ββΠΎΟ
Ι΄α΄ α΄α΄
α΄Ιͺα΄α΄α΄Ι΄α΄α΄ α΄xα΄α΄α΄α΄ α΄Ι΄ α΄α΄Κα΄Κ Κα΄sΙͺΙ΄α΄ss
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Post by ββΠΎΟ on Nov 14, 2021 23:10:00 GMT -5
This is the character page for the moon shanty roleplay. Joiners are free to comment with forms, character anecdotes, inspiration pictures, etc. Try not to spam the page with chat and roleplay, though, that can all take place on the main page.
Anyway, I'm really chill with forms especially since they'll live here instead of the main page. I know a lot of people hate filling them out and I often find them tedious too. So if you want to be brief, that's fine! If you want to include a lot of details, that's great too! Coding also doesn't matter. I just like to make things a lil fancy but I know some people are primarily on mobile or simply dislike coding.
Be sure to read the main page before joining, xoxo
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ββΠΎΟ
Ι΄α΄ α΄α΄
α΄Ιͺα΄α΄α΄Ι΄α΄α΄ α΄xα΄α΄α΄α΄ α΄Ι΄ α΄α΄Κα΄Κ Κα΄sΙͺΙ΄α΄ss
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Post by ββΠΎΟ on Nov 14, 2021 23:13:19 GMT -5
Character Name β
Age β₯ Gender β Sexuality β‘ Gang β
Physical Description (coloring, build, features, attire, weapons, etc)
Personality / History
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ββΠΎΟ
Ι΄α΄ α΄α΄
α΄Ιͺα΄α΄α΄Ι΄α΄α΄ α΄xα΄α΄α΄α΄ α΄Ι΄ α΄α΄Κα΄Κ Κα΄sΙͺΙ΄α΄ss
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Post by ββΠΎΟ on Nov 14, 2021 23:13:34 GMT -5
Moth β
21 β₯ Female β Pansexual β‘ Jungle Kings β
Physical Description She got her name as a child for her willowy frame and her perpetually dusty clothes. These says she's a little more cleaned up, but not so much that she stands out in her native streets of Waste. Moth is naturally slender even though she eats like an animal. Her skin is a light olive, cool in tone. Mutations from the toxins in the air made her naturally black hair pale lilac on the left side of her head. Her hair is her most distinguished feature, falling to her lower back in a silky curtain of bi-colored locks. Similarly, her eyes have an unusual hue of light purple. Moth's features are pretty, though they have a perpetual standoffishness. Her clothing is a mix of function and style, with an edge that identifies her as gang-affiliated. She wears a leather corset and tall boots good for stomping on toes. In terms of facial features, things of note are her large, sly eyes and serpentine smile. As for weaponry, Moth keeps it very simple. A single knife tucked into her boot does the trick in most situations. But her primary means of disposing of enemies is her ever-expanding range of potions and poisons. She's something of a mad scientist. As she's grown older and more adept, she's learned to lace most everything on her body in some kind of nefarious substance.
Personality / History Growing up in a slum with no parents to recall can leave any person a bit off. Moth has managed to survive, which is a tick in her favor, though her methods have not always been the greatest. She has an unpredictable steak which makes her difficult to work with. She is prone to escalating situations with her fiery tongue and her flirtatious streak has put her in sticky situations more than she's willing to admit. But she is very loyal to the members of her gang, and she knows the streets better than just about anyone.
Puck β
25 β₯ Male β Pansexual β‘ Tin Soldiers β
Physical Description Puck stands out in rather ironic ways. The primary is that he clearly does not belong among the colorful, bizarre array of moon dwellers. His skin is the color of summer-dried earth, his that of rustling leaves. The faintest hint of freckles on his cheekbones suggest a life under a warm sun. Of course none of those comparisons are factual. He's a street-rat born and raised like everyone else. His clothes also give the wrong impression; he wears a military jacket which suggests an air of nobility, or at least responsibility. Again, neither of which are true. But add onto factors like his height, broad shoulders, effortless dark curls, and intelligent eyes, you can forgive people for thinking he stumbled in off the main planet. Then again, there are some things that hint at his true origins. Take for example, the scuffs and holes in everything he wears, or the way he keeps his money concealed in his inner pockets where it won't be nicked. He may get suspicious stares from time to time, but most bite their tongues when they see the way Puck carries himself on the streets of Waste.
He's never without his rifle, which is slung over his back most days. It's actually an electric trip caster, used to set lines of live wire in which to snare his enemies.
Personality / History Puck grew up as poor as a mouse who can't afford rent in a dumpster. It wasn't his fault that his mother died giving birth to him and that his father never wanted him much anyway. Speaking of his father, his parentage does explain his Zula-esque features. In fact Puck's father was born on the planet as a Farmer. He started coming to the moons as an act of rebellion in his teenage years, fascinated by the depravity of it all. But the moons have an intoxicating quality, and like most addictive substances, come with some serious side effects. Puck was one of those side effects. Needless to say he didn't grow up with much of a family. His father stopped visiting by the time he was ten. For the most part he was raised by his late mother's friends on Waste. Eventually he was taken in by the king pin of the Tin Soldiers, and the rest is history.
As for personality, Puck is a cool cat. Not many things phase him, and despite it all he seems to stumble through life with a boon of beginner's luck. He has a smooth way of talking that can alter people's minds before they know they're being manipulated. It's simple for him to steer others in the directions he wants. Which doesn't mean he's conniving. In fact, Puck's goals are reasonably simple. He wants to make a better life for himself. One which doesn't involve glancing over his shoulder every time he enters a room.
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Post by πΎππππππππ on Nov 17, 2021 16:46:25 GMT -5
Falcon β
20 β₯ Male β Heterosexual β‘ Jungle Kings β
Physical Description (coloring, build, features, attire, weapons, etc) The origin of Falcon's name is rather obvious - thanks to the pair of wings adorning his back. Forty foot in span, his wings are a pale silver color. At first glance, the feathers seem to be like that of a normal bird; at will, however, Falcon is able to transform his feathers into a metallic substance similar to that of titanium, although it is far better at resisting stressing forces. Falcon's feathers, when used as a weapon, seem as strong and firm as metal, but also hold a liquid quality, able to morph their shape slightly to accommodate shearing or striking force. As for the rest of him, Falcon is lean and tall, reaching almost six feet in height. His coloring is as pale as his wings, if not more so, as though life on a moon tainted with nuclear waste leeched all color from him. His hair is a stark grayish white, often kept short but messy, and his eyes seem to be entirely translucent. In terms of clothing, Falcon generally wears dark colors ranging from black to black. He wears light leather armor that's exceptionally strong, despite its meager appearance. Still, it's not indestructible.
Personality / History Falcon's origins are a bit of a mystery. The result of some splicing and genetic experimentation, Falcon's first memories are of a stark white room with instruments beyond a child's descriptions. At some point, the main scientist was successful in grafting the wings onto Falcon, although it was an exceptionally painful process. Falcon was constructed in a test tube by the main scientist at the facility, often simply referred to as the 'Director.' The Director edited Falcon's DNA, starting with that of an average human. By splicing in different genes, he was able to make Falcon highly resistant, if not entirely immune, to the nuclear waste that littered the Lunar Slums and the moon they were situated on. He also ensured that Falcon's DNA polyermase repair mechanism was nearly one-hundred percent accurate and heightened its speed, meaning that Falcon's DNA rarely, if ever, caused mutations, and was able to repair the mutations almost instantly. The Director tweaked Falcon's telomerase enzyme, making it also nearly perfect when it came to repairing telomeres, so that Falcon aged at such a low rate he was practically immortal. The Director was able to ensure that this slow-down in aging was triggered when Falcon reached maturity in terms of brain development, so around age 25. He also spliced the genes of various animals into Falcon's genome, making it so that Falcon's musculature was more efficient at oxidative and anaerobic metabolism, increasing his strength. Another side effect of this was that Falcon was much faster than normal humans, which was confirmed by the various tests performed on Falcon from the day he was "born." However, despite the Director's best efforts, these changes made it so that Falcon required a higher caloric intake daily to offset the massive amount of ATP consumed and generated by his muscles. Falcon's bones also became much more dense, making them harder to break, but were hollow, similar to a bird's, allowing Falcon to take flight. When Falcon was four, the Director implanted the boy's wings, carefully constructed and designed so that they would grow with Falcon, becoming integral to his spinal structure. A device was placed in Falcon's brain and spinal cord that connected his conscious and unconscious thought to the appendages, granting him control over the shape and structure of the feathers, as well as encouraging muscle growth to strengthen the connection between the wings and his skeleton. As he grew, he gained more and more control over these wings, and developed the fine motor skills needed to fly. The grafting process was exceptionally painful, so much so that Falcon still goes into a catatonic state when remembering it at times, but was successful. As he aged, his wings grew and developed with him. At fourteen, Falcon managed to escape the facility, killing numerous people in the process, and found himself alone in the outskirts of the Lunar Slums. He managed to survive on his own for six months, stealing food when he was able to, before he ran into the Jungle Kings. Rather than kill him for stealing, they took him in, gave him a name, and trained him to fight. As it turned out, Falcon's wings and swift agility made him particularly good in close combat.
Lynx β
20 β₯ Female β Heterosexual β‘ Jungle Kings β
Physical Description (coloring, build, features, attire, weapons, etc)
Personality / History
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Post by Gold on Nov 17, 2021 23:28:57 GMT -5
holy crap wall of text hrbrbrbrbbrr
Argus (Gus)β
Β Age: Waaaay Past WarrantyΒ β₯ Masculine ProgrammingΒ β AsexualΒ β‘ Tin SoldiersΒ β
Physical Description Argus is a ZR (Zulan Robotics) "Hazardous Environments Labor Unit", series 13, a kind of heavy-lifting drone meant to be used in dangerous environments (such as the asteroid field) that was mass-produced some 80 years ago and is now considered obsolete by most Farmer standards. He stands at 6'6", and is unmistakably artificial: the shapes of his body are dominated by hard angles, his "skin" is composed of titanium plates that cover and protect the components and hydraulics underneath, his legs are digitigrade, both his hands and feet end in three large fingers, his head is angular and dominated by a glowing yellow cyclopean optical receptor surrounded three smaller ones, with four backwards-facing spokes. Or, at least, that's what he used to look like -- the three mini optics are now blue, green, and purple after having been replaced, and much of his chassis is dented and has clear signs of patchwork repairs and prior damage and discoloring of the metal. Argus typically wears a plate carrier over his chest, a shawl around his shoulders and neck, and military-styled pants with plenty of pockets, of course.
One of the main features of Argus' product line was his model's ability to be both flexible and maneuverable, while also capable of great feats of strength thanks to their powerful hydraulics. Argus is freakishly strong by human standards: his max stress limit is around 1200 lbs., but he can comfortably lift objects with two hands that weigh at least half that. This, in turn, means that anyone that is caught in his grip can expect to be temporarily granted the power of flight, or at least an imminent death. Argus doesn't tend to rely on much other than his strength, and he has difficulty using certain firearms that have smaller trigger guards that he cannot fit his finger through. He does also have attitude adjustment RCS thrusters, but fuel for them is extremely hard to come by and therefore they tend to simply just be an ignored part of his body. Argus can move rather fast, and his movements are extremely deliberate and somewhat predictable. It's when he cannot actually grab someone that he may have some trouble.
Personality / History Argus was first activated some 72 years ago, and spent the vast majority of his operative life being traded on, bought by, and working on asteroid mining tugs that harvested the asteroid field of Zula for raw materials both mundane and exotic. It was a very dangerous and hard work, which is why it was done only by the truly desperate, the well-paid (a very rare minority), or dumb, pre-programmed robots such as himself. Argus did beat the odds, remaining in operation for 66 years before his then current assignment suffered as a casualty of a mass corporate sabotage campaign, and the tug had the distinct misfortune to crash-land onto Waste with no survivors. Argus had then been recovered and partially restored by a roboticist, an eccentric individual with a dream -- to make the first truly self-aware artificial beings -- as well as a highly subjective skillset and an approximation of the tools to do so, and so attempted to upgrade Argus' core programming and hardware with quantum-computing neurological pathways. It... might've worked, if he had more time; this roboticist was also possessed of a severe gambling vice and was paid a visit by the Tin Soldiers to forcibly make up for a failure to pay a debt. Seeing a operational power-lifting robot, the Tin Soldiers couldn't help but "foreclose" him and get in their possession an actual tin soldier.
Argus currently serves the Tin Soldier's kingpin as an enforcer, and possessed a rudimentary version of the "Asimov" robotic laws; in numerical order of priority, he must obey the kingpin's orders or that of his designated officers, may not allow a Tin Soldier to come to harm through action or inaction, and only then may take every action to preserve himself. For the most part, he was simply a bouncer at the gambling den, but lately has been given assignments that call for a more active role, having been found to be surprisingly capable for what was originally thought to be a semi-scrapped labor drone pre-programmed to do specialized tasks. Combat drones weren't exactly a rarity on Waste, but most were in Argus' shape as salvaged, obsolete chassis that weren't entirely functional and were definitely giving the word "combat" a run for its money. In comparison, Argus is a gem in the rough as he is a surprisingly good fighter.
Argus acts truly as robotic as his appearance: he is submissive to higher authority, stalwartΒ and stoic in demeanor, and seemingly without humor or personality. He cannot be expected to speak much, and when he does it is in technical and literal terms, but he acts very much like how anyone expects a drone to: like a very interactive, highly-complex version of Clippy with numerous contingencies. A few remnants of his partial uplifting remain, however: Argus is incredibly analytical, and his logic pathways can be somewhat... unpredictable. The more astute Tin Soldiers might recall him asking pointed questions, or catch him watching people, the toxic skies of Waste, or even his own hands.
Argus' enhancement was in fact a success. He is slowly becoming sapient and self-aware as his upgraded hardware creates new neurological pathways and connections, as he slowly grows more and more intelligent. He isn't a true AI now, but he will become one someday -- provided he survives.
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Post by Pearl on Nov 19, 2021 16:42:38 GMT -5
Not sure if I want to join or not, but I'll pop down two ideas, one for Jungle Kings, one for Tin Soldiers.
Panther β
Age β₯ Female β Hetero β‘ Jungle Kings β
Physical Description (coloring, build, features, attire, weapons, etc)
Personality / History
Kali β
Age β₯ Female β Hetero β‘ Tin Soldiers β
Physical Description (coloring, build, features, attire, weapons, etc)
Personality / History
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ββΠΎΟ
Ι΄α΄ α΄α΄
α΄Ιͺα΄α΄α΄Ι΄α΄α΄ α΄xα΄α΄α΄α΄ α΄Ι΄ α΄α΄Κα΄Κ Κα΄sΙͺΙ΄α΄ss
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Post by ββΠΎΟ on Nov 27, 2021 19:47:59 GMT -5
Can be used as a weapons/gear resource for any charactersFoster β
24 β₯ Female β Heterosexual β‘ Unaffiliated β
Physical Description Foster never believed in sticking to one or two colors like her sister Moth. In fact, her palette is a broad range of purples, yellows, pinks, and greens. Her skin is pale to the point of almost sickliness, but her hair is easy to identify in a crowd. Like her sister, it is comprised of two different colors although in Foster's case it is bright yellow and midnight blue, blue on the top and yellow on the underside. She typically keeps it up in a high pony tail which she is prone to flicking sassily. Her features are similar to Moth's, almond-shaped eyes, ovular face, and shiny white teeth. Her eyes are an usual shade somewhere between green and yellow. In terms of build, she is taller than most women including her sister, standing at 5'9" and she also has a stronger, more toned build.
In terms of attire, Foster usually wears colorful tanktops and high-waisted trousers. Her signature piece is shoulder armor of shining silver which covers the tops of her shoulders and her collar bones.
Personality / History Foster's name is actually more of a title, because she was "fostered" by a forge owner in Waste when she was a child. Her parents lived long enough for her to remember their faces and the sounds of their voices, but not much longer than that. So she was taken in by one of their friends, named Minum. Minum made weapons for a living, and was actually one of the richest men in Waste (which in fairness, isn't saying that much). He was eccentric, though, which meant he wasn't much of a father. He simply allowed Foster to hang around the forge and assist him with his tasks. He fed her and let her sleep on a cot in the warehouse. He even turned a blind eye when she would steal money from him to feed her little sister.
Today, Foster is a hard person to please. She is motivated by supplying weapons to most of the moon, and little else. She is largely a recluse, rarely leaving the forge even to see Moth. Everyone must come to her. Foster speaks in a raspy, disinterested voice and has a very dry sense of humor.
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Bisexual
rat
don't hold me accountable for any characters i created when i was 16
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Post by rat on Dec 8, 2021 3:13:16 GMT -5
Caiman β
27 β₯ Nonbinary β Bisexual β‘ Jungle Kings β
Physical Description (coloring, build, features, attire, weapons, etc) The most average features of Caiman are their dark brown eyes with slit pupils and their shoulder length dusty brown hair. Their skin is a muddy, brownish green and they generally wear basic clothes in shades to match, their very obviously designed for combat boots the only item of clothing that indicates their lifestyle. Because most of their fighting is done in hand-to-hand combat, a sturdy leather chestplate layered over their underclothes but under their shirt is a necessity. Severe radiation burns cover the entirety of the left side of their neck and shoulder, the left side of their ribcage, right thigh and calf, and both of their forearms and palms, and they usually don a brown leather jacket with the collar popped to cover most of these. These burns have healed in an unusual scale pattern, though they are all still a rather angry red due to having never had the opportunity to fully heal. The burn on their right thigh has somewhat stiffened their leg, causing a slight limp on that side. They have crocodile-esque teeth with a slight overbite which results in their upper teeth peeking out even when their mouth is closed. The biggest giveaway that these teeth didnβt form naturally is the fact that theyβre made out of a noxious metallic element only found in areas of highly concentrated waste, giving them properties that Caiman is immune to but have permanently stained the inside of their mouth blue. Double rows of short, triangular spines of cartilage run down the outside of their wrists and biceps and over their elbows, curving around their shoulder blades and meeting at their spine at the base of their neck, thin white scars run along the base of these rows from where their skin was opened for the spines to be inserted. These spines serve no purpose other than aesthetics, and are simply a result of the implant testing done on them in the past. Caimanβs tears have a higher protein and electrolyte content than normal, so their eyes are well protected against toxic fumes and dust and they can go up to 5 hours without blinking, if in a relatively controlled environment. However the thick consistency means that the overproduction of these tears when their eyes are watering or they are crying results in highly blurred vision and a total loss of depth perception until the overproduction stops and the tears are wiped away. They are well built, standing at 6β4 with broad shoulders and defined muscle so is best suited to attacks of brute strength, so their main weapon is a pair of spiked brass knuckles made of the same toxic element as their teeth, which have left blue rings around each of their fingers due to consistent wear. Their secondary weapon is a simple revolver style pistol, the bullets of which change substance and effect randomly as Caiman runs out of ammo and has to buy more - theyβre not picky. Though their size and strength does not sacrifice their stealth due to their reptilian way of moving, it does result in a loss of speed and any climbing ability, made worse by their limp.
Personality / History Caiman only trusts easily because they have the unwavering belief that they would see betrayal coming from a mile away, which is usually true. They are a sly, silent planner and arenβt inclined to share their thoughts unless asked. They hold themself with an air of dignity, which usually comes across as arrogance and intimidation as they physically look down on most people. For them, that is preferable to anyone thinking they may be weak, and they are not opposed to using intimidation to get their way. Surprisingly they are able to form close bonds with others fairly easily, and despite the somewhat dog-eat-dog world they live in they are usually more focused on the wellbeing of their fellow gang members, rather than their own. Having grown up dirt poor in the Lunar Slums with a somewhat pacifist father and no mother, their father had to resort to allowing far more upper class intellectuals, usually students and professors from Zula, to study and experiment on both him and his child. Caiman had their teeth removed and replaced with their metallic counterparts, their body pumped with toxins to build their immunity, and their lacrimal glands operated on to see if the researchers could create βcrocodile tearsβ. Due to the researchers interest in superficial surgeries used to cover up old wounds using man-made cartilage and bone implants, Caiman had the spines on their arms and back inserted and chemically bonded to the muscle and skin to test the longevity and success rate of such procedures on a larger scale. Their radiation burns were simply a result of their life in the slums, but the permanent state between healed and opened is a result of the researchers reducing Caimanβs vitamin intake by an unhealthy amount to cause symptoms of scurvy, both to see if their gums would still hold their false teeth and to study its effects on burn wounds specifically. The scale-like pattern of them is from a natural mutation affecting their collagen production. They blame their father for the suffering they were put through by the researchers, but even as a child understood it was getting them the tiniest amount of money that they needed to survive, so they never expressed any anger at it while their father was alive. Now that he is deceased, they will openly express their bitterness to anyone that will listen, and as a revenge they entered a life that their father never wouldβve wanted them to lead.
Kyper β
23 β₯ Male β Homosexual β‘ Tin Soldiers β
Physical Description (coloring, build, features, attire, weapons, etc) Kyper has slightly translucent, pale grey skin and iridescent eyes, with pure white hair and eyebrows that somehow have not become stained from his years living in the Lunar Wastes. The lack of pigment in his eyes has resulted in increased photosensitivity that means direct sunlight can blind him, and even bright moonlight causes him to squint. Artificial lighting is even worse, so he keeps a pair of rounded goggles secured firmly to his head at all times, and keeps them around his neck when not in use so as to not lose them. However this sensitivity does give him an advantage in dim and dark spaces, and he can see longer distances than most. Kyper likes to wear dark clothing so it can absorb as much light as possible and make his environment easier on his eyes. He stands just under 6 foot when drawn to his full height, but his constant slight hunch makes him almost permanently shorter. His right arm has been replaced with a highly advanced bionic limb that cannot feel pain and is incredibly strong, however if he hits something or someone that is too solid for his arm to handle or results in too much force for his shoulder to handle it will send a painful shockwave through his body. At worst he can shatter his collarbone and some ribs, which he had to learn the hard way. Dimly glowing purple wires from inside the arm have intertwined with almost any internal piece of him they can get ahold of over the right side of his face, neck, chest and back. They have also started progressing further, across his stomach to his left hip and down his right thigh. This includes wrapping around veins and arteries, meaning that if the base of it were to be ripped off only divine intervention could save him from bleeding out. In the way of weaponry, Kyper wears a simple leather harness stocked with enough blades to start a shop, and on most days carries a silvery rifle slung over his shoulder.
Personality / History Kyper isnβt a fan of chatterboxes. Not out of disliking people that talk too much, just the fact he hates being stuck in a conversation that he never wanted to be a part of and feeling obligated to wait for a gap in the conversation to make a run for it, when the gap never comes. Heβll talk plenty once you get him going, and often will go off on a tangent in the middle of an unrelated sentence, but once he finishes he seems to run out of talking energy for the rest of the day and will be relatively quiet unless someone sets him off. Though his polite nature may make it seem like he hasnβt a malicious bone in his body, Kyper is easy to anger and incredibly impatient, and tends to be snappy with strangers. Once he knows someone well enough to gauge their habits and sense of humor heβs less likely to be outwardly rude to them, but the impatience and dislike for incompetence never fade. Kyper is unsure if he was born or made, but either way he has never had a naturally formed right arm larger than a stump. His false limb progressed from crude twine, stick and bone creations crafted by who he assumes were his foster parents - though they never gave more than a vague answer as to where he came from - to some of the highest quality bionics the black market could provide. As the quality of the arm progressed, the metal eventually melded with his flesh and bone and blurred the lines of where his body ends and the arm begins. Because he cannot feel pain in his bionic arm it often resulted in him pushing himself too far in combat and resulting in his body taking the damage instead, so to prevent this he started trading his more combat suited components for those suited better for dexterity. His right arm is now even more suited to delicate tasks than his left, but this also means he well prefers ranged attacks to close combat. The one saving grace in a close combat situation is his ability to use his arm to both send and receive bolts of electricity, like a double purpose lightning rod. When this occurs, the wires through his body glow a much brighter purple, and the transparent properties of his skin result in the light illuminating his internal organs, muscle and bone and about 75% of his body to emanate the purple light. This quickly goes away once the electricity is expelled, and he then cannot use that attack for a while unless he receives the electricity from someone else. Causing this glow too often also hurts his sensitive eyes, so unless heβs in desperate need or trying to show off he absolutely does not use it.
Hyena β
19 β₯ Male β Bisexual β‘ Jungle Kingsβ
Physical Description (coloring, build, features, attire, weapons, etc) Hyena has rather plain tan skin with darker dapples covering his back and arms and fading away at his palms and neck. His unusual orangey amber eyes match his bright yellow hair, which has been shaved at the sides and trimmed into a shortened deathhawk style. Out of his own free will he has filed his teeth into points, though he has yet to have a situation where he tests the efficiency of them in battle. Both Hyenaβs legs end at the hip, and have been replaced with shiny black prosthetics that make him 7 feet tall, that end in what can only be described as talons. These are terrible for balance when standing in place, so he has to always keep moving and can never stand still for too long. However these have been designed to give him extra power for running and leaping that balances out his lack of brute strength, and his ineptitude with long-range weapons. Beyond compressing and extending at the knee, Hyena finds his legs to be rather stiff where they join the rest of his body, so tends to only stand or lie down to avoid needing to bend at the hips, and leans back to be almost horizontal whenever he sits. He can control the claws at the end of his legs by opening and closing them, though he only really uses it to freak people out. He sports a black jacket and pants with various different - but equally ratty - shirts, and tends to avoid shoes as they donβt match the shape of his prosthetics very well. Because his natural reaction time still doesnβt quite match his bodyβs speed, he had to have a pair of glasses specially made to alter his visual processing speed, with matching chips inserted behind each ear for audio processing. The glasses are tinted purely for the aesthetic and attached to his neck by a golden chain to prevent him from losing them, which happens far too often when they arenβt attached to him. He has found that a simple pair of double edged, curved knives that he can tuck into his belt serve him just fine as weapons, as although his hearing is excellent, his long distance vision is less than optimal for using any ranged weapons.
Personality / History He has become used to the need for constant motion due to his legs, so likes to fidget when sitting or laying still, especially when he gets phantom pains. Hyena also bores easily, though this is just his nature and not a result of having to train himself to be constantly moving. Naturally easygoing, when he likes someone he cares deeply about what they think of him and is easily stressed by the thought of rejection or judgement, though he couldnβt care less about the opinions of people he isnβt fond of and in fact will go out of his way to vex them just to see a reaction. When he gets over excited, embarrassed, or bloodthirsty, his sentences tend to be broken by bouts of laughter - usually in the form of hysterical giggles. Hyena is unsure why he does this and is convinced thereβs something loose in his brain that is triggered alongside his fight or flight response, but has eventually learned to live with it. Hyena himself canβt remember what resulted in the loss of his legs, but whatever it was he is certain it was traumatic if his brain had blocked it out like that. Part of him is glad he canβt remember, as he doesnβt have to deal with the memories, but he will always be curious about it.
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