison - Coldridge is a high security prison, where the legendary Corvo Attano was held after being framed for the assassination of the empress. With the help of the loyalists conspiracy, he escaped, and since then the prison has gotten an overhaul of security measures. With the moat drained, and new Arc Pylons installed, can anybody even escape anymore? Distillery District - A district of Dunwall named after the Dunwall Whisky Distillery, where the bottle street gang resides. Be cautious, normally there are many guards stationed here. But there is usually also some things of value in the buildings of this district... Holger Square - This is where the Office of the High Overseer is located, the headquarters of the Abbey of the Everyman. They won't exactly be delighted at your presence, so steer clear unless you have a mission here! The Estate District - This district is where all the wealthy people of Dunwall live above the common man. They throw parties to celebrate their health and wealth while people below slowly die from the rat plague. It's a thief's dream, full of valuables and coins laying around. Assuming they can get past the security, that is. The Void - The Void is the realm of The Outsider. To most, it appears as an infinite blue void with floating "islands", usually with buildings and objects from the real world and people frozen in time. Most of what people see are related to current events or things that have happened before in their lives. The Void becomes very different the deeper you go, however. The "inner" Void takes on a dark black instead, like an endless night sky, and the islands become more corrupted and jagged.
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Post by Sour Candy on Nov 20, 2016 17:47:32 GMT -5
Current Contract
~The Contract Display Console remains silent...~
Primary contracts will appear here. There's usually a large bounty for completing these!
โงEnemies:
The City Watch- The City Watch are the guards and authority of Dunwall. They consist of low-level grunts with swords, and Elite guards armed with sharper blades and pistols. While not the most dangerous enemy you'll encounter, they are the most common obstacle in your missions due to the numbers of them in the nation. Tallboys- A very dangerous foe, Tallboys are City Watch guards that walk on large metal stilts powered by whale oil. They are heavily armored and wield large bows that fire arrows that explode in fire on contact. In many situations it is wiser to simply sneak past these giants than engage them directly. Wolfhounds- Wolfhounds are large dogs that usually accompany guards and Overseers. They have a vicious bite, and can sniff out an assassin easily if they are too careless. Their loud barks can alert nearby foes to your presence, so sneak by or deal with them quickly. Overseers- From the Abbey of the Every Man, Overseers are religious zealots that seek to destroy all black magic and evil influences in the world. They commonly execute civilians they accuse of being "witches", and will break in to homes to search for any artifacts or items that could be considered "heretical". These crusaders will stop at nothing to stop you, and their ancient magic-erasing music boxes and grenades can tear you down in seconds. Gravehounds- Created by witches long ago, Gravehounds are the evil counterpart to Wolfhounds. When dormant, they simply look like a hound skull with a strange glow to it, but get to close and it will grow a body made from rot and decay. Their howl strikes fear into their prey, and they won't simply go down with one strike. To kill a Gravehound, you must displace its body, reverting it to the skull form, then crush the skull. Clockwork Soldiers- These metal marvels of technology can dice apart a combatant in seconds. Created by the late Kirin Jindosh, Clockwork Soldiers are large clockwork machines with two to four arms connected to the body by magnetic forces. The arms have long blades on the end of them, and they can easily slice you in two. Their delicate inner workings are protected by wooden panels, but if you can break through them, you can strike at the machinery within.
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Post by Sour Candy on Dec 14, 2016 12:40:15 GMT -5
โงRules-
1. YOU ARE NOT A MIRACLE- Well, not a huge one anyway. You can't just charge into an army of clockworks and tallboys and come out entirely unscathed. Just because you received powers from a floating god, doesn't mean you are immortal. 2. OBEY THE REALM'S LAWS- And by that I mean obey all forum rules, just like always. 3. DO NOT END THE LIFE OF A FELLOW ASSASSIN- Do not kill somebody's character without the owner's specific permission. Even then, you shouldn't be killing your fellow cult members anyhow...still, just a warning. 4. KEEP THE POWERS BALANCED- Put simply, don't make your powers go out of control or be way too overpowered. Each marked assassin should have at least 1 mobility power (blink, far reach, etc) and 5 other powers (possession, shadow walk, rat swarm, etc). Of course, if you want to replace your mobility power with a different one, that's fine. That just makes getting around Dunwall harder.
โงJoining Form-
Username: Name: Gender: Appearance: Personality: Powers(6 max) : Gear(Weapons, armor, etc) : Other:
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Post by Sour Candy on Dec 14, 2016 15:45:45 GMT -5
โง Characters- (To save space, character descriptions are in spoilers.)
Username: Sour Candy Name: Adekin
Gender: Male
Appearance: He has brown eyes, short messy black hair, and white skin. A large scar from a sword runs along his back. He wears a large black leather coat with the mark of the Outsider on stitched onto the left shoulder of it. He has faded dark grey pants with black boots.
Personality: Adekin has a serious attitude when it comes to business. He will do what is necessary to guide his fellow assassins through a mission, whether it be a quick kill or a lengthy assassination. He tries to set aside his emotions as much as possible so they don't cloud his judgement. He shows no shame in being marked by the Outsider, and in fact seems to show great pride in it. Powers: Blink (Teleport forward a short distance), Transposition (Switch places with somebody), Void Call (Summon a spike of mystical stone out of the ground to impale foes), Deafen (Makes the target experience a loud sound only they can hear, distracting and disorienting them for a bit), Death Ring (When active, if any injury is received, a copy of him dies and falls where he was standing and eventually turns to ash, while he reappears somewhere else nearby. (Has a large cooldown)) Bend Time (Slows down time around him)
Gear: A steel sword, a small one-handed crossbow, and a few springrazors. His coat offers small protection, so he relies on stealth and his powers to escape tricky situations.
Other: He is the leader of the Cult of the Mark.
Username: Hawkeyes258 Name: Rory McClain
Gender: Male
Appearance: Rory has dark brown hair that has little bit of black mixed in. He has dark green eyes and stands at around 5'11. Rory has fair looking skin. Rory has a little bit of a beard going on though he tends to shave it from time to time. Rory has a tattoo of a cross on his right arm. He has the outsiders mark on his left arm.
Personality: Rory is a laid back and outgoing type of guy. He likes to joke around and has been known to swear worse than a sailor. He is a bold person and likes to be adventurous. This makes him pretty reckless which gets him into trouble. He has a soft spot for children and tends to straighten up his act when they are around. During missions he tends to be serious though he does like to crack a joke or two.
Powers(6 max) : Blink, Bend Time and Windblast
Gear(Weapons, armor, etc) : He carries two pistols and a crossbow.
Other:
Name: Riza Hawkins
Gender: Female
Appearance: Riza has blonde hair that she usually keeps up in a bun or ponytail. She has hazel green eyes and stands around 5'6 or 5'7. She has a athletic build and white skin Her mark is located over her heart.
Personality: Riza is calculating and independent. She is patient and is willing to stay in one place for a long time. Riza tends to be honest to a fault. She can also come off as cold and insensitive. She is kind and protective though. During a misison, she tends to push her emotions away so that it doesn't get in the way of the mission.
Powers(6 max) : Devouring Swarm, Blink, Dark Vision and Possession (Animal)
Gear(Weapons, armor, etc) : She has a sword, pistols and some grenades. Riza tends to wear all black clothing with tiny bit of gold trimming
Other:
Username: gamergirl09 Name: Gwen
Gender: female
Appearance: she is a young teen being only 13. She wears normal everyday clothing that is slightly torn and doesn't usually give alarm when she is seen by a guard. Her hair hangs loosely and tends to be dirty which hides that she is blonde. Her eyes are a dark blue that when she isn't guarding her emotions show a sea of sorrow and give away that she has experienced more then she should have.
Personality:
Powers(6 max) : Shadowkill(level 2), dark vision(level 2), Premonition, Twin Shades, far reach, shadow run.
Gear(Weapons, armor, etc) : she keeps a full supply of sleep darts, and stun darts as well as normal arrows which all are sized for her small wrist bow. She also keeps a set of foldable daggers for close combat. She also doesn't have any armor as of yet but probably will need some.
Other: she has a huge grudge against the overseers.
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Post by Sour Candy on Dec 14, 2016 22:57:58 GMT -5
(Alright, finally open! Ignore the fact that the top post was made on November 2nd)
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Post by Hawkeyes258 on Dec 14, 2016 23:04:11 GMT -5
Hey I love Dishonored ![:D](//storage.proboards.com/6575102/images/Zk1a5XUEHw6Q8FG1L5Qy.gif) Would love to join)
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Post by Sour Candy on Dec 14, 2016 23:07:26 GMT -5
Hey I love Dishonored ![:D](//storage.proboards.com/6575102/images/Zk1a5XUEHw6Q8FG1L5Qy.gif) Would love to join) (Awesome! I was actually having doubts anyone would join, you have no idea how happy you just made me ;u; )
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Post by Hawkeyes258 on Dec 14, 2016 23:09:30 GMT -5
![:D](//storage.proboards.com/6575102/images/Zk1a5XUEHw6Q8FG1L5Qy.gif) I happened to be browsing Off Topic Roleplaying and saw this. So I haven't played the second game yet so I'll just go off of my knowledge from the first game. I am getting it for Christmas though)
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Post by Sour Candy on Dec 14, 2016 23:14:57 GMT -5
(I've beat the game three times. If you need help understanding something, just ask xD)
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Post by Hawkeyes258 on Dec 14, 2016 23:25:58 GMT -5
Username: Hawkeyes258 Name: Rory McClain Gender: Male Appearance: Rory has dark brown hair that has little bit of black mixed in. He has dark green eyes and stands at around 5'11. Rory has fair looking skin. Rory has a little bit of a beard going on though he tends to shave it from time to time. Rory has a tattoo of a cross on his right arm. He has the outsiders mark on his left arm. Personality: Rory is a laid back and outgoing type of guy. He likes to joke around and has been known to swear worse than a sailor. He is a bold person and likes to be adventurous. This makes him pretty reckless which gets him into trouble. He has a soft spot for children and tends to straighten up his act when they are around. During missions he tends to be serious though he does like to crack a joke or two. Powers(6 max) : Blink, Bend Time and Windblast Gear(Weapons, armor, etc) : He carries two pistols and a crossbow. Other:
Username: Hawkeyes258 Name: Riza Hawkins Gender: Female Appearance: Riza has blonde hair that she usually keeps up in a bun or ponytail. She has hazel green eyes and stands around 5'6 or 5'7. She has a athletic build and white skin Her mark is located over her heart. Personality: Riza is calculating and independent. She is patient and is willing to stay in one place for a long time. Riza tends to be honest to a fault. She can also come off as cold and insensitive. She is kind and protective though. During a misison, she tends to push her emotions away so that it doesn't get in the way of the mission. Powers(6 max) : Devouring Swarm, Blink, Dark Vision and Possession (Animal) Gear(Weapons, armor, etc) : She has a sword, pistols and some grenades. Riza tends to wear all black clothing with tiny bit of gold trimming Other:
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Post by Sour Candy on Dec 14, 2016 23:30:27 GMT -5
Username: Hawkeyes258 Name: Rory McClain Gender: Male Appearance: Rory has dark brown hair that has little bit of black mixed in. He has dark green eyes and stands at around 5'11. Rory has fair looking skin. Rory has a little bit of a beard going on though he tends to shave it from time to time. Rory has a tattoo of a cross on his right arm. He has the outsiders mark on his left arm. Personality: Rory is a laid back and outgoing type of guy. He likes to joke around and has been known to swear worse than a sailor. He is a bold person and likes to be adventurous. This makes him pretty reckless which gets him into trouble. He has a soft spot for children and tends to straighten up his act when they are around. During missions he tends to be serious though he does like to crack a joke or two. Powers(6 max) : Blink, Bend Time and Windblast Gear(Weapons, armor, etc) : He carries two pistols and a crossbow. Other: Username: Hawkeyes258 Name: Riza Hawkins Gender: Female Appearance: Riza has blonde hair that she usually keeps up in a bun or ponytail. She has hazel green eyes and stands around 5'6 or 5'7. She has a athletic build and white skin Her mark is located over her heart. Personality: Riza is calculating and independent. She is patient and is willing to stay in one place for a long time. Riza tends to be honest to a fault. She can also come off as cold and insensitive. She is kind and protective though. During a misison, she tends to push her emotions away so that it doesn't get in the way of the mission. Powers(6 max) : Devouring Swarm, Blink, Dark Vision and Possession (Animal) Gear(Weapons, armor, etc) : She has a sword, pistols and some grenades. Riza tends to wear all black clothing with tiny bit of gold trimming Other: I'll add you right now! (Man I wish I had the patience to be as descriptive as you lol)
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Post by Hawkeyes258 on Dec 14, 2016 23:41:08 GMT -5
XD thank you)
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Post by Sour Candy on Dec 14, 2016 23:43:25 GMT -5
(So, would you like to start? I can have a little mini contract for our characters to do if you like ![:)](//storage.proboards.com/6575102/images/lNtnPuxeCzkaKMNYVXVv.gif) )
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Post by Hawkeyes258 on Dec 14, 2016 23:53:13 GMT -5
Sure?)
Rory was leaning against the wall while drinking some ale. He wanted something bit more stronger but atlas he wasn't aloud to. Sighing he set his drink on the ground and looked up at the sky.
Riza was checking her weapons. She wanted to make sure everything was in working order. Last thing she wanted was for her weapons to jam when she needed them the most. Riza hoped to go out on a mission soon.
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Post by Sour Candy on Dec 15, 2016 0:02:29 GMT -5
The old intercoms in the slaughterhouse crackled to life as Adekin's voice boomed from them. "Any available brothers and sisters, report to the planning room. A new contract has been received." with another crackle, the machinery went silent once more. Adekin paced back and forth in the planning room, examining every detail of the mission he could, to ensure things went smoothly.
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Post by Sour Candy on Dec 15, 2016 0:31:14 GMT -5
(Bump for anyone else who might want to join o3o)
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Post by Hawkeyes258 on Dec 15, 2016 0:36:26 GMT -5
Riza puts her weapons away and heads over to the planning room. "Finally something." She muttered to herself.
Rory decided to see what the mission was all about. He catches up to Riza and they both end up entering the room together.
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Post by Sour Candy on Dec 15, 2016 7:21:56 GMT -5
Adekin looked up when the two entered the room. "You're here. Good." He turned around to the bulletin board and placed his finger on a photo of a young man. "This is our target; his name is Ethan Price." He began to pace around the room as he spoke. "Ethan is a noble who has caused many deaths from his actions. People have died in his slaughterhouses due to unsafe conditions." Adekin pulled out a paper from his coat and placed it on the table, revealing it to be a hastily drawn map. "He has a home in the Estate District, like many nobles." He pointed at a red "X" on the map and continued to explain the plan. "This is our observation point. We will have a good view of the home from atop this building, and we will be able to find Ethan's location, making our job a lot easier."
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Post by Sour Candy on Dec 15, 2016 12:14:32 GMT -5
(bump)
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Post by Hawkeyes258 on Dec 15, 2016 13:07:40 GMT -5
"Sounds easy but what's the catch?" Rory asked crossing his arms over his chest. This seemed to good to be true in his opinion.
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Post by Sour Candy on Dec 15, 2016 13:26:55 GMT -5
"The catch is that our target has bought himself some new toys." He tucked the map back into his coat, then continued to explain. "Clockwork soldiers. He managed to purchase a few from Serkonos, and they guard the inside of his home." He stared at the two with him in the room, examining them, seeing if they were truly up to the task. "Have either of you seen a Clockwork soldier?"
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Post by Hawkeyes258 on Dec 15, 2016 15:46:15 GMT -5
Riza nodded her head while Rory shook his head. "I have heard about them but have yet to see one." He said.
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Post by Sour Candy on Dec 15, 2016 15:49:53 GMT -5
Adekin walked out of the planning room. "I'll explain them once we're there. Meet me just outside the estate district. Do not waste time."
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Post by Hawkeyes258 on Dec 15, 2016 15:56:47 GMT -5
"Yes sir!" Riza said nodding her head. She soon walked off to restock on some ammo. Rory simply shrugged and left to prepare himself to head out.
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Post by Sour Candy on Dec 15, 2016 16:01:57 GMT -5
(I'm not really sure where to continue from here. Just want to fast forward time to when they arrive at the district?)
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Post by Hawkeyes258 on Dec 15, 2016 16:06:01 GMT -5
yes)
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Post by Sour Candy on Dec 15, 2016 16:11:28 GMT -5
(Alrighty)
Adekin hid in the shadow of a large building, waiting for his assassins to show. Occasionally peaking around the corner to look for guards, he began to remember how much he loathed this place. The smell of exotic meals and expensive perfumes hung in the air, while the loud thuds of tallboy footsteps echoed somewhere in the distance.
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Post by Hawkeyes258 on Dec 15, 2016 16:20:59 GMT -5
Riza drops down in front of Adekin and nodded her head. "Here sir." She said. Riza had run into some guards, but she had dealt with them swiftly and quietly. "Have you been waiting long sir"?
Rory comes ten minutes after Riza. He took his time getting there.
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Post by Sour Candy on Dec 15, 2016 16:51:26 GMT -5
"Only a few minutes. You've made decent time." He took a quick peek around the corner again, then shrunk back against the wall. "Once your friend shows up we'll move to the observation point." After Rory finally showed up, Adekin drew his sword. "Move towards the building. From there we'll decide what to do." He quickly blinked on top of an air vent on the side of a nearby house, and began to proceed from there.
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Post by Hawkeyes258 on Dec 15, 2016 18:19:29 GMT -5
Riza followed him while Rory chose to go to a alternate route. He blinks to a ledge on a wall and blinks again to the top of the house.
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