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Post by Brownie on Aug 30, 2021 23:35:17 GMT -5
We now have a chat/misc thread! >> HERE <<
For anyone who wants to chat about worldbuilding, Clan-building, or to complement someone else's post without cluttering the thread! Come check it out and hang out with us! Everyone is welcome~ The one thing us worldbuilding folk love more than making new worlds is talking about them to other people that are interested in hearing more! !! PLEASE DO NOT COMMENT ON CLANS ON THIS THREAD. THIS THREAD IS FOR FINISHED/WIP CLANS ONLY. USE THE MISC THREAD FOR DISCUSSION PLEASE & THANKS!!
Hello and welcome to this small thread that I'm calling Post It Clans! (ya know... like post-it notes... but also forum post... it's funny) The concept is very simple: make a Clan, then post it here. That's it! Any time you WANT to make a fanclan, or just want to make a ton of new names and cats, but know you don't have time to actually commit to using them, put them here! You can keep them for other projects, use these for filler Clans, or maybe revisit the ideas in the future! Or, if you know you won't want to use them, put them up for adoption so that others can maybe make something out of them if they have the time to do so! I love just making Clans, but I can't just make a new story or lore or a roleplay out of them all. I wanted someplace to fulfill the urge to create new Clan pages without the responsibility of doing anything with them (or having the roleplay die in a week), hence this thread! (I also know a lot of you that make Clans on a whim every month you know who you are) AT MINIMUM your Clan needs to include: A Clan name, a general territory description, and an allegiance list. OPTIONAL details examples are: creating a camp, a meeting or holy place, extra traditions or changes to the code, making a detailed territory or a map, images, moodboards, history, significant leaders/medicine cats/warriors, plot points, or really anything else you can think of! If you'd put it on a Clan roleplay thread, it can go here! **Assume all Clans are only to be used by their respective creators until the creator specifically lists that the Clan or aspects are free to use or "adopt" for other projects. SAMPLE CLAN (minimal expected for a valid post): BeachClan [ Clan name ] (Free to use, no credit needed) [ tag for usage claims ]
[short description ] BeachClan resides on a long ocean coastline. Cliffs line the east side of the territory, with a river and waterfall to the south and large, dark stones jutting out into the ocean to the north. BeachClan lives in the sides of the cliffs and the sand and tide pools beyond, with plentiful prey and little outside contact due to the physical barriers protecting their territory.
[ Basic Allegiance list ]
Leader: Gullstar (6/9 lives) Deputy: Ternbounce Medicine cat: Crescentfoot App: Royalpaw
Warriors: Icicletooth Otterfur Mistyscar Petaldance Quillflight Sharksplash Sunfin Plumwhisker
Apprentices: Tidepaw Keenpaw Puffinpaw
Queens: Eelspots (Risingkit, Sealkit, Maskkit) Dandelion (nursery queen)
Elders: Marblejaw Salamandergaze anything more than the above is encouraged, but not necessary. Also feel free to post WIP's !! You don't have to completely finish your idea to post one, feel free to post it as a WIP and come back to it as you have the time. Or revisit older posts/ideas if you have inspiration. Go fill the world with all your awesome Clan ideas~
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Post by Brownie on Aug 31, 2021 0:24:20 GMT -5
Brownie's Clan Repository ((I'll code something for this later)) Because I have way too many Clans on here and I want an easier way to keep track of them~ The first section will be for Clans that are free to use (with credit! I like to see the projects they get put into!) and then into genre for those that are my personal use only. FREE TO USE (seriously, use these Clans for your own projects if you want) BeachClanZephyrClanBloomClan TideClanWIPS (something in here interest you? Ask to adopt one of the WIPs and finish it as a collab!) RippleClan (genetic Clan wip) WolfClan (incomplete, hiatus) StormClan (very generic Clan, it'll probably only take me an hour but it's snoozefest)
(no touchy anything below this point <3 These are my OC) MY CLANS CypressClanFrostClanThornClan & MarshClan (wip) FANTASY CLANS Tribe of the Sleeping Fire FangPhantomClan (allegiances incomplete) BloodClan (wip) BIG GROUPS Scattered Story Clans: GoldenClan SilverClan BronzeClan IronClan PlatinumClan Circle of Granite: So big it has its own thread HERE (This is my absolute baby go check it out) Clans of the Meteor: JaguarClan, PitayaClan, MagnoliaClan, SpiritClan (all on one post)
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Post by Brownie on Aug 31, 2021 18:23:49 GMT -5
[[ Haha I'm going to use my first post to actually expand on the example because I do like the idea! I was just going to make something generic but I feel like it has some spice to it and can use some extra details to really bring it to life! e1- Okay I think this one is finished as much as I want to write. Ahhhh I love them all already, but I'm glad I don't need to be responsible for any of these cats anymore. Go, be free! e2 - I might make a map actually....]] BeachClan (Free to use, credit needed) TERRITORYBeachClan resides on a long ocean coastline. Cliffs line the east side of the territory, with a river and waterfall to the south and large, dark stones jutting out into the ocean to the north. BeachClan lives in the sides of the cliffs and the sand and stone beyond, with plentiful prey and little outside contact due to the physical barriers protecting their territory. The climate is coastal, with very mild, wet winters and hot, dry summers. Large storms can be common, and rain showers are short but daily during the colder months. At the northern border of BeachClan's territory is the Black Stones. Large, rugged, and often sharp, these boulders reach all the way from the cliffside and out into the deep ocean, forming a long finger. They serve to break the waves from beyond the tide pools, making the area closest to them the calmest waters most the time. The rocks stand several times taller than even a human, but can be scaled, though they can be sharp, pointy, or slippery. Some areas of note are the Tide Pools, nestled against the dark stone outcropping to the northern side of the territory, the Tide Pools are a convenient source of easy prey when the tides are strong. Being somewhat close to camp, this place is perfect for hunting or lounging in the sun. The pools are full of warm water, and once the hunters determine they don't contain any dangerous urchins or jellyfish, they can be a safe place for even kits to splash around in and apprentices can practice fishing here. The next landmark is the Driftwood Forest. Two enormous logs have been wedged deep in the sand and stones, creating a small, green pasture in the sand full of hardy plants and grasses. Another perfect hunting place, and the only good spot to find herbs besides the cliff face itself. Bad storms and high tides can decimate this fragile ecosystem guarded by the driftwood, leaving the Clan in a pinch if they don't have enough herbs stocked up. Moving south from there are the Whale Bones. Generations ago, a large, dead whale washed up on shore. Now all that's left of the mighty sea creature are bleached bones buried in the sand, creating an interesting landscape. The bones are large enough to climb upon, and are sometimes used as shade for returning patrols when the heat is intolerable. The last stop is the river. A waterfall crashes down from the cliffs to form a river that runs into the ocean. This is the most reliable fresh water the Clan has access to, besides rainwater pooling in the northern rocks. The river rages and is impossible to cross at the beach, though it deposits tons of sediment in the ocean, forming a large, triangular, shallow delta at its mouth that cats can use to cross. The river is occasionally visited by humans, so the Clan must be careful venturing too close or they'll be seen on the bare sand beach. BeachClan's camp is inside a small cove of the cliff face near the northern edge of the territory, just south of the tide pool zone. The walls of the cliffs form a U shape, and the Clan lives within this small but very sheltered cove. BeachClan cats spend most their time on the sandy floor, but paths, ledges and small caves can be used when it is particularly stormy or the beach floods. Historically, the caves do well for storms, but there have been tales of monstrous waves that caused many deaths as the cats struggled to scale the cliffs to even higher ground. There is a plan to have most cats reach the cliff tops over the Black Stones, but the path is dangerous even on a sunny day, let alone when the winds and rains are bad enough to warrant that kind of evacuation. It is important for the Storm Watcher to be accurate, so that the Clan can evacuate preemptively and be safe. TRADITIONS:Along with the general Clan traditions, BeachClan has a few holidays they celebrate: SOLSTICE FESTIVAL - Both summer and winter solstice are cause for three days celebration. It is expected to spend time with family, friends, and mates. If the weather permits, most cats don't stay in camp, but find their own space to decorate on the beach and spend time alone with their chosen loved ones. BeachClan has a small territory, so having time away from Clanmates to dedicate to only close friends is a big part of this tradition. The first day, everyone is expected to hunt for the rest of the solstice fest. That night is spent alone with family units. The second day, tournaments are held at the whale bones for any who wish to participate. When the moon rises on the solstice, every cat steps into the ocean to honor the seasons changing and shares whatever wishes they have for StarClan. That night is spent usually in pairs, either with mates or crushes, close friends, or siblings. The day after the solstice is for relaxation and spending time with friend circles. That night, everyone returns to camp and any cat is able to give speeches of thanks to the entire Clan. MEDICINE CAT MEETINGS Because BeachClan is alone, medicine cats can commune with StarClan whenever they wish. They merely have to step in the ocean's waters and taste the salt. More formal occasions, like when a medicine cat apprentice is being named or a leader is gaining their lives, is done at the river delta, where the cats can fully lay chest-deep in the water, submerging themselves in the ocean while their dreams travel to the stars. THE STORM WATCHER A special cat whose job is to understand weather patterns and warn the Clan of incoming storms. They work with the deputy to plan patrols around the tides, the weather, and any potential dangers. Sometimes an apprentice is trained for this job, but more often it's taken over by a senior warrior that has good instincts for sensing storms. The Storm Watcher is given the suffix -gaze, to give them luck in seeing patterns in the clouds. ALLEGIANCESLeader: Gullstar (6/9 lives) Grey-and-white tuxedo tomcat with green eyes. Confident and assured, always seems like he's gliding over the sand. He's the best at catching birds from the cliffs and loves to join patrols like any other warrior. Deputy: Ternbounce - Dark grey smoke she-cat with large yellow eyes. Energetic as a kit, she tries to take her duties seriously, but can be forgetful. She relies a lot on her brother, Sharksplash, for the day-to-day functions of a deputy. She is very empathetic and a mediator that is good at solving problems and thinking on her feet. Medicine cat: Crescentfoot - silver tabby nb with blue eyes. They are a plump cat with a large personality. Everyone is family to Crescentfoot. They struggle a bit with herbs since their mentor died only halfway through their training, though they have a very strong connection to StarClan and have learned much over the years with the help of the former loner, Dandelion. App: Royalpaw - White tom with orange eyes and small pale grey tabby patches. While still young, Royalpaw has an eye for detail and sorting. He can struggle with change and get overwhelmed easily; daily routine is his strength. He is good at recognizing herbs and is helping Dandelion experiment with tending them in the Driftwood Forest. Storm Watcher: Olivegaze - A dusky brown tom with cream paws, tail rings, nose, and a single large stripe down his back. He has blue eyes. A senior warrior, he took over the job of Storm Watcher when Salamandergaze retired. He's fairly new to the job and values the elder's insight while he learns, but is very patient and finds patterns quickly. He was a reckless fighter in his youth and has many scars to prove it, but now believes that life is worth enjoying the small things and is much more relaxed. Warriors: Icicletooth - White tom with grey eyes, a sharp sense of humor and an overbite. Otterfur - dusty brown nb with yellow eyes. The best swimmer in the Clan. Mistyscar - Grey mackerel tabby she-cat with green eyes and many scars. The biggest cuts over her eye and down her face, leaving her ear shredded. She claims it's from a shark. She's a braggart and full of bluster, but brave and protective. Petaldance - Cream she-cat with ginger tabby patches and green eyes. Graceful and lithe. Quillflight - Dark brown tabby tom with yellow eyes. A thin and scraggly thing, Quillflight has a heart of gold but a sickly body which always leaves him sick and weak during the hottest months. He's a pro at catching minnows from the tide pools and identifying birds by their calls. Sharksplash - A dark grey smoke tom with black tabby markings and blue eyes. Stern, serious, and no-nonsense, Sharksplash is annoyed by Ternbounce's forgetfulness and how he always picks up his sister's slack. He wishes he would be deputy since he's already doing the job. Sunfin - Orange tom with pale cream tabby markings and bright yellow eyes. He's an agreeable cat that coasts with other's choices most often and doesn't know how to stick up for himself without Sharksplash around to help. He often climbs on the Black Stones and has a sure sense of balance. Plumwhisker - Calico she-cat with green eyes. Hibiscusflame - Dilute tortoiseshell she-cat with yellow eyes. Salmonpool - Grey tabby she-cat with green eyes. Shellheart - Almost a mirror image of her mother, Shellheart is a golden she-cat with tabby point markings and lilac eyes. Urchinspine - A black tom with white paws and blue eyes. Apprentices: Tidepaw - Dark grey tabby tom with yellow eyes. Mellow and efficient, he finds the best way to do the most work for the least effort. Keenpaw - Dark tortoiseshell she-cat with large grey eyes and tufted ears. Ethusiastic and over-the-top, she lives for drama. Puffinpaw - Large, fluffy, grey and white tuxedo tom with yellow eyes. Clumsy but sweet and tries his best. Queens: Eelspots - Calico she-cat with yellow eyes. Risingkit - Ginger tom with yellow eyes Sealkit - small, pale grey she-cat with green eyes Maskkit - black tom with white paws and face and yellow eyes. Dandelion (nursery queen) A golden she-cat with pale tabby point markings and lilac eyes. She was a loner before stumbling across the Clan, dehydrated and being chased by humans. BeachClan took her in and, once she revealed that she knew a lot about herbs, they let her stay to supplement then Crescentpaw's lack of experience. She said her stay would only be temporary, but it's been seasons now and she's fallen in love with the rough living of the Clan on the ocean. She is good with herbs and with new mothers, having had several litters of her own both within and outside the Clan. She is a good listener and a good friend, though she can sometimes be short tempered when she feels the other party isn't taking an issue seriously. Elders: Marblejaw - Dark grey tabby tom with a twisted jaw. Blind since birth, he retired somewhat early when his sense of smell started to fail as well and it became more difficult for him to hunt. He enjoys telling stories and mentoring the young. Can be snappish and pessimistic himself, but is very supportive of others, particularly apprentices, and always has an ear for their problems. Salamandergaze - Dark ginger she-cat with white speckled paws and blue eyes. The old Storm Watcher. She's still in good health even after all these moons, but chose to retire after a rough bout of greencough. She spent her whole life and whole heart protecting her Clan, and she is determined to live the rest of the life finding happiness for herself. RELATIONSHIPS / FAMILY TREEKelpwhisker x Marblejaw -> Gullstar, Icicletooth??? x Cliffwing -> Mistyscar, Echofang, TulippawMistyscar x Olivegaze -> Otterfur, Locustkit; Plumwhisker, Hibiscusflame and Salmonpool; PuffinpawEchofang x Ripplefall -> Sharksplash, Ternbounce, Seafang; Cherrykit, NightkitWavestar x Icicletooth -> Crescentfoot, Quillflight, PetaldancePetaldance x ??? -> Tidepaw, KeenpawDandelion x ??? (outsider to the Clans; she was pregnant when she joined) -> Sunfin, EelspotsDandelion x Gullstar -> Shellheart, UrchinspineEelspots x ??? (its Sharksplash, but he didn't claim them) -> Risingkit, Sealkit, MaskkitMistyscar and Olivegaze are mates Sunfin and Sharksplash are mates Otterfur and Quillflight are mates; they adopted Royalpaw, a tomkit abandoned by the river. Puffinpaw has a crush on TidepawGullstar is still sweet for Dandelion, but she rejected him. Eelspots likes CrescentfootTernbounce also likes CrescentfootPlumwhisker likes ShellheartBut Shellheart likes SalmonpoolPuffinpaw's mentor is SharksplashKeenpaw's mentor is SunfinTidepaw's mentor is IcicletoothRoyalpaw's mentor is Crescentfoot (medicine cat) PLOTSMoons ago, Echofang and Ripplefall disappeared with Cherrykit and Nightkit on the solstice fest. They were presumed dead, as a large storm swept in on the last night of the celebration, leaving some cats stranded down the beach. But that explanation never satisfied Seafang, and he went looking for his parents and siblings, leaving Ternbounce, newly appointed deputy, and Sharksplash behind. Moons passed without any sign of Seafang or the missing family. But Ternbounce recently saw a glimpse of her brother on the clifftops. Convinced he was alive and watching over them, she insists she must leave her position as deputy to help save him. Eelspots' kits haven't been claimed. Most the Clan believes that they're Crescentfoot's, and they won't claim them because they are the medicine cat and that's against code. But really they're Sharksplash's, and he won't claim them because Eelspots is his mate's sister. She lets the Clan believe they're Crescentfoot's, though the medicine cat is starting to become frustrated with the rumors insinuating that they would break the code. But Eelspots refuses to comment, trying to protect her brother and, slightly caring for Sharksplash too. The whole thing has been a cause for stress inside the Clan and all involved parties. Sunfin is starting to become concerned with how much Sharksplash is invested in the argument, and the looks shared between his sister and his mate.
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Post by Brownie on Sept 4, 2021 21:04:18 GMT -5
[[ Might come back to ZephyrClan but I'm just not feeling it tbh So time to do another and hope this one snowballs a bit more in my head e1 - I might have to make up more random cats for dead parents, but I don't THINK the current setup has any inbreeding haha. it's hard to keep straight sometimes with these long trees ]] CypressClan the stubborn and adaptable (inspired by Cloudfeather's Clan of the same name back on the old forums. <3) (personal use only; dm me if you want to use aspects/cats from this Clan) CypressClan lives in the deep swamp marshes, where large cypress trees rise out of the shallows to form islands and rafts of life floating above the water. The majority of CypressClan's land is on an island in the marshes, where a tall bank protects them from the storm-bloated water levels and the calmer changes from tides. The water here is brackish -- a blend of salt water from the nearby bay and freshwater from the rivers that feed into the swamp, creating a volatile environment full of diverse flora and fauna. One thing is for certain: the swamp is always changing, and the cats of CypressClan must always be ready to face new challenges head on in order to survive.
CypressClan's territory has no real edges. How does one mark a line when any landmarks are prone to disappearing at the next big storm? Instead, the Clan's borders ebb and flow with the seasons and the Clan's size. While this makes protecting borders difficult, they still try and keep other rogues and loners away from their hunting grounds, if only so they can't stumble across CypressClan's rather exposed camp on the island. While their camp has no defenses besides the dangerous swampland itself, keeping its location hidden to outsiders is the best way they've found to protect themselves from any other group that wishes them harm.
Although they are usually ephemeral as the pools of water at high tide, there are notable landmarks around CypressClan's camp. The most notable is the Angel Oak Grove, which is always within CypressClan's territory and is defended as fiercely as their own camp. The Grove is upon an island to the east of camp, and the slight rise in elevation allows Angel Oaks to spread their mighty boughs over the island. Five old trees stand here, draped in sheets of shimmering Spanish moss. This island is teeming with prey, as the relative dryness of the island create a safe space for more delicate plants and animals to thrive. The Clan gets much of their herbs and land prey here. It is particularly good for mice, lizards, birds, and voles. In the winter seasons, swans frequent the far end of the island, and cats are warned to stay away from the large birds, who aren't particularly dangerous, but can and will chase cats away from their beach.
The second notable landmark is the Alligator Nest. Just south of the Grove is a large outcropping of stones that rise up out of the water. Some are low and covered by the tides, others tower like teeth from even the highest waves. No trees grow in this pond, creating an open, deeper pool around the Nest. There are plenty of lizards basking in the warmth, if a cat is brave enough to swim across. But there are also plenty of predators around: alligators, as the name suggests, frequent the rocks and the deep pond, and the stones are infested with copperhead snakes, which have a lethal bite.
To the other side of camp in the west is the Boat. Mostly submerged in the water, this shiny boat would have been a prized tournament fishing vessel. It was washed into the marshes from a particularly nasty storm seasons ago, and is now wedged tightly between two cypress trees. The shine from its hull can be blinding on a sunny day, and it is impossible to miss from a distance. Some cats use it as a meeting spot outside of camp, and apprentices worm their way into the many cabinets to form secret hideouts and warm dens. The carpeted deck is warm when it's not wet, and the boat can be a great place for sunning and relaxing with clanmates.
ALLEGIANCES
Leader: Murkstar - Dark muted brown she-cat with large ears and grey eyes. Her build is long and lanky, with a long thin tail. Murkstar isn't exactly what one would think when they picture a leader. She is oftentimes hidden deep in camp, not wanting to be bothered. She doesn't like being in the center of attention; if she wants to help, she'll find a way to single out individuals and talk with them privately. In crisis, however, she is the first to leap into trouble and take command, almost as if she's a different cat altogether, and is very isolationist in policy since taking leadership of CypressClan.
Deputy: Turtlefall - Long-furred, calico she-cat with fluffy white paws and yellow eyes. Turtlefall hates the marshes, and mostly sticks around camp or at the boat. She is always spotless and spends much of her free time cleaning the muck from her fur. An older warrior, Turtlefall knows everything there is to know about everyone in the Clan. There isn't a secret kept from this nosy she-cat. She isn't so much kind as she wants to feel powerful, and tends to hold leverage over other cats when they owe her favors. While she is efficient with deputy duties and has the ambition to become leader, her age was one of the biggest reasons she was chosen for the job, as everyone knows she'll probably retire long before Murkstar does.
Medicine cat: Mossdapple - Dilute tortoiseshell tom with dark green eyes. He has a ginger-tipped tail and black markings over his face, with a bright pink nose and pawpads that are always irritated from the swamp water. He is wickedly intelligent, though it might not seem so at first, as he tends to joke around and is generally a prankster. Sometimes it's hard to tell if Mossdapple is complementing or insulting you, as he's good with wordplay and many of his quips have multiple meanings and layers. Recently, he's been confined to camp, as he's also getting up in age and Murkstar worries that the dangers of their swamp territory might take their only medicine cat. He hopes that one of the many kits in camp will wish to take the medicine cat path, so that he can train them and retire in the next few seasons.
Warriors: Fishwhisker - Orange tabby she-cat with severe white spotting and long, dark whiskers. She has blue eyes. She spends a lot of her time exploring deep into the marsh alone, enjoying both the danger, adventure, and the thrill of finding something new and shiny washed up in the swamps. She has a creative mind and has been secreting away treasures in her own hideaway that no cat has been able to find on their own.
Snapperstorm - Ginger tom with a white muzzle, tail tip and stomach and yellow eyes. While he was named after the fish, he ended up as snappish as his name suggests. He has a short temper and a fiery disposition, seeking to distinguish himself and become deputy. He tries his best to get along with his Clanmates and earn their approval and trust, but is quick to fight anyone or anything else that trespasses on CypressClan's land. He's the only cat to have killed an alligator and has a massive scar down his side to prove it. Fishwhisker's brother.
Sandyfeather - Ginger-and-cream tortoiseshell she-cat with grey eyes. Mossdapple's sister.
Perchleap - Solid grey smoke tom with a cream stomach and green eyes. Saltshine - Cream she-cat with darker tabby markings across her back, dark grey tabby point markings on her ears and paws. She has a dark grey ringed tail and yellow eyes. Rockstripe - Solid grey tom with a dark black stripe down his back and a black ringed tail. Green eyes. Pearlheart - White she-cat with small orange and black dapples and green eyes. Vinepatch - Brown tabby tom with a large black blotch over his left flank and blue eyes. Mistyfox - Silver tabby long-furred tom with yellow eyes. Greythorn - Grey tabby she-cat with light white-spotting and large, grey eyes. Diminutive form with small paws. Splashnose - Grey cat with lighter grey and white dapples and yellow eyes. Dawnpool - Calico she-cat with bi-color blue and green eyes. Fogpatch - Grey tom with white spots and light blue eyes. Rootstone - Chocolate brown she-cat with a white tuxedo and blue eyes. Emberhop - Solid ginger tom with a white muzzle and amber eyes. Spidertrail - Orange-and-grey dilute tortoiseshell she-cat with large fangs and green eyes. Flowerpool - Pale grey she-cat with black markings along her spine and green eyes. Stormywing - Pale grey she-cat with snowy white paws and green eyes.
Apprentices: Koipaw - White tom with orange and black dapples and yellow eyes. Geckopaw - Brown tabby she-cat with pale tan stomach and paws and grey eyes. Scalepaw - Solid black tom with yellow eyes. Goldenpaw - Ginger tom with blue eyes. Iguanapaw - Pale grey she-cat with a dark stomach and face and yellow eyes. Otterpaw - Chocolate brown she-cat with thick fur and amber eyes. Ivypaw - White tom with grey and black dapples and yellow eyes. Oakpaw - Cream she-cat with long claws and amber eyes.
Queens: Riverswirl - Silver tabby she-cat with pale blue eyes. - Silverkit - Silver tabby tom. Hailpounce - Solid grey she-cat with green eyes. - Tidekit - Black tom with blue eyes. - Wavekit - White she-cat with a dark black stripe down her back and black paws. Blue eyes. - Rainkit - Black tom with white flecks down his legs, spine, and face. Blue eyes. Ashenstripe - Ginger she-cat with grey tabby markings and amber eyes. - Cinderkit - Dark grey tabby tom with green eyes. - Thornkit - Brown tabby she-cat with amber eyes. - Shellkit - Pale grey tom with light blue eyes. - Sunkit - Ginger tom with light blue eyes.
Elders: Duskripple - Dark grey cat with black tabby markings and amber eyes.
FAMILY TREES
Ebonythicket + Pikefang = Murkstar, Marshtail, Batpaw; Mango Lulu + Beetlefrost = Turtlefall, Blossompool ??? + ??? = Mossdapple, Sandyfeather Mossdapple + Duskripple = Fishwhisker, Snapperstorm; Splashnose, Dawnpool, Fogpath Sandyfeather + Rockstripe = Spidertrail, Flowerpool, Stormywing; Iguanapaw, Koipaw, Dovekit Hailpounce + Snapperstorm = Emberhop Hailpounce + Perchleap = Greythorn, Owldusk; Tidekit, Rainkit, Wavekit
Silverfall + ??? = Saltshine, Rockstripe, Pearlheart, Hailpounce; Riverswirl, Mistyfox ??? + Pikefang = Perchleap; Vinepath, Brackentrail
Marshtail + Rockstripe = Ashenstripe, Rootstone Ashenstripe + Stormywing = Cinderkit, Thornkit, Shellkit, Sunkit Saltshine + Emberhop = Geckopaw, Scalepaw, Goldenpaw Rootstone + Splashnose = Otterpaw Greythorn + Mistyfox = Ivypaw, Oakpaw Riverswirl + ??? = Silverkit
Mossdapple and Duskripple are mates Hailpounce and Perchleap are mates. Ashenstripe and Stormywing are mates Murkstar and Fishwhisker are mutually pining. Mistyfox pines over Greythorn but Greythorn likes Fogpath Emberhop is ex mates with Saltshine Goldenpaw likes Otterpaw Koipaw likes Goldenpaw
Koipaw's mentor is Mistyfox Iguanapaw's mentor is Murkstar Geckopaw's mentor is Perchleap Scalepaw's mentor is Sandyfeather Goldenpaw's mentor is Snapperstorm Otterpaw's mentor is Fishwhisker Ivypaw's mentor is Stormywing Oakpaw's mentor is Spidertrail
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Post by Brownie on Dec 1, 2021 19:24:01 GMT -5
[[ Yooooo! Bringing this back cuz I've had the urge to just make more Clans again! If you haven't noticed this before, don't worry, I had originally had it put in Fan-Clan Planning because I thought this would be more of a "get it out of your system" kind of thread, but now it feels more like a game. So hopefully it settles in better in Misc. Time to just write random ideas until my brain sticks on one to flesh out further (: Ed1: I am emotionally attached to all of these characters <3 2: I actually would write these plots no joke. Idk who would be our protag tho. Poor Patchstar dealing with this? Maybe Fogshine for neutrality? Patternpaw would be fun? They're all so nice. 3: I wanted more of these cats to be from outside the Clan, but like !! I ALSO wanted a huge family tree stemming from one group of survivors from the last Clan, and they ended up cancelling out. I guess it isn't that hard to just... throw in some random cats on top of these !! then i can have more crushes because they're all from just two family lines. ]]
GoldenClan Born of stories
((Use with permission only))
This is the fourth known rebirth of GoldenClan. The Clan is plagued with terrible misfortune, and always seems to land in the middle of whatever conflict or natural disaster comes their way. But, like a phoenix, the Clan survives and is reborn anew, sometimes in a different territory altogether and filled with lost cats of all backgrounds trying to make a new life for themselves, but never forgetting their roots. No one knows where the name "GoldenClan" originated; even the elders will admit that the stories passed down were only speculation. But the Warrior Code has held strong, and the Clan always has a place for any cat that needs a new start. CAMPCurrently, GoldenClan lives in a large fruit orchard. Silvers of forest separate the different types of fruit trees and while there are plenty of streams flowing both within the fields and in the forested patches between them, it is well known that these water sources are filled with chemicals that quickly make a cat sick. Even puddles from rainfall within the orchards themselves can be toxic, so the only safe drinking water is within camp itself. GoldenClan's camp lies in the northeast of their territory, within the lofts of the farmer's tractor barn. The farm's owners are sympathetic to the cats that reside in the barn and orchard, and leave an old digging CAT parked in the back for the cats to use to easily access the lofts. The roof keeps the place warm and dry, and over the generations that GoldenClan has been calling this place home, they have worked to drag up plenty of goodies from the trash to both insulate and divide the space into a neat, cozy home. For the most part, the loft itself is only used for sleeping: the cats use the large bottom floor of the barn for meeting, gathering, and relaxing. A guard is posted at the barn door at all times, so that the cats can retreat to the safety of the loft if any farmhand is coming to take one of the tractors out of the barn. The loft itself is quite small, and while there are some divisions between spaces and nooks and crannies for separate dens between the rafters, only the medicine cat really has a designated "den" to call their own. The back half of the loft, furthest from the ledge that drops into the barn, is generally reserved for the nursery and elders, as it is the warmest and safest. They also have the light from the circular glass window set into the eves, allowing the kits to look out over the orchard even when they are too young to leave the loft itself. A small divider of 'X' shaped support beams divide the nursery space from the rest of the loft. The medicine cat's section of the loft is nestled in between two of the biggest support beams on the left of the loft, and backed up to the sloping roof, giving it sturdy walls. A triangle of plywood has been dragged over the entrance, leaving a gap only large enough for a single cat to enter at a time. The medicine cat's den is therefore very dark, even in the peak of the day, but with a large, open space for sick cats to rest if needed. Crenulations in the roof panels provide space to store herbs. The rest of the loft has a scattering of blankets, moss, feathers, and other soft nesting materials for the cats to gather in. Positions to the back of the loft nearest the nursery are preferred, and are usually claimed by senior warriors, while apprentices make do with the more open space nearer the ledge. The loft can get stuffy during the hottest summer days, and some cats prefer sleeping atop the cool metal of the tractors during these months. While there is minimal threat anything can get through the walls of the well-constructed barn, it is markedly less safe than the loft for sleeping. The barn itself is 'L' shaped, with the loft covering the shortest leg furthest from the door. The bottom is filled with all sorts of farming equipment, including several large mechanical tractors. Most of these are used regularly, if not daily, though the digging machine at the back of the barn the cats climb to reach camp is only used a few days of the year in spring. Mice can be caught inside the barn on occasion, though this grows rarer as the Clan grows. The owners of the farm are sympathetic towards the cats, and sometimes leave food for them when the winters are particularly bad. They also leave unpatched the hole in the corner of the barn the cats use as an entrance, along with filling the large metal tub on the outside of the barn with water regularly. This is the only clean source of water the Clan reliably has access to, that isn't polluted with runoff from the fertilizer used on the orchard. TERRITORYThe territory is broken up into roughly four quadrants, each with a different type of fruit crop. To the northeast and nearest the barn are the cherries, to the northwest are the pears, the southwest holds plums and the southeast are apple trees. Between these four fields run thicker breakers of forest, with streams running through for irrigation. At the southern border of the farm, furthest from camp, is a rugged dirt road. The road becomes the country track that leads to the farmhouse, bordering the east side of the fields. This track runs somewhat near the barn, and it's common to have both the farmers' and the farmhands' cars bumping down the track several times a day. ALLEGIANCESLEADER: Patchstar (9/9) - A black nb kitty with a large white splotch between their green eyes. Fresh leader after Cloudstar retired. They're a bit nervous and flighty at times, and tend to overreact in their policies to keep the Clan safe, but they wear their heart on their shoulder and always treats everyone like family. They are an amazing mediator, a good listener, and honest to a fault; they could learn to tell some white lies when needed. They still go to Cloudstar for guidance a lot of the time. DEPUTY: Hendrick - A dark brown tabby tom with amber eyes. His fur is always scruffy and long, making his muscular build seem even more intimidating. He always seems to have too much on his plate, taking on responsibility after responsibility and packing his time full of obligations from dawn to dusk. He can be a bit brusque and those that don't know him well might take his tardiness as rudeness, but he's a people pleaser at heart and hates being in anyone's debt. MEDICINE CAT: Bluenose - A petite russian blue she-cat with grey eyes. She takes no nonsense from everyone and has a powerful personality. It's hard to object to anything she says, as she always projects the utmost confidence. Luckily, she has a sharp mind and is absolutely brilliant at what she does, though her absolute disbelief in StarClan leads some to mistrust her. Pumpkinpaw - White she-cat with orange tabby spots, black patches, and yellow eyes. She has large paws for her size and can be quite clumsy, though everyone assures her she'll grow into her size, she's always more than a little self-conscious about it. She has a good memory, but the real reason she's a medicine cat apprentice is so that the Clan can have a link to StarClan. Patternpaw - Jet black tom with thin silver markings on his chest, paws, and face. He has one yellow eye and one blue, and is deaf in the left side. He is always curious and questioning, which annoys his mentor to no end. But he's a fast learner, and good at intuiting patterns, as his name implies. WARRIORSJumper - Grey she-cat with severe white spotting. Her only eye is yellow. She was supposed to retire ages ago, but no cat can convince her to join the elders. She doesn't want to be a burden, but her stubbornness makes it so she causes more trouble than not nowadays. She is surprisingly fit, she just lacks in stamina and her failing eyesight in her remaining eye makes it harder for her to keep up. Mousefoot - Tawny dilute tortoiseshell tom with light blue eyes. He is thin and graceful, and has legendary steath, even for his age. He's a sly cat and is always working an edge or side, no matter how small the task. Doethorn - Bright tortoiseshell she-cat with white flecks and blue eyes. Snappish and offputting, she rarely has anything nice to say about anyone or anything. She is good at finding things in the trash that can be useful, and has an eye for aesthetics, even if she is strict about what should and should not be brought up into the loft. She is overly protective of the Clan's queens, but is easily irked by kits. Fogshine - Light grey tabby tom with yellow eyes. His paws and stomach are pale grey, almost cream. A very average warrior. He has lots of patience, but once you've broken his trust, he is almost impossible to win back. Gingerfox - White tom with a ginger patch on his flank. He has green eyes. He's a long-furred cat that works hard to keep up appearances, both physical and his reputation. He will go well out of his way to make a loved one smile, but only if they don't know it was him behind it all. For all he cares about his image, being in the spotlight makes him nervous. Whistlenose - Golden she-cat with large grey eyes. She has lighter tabby point markings, and has large ears and a fluffy mane of fur on her neck. She was perpetually sick with coughs as a kit and apprentice, but she trusted the farmers' enough to let them care for her, and they brought her back into peak health. She's embraced her name, and as part of her therapy for her illness, learned to sing. She wasn't naturally talented, but worked hard to have a beautiful voice. Cornpetal - Golden she-cat with blue eyes. She has folded ears and a short, stubby tail. An absolute sweetheart, Cornpetal is the kindest cat you'd ever meet. She's a bit naive, and is always happy when someone includes her in things. She's not the quickest to learn things and often needs to be told multiple times before it really sinks in, but she's determined and loves to try new things. Ironwing - Solid dark grey she-cat with green eyes. Her entire left shoulder and flank is crisscrossed with scars and burns, leaving her fur patchy and irritated. She often holds herself aloof, and can be quite rude. She isn't afraid of speaking up and stepping on toes to get what she wants, often issuing challenges. She takes pride in her fighting prowess. Twigsnap - Grey tom with a black tuxedo marking and green eyes. Almost as stubborn as his sister, but with more empathy, he's usually the one that has to reign her in when she goes too far. He believes in doing what is right, no matter what the cost. Poisonstripe - Grey nb with white paws. Quiet and known to be grouchy, they don't like being pushed to do anything they didn't choose to do themselves. They always make themself useful and are the farthest thing from lazy, but have been known to shirk their own assigned patrols to join others they feel are more useful or, just more towards what they wanted to do that day. Owlmask - Small tan tabby she-cat with a white mask over her amber eyes. She's always nervous and jumpy, and struggles to talk with other Clanmates, especially those older than her. She tends to hide behind her sister, but now that she's in the nursery, she doesn't know quite what to do with herself. She hates winter and tends to stay indoors as much as possible, since she suffers greatly in the cold weather and is prone to coughs. Talonblossom - A lithe grey tabby tom with very pale blue eyes. Easygoing and fun to be around, he's a bit of a prankster and uses humor to lighten the mood. He'd rather run than fight in conflict, and taking sides makes him uncomfortable. Jennie - Light grey she-cat with golden eyes. Her fur is downy and soft. APPRENTICESApplepaw - Orange and white patched tom. Dramatic and loves attention, he'd do anything to make the situation revolve around him. Icepaw - White tom with blue eyes. Deaf and mute. Easygoing and a prankster, he uses the fact that everyone tends to baby him to get away with his jokes. Snappaw - Bright ginger she-cat with green eyes. A handful, and often Icepaw's partner in crime. She is often the one that gets in trouble for the group's shenanigans, though she is always bursting with energy and puts her all towards every task equally, even the unfavorable ones she finds herself often stuck with. Beepaw - Calico tomcat with green eyes. A bit chubby, but friendly and eager to make his mentor proud. QUEENSBatwhisker - Dark grey she-cat with green eyes. She has a wide scar across her left eye and bridge of her nose. She's a bit overwhelming at times, expecting the best and nothing less at all times. She can be hard to get through to, and struggles to empathize and put herself in another's shoes. She's a strong cat, both physically and mentally. Tremblekit - A light grey tabby tom with grey eyes. Frail and weak, the runt of the litter. Goosekit - Light grey tom with green eyes. He's already disappointed he cannot be a medicine cat, and often mopes. Firestripe - A golden she-cat with darker markings down her spine, white flecks on her flanks, and yellow eyes. A good friend and a helpful ear, she's good at standing up for herself. Mudkit - A muddy brown she-cat with green eyes. Streamkit - A white tom with ginger markings and yellow eyes. Point - A pitch black she-cat with cream markings on her face and paws and amber eyes. Quiet and laid back, she doesn't like to pry into other cat's business. She still feels distant from the Clan, and tends to keep her opinions to herself. Expecting. Dash - Brown tabby nb with hazel eyes. Nursery queen. They enjoy tending the young ones and, being declawed and fixed as a prior housecat, have no interest in hunting or fighting as a warrior. They are friendly and kind, though protective of their friends. They are the kind of cat to call everyone friends, but only really trusts a small circle, usually previous queens. They love chatting with the elders and making sure their needs are being met. ELDERSCandlelight - Light ginger, almost golden, tom with yellow eyes. He'll never tell you if his name was a warrior's name, or the one he had previous, though he admits to being a loner before joining the Clan with his brother. He's an avid storyteller and loves to hear himself talk; a proud cat that has plenty of wisdom to share. He was quite the troublemaker in his youth, and so has many cautionary tales for the young ones. Shadowears - A rugged dark brown tabby she-cat with blue eyes. She's full of scars and mostly grumbles nowadays, the only one that can really get her to open up is Cloudstar. She always warns that the cats are being too comfortable in this cozy place; she was the only other one that is still surviving from GoldenClan's previous camp, which had been destroyed entirely in a flood. Cloudstar - An ancient white she-cat with light ginger spots. She still has two lives remaining, but she is almost totally blind and suffers from exhaustion after the last cough, which was so bad it took two of her lives. She wasn't happy giving up her position as leader, and put it off far longer than she should have, despite many others urging her to retire for seasons. She is much happier resting as an elder, and has found a new life talking with Shadowears about the previous camp. While Cloudstar is older than Shadowears, she joined the Clan later in life as a rogue after the Clan had been settled in the barn for some time. Maverick - A grey tomcat with blue eyes. He has a horrible sense of humor, and can never understand why others don't find him utterly hilarious. While not very old, his joints stared failing him and once he was spending more time in the medicine cat's den recovering than on patrol, he decided it was time enough to retire. He's new to being an elder and often lurks around the barn, not quite knowing what to do with himself. FAMILY TREESDarkleap + Pebblefur = Minkleaf, Mulberrysplash; Echopetal, Boldclaw, Shadowears; Ashenkit, RootkitMulberrysplash + ??? = Wolfstone, Mirrorfang, Ruby, Mellow, JumperDawnberry + Boldclaw = Doethorn, Rockpool, RedshineTasha + Mirrorfang = Fogshine; Gingerfox; Talonblossom, Jennie, Rain, Nigel
Autumnfur + Fogshine = Patternpaw, Applepaw, IcepawLoststar + Viperbounce = Cherrycrest, Streamsnap, Mothwinter; Whisperpaw, Silentdream, GhostpawCherrycrest + ??? = Mousefoot, LocustpawStreamsnap + Gingerfox = Ironwing, Twigsnap, Poisonstripe; SnappawTommy + Candlelight = Maverick, Hendrick, Batwhisker??? + Candlelight = Cornpetal, WhistlenoseBatwhisker + Doethorn = Beepaw, Pumpkinpaw; Tremblekit, GoosekitBatwhisker + ??? = Firestripe, OwlmaskFirestripe + Poisonstripe = Mudkit, StreamkitFirestripe and Poisonstripe are mates Batwhisker and Doethorn are mates Talonblossom has a crush on OwlmaskWhistlenose has a crush on BluenosePatchstar and Dash are ex-mates Bluenose and Dash are adoptive siblings by MirrorfangBluenose mentors Pumpkinpaw and PatternpawDoethorn mentors SnappawFogshine mentors IcepawWhistlenose mentors BeepawHendrick mentors ApplepawPLOTS1) The cats don't know it, but while generations have passed while they have inhabited the barn, the owners of the farm have been the same. But those people are now elderly, and the husband is soon going to sell the farm after the wife passes. The Clan didn't realize how much the old couple had helped them along, and are in for a rude awakening once they don't have easy shelter, water, winter rations, or emergency trips to the vet. The new owners could do anything from merely blocking the entrance and "cleaning" the barn, to actively trying to trap the cats and force them out of their home yet again. 2) The Clan is having an internal conflict regarding Bluenose's active disbelief in StarClan. Since Doethorn put her daughter, Pumpkinpaw, as a medicine cat apprentice despite Patternpaw already having the position --her reason being that Bluenose had "tainted" Patternpaw, and that neither of them had the spiritual guidance the Clan needed to thrive-- there has been some tension regarding the slackening of discipline regarding the Code and their pride as a Clan. This mostly has been centered around Bluenose and other cats who have voiced some disbelief in StarClan, but also ranged to cats who decided not to take a warrior name --on the claim that they are not truly embracing the Clan life and, perhaps, shunning the Code by refusing a warrior's name. The conflict is only beginning to bud since Pumpkinpaw's placement, but is already starting to strain relationships and cause a distinct divide between the two parties as both Doethorn and Bluenose begin gathering sympathizers. (Note: Doethorn's party of "Code purists" include: Pumpkinpaw, Ironwing, Twigsnap, Gingerfox, Flamestripe, and somewhat Snappaw and Batwhisker) (Bluenose's side of "Code interpreters" include: Patternpaw, Hendrick, Whistlenose, Jennie, Dash, and somewhat Talonblossom and Owlmask)
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Post by Brownie on Dec 3, 2021 0:01:37 GMT -5
[[ Time to just go ham with these until I run out of inspiration tbh
idk how to spread this page to FanClans where people probably need to see it the most. Hopefully people will just stumble upon it in their darkest hours of late night inspiration/dread
I'll also probably be making a CODE BASE for these ^^ Nothing fancy, just enough to clearly label and separate sections and give some structure to the process. It should make it easier to make sure you have everything you want on the page as well as looking clean. It will be modular, so you can mix and match different formats for different sections.
Anyways, I'll do that later if I want to. For now, have another Clan!
Also I know this isn't geologically possible but its battle cats <3
((Hehe did you notice this is out of order? I wanted my masterpost to be on the top, but I also wanted BeachClan's example to be there too, so I moved this Clan that I didn't really put thought into yet down. (; This was the old slot for SunClan and MoonClan before I took them down. )) ]]
ZephyrClan
Let the Four Winds guide your paws
(Free to use, no credit needed)
TERRITORY
ZephyrClan lives in a fairly average midwestern prairie with one distinct landmark: a large butte that rises up at the very heart of their land. Two large chestnut trees stand proudly at the top, sheltering the Clan's camp next to the clear spring that rises through the heart of the stone. Trails lead down at each of the cardinal directions to the prairie, where the majority of the Clan's hunting territory lies. ZephyrClan specializes in fishing the small, clear streams for minnows and hunting in the tall grass and wildflowers for rabbits, mice, and ground birds such as grouse. Wildfires are plentiful across the verdant plain, but the tall stone sides of the butte protect their camp from the flames.
ALLEGIANCES
Leader: Mothstar Deputy: Bisonflare Medicine cat: Shimmerfrost Medicine cat: Reedstep Medicine cat app: Daisypaw
Warriors: Nightrose Quailstrike Dawnfeather Pebbleleap Toadwhisker Jaysong Sheeptuft Mintpatch Windrunner Kildeerfur Dappledusk Flamerush Emberstream Ashenfern
Ivypaw Silentpaw Puddlepaw Yewpaw Markpaw
Wrenflash Stormclaw Marigoldstem
Darkwing Swallowpath Indigothorn
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Post by Brownie on Jan 18, 2022 12:42:57 GMT -5
[[ Desperately bored, time to birth another Clan into existence like that will distract me from my own existential dread. Let's do... Something like my old FrostClan, since I've had a vivid flashback of that recently. ]]
FROSTCLAN Stoic and Wild
((Personal use only <3)) ((I'm mentioning some characters and plots from the previous iteration that are not mine to share.))
ABOUTFrostClan lives in the frigid north, where only the warmest days of summer melt the ever-present snow. The Clan is well adapted to the climate, however, and most cats have thick, warm fur and wide paws for treading upon the snow. It is said that cats in FrostClan are descended from snow leopards, arctic foxes, and even bears. Light-colored pelts are most common, as they can easily blend into the snowy landscape, and many of the cats have bright, yellow eyes, long fur, and long claws. TERRITORYFrostClan's territory is dominated by boreal forest, with large, old conifers and little undergrowth. The hunting here is good year-round and the old forest's needled canopy shields the ground from the worst of the snow and storms. The occasional young fir droops low to the ground, providing thickets of protection from the snow and a place for prey to hide, which the cats are pros at flushing out. To the east side of the territory winds a large, slow river. It's covered in ice most the year, besides the fast-moving center, which is always open and a source of water for the Clan if they brave the ice. A careful cat can fish here, especially when salmon are running upriver in the spring, but a dunking in the river is deadly even for the best swimmers, as the cold and fast current are near impossible to overcome. To the north of the forest is a stretch of open tundra. FrostClan claims a sliver of this territory as well, although the open drifts of snow are rather unproductive hunting grounds in the winter. This is made up in the summer's bountiful harvest, when the plants grow so quickly you can hear the snapping of their stems and the fresh greens are tasty treats for all sorts of prey animals. Herbs grow plentifully here, and this narrow window of time is busy for all the Clan, who are tasked with stockpiling valuable herbs before the frost. But this wealth of resource also brings predators, and the open tundra leaves no places for cats to hide and unable to flee from the bigger and faster hunters. Wolves, wildcats, foxes, and even birds of prey come to the forest's edge to hunt and FrostClan's warriors may also be hunted or chased away if they aren't careful. Beyond the river to the east is the Fang, a large spike of a mountainside that looms over the territory. The Fang is outside FrostClan's borders, as it is difficult for them to cross the natural border of the river, but sometimes cats sneak across to hunt the birds that nest in the stony crags of the mountainside. CAMPFrostClan's camp is nestled underneath a massive pine tree. The roots shelter a sandy cave underneath, which had been washed out by water over the years, leaving a wide, shallow cavern. The earth and pine roots insulate the cave from the biting cold and over the seasons, the cats have worked hard to fill the edges with furs, feathers, and bundles of moss to further insulate the space. Between that and the warmth of the Clan itself, FrostClan's camp is always comfortably warm even on the coldest winter days. There is no real division of dens, since the camp is an undivided open space, but it is common for the senior warriors to stay near the back while younger warriors and apprentices are relegated to the somewhat cooler sides of the cavern. The only separated space is the medicine cat's den, which resides in a bubble of space dug deeper into the sandy cave where the water had dripped lower in the past, creating an isolated nook. FrostClan's medicine cats have worked to close this space off with sticks and moss so that it is quiet and cut off from the rest of the Clan. Because of the eternal cold, seasonal coughs are common and they needed a place to quarantine cats that were feeling sick so that it wouldn't cripple the entire Clan. The other important place in camp is the Firepool. A small tunnel at the back of camp leads further downward, where a warm, deep hot spring lies beneath. The Firepool is a welcome place to socialize, relax, and gather for FrostClan. The Firepool also hides another secret, only known to medicine cats. Diving beneath the water, a tunnel leads even deeper into the earth before going upwards again, into a long tunnel that leads to a large, icy cavern. This is where the medicine cats meet with StarClan, where the starry souls of their ancestors dance in the icey walls and the brightest souls swim at the bottom of the Firepool, sharing their warmth with the rest of their Clan even in death. ALLEGIANCESLeader Rosestar - a cream she-cat with amber eyes. Micromanages a bit, as she always feels like she needs to be in control. Deputy Dovepool - grey tom with yellow eyes. Medicine Cat Minnowtail - grey tom with yellow eyes. Old. Dawnpaw - tortoiseshell she-cat with yellow eyes. Warriors Foxfang - A thin grey tom with darker tabby point markings and yellow eyes. Sapphirestorm - A cream she-cat with vivid blue eyes. Tallowsnow - A white she-cat with some grey tabby patches and grey eyes. Hickorywhisker - A tan she-cat with large cream tabby patches and blue eyes. Rabbitshadow - A dark grey smoke tom with yellow eyes. Bluewolf - A massive blue-grey tom with thick fur and yellow eyes. Pinespirit - A grey torbie she-cat with severe white spotting and yellow eyes. Cindertuft - A cream nb with grey flecks and long fur. Amber eyes. Lightningleap - A tortoiseshell tom with green eyes. Caribounose - A tan she-cat with darker point markings and yellow eyes. Hollyspike - A pure white she-cat with ginger flecks and green eyes. Bearheart - A small, grey smoke tom with blue eyes. Icesnap - A white nb with green eyes. Apprentices Blizzardpaw - A white she-cat with blue eyes. Gingerpaw - A bold, ginger tabby tom with yellow eyes. Queens Owlsong - A tan she-cat with white dapples and yellow eyes. Spottedlynx - A white she-cat with ginger tabby dapples and blue eyes. Otterkit - A brown tabby tom Coldkit - A black-and-white patched she-cat. Sunpebble - A tortoiseshell she-cat with yellow eyes. Junkokit - A black tom with severe white spotting. Minkkit - Cream she-cat with a brown tabby tuxedo Cloudkit - A white she-cat with grey dapples Vulturekit - A dark grey smoke she-cat Snowykit - A white tom Elders Tundraleaf - A light grey tom Rainpatch - A white tom with grey tabby patches. RELATIONSHIPS PLOTS With so many kits, camp is getting a bit crowded. Sunpebble's litter is just now old enough to start getting underpaw. Why are none of the warriors dark colored but some kits are? Because of the snow, dark colored cats are more likely to be spotted by predators. Unfortunately, they usually don't live very long in the tundra. The kits that don't have the camouflage needed to survive in the snow rarely make it past apprenticeship.
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Post by Brownie on Apr 7, 2022 20:45:49 GMT -5
[[ I wanted to do a volcano tribe this time :) I had a really cool plot of like, a Clan living INSIDE the magma chambers of an inactive volcano crater but of course the volcano eventually wakes back up. Probably not eruption levels but a lot of smoke and maybe some ooze that starts off a cool prophecy plot searching for a cat that can speak to the fire, since that ability died out in the tribe and is only spoken of in legends. And tribes because tbh volcano-sounding names are a bit too clunky for Clan naming conventions to me and the long tribe names sound better //shrug I wanted to make three camps but now I have to POPULATE three camps and also family trees??? this will be an undertaking haha This is. a Lot more than I bargained for. But I'm also very happy to be making so many characters again!!! Me starting these: I'll just make a Clan to get character ideas out of my head it'll be fun! (: Halfway through: I don't want to make more characters this is too challenging :( A few minutes later: I just came up with this character but they are my favorite child and I will die for them. >:[ Two characters later: And here's their family and here's drafts of 10 independent scenes and a 10 page backstory >:] ]] Tribe of the Sleeping Fire-Fang (personal use only this is my baby) TERRITORYThe Tribe of the Sleeping Fire-Fang lives on a mid-sized volcanic island. The Tribe has no borders, and freely hunts wherever they wish around the island, although they tend to stay on the northern side where their camp lies; the only exception is the fishing village in the southeast, which the Tribe does not claim as part of their land. While the villagers are friendly towards the cats and often offer them fish when they do wander into the village, the Tribe tends to think of them as a neighboring tribe that deserves their own space and remains wary of them, although some Tribe cats do leave the Tribe (either permanently or for shorter periods) to live with the villagers. The villagers have their own colony of cats; while also friendly, the Tribe often looks down on them for living off the villagers' fish and living a quiet life with no dangers, unlike the Tribe that claims the heart of the island. The volcano itself is the largest feature on the island, and is the biggest mountain peak. The Tribe calls it the "Fire-Fang" or sometimes with a context-appropriate honorific "Elder Mother/Father" "Honored (or Cursed) Protector" ect. It resides on the northern side of the island and homes the Tribe's camp and most of their hunting grounds. Foothills run in a chain to the southwest, while the village lies in the low valley on the southeastern peninsula. The northern and western coastline is lined with cliffs and isn't very hospitable; only to the protected eastern side of the island are there beaches. The northernmost beach on the eastern coast is the Tribe's haven and where they spend most their time outside of camp. Another camp lies at the top of the cliffs beside this beach, where a spring of fresh water rises, an oasis that never runs dry. While rain is a common occurrence and the cats have plenty of puddles and basins in their rocky camp to collect the evening rains, the spring is still a valued resources in case of drought. CAMPSThe Tribe of the Sleeping Fire-Fang's main camp (The Place of Dark Stone) lies in the crater of the Fire-Fang. The tunnels and magma chambers have long since cooled of magma, giving the tribe plenty of space to call their own. A system of tunnels in the southern side of the volcano's cone houses chambers for the nursery, the elder's den, and a private chamber for the leaders and council to converse. Despite lacking many predators on the island, some fighters are always on guard at the neck of the tunnels to keep watch on the entrance to their most vulnerable members. Most the other cats are in a larger, more open cleft above these dens. There is plenty enough space in the crater for the entirety of the Tribe to sleep within, and it is here that the Tribe gathers in its entirety for the bi-monthly (full and new moon) gatherings. The second camp is beside the oasis: a freshwater spring to the northeast of the volcano (The Place of Green Leaves). This camp is far more open than the tunnels, and while the cliffs prevent flooding from being an issue, the Tribe members that choose to reside here sometimes need to take shelter in the main camps during the rainy seasons for fear of mudslides that slough off the sides of the volcano on occasion. This camp is well known for having access to the most herbs and plants, and is where the majority of the cats are treated when they need medicinal care and can be moved from the main camp. Most Earth speakers tend to gravitate towards this camp as well, although historically it has the least number of permanent residents, but being the midway point between the Place of Dark Stone and the Place of Wandering Birds, many cats often pass through. The third camp is situated on the sides of the western cliffs (the Place of Wandering Birds). It is a harsh place to live, but has plentiful prey in the form of migrating birds, that often nest and roost here on their trips over the ocean, and large tide pools filled with fish at the low tide, if a cat is brave enough and nimble enough to climb the cliffs before the tide rushes back in. These cats are hardy and often the most isolated of the group, sometimes choosing not to send all their members back for the bi-monthly gatherings and only sending back a few ambassadors. They pride themselves on their bravery and ability to weather any storm head-on. This is the newest camp. Before it became inhospitable causing the Tribe to move to the Place of Wandering Birds, there was another camp, the Place of Soft Sands. This was located on the southern shore of the island, just east of the village. However, due to pollution of the waters and rising sea levels, the beach has slowly become toxic and the fish, once plentiful, fled to better waters leaving the ocean dead. Additionally, sea trade to the village increased over the years and the protected southern beaches were a hotspot for people in trade ships to come ashore, further pushing the Tribe cats away. After some time of low prey, too many people, and cats becoming ill from toxins, they finally moved the camp to the Place of Wandering Birds in hopes of a better life, and pride themselves on the challenges they have to face that are from the Mother Sea itself instead of humans. TRADITIONSIn the Tribe of Dark Stone, most cats can "speak" with one of the core elements: Earth, Stone, Air, and Water; this ability is hereditary and is passed along bloodlines. There are rarer elements that are "recessive" genes, including Sun, Shadow, Anima [soul], Chrono[time], or Aura[kinetic/physical](in order of increasing rarity). The Fire speakers, which should be placed with the core elements, has died out generations ago, when the last two Fire speakers worked together to quell the volcano's eruption, sacrificing themselves in the process. Several outsiders have joined the Tribe since then, but none have shown the aptitude to speak to Fire or were Silent, meaning they had no elemental Speech at all. Because the Tribe has no competitors for land, they have grown to fill the entirety of the island. Over the generations, this has necessitated them having three "leaders" who are in charge of their own smaller group of cats. These groups are generally allowed to mingle as a coherent group, though most choose loyalty to one leader or another and tend to stick around the same group. Leaders are chosen by the collective council members on the solstices, and they do not usually lead for life; rather, the council can choose to put forth a new leader on the next solstice meeting if they wish. A leader usually serves two to six terms before being replaced if they are doing a good job. Council members are elected instead on equinoxes and is by popular vote, usually 2-4 per group depending on the size and voting. Council members tend to be "senior warriors", healers, or even elders. A cat may step down from being leader, or from being nominated leader; but a council member cannot refuse nomination or step down unless illness or injury befalls them. Council members can be nominated for leadership during their term, but their camp's council members must abstain from the vote if one of their peers is nominated. Council members must remain in the camp they are elected to until the next equinox, then they can switch. Council members tend to be reelected on the council if they are doing a good job of listening to their Tribemates. ALLEGIANCESThe Place of Dark StoneLeader: Cold Rain of Western Gale (Rain) - A lithe, dark grey tabby tom with green eyes. He has long limbs and a very long tail. His long years of experience has given him the gift of wisdom, yet he often leans on his council heavily for decision making, trusting them to give good insight about the Tribe's daily activities. In general, he'd rather give way rather than push his own opinions; it's usually Valley that needs to make him speak up in meetings with the other leaders and make sure he's heard. Silent. Council: (3) Sharp Screech of Diving Gull (Screech) - A russet tomcat with severe white spotting and amber eyes. His stomach and legs are completely white with some speckles of ginger fur, leaving him with a "saddle" of dark ginger over his spine and atop his head. He's never grown out of the high, irritating voice that's given him his name, leaving him to remain silent most of the time as to not be off putting. While this has hurt his self-esteem, cats that know him well will always appreciate his input as Screech always has kind words and clever solutions to any problem. Air speaker. Valley of Broken Stones (Valley) - A calico she-cat with blue eyes. Valley is mostly ginger and black patches, though she has some white patches scattered throughout and a yellow tabby patch over her shoulders. White flecks her muzzle, mostly greying now, and she has long whiskers. She came upon the island as a kitten from one of the trading ships, abandoning her two siblings when she heard the Stone calling to her. Luckily, a group of Tribe cats found her before she died of dehydration and she's been a member of the Tribe ever since. Valley is a fiery she-cat, and her fire hasn't cooled with age. She tends to get riled quickly and uses claws (or scathing words) before asking questions. Stone speaker. Shadow of Flying Hawk (Shadow) - A dark brown tabby she-cat with yellow eyes. She has longer fur than most the Tribe does and a natural inner heat, which makes it difficult for her to be outside in the tropical midday heat for too long. Shadow instead spends most her time in the volcano's caverns as an on-call healer; although she isn't a Earth speaker like the other healers, she has made it a point to learn herblore and how to do the daily treatment of the queens and elders, since the Place of Dark Stone holds the bulk of the Tribe's elderly and kits. She's a slow learner and dislikes change in routine, but determined and kind. Shadow tends to bottle her emotions in rather than speak her mind, which can stress her out, though she's been doing better with Obsidian to vent to. Silent. Fangs: (12) + 4 Glint of Obsidian at Sunset (Obsidian) - A bulky, pitch black she-cat with yellow eyes. Honestly, she's more brawn than brains, but she has a steadfast loyalty to Rain and to her mate, Shadow. She is an idealistic cat that tends to focus on what went right, sometimes to the point of overlooking possible drawbacks to a choice and taking risks that aren't worth the payoff. Stone speaker. Pale Grey Mist over Dark Sea (Mist) - A grey, mackerel tabby tomcat with yellow eyes. He has dark rings around his tail and a white splotch over his left eye, along with white socks on his front paws flecked with tabby patches. He's always been a bit flighty, and tends to favor caution over all else. Though long-legged, he's never come across as graceful and lands solidly in "gangly youth" even as he's aged. He doesn't make friends easily and is a lone wolf, though not by choice; rather, he finds himself dodging out of conversations and no one really knows him well enough --or has talked with him long enough-- to call him a friend. Mist has been working on this flaw, though, and has recently chosen Cliff as someone he tries to talk to. Silent. Cliff where Small Swallows Nest (Cliff) - Cliff is a small ginger tabby tomcat with blue eyes. Cliff is one of the most empathetic cats you'll ever meet. He finds it easy to think outside the box and his perspective, and acts as a mediator for most the Tribes. He doesn't have a solid affiliation with any one group, unlike some of the others, and often wanders between all three as he pleases, though he most often sticks at the Place of Dark Stone as he loves stories; he spends a lot of time in the nursery and elders' dens, and is of the mind that all stories are the key to future choices. Anima speaker. Stone-Fang where Brown Bat Sleeps (Bat) - A dusky brown cat with yellow eyes. Their brown fur is desaturated, almost grey outside of direct sunlight, and darker nearer their stomach and chest, fading to pale brown at the tips of their paws and tail. Their eyes and ears are large compared to their slight frame. They're deaf in the right side due to a bad infection in their youth. They are a laid back cat that tries their best to stay out of any drama, though they guiltily love listening to gossip. Their small size and soft paws make them a good cave hunter, and they can squish into spaces that would make any other cat claustrophobic. They have an ease with words and are entertained by slantwise insults. Silent. Mirror of Polished Lava-Glass (Mirror) - Mirror is a dark brown tomcat with green eyes. His fur is smoke, darker on the outside than the inside, so that it shimmers in direct sunlight, but otherwise appears matte black. He's quite vain and takes a lot of pride in his appearance, disdaining anything that might get him dirty, and uses his Water speaking to keep the rain off himself in storms. He takes threats to his ego poorly and its hard to get on his good side. But though he can be a nuisance socially, he's a great cat to have your back in a fight; very few can stand against him in a one-on-one bout and he's said to be the best dueler on the island --a fact he won't let you forget. Water speaker. Jagged Crevasse which Splits the Ground (Crevasse) - A massive brown tabby tom with amber eyes. He has a white tail-tip and a white splotch over his nose. His front paws are scarred badly from burns, leaving the fur patchy and itchy. He's a stoic tomcat that speaks more in grunts and stares than words. Crevasse is usually a brave cat, the first into any danger --as evidenced by his many scars-- but is phobic of the ocean itself and will do his best to keep it out of his sight as much as possible... as much as one can do while on a mountain on an island at least. Shadow speaker. White Snow of Sailor's Stories (Snow) - A dainty, pure white tom with green eyes and long fur. Snow is a housecat from afar who claims to have seen snow himself. Bored of his life as a housecat, he slipped from the cruise boat he arrived on and miraculously survived the swim to the island, and stayed with the villagers for a while before becoming bored with that life too and joining the Tribe. After moons of thrill seeking with the usually placid Tribe members, he's thinking of traveling to the Place of Wandering Birds, enamored with the dangerous cliffs and storms the western side of the island faces. While capable, he's a cat full of bluster and recklessness who respects few cats other than himself. Silent. Leopard Seal that Feasts on Gulls (Seal) - A dark tortoiseshell tom with blue eyes. His brindled fur is mostly browns, with some ginger and black undertones that make it shimmer. Originally from the Place of Wandering Birds, Seal moved to the Place of Dark Stone after becoming a Fang to make a new life for himself. He wasn't happy with the shy, timid cat he had been and strived to make a new name for himself here. He sometimes is overly defensive due to his awkwardness and stutter, but he's made friends and is working hard to do his best here. Air speaker. Sailfish with Spiny Fin (Fin) - A dove grey she-cat with yellow eyes. Her fur grows darker and thicker around her ruff and spine, and her paws are tufted. She's an enthusiastic cat and a natural at being in the spotlight. She's the one that makes all the plans and brings cats together, and thrives in social situations that require a leader; she's ambitious and wishes to be elected leader once she's a little older, and strives to hold the job for her entire life. Fin can easily become frustrated when other cats talk over her and becomes jealous when she's not included. Stone speaker. Talons: Spider which Hides under Bark (Spider) - A slight white tom with black splotches and green eyes. He's well known in the Tribe for speaking his mind, bluntly, and without consideration to whom the words might hurt. He is very opinionated and tends to take polarizing stances on everything, even the small things that shouldn't matter. Water speaker. First Star on Cloud-Streaked Sky (Star) - A white she-cat with grey tabby dapples and green eyes. She's a timid cat that does what she's told and has trouble making her own choices. She doesn't trust others easily, even her own Tribemates, leaving her aloof from the goings on of the Tribe. Water speaker. Fin of Circling Shark (Shark) - A fluffy grey tom with yellow eyes. Shark is stuck in a world that isn't reality most of the time, and it's difficult for anyone to tear him away. He says he sees cats that don't exist, but they aren't the ancestors that walk the Place of Endless Hunting the other cats sometimes see. He goes through the motions of training if others are around to direct him, but left on his own devices he'd wander and follow these odd, invisible cats, often to dangerous places. Unknown. Queens: (4) Kits (7) Helpers (1) Ivy that Climbs Tamarind Trees (Ivy) - A dilute tortoiseshell she-cat with blue eyes. Her fur is mostly mottled greys with russet undertones, though she has two white boots on her left side, a white tail tip, and a blaze of white on her chest. Unlike most of the cats in the Tribe, her paw pads are soft and pink from her father's side as a house cat. Ivy's favorite hobby is complaining, and she does a lot of that away from her mate, Sea, and camp, the Place of Green Leaves. She can't stand to see another cat left out and will always seek to include others in conversation. Silent. Mud that Traps Careless Paws (Mud) - A brown tabby tomcat with blue eyes. He has severe white spotting, covering his entire stomach and parts of his flanks as well as long socks on all of his paws and splotches on his ears. He has the same soft-pink paw pads as his mother. A brave cat that stands up for his sisters and stays up late, much to the annoyance of the other queens. Leap of Playful Dolphin (Dolphin) - A tortoiseshell she-cat with green eyes. The russet undertones of her fur is patchy, giving her the appearance of ginger tabby dapples. A loud she-cat, she's determined to be the best fighter the Tribe has ever seen and has taken to following around Mirror. Meadow where Sunrays Warm the Earth (Meadow) - A cream she-cat with grey tabby points and green eyes. She's quieter than her other two siblings and spends much of her time climbing to the highest point she can and trying to catch a glimpse of the world outside of the volcano's crater. Thunder that Warns of Sudden Squall (Thunder) - Thunder is a ginger tabby she-cat with grey eyes. She has exceptionally sharp claws and long fangs. Thunder places honor above all else and is always true to her word, though she can easily be caught off guard by how easily others lie. She can be overly detail-focused and cares more about how something is done than the big picture. [[ Thunder is from the Place of Wandering Birds and intended to stay there during the kitting, but was advised to move to the Place of Dark Stone when Whale detected there may be complications with the birth due to the large litter she held. Two of the kittens were stillborn, but luckily there were many healers that could help and the others survived; Thunder is glad everything worked out, but is still in disbelief with the knowledge that they would have died if she hadn't heeded Whale's warning. ]] Stone speaker. Buzz of Pollen-Laden Honey Bee (Bee) - A ginger tabby tom with a single, tall, cream sock on his front left paw and a cream patch over his right eye. He has dark green eyes. Bee is already an insightful kit; it's hard to keep secrets from him and he is a notorious eavesdropper. Stripe of Crimson in Sandstone Cliff (Crimson) - A solid ginger tom with a cream sock on his front right paw and dark green eyes. He's already showing to be an aggressive cat that is constantly picking fights with the older Talons. Silent Beat of Moth's Wing (Moth) - A cream colored she-cat with a large ginger patch on her left flank and ginger-tipped ears. She has grey eyes. A fairly average kitten compared to her siblings, she'd rather follow around Meadow than her own littermates. Rock that Plummets into Ocean (Rock) - A bulky, solid grey she-cat with amber eyes. Rock is selectively mute, and only ever speaks with Bee or, rarely, Breeze. She isn't shy, and will oftentimes stand between Crimson and the rest of her littermates when he's antagonizing them. Pink Buds of Hoya Blossom (Blossom) - Blossom is a dark grey she-cat with black tabby markings almost invisible in her fur. He has amber eyes. He is the best land hunter in the Place of Green Leaves and takes pride in her silent paws. She strives to feel like a provider for her Tribe, and tries her best to not make waves, preferring to stay in the background as much as he can. Blossom is genderfluid and is struggling to understand what that means now that she'll be a parent. Expecting. Earth speaker. Rustle of Leaves in Morning's Breeze (Breeze) - A long-furred black and white tom with blue eyes. He's a charismatic cat who radiates calm and level-headedness, and has a knack for earning the trust of both cautious queens and shy kits alike. He's good with words but not afraid of companionable silence and has seemingly infinite patience for giving kits and talons the confidence they need. Though he abhors violence and has a strict policy for any kit who breaks his rules. Nursery helper. Sun speaker. Shrill Alarm of Hunted Swift (Swift) - A pale grey she-cat with a white tuxedo and green eyes. She has a darker grey stripe on her spine and dark tabby markings over her ears and the top of her head. Swift may be small, but she's nimble and is fearless scaling the mountainside on trails deemed too dangerous for others to cross. She can be a bit selfish and doesn't hesitate on choices in the face of danger, a combination that has led to injury of her Tribemates in the past, which she holds a lot of guilt for. Expecting. Stone speaker. Elders: (6) Rumble of Mighty Earthquake (Rumble) - A large, black she-cat with yellow eyes. The oldest cat in all the Tribe, Rumble doesn't care for much other than the sunlit stones in the crater and a steady supply of fresh fish. She'd much rather socialize in silence, though a persistant cat might be able to drag a good story from her, as she is a wonderful storyteller if a bit long winded once you get her started. She's in surprisingly good health for her age, leading many to tease that she's the spirit of the Fire-Fang itself. Stone speaker. Chatter of Vireo Flock in Bush (Vireo) - A black and white patched tom with yellow eyes. He spends much of his time by Shimmer's side nowadays, and needs her help to get around since his hind legs are very arthritic and cause him a lot of pain. Nevertheless, he's an optimistic cat who is always ready with a joke to lighten the mood, though his inability to move around by himself frustrates him more than he'll let on. Silent. Shimmer where Snail Passes By (Shimmer) - Shimmer is a cream colored she-cat with lilac point markings and pale blue eyes. Vireo's mate, she retired shortly after he did, moving to the Place of Dark Stone to stay with him. She values having everything in its place, and cannot stand tardiness. She tends to be overprotective of Vireo and focuses more on his needs than her own, leaving her with a short fuse most the time. Water speaker. Swoop of Kingfisher into Shallow Waters (Kingfisher) - A slim ginger tabby cat with green eyes. They have white dapples patterning their fur with ginger flecks, and a single black splotch over the right side of their face. They're a happy-go-lucky type that goes with the flow and has been aimless since retiring after an old shoulder injury, which had always given them a limp since their youth, deteriorated further and pressed them to retire earlier than they wanted to. Silent. Stone-Fang where Water Drips Slowly (Stone-Fang) - A solid grey tom with blind, blue eyes. Loss of vision took Stone-Fang quickly, shocking him into retirement even though he was young enough to fight for many more seasons. He's been resting with the elders, but with Salamander's help, has slowly been learning to navigate and fight without sight. He's a mercurial soul that flips between emotions quickly, and can be petty, using scathing words and outright lies to cut into anyone in his path when he's in a bad mood. He may grow frustrated with his blindness, but he always comes back to the core determination to work around it and is able to cherish small successes. Air speaker. Salamander that Waits for Rain (Salamander) - A young white tomcat with creamy yellow dapples and hazel eyes. Salamander was born with only stumps for hind legs, but with the help of Sunrise and, later, his brother Minnow, he's formulated a daily exercise that keeps infection from his lungs and legs and while he'll never hunt or fight, he's now fairly independent. When Stone-Fang was found to be quickly going blind, Salamander saw his own struggle in the older tomcat and decided to take the journey to the Place of Dark Stone with him to help. Salamander is stubborn and while he isn't optimistic and doesn't understate problems, he's gained the wisdom of realism and faces facts head on, actively looking for the upsides of any situation no matter how dire. Earth speaker. The Place of Green Leaves
Leader: Whisper of Distant Waves (Whisper) - A pale grey she-cat with faint cream mackerel tabby markings and amber eyes. Her fur fades to cream at the stomach and toes, and she has long cream markings on her tail and face, more prominent since the grey also darkens over her muzzle and tail tip. Whisper is a clever cat, quick in mind even if she is quite clumsy on her paws. She is brilliant with numbers and logistics and even strategy when she puts her mind to it. Though sometimes, in all her calculations, she ends up digging herself deeper into a hole; while trying to strategize a way out, she lacks the insight for simple solutions and can overcomplicate day-to-day life needlessly. Air speaker. Council: (2) Bright Sand in Noon's Sun (Sand) - A tan tom with green eyes. His fur is longer around his ruff, chest, stomach, and tail, and he has wide, webbed paws suitable for swimming. He is well known as the best swimmer in all the Tribe and spends a lot of his time at the beach as a lifeguard for other patrols when he's not hunting himself. Sand is a no-nonsense kind of cat that does not tolerate risky or selfish behavior. He can be forceful impressing his views on others, even if he just means to try and protect them, and sometimes it takes time to let him cool down before he's ready to listen to another perspective. He is very protective of those he loves. Water speaker. Thin Twig where Hummingbirds Rest (Twig) - Twig is a scraggly brown tabby she-cat with wide yellow eyes. She may not care about appearances, but she pays attention to details she deems valuable and always makes sure the most vulnerable members of the Tribe --elders, youth, and injured-- are given the respect they are due. She cuts to the root of problems without dissembling and doesn't care for pleasantries or social customs when they get in the way of getting things done and doing them properly. Silent. Healers: (4) Calm Eddy where Minnow Shoal (Minnow) - Minnow is a white tom with small ginger tabby patches and green eyes. Minnow tends to overwork himself and put too much on his plate, to the point that he gets stressed and has to take breaks from everything to recover, a trait that worries Salamander to no end. He uses scathing sarcasm to cope with his stress. Even so, he has a huge heart and tries to help everyone as much as he possibly can. He's affectionate and isn't scared to show how much he cares. Earth speaker. Glint of Ocean Waves at Sunrise (Sunrise) - An old, calico she-cat with yellow eyes. Her fur is mostly black, with some white patches and flecks of ginger. Most the Tribe remembers a time when Sunset was grouchy, but now the elderly healer has turned a new leaf. She's always been kind and considerate, but it's never really shown before. Now, she's trying harder to break free of bad habits and thinking patterns and be more mindful of what she says and does. She slips up sometimes, but the Tribe is proud of her determination to create a healthier outlook for herself. Earth speaker. Forest Edge where Tall Orchids Grow (Orchid) - A large silver tabby tom with shockingly blue eyes. Never seen without Pidgeon at his side. The two brothers are nearly identical in form and in personality. They hang aloof from the rest of the Tribe, content with only each others' company; talking to them always feels like intruding, and the two can communicate uncannily without words or any obvious tells. Trying to get a straight answer out of either of them is impossible; usually, one gives some part of information and the other gives a second part, but there's always a bit in between that must be inferred. Water speaker. Pidgeon Plump on Starfruit Seeds (Pidgeon) - A large silver tabby tom with shockingly blue eyes. Never seen without Orchid. While it can be difficult to tell the brothers apart, Orchid is slightly taller and tends to be more long-winded than Pidgeon, who more often than not only replies in one-word statements. The two were originally from the fishing village, but moved to the Tribe to help them understand their Elemental Speech. The Tribe was short on Earth speakers to be healers, and asked Pidgeon to stay with the Tribe and learn to harness his Speech. Of course, Orchid became a healer too, despite being a Water speaker, but between the two of them, their knowledge and efficiency is unparalleled. Earth speaker. Fangs: (6) Turquoise Sea where Dolphins Swim (Sea) - A pale grey tom with bold black tabby markings along his spine and face. He has cream paws, muzzle and tail tip with a large splotch across his chest and wrapping around his neck. He has green eyes. He's a reliable cat that can be counted on for his word and commitments. He has boundless creativity and is full of new ideas, even if most of them aren't practical. He'll be the first to adopt new ideas or trends, and often holds onto them long after the fad has died down. Silent. Rough Ridge of Cream Conch Shell (Ridge) - Ridge is a cream nb cat with white tabby point markings and yellow eyes. They have an exceptionally long tail and superb balance, and spend more climbing trees and cliffs than on the ground. While their agility is unparalleled, they can be quite gullible and superstitious. After moons of being burned and taken advantage of because of their trusting nature, they are hesitant to trust new cats outside of their small circle. Air speaker. Thorn that Deters Hawks from Hidden Swallows (Thorn) - A light grey she-cat with pale cream mackerel tabby markings and yellow eyes. She's always alert and observant, seeing things others would sometimes ignore. Because of this, she can be a bit jumpy and tends to spook easily and worry about problems that are unlikely to come to pass. She's a passionate cat who immerses herself in things she enjoys and is a hopeless romantic, often romanticizing and matchmaking for her friends. Air speaker. Whistling Leaf in Northern Gale (Leaf) - A small, dark brown she-cat with white flecks and blue eyes. Leaf is a cat no one really sees. She prefers solitude, and with her legendary stealth, she won't be found unless she wants to be. The other Tribe cats think she's a little feral even to their standards, but while she's rarely in camp, there does seem to be a lot more prey left on the pile when she's hanging around camp. She rarely comes to gatherings or votes anymore and wanders the island where she pleases, though she does stop by the Place of Green Leaves to see her sister, Twig, sometimes, and tends to stay in the untamed depths of the forest on the southern side of the island. Silent. Pebble that Skips over Calm Water (Pebble) - A solid grey she-cat with amber eyes. She has broad shoulders and strong hind legs for leaping, as well as being bulkier than many of the agile Tribe members. Most of her bulk is from muscle and breed, but Pebble loves sampling the rarer prey items caught from the tide pools and is always seeking out her favorite foods. She's trying a bit of herblore in privative cooking, though many of her Tribemates are hesitant to buy into her vision. She is a good-natured spirit, albeit disorganized and more than a little scatterbrained. Stone speaker. Ripple of Leaping Fish (Ripple) - A solid grey tom with blue eyes. He has a large white splotch over his face and eyes and tall, tufted ears. Ripple is a competitive cat that tries to turn everything into a challenge. He's very self-driven and noble to a fault, always playing by the rules even if they are rules he's imposed on himself to make his pursuits even more honorable. However, he's both a sore loser and a sore winner, and many cats will try and avoid his challenges at all costs so they won't have to listen to his whining or gloating at the end of it all. Air speaker. Talons: (2) Fiery Urchin in Shallow Tide Pool (Urchin) - Urchin is a cream tom with a bold ginger stripe down his spine and amber eyes. He has a bright ginger patch on his right ear and his tail-tip. He's a lithe cat that has boundless energy, but lacks in focus. Urchin is the kind of cat that jumps from interest to interest faster than anyone else can keep up with him. He passes off enthusiasm for knowledge; it's a good idea to double check anything he says as he tends to get things mixed up and forgets the names of things often. Air speaker. Secret Pearl Hidden in Clam (Pearl) - A pale grey she-cat with faint cream tabby point markings and yellow eyes. She's a shorter, chubbier cat and still has a lot of kit-like qualities to her appearance, with some fuzziness around her cheeks and large ears. She's irked by her youthful appearance, and can't wait to become elegant as her sister, Thorn. Pearl is a quiet cat that is harder on herself than she has any right to be. She downplays any of her successes and struggles to move past hardships. She is fairly talkative to cats she trusts and doesn't hesitate to step forward when she thinks she can help-- though with her self-confidence issues, those opportunities are few and far. Air and minor Earth speaker. Queens: None Elders: (1) Smear of Soot on Dark Stone (Soot) - A slate grey tom with some paler dapples scattered around his flanks. He has blue eyes. He has broad, wide paws and spent most of his time diving deep underwater for treasures. He's a fearless cat that performs feats far beyond his ability, leading many to wonder how he survived long enough to become an elder. Soot is self-centered, but loves to make others laugh and plays the long game for his jokes to land. Water speaker. The Place of Wandering BirdsLeader: Mighty Talon of Soaring Osprey (Talon) - A massive grey tabby tom with long claws and green eyes. He has white flecks throughout his fur, and a white sock on his hind left paw, along with the typical white stomach and lower paws. A rough and tumble cat born and raised in the Place of Wandering Birds, Talon sees every problem as a challenge to be overcome. He doesn't tolerate giving up, and views failure as a chance to show determination in trying again. Because of this, he's tenacious, and once he gets an idea in his head, it's impossible for him to shake it. Water speaker. Council: (3) Gentle Cove where Storms Never Reach (Cove) - A dusky grey she-cat with blue eyes. Cove is the one that's in charge here, and there's no doubts about who holds the power in the Place of Wandering Birds. An older she-cat, she knows every cat and what makes them tick. She has a powerful voice, but an even stronger whisper; cross her, and you'll find everyone suddenly knows all your deepest regrets and secrets overnight. Cove is loyal to the Place of Wandering Birds first and the Tribe second, and is vocal about her distrust of cats that don't share the same perspective or care too much about cats outside their group. Air speaker. Salt Rime over Stone (Salt) - A black tom with a white splotch over his back, head, and tail tip. He has grey eyes. Salt's a somewhat bulky tomcat, with wide shoulders and powerful hind legs, but don't let his appearance fool you. Salt is a quick and agile cat when he wants to be, using his powerful limbs to propel him up the sides of cliffs faster than any other cat in the Tribe. He's often the one that hunts for trinkets on the beaches during the fragile and dangerous low tides, bringing the shiny treasures up to a cavern in the cliffs for his daughter, Trail. A kind cat, but somewhat aloof and detached, and fearful of being too honest in conversation. Silent. Splash in Silent Pond (Splash) - A black and white patched nb cat with yellow eyes. A strong cat with long claws and scars over their face from past battles, Splash is a warrior through and through. They weren't always a member of the island, and came over on a fishing boat, shunning the life of a village cat and trying to make ends meet in the wilderness. They were a feisty cat in their youth and while they stayed mostly in the polluted areas, also staked a territory and protected it from the Tribe cats, though eventually they were convinced to join the Tribe to teach their fighting style to the talons. They don't have much patience, but is a wonderful teacher and has settled down into the Tribe, learning to enjoy the company of others. Anima speaker. Healers: (1) Fleeting Isle of Breaching Humpback Whale (Whale) - A cream tomcat with bold black tabby point markings and yellow eyes. Whale is the kind of cat that must always be the best at everything. He approaches everything with a single-minded determination and is honest about his own flaws and limitations, allowing him to overcome them quickly and succeed. However, he lacks entirely in empathy: he feels no connections to his Tribe further than what they can provide him or the challenges they give and guiltlessly manipulates others to get what he wants. While becoming a healer was at first a challenge and engaged him, he's recently become adverse to the role and has been shirking his duties to pursue battle training. Earth speaker. Fangs: (9) Silver Curl of Claw-Scratch Moon (Moon) - A silvery she-cat with bright green eyes. She has long fur and whiskers, and the faint spotted tabby markings on her flanks shimmer in and out of view as her fur moves. Warm is the best way to describe Moon. She has a soothing nature, with soft words and welcoming smiles. She's a tactile cat and is constantly touching others while talking with them, which can be an invasion of personal space for some, but she needs the physical touch to feel connected. Dew Drops on Soft Feathers (Dew) - A grey smoke she-cat with yellow eyes. Roost where Old Owl Perches (Owl) - Owl is a brown mackerel tabby tom with green eyes. He has white flecks on his face above his brow, with a white chest and stomach and white streaks on the backs of his paws. He is rather short and squat, with a stubby tail and short legs. Owl is a responsible cat. He's often the first to stand up when something needs doing and isn't afraid to take responsibility for his actions and correct them when needed. He always puts his family first above all else. Slick of Rain-Wet Trail (Trail) - A tortoiseshell she-cat with bi-colored yellow and blue eyes. The bones in her front paws are splayed, making it a challenge for her to traverse the vertical cliffside. She's pushed hard to be respected over the moons and values her own independence, struggling sometimes to ask for help. Trail has an eye for beauty and will go out of her way to admire something she likes to look at, like waking up early to watch the sun rise from above the mountaintops or visiting the southern shores when the algae is in bloom. She greatly treasures the shiny scraps Salt brings her. Cricket who Sings at Dusk (Cricket) - A small white she-cat with yellow eyes and a single black splotch on her left paw. Tern that Heralds the Dawn (Tern) - A white tomcat with yellow eyes and a black splotch on his right paw. Crest of Wave at High Tide (Wave) - A solid, slate grey tom with green eyes. Rising Bubble under Shifting Sands (Bubble) - A small tortoiseshell she-cat with blue eyes. Deadly Tusk of Wild Boar (Tusk) - A silver tabby tom with blue eyes. Talons: (5) Cloud over Mountain's Peak (Cloud) - A cream she-cat with long tufts on fur on her ruff and stomach. She has faint white tabby markings and amber eyes. Cloud is a cat quick to emotion and her emotions hold a lot of sway over her. She masks a lot of negative emotions with anger and positive ones with arrogance. If she didn't have such a hair trigger, Cloud would be a phenomenal fang: she's a good hunter, a great fighter, curious and creative. She is very competitive, particularly with Driftwood. Air speaker. Spine of Lizard's Tail (Spine) - A brown tom with almost black tabby markings and green eyes. He's a thin cat that can never seem to gain any mass to him. A hard worker, Spine is determined to put his all towards everything he does and cannot understand why anyone wouldn't do the same. He can be judgmental of those he deems lazy or useless, and yearns for deep harmony between himself, his Tribemates, and the world around him, where everyone reaches their full potential. Water speaker. Driftwood which Shelters Beach Grass (Driftwood) - A tan she-cat with grey eyes. Hyper competitive and ruthless, Driftwood is the kind of cat that will do anything to claw her way to the top. More than anything she wants Cloud's approval and follows the older she-cat around constantly. Her sense of smell is legendary and she uses this to her advantage along with her surprising strength. She often wakes up early to train before anyone else and pushes herself harder than she should when the talons are put into contest. Silent. Spiral Shell of Skittering Hermit Crab (Shell) - A white she-cat with tan tabby dapples and grey eyes. More laid back than her other siblings, Shell stays away from the drama of the other talons. She often finds herself drawn to the beaches below the cliffs, and since she isn't quite big or quick enough to avoid the tides, each journey she makes is full of danger. However, Shell can be absentminded and rarely realizes the danger she's in. She's an idealistic cat that has trouble seeing anything but the preferred outcome. Unlike the other talons, Shell would much rather have a productive, but not overworked, day with time for leisure and watching the sunset. Water speaker. Curious Otter Diving in Seaweed (Otter) - A brown smoke she-cat with hazel eyes. Otter is as curious as her namesake. She's gripped with an unquenchable wanderlust and is never in the places she's supposed to be, having found something else to draw her attention. She hasn't put much thought into training or other Tribe duties, and while she is far too old to still be a talon, she keeps failing any assessment and so hasn't moved forward. Being stuck as a talon doesn't bother her in the slightest; she does punishments without complaint and any cat knows that confining her to camp will only convince her to sneak off. Earth speaker. Queens: (1) Swift Poison of Asp (Asp) - A tortoiseshell she-cat with blue eyes. She's always put together and prim, and works to keep a calm demeanor even in the most stressful of times. Asp is a cat that cares more about appearances and ideals than individuals, often forsaking the fate of one for the good of the group or to not set precedent for others to exploit. She enjoys being a mother and finds importance in raising kits. Elders: (1) Cascade of Scree during Avalanche (Scree) - A solid ginger tomcat with white splotches and yellow eyes. Family tree notes: Obsidian and Shadow are mates Shimmer and Vireo are mates Minnow and Salamander are brothers Spider/Shark/Star are siblings. Cliff and Ivy are siblings, but not littermates Thunder is Valley's daughter. Obsidian is Rumble's granddaughter. Mist has a crush on Cliff Screech and Rain are ex-mates (mutual, good terms) Screech is father of Swift's litter, but they are not mates Leaf and Twig are sisters Orchid and Pigeon are twins Ripple and Pebble are littermates, and also Stone-Fang's children by Fin Soot is Stone-Fang's dad. Asp is Valley's daughter by Talon. Soot and Cove are half-siblings. Blossom is jealous of Leaf Blossom and Ridge are mates Ivy and Sea are mates Owl is the father of Thunder's litter, but they are not mates Urchin, Pearl and Cloud are littermates; they are siblings with Ridge, Thorn, Tern, and Cricket; their parents are Whisper and Whale. Whisper and Whale are ex-mates. Spine, Driftwood, and Shell are littermates Wave and Swift are littermates Tusk, Seal, and Bubble are littermates Whisper and Mist are siblings, but not littermates; Mist is older. Whisper is trying to set up Pebble and Breeze (she wants more sun speakers and thinks they might be a good genetic match) Whisper is also trying to set up Cliff with an Earth speaker, and is frustrated that he isn't interested in any match (Whisper set herself up with Whale, trying to get a double speaker, which she succeeded in with Pearl) Breeze and Shadow are distantly related. Half sibs? Cousins? Salt is Trail's father. Owl is mates with Salt Trail and Moon are mates. Mirror and Otter are siblings, but not littermates. Bat is their mother's sibling.
List of Speakers:
Stone: Valley Obsidian Thunder Swift Rumble Fin Ripple
Air: Screech Stone-Fang Whisper Seal Ridge Thorn
Water: Spider Star Mirror Shimmer Sand Orchid Pebble
Earth: Blossom Minnow Salamander Sunrise Pidgeon
Anima: Cliff Splash
Sun: Breeze
Shadow: Crevasse
Chrono: Shark????
Silent: Rain Shadow Mist Bat Ivy Vireo Twig Snow Leaf Sea
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Post by Brownie on Apr 28, 2022 18:11:27 GMT -5
[[ Yo! I'm making another group because I want to but also because I want to try my hand at some basic genetic lines this time around!! YEaaa. I'm not doing anything complex with it, just working with the basic list of traits off wikipedia. I'm only really caring about fur color (B,b,bl >; Oo sex-linked, Codom) and dilution (Dd). I'll also be tracking Agouti (Aa) and tabby patterning (Tt ; simplified, T=normal t=classic) and I'll try and track the gene responsible for smoke (Ii) but I may not do much with it since it's interactions can get... complicated. I'm also simplifying points to just be (C cs cb) where no point is dominant, and siamese(harsh) and burmese(faint) are codominant recessives. This shouldn't occur too often in a small tree. Oh, we're also going to separate out white spotting into (Ws Wh Wl w): solid, high, low, and none (recessive). Yall got all that? I don't!! good luck!! I'm going to make family trees first to make this easier; usually I make personalities and designs first and matchmake afterward and just gift kits, but we're doing it the opposite way. I'll also be ROLLING DICE for my squares! I have a d4 that is begging to be used, and since none of these are linked I'll just do 1-4 in reading order from the parents' genes. woooo ]] A list of genes for my sake and yours without the explanation bits:
Blacks: B b bl (Black, chocolate, cinnamon in descending dominance) Oranges: Oo (sex-linked, codominant. Oo females are torties; OoBh are calico) Dilution: Dd (Black dilute is grey, brown dilute is lilac/fawn, orange dilute is cream) Agouti: Aa (aa solid) Tabby: Tt (tt classic) Smokes: Ii (ii no inhibition; I= blacks and oranges go to silver, browns go to golds.) Points: C cs cb (codominant recessives; cs "harsh" cb "faint") White spotting: Ws Wh Wl w (solid, high, low, none)
RippleClan We move with the waters
TERRITORY ALLEGIANCES Leader: Iciclestar - A black tom with a white tuxedo and yellow eyes. Deputy: Nightdrop - A black tom with faint lighter tabby markings on his points, a white splotch on his forehead and green eyes. Healer: Warriors: Shorttail - A light grey she-cat with severe white spotting and amber eyes. She has white over her stomach, chest, and tail tip along with two white socks on her left side and boots on her right. Her tail is stubby from a fight with a badger. Frozentooth - A tan tom with a white stomach and amber eyes. Emberwave - A white tom with tan dapples over his spine, tail, and wrapping around his neck and over the top of his head and ears. He has green eyes. Featherheart - A black tom with one white paw, a white muzzle and hazel eyes. Shellsplash - A calico she-cat with golden eyes. Apprentices: Eaglepaw - A golden tabby she-cat with a white stomach and hazel eyes. Thunderpaw - A black she-cat with a white stomach and amber eyes. Dustpaw - A white tom with brown tabby points and white speckles in the tabby patches. He has green eyes. Acornpaw - A black she-cat with faint tabby markings and white socks on her front paws. She has hazel eyes. Queens & Kits: Lionstripe - A light brown, golden she-cat with darker tabby markings. She has amber eyes. Twigkit - A white (fading to tan over his spine and towards his head and tail) tom with seal points. Claykit - A solid brown tom with a white tail-tip. Elders: Tumblepool - A ginger tom with yellow eyes. StarClan (aka genetics of dead family tree members, because that matters here) Aldermask - A solid dark grey tom with severe white spotting and a white mask over his green eyes. Goosewhisker - A white she-cat with grey dapples and yellow eyes. This is all just me listing the traits out and doing the matchmaking~ Lionstripe F bblooddAaTTIiCcbWlWl Lionstripe is a light brown, golden she-cat with darker tabby markings. She has amber eyes. Aldermask M BbloddaaTtiiCCWhWl Aldermask is a solid dark grey tom with severe white spotting and a white mask over his green eyes.
Lionstripe x Aldermask Shorttail F BbooddaaTtIiCcbWhWl Shorttail is a solid light/silvery grey she-cat with severe white spotting and amber eyes. Frozentooth M blbloddAaTtiiCcbWlWl Frozentooth is a fawn tom with a white stomach and amber eyes. Emberwave M blbloddAaTTiiCCWhWl Emberwave is a white tom with fawn dapples over his back, tail and top of his head. (the boys both rolled the same except Ember has more white and Frozen carries classic. Ember is so pretty omg)
Lionstripe F bblooddAaTTIiCcbWlWl Nightdrop M BboDDAaTtiiCCbWlw A black tom with faint lighter tabby markings on his points, a white splotch on his forehead and green eyes.
Lionstripe x Nightdrop Eaglepaw F bbooDdAaTTIiCcbWlWl A golden tabby she-cat with a white stomach and hazel eyes. Thunderpaw F BbooDdAATtiiCcbWlw A black she-cat with faint tabby markings on her points and amber eyes. She has a white stomach. Dustpaw M bboDdAATtiicbcbWlWl A white tom with brown tabby points and white speckles in the tabby patches. He has green eyes. (that fits his name so good! Dusty boy has points!!) Acornpaw F BbooDdAaTtiiCcbWlWl A black she-cat with faint tabby markings and white socks on her front paws. She has hazel eyes.
Lionstripe F bblooddAaTTIiCcbWlWl Nightdrop M BboDDAaTtiiCcbWlw
Lionstripe x Nightdrop Twigkit - BboDdaaTTiicbcbWlWl - A white (fading to tan over his spine and towards his head and tail) tom with seal points. Claykit - bbloDdaaTTiiCCWlw - A solid brown tom with a white tail-tip.
Tumblepool M BBODdAaTTiiCcsww A ginger tom with yellow eyes. Goosewhisker F BbooddaaTtiiCCWhWl A white she-cat with grey dapples and yellow eyes.
Tumblepool x Goosewhisker Iciclestar M BBoDdaaTtiiCcsWhw A black tom with a white tuxedo and yellow eyes. Featherheart M BBoDdAaTTCCWlw A black tom with one white paw and a white muzzle and hazel eyes. Shellsplash F BBOoDdaaTtiiCcsWhw A calico she-cat with golden eyes.
Blackears - F BBooDdaaTtiiCsCsWhWl A white she-cat with black speckled points and green eyes. Brackenflight M - bblOddAattiiCCbWlWl A cream classic tabby tom with yellow eyes.
Blackears x Brackenflight Ravenfern M BbloDdaaTtiiCCsWlWl - A solid black tom with a white chest and spot over his eye. Amber eyes. Dapplestream F BbOoDdaattiiCsCbWlWl - A white she-cat with calico points and yellow eyes. She has a large tortoiseshell patch on her right flank, swirled with orange and black.
Dapplestream - BbOoDdaattiiCsCbWlWl Oakleap - bboDDAATtiiCCWlw - A dark brown tabby tom with a white stomach and amber eyes.
Dapplestream x Oakleap Nightdrop M - BboDDAaTtiiCcbWlw - A black tom with faint lighter tabby markings on his points, a white splotch on his forehead and green eyes. Rosewing F - bbOoDDAattiiCCbWlWl - A brown tabby she-cat with orange dapples. She has moderate white-spotting: a white tail-tip, ears, stomach, and speckled paws. She has yellow eyes. Pikenose M - bboDdAattiiCCbWlw - A brown classic tabby tom with a white tail-tip and green eyes.
Windpaw - F - bbOoDDAattiiCCsWlw - A brown torbie she-cat with one white paw and green eyes. Her patterning is muddled, but she has a classic tabby swirl on her flank in between the patchwork of brown and orange tabby markings.
Lilacshade Oakleap Burrtail Lightberry Patrick
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Post by Brownie on May 14, 2022 21:00:38 GMT -5
[[ Yoooo came up with the shorts for this first and the Clans second so this may be a little backwards but that's where inspiration takes us this time around so that's the way I'm doin it. Enjoy the fun plotlines that go along with this duo! also deal with the formatting shifts in weird places; it decided to span- half of it with a 1px font size difference for some reason and I'm too lazy to fix every line ]]
ThornClan and MarshClan A War of the Willows
ThornClanTerritoryThornClan's territory is slightly firmer ground than their swamp-dwelling neighbors. While the ground is never quite dry and is often filled with ephemeral ponds that form quickly in rains and take a long time to drain, leaving their territory filled with watery nooks, there are only rarely permanent ponds and streams that run through the territory to feed into the marsh. The ground is relatively sandy, and where there are hills and high ground, the forest can be dense. Because ThornClan's territory is so wet, they are protected from fire and so tend towards old, scrubby trees --particularly around the southern MarshClan border-- with plenty of fallen and decaying wood littering the ground.CampThornClan's camp is in the very center of their territory, upon a large hill that keeps the Clan high and dry no matter how rainy the fall weather gets. The Clan gets its name from the brambles that surround the area: barberries, blackberries, and raspberries grow plentifully in this grove, giving the Clan a welcome barrier from predators and their rival Clan, MarshClan. If you don't know the right paths up the hill to their camp, there's no doubt your paws and pelt will be full of nasty thorns, which deters all but the most vicious of enemies. However, when the brambles are full of berries, all sorts of creatures are drawn to the area: foxes, birds of all sorts, and even the occasional bear has been known to lumber through and feast on the berries. The Clan hardly leaves camp during this time; instead, they use berries to attract birds to the top of the hill for easy hunting and can wait until the other predators disperse without having to risk leaving their camp more than necessary.The camp itself is quite open and topped with a copse of evergreens, one of the few evergreen patches in their territory. The heavy shade and thick needles prevent the brambles from creeping any further up the hillside, giving the Clan a safe haven with thick bramble walls. Most of the dens are woven out of sticks and old bramble stems, and are nestled beside fallen tree trunks. Scruffy holly and yew dot the landscape --the only things that tolerate the shade of the evergreens-- sheltering the apprentice's and elder's dens. The nursery is a low structure in between a y-shaped fallen trunk and roofed with sticks and a thick layer of pine needles. The leader's den is inside the hollowed stump from the same tree, and the top of the weathered stump can be used to make announcements. The outside of it has been fortified with a bramble tunnel and screen. Medicine cats usually treat patients between two of the largest, gnarled evergreens, using the weathered ground between their roots to store herbs, water, and sleep when the weather is fair. A nearby yew, however, has a small hollow underneath, which can be used for shelter in storms or snow, and where cats can be quarantined when very ill.AllegiancesLeader:Maplestar - 2 lives remaining. A cinnamon tom with lighter points, faint tabby markings, and white paws. He has yellow eyes.Deputy:None.Medicine cat:Reedstripe - A solid grey tom with a darker stripe down his spine. He has white speckled paws and muzzle, and green eyes. Currently held prisoner by his own Clan for attempting --but failing-- to take all of Maplestar's lives, though he did take two.Warriors:Lichenflight - A dilute tortoiseshell she-cat; grey with creamy-ginger dapples and green eyes.Seedpounce - A black-and-white patched tom with green eyes.Applefur - A white tom with brown tabby splotches on his flank, including a large dapple over his ear, head and neck. Yellow eyes.Barkfrost - A solid brown tom with a white sock on his front left paw and amber eyes.
Amberlily - A white she-cat with bold ginger tabby dapples and yellow eyes. Petalsneeze - A calico she-cat with a bright pink nose and green eyes. Beetlethorn - A brown tom with large white spots and amber eyes. Whisperpool - A brown smoke tom with blue eyes. Sparrowwing - A cinnamon tabby tom with white dapples and yellow eyes. Marigoldspark - A white she-cat with cinnamon tabby points and yellow eyes. Apprentices:Snailpaw - A ginger she-cat with yellow eyes.Dewpaw - A tortoiseshell she-cat with large yellow eyes. She has dark grey fur with soft, ginger undertones that aren't very noticeable, but shimmer golden in the light.
Carppaw - A black tom with bright blue eyes. Windpaw - A black-and-white patched she-cat with yellow eyes. Queens:
Iceflight - A white she-cat with lilac tabby dapples and grey eyes. Twistkit - A white tom with brown tabby patches and yellow eyes.
Mudkit - A mostly brown tabby she-cat with severe white spotting and yellow eyes. Sickly. Elders:noneStarClan:Greyfern - A silvery grey she-cat with amber eyes. The previous deputy, killed in a clash with MarshClan.Riverswoop - A grey tabby she-cat with green eyes. Lichenflight and Seedpounce's sister; killed by MarshClan several moons ago.Family TreeSnailpaw and Dewpaw are sisters.Lichenflight and Seedpounce are littermates.Applefur is Maplestar's sister's mate and his best friend.Plotlines
MarshClan TerritoryAs their name suggests, MarshClan lives in the swampiest land in the forest. Their territory is part of a large river's watershed, which periodically floods the marshes. There are only rare places where the organic soils aren't boggy with water, and most of the territory is scattered with indistinct streams, ponds, and pools. Massive tamarack trees create islands with their root systems, lending stability to the ground around their groves and are prime places for hunting all sorts: voles and mice love the hazelnut and berry grubs, frogs and even snakes can be found on the mucky shores. On the west side of the territory nearer to the river is a cattail marsh, which shelters water birds, muskrats and even beaver. ThornClan lies on their northern border. Along this side is a grove of willows, which is constantly fought over by the two rival Clans. Unlike the forest Clans, MarshClan and ThornClan have no attempts to meet peacefully. The willow grove is full of potent herbs, and is also where medicine cats can meet with StarClan. It is also the hallowed site of many previous battles, and both sides claim the space as their own, leading to constant clashes over the territory. CampLike ThornClan, the wet conditions of MarshClan have lead them to seek shelter on a higher elevation. MarshClan's camp lies to their southwestern side of the territory, on a small crest that is filled with rocks and boulders. These boulders give some shelter from the elements, and nooks and crannies within them give space for enclosed dens woven from reeds. The normally peaty-organic soil of the marshes is broken by a sand-silt composition here, giving the camp plenty of drainage. The camp is enclosed by two massive burr oaks, and the undergrowth has several shrubbier plants, including junipers, willows, and dogwoods. Some tall sedges make the hill their home as well, protecting the open camp from prying eyes. The apprentice's den is underneath a tight knot of willow grubs. Thick honeysuckle vines grow around the plants, giving the den tight walls. The nursery is also attached to this space, though a large boulder separates the two and gives the apprentices some relief from the kits. The elder's den is the most secure, in a cleft between the largest cluster of boulders. Warriors tend to live all within the same den, a large, open space under a trio of spreading junipers, but will sometimes spread out into temporary nests in the sedges. The medicine cat's den resides inside a hollowed fallen log. One side is open down most of the length, like a c-shaped curve, but the two ends are completely enclosed for privacy, with sedges and ivy sealing the openings in the summer and snow piled up to create a warm space in the winter. The leader usually uses the other sealed corner of the medicine cat's den for private meetings, though MarshClan leaders are known for intermingling with the other cats and sleeping in the wide branches of the burr oak most the time. AllegiancesLeader: Chestnutstar - 5/9 lives. A white she-cat with black points and an orange dapple on the side of her flank. She has yellow eyes. Deputy: Orioleflash - A bright ginger tom with a white stomach and chin. He has a long tail. He has golden eyes. Warriors: Duckstripe - A dark torbie she-cat; she has lighter fur with black tabby stripes. Some pale orange tabby dapples mix in, including a large patch on her face and one over her spine. She has a white chin and tail-tip, and one white boot on her back left paw. She has amber eyes. Redwillow - A dark ginger tom with green eyes and large paws. Sagecreek - A cream she-cat with faint grey tabby markings and amber eyes. Tendrilmask - A grey tom with long, dark tabby markings and a white spot over his left eye. Grey eyes. Flametuft - A white tom with ginger markings and amber eyes. He has long fur around his ruff and ears. Tawnyblaze - A tortoiseshell she-cat with hazel eyes. Her fur is blotched with gingers and blacks. Ravenpool - A solid black tom with amber eyes. Ivyflower - A white she-cat with dark grey dapples and lighter grey flecks. She has yellow eyes. Apprentices: Pondpaw - A dark grey she-cat with amber eyes. Whisperpaw - A mute, grey tabby tom with yellow eyes. Copperpaw - A white she-cat with dark russet flecks and a large russet stripe down her spine. She has yellow eyes. Spottedpaw - A calico she-cat with hazel eyes. Queens: Pebblesong - A grey she-cat with white paws and amber eyes. Mother to Ravenpool's kit. Fernkit - A black tom with white flecks and faint lighter tabby markings. Yellow eyes. Penguin - A white she-cat with dark black point markings that fade to grey. She has blue eyes. An outsider that was taken in by the Clan as an apprentice. Mother to Flametuft's litter. Rubykit - A calico point she-cat with one blue eye and one amber. Firekit - A mostly ginger she-cat with two black paws and black over her ears. Amber eyes. Sootkit - A white tom with black point markings and blue eyes, much like his mother. Family TreeHere PlotlinesMost of SwampClan are reds.
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Post by Brownie on May 23, 2022 22:21:10 GMT -5
[[ One more and then I'll be done for a while. I wanted to make an ancient sister-Clan for GoldenClan; the two would have split the first time catastrophe struck their lands, with GoldenClan going south and SilverClan moving to the east (I might make four metal-named Clans, each that ventured a different direction !!) Also I gave this a crossover with my superspies of CLAW (old but eh, a decent place to crossover) GoldenClan had once been GoldClan. There will also be BronzeClan, IronClan and PlatinumClan (maybe?). After the earthquakes, the Clans scattered. IronClan and BronzeClan, old allies, stuck together, while the rest fanned out. GoldClan went the farthest, and PlatinumClan is basically not a Clan anymore, while Iron, Bronze and Silver are going strong. Over the years, Iron and Bronze have ceased being allies and are now harsh enemies; they refuse to leave the second territory and, with humans encroaching on their land, are forced to fight for every resource. BronzeClan is slightly weaker, and is thinking of fleeing back to the homeland that is only a faint memory by now. They may or may not each get crossovers with other worlds, which could make for some great Lore. ]]
SilverClan Keepers of Stories
TerritorySilverClan lives inside a twolegplace. They've sheltered in the downtown of a large city after fleeing their original territory. They are the closest Clan remaining to their original lands, and the only Clan brave enough to enter the city, which has sheltered them for generations now. Since they live in the heart of the city, they have been relatively protected from the other natural disasters that have pushed the other Clans further and further away over the moons, and so are the most established Clan with, ironically, the tightest adherence to the Warrior Code and Clan traditions. CampSilverClan camps in the basement floor of a parking structure. The basement, originally sectioned off only for tenants of the neighboring apartments, hasn't been used in decades since the building became a historical site and was closed to renters. Now, the large, open space is home to SilverClan's camp. The cats use the entire space, and feel comfortable spreading out; only rarely does any human venture into the creepy basement level, usually teenagers urban-spelunking. The Clan's safe haven is the emergency stairwell: connected only to the above floor and locked from the top, it's a tight space that the Clan can retreat into when things get noisy. Large amounts of feathers, dried grasses and leaves, papers and other street detritus have been dragged into the space to make it cozy and to block off the doorway. The nursery resides here, in the dark crook beneath the stairs. Warm blankets have been pulled into this space and piled up in a barrier. Healing is done on the flat switchback of the stairs; the open space provides plenty of room for the healers to do their job, and the most vulnerable of the Clan is both protected and able to be quarantined here. Herbs are stored on the sides of the steps. The most fragrant are often placed on the first flight along with flowers and other decorative trash. The leader makes announcements from these steps. At the top of the stairwell is the locked door to the ground floor. The door is sturdy and made of metal, now rusted in place. Kits and apprentices often climb onto the handrails and sills of the small window to watch the humans go by from the safety of camp. Warriors and apprentices don't often sleep in the stairwell, but in the open back of the parking garage. Piles of dead leaves shelter the corners and crannies, leaving small open spaces for dens. Cats of SilverClan forage nest materials from human scraps and many boast nests made of soft fabrics; the most prized nests are those made from cardboard boxes. Most of the senior warriors nest under a large plastic hood, while the apprentices reside behind a rusty bicycle. A huge box encases the elder's den, giving them the warmest and safest location outside the stairwell. TraditionsSince SilverClan is within a day's hard travel to their old camp, they still use the old territory's connection with StarClan: the Moonstone. Like in the original books, healers make this dangerous trek every moon. Several warriors are chosen to escort them, and apprentices must make the journey at least once before they can become warriors. Every summer, when the Clan is well-fed and secure, the entirety of SilverClan makes a pilgrimage to their old territory. The land has healed since the earthquake, and while it is no longer their home and is full of humans now, SilverClan deems it important to go back to their roots and spend a night under the stars. Any cat that cannot make this journey can remain at home, but even the elders usually don't miss this holiday unless they physically cannot walk that far. The Clan shelters around the fallen trunk of the oldest beech in their old camp, and the next day is spent showing apprentices around the old territory and passing on the knowledge of their ancestors before they return home. While their territory isn't torn apart anymore, it is still very dangerous: not only have humans made hiking and hunting trails through most of the forest, but other cats and predators are plentiful. All cats must be on their guard, even as they honor their roots. SilverClan strictly follows both the Warrior Code and their own set of rules, called the Moon's Path. Some cats believe the Clan is becoming too strict and rigid, not allowing for flexibility in the Code to better suit their isolated and urban lifestyle; yet a core of the cats still call for the Code, arguing that it is the only thing keeping them from being lawless alley cats or like their rival group, CLAW. Leaders, however, have kept the strict rules and punishments of their ancestors, a tradition that isn't likely to be upturned anytime soon. AllegiancesLeader: Koistar - A calico she-cat with a long fur and a mane of thick scruff. She has deep blue eyes. Deputy: Sootfeather - A grey smoke tom with a thin tail and yellow eyes. Healer: Pigeonpool - A black and white tuxedo she-cat with amber eyes. Her left ear is shredded. Rosefrost - A white tom with some ginger dapples and flecks. He has green eyes. Warriors: Willie - A brown tabby tom with an odd solid grey splotch over his shoulders. A CLAW agent. Blacknose - A white tom with a few black spots, a notable one over his muzzle. Yellow eyes. Quiet, he often keeps to himself and saves his limited social energy for family and his close friend, Waspheart. Waspheart - A white nb cat with ginger markings in jagged lines down their flank. They have blue eyes and lots of scars from past fights; a scrappy cat that isn't afraid to get into the thick of things even as they grow old. Icedrop - A pure white tom with blue eyes. He's used to getting what he wants, and struggles to respect boundaries. A forward cat that doesn't mince words, he isn't shy with complements and can tell when someone is feeling down. Swiftcall - A chestnut brown she-cat with a bright white stomach and green eyes. Enthusiastic about everything and seems younger than she is, but has a surprising love for scary stories and horror. Fluffysnarl - A long-furred, cream she-cat with grey tabby points. She has blue eyes. A snappish she-cat, she often hunts and works alone, even venturing into the most dangerous places for seemingly no reason. Only rarely will you find her with the Clan. Maplecrest - A long-furred cinnamon brown classic tabby tom with white paws and a white mask over his face. He has amber eyes. A shy cat that is rarely the first to talk. He's a good follower but struggles to come up with his own ideas. Rosemarytail - A pale grey tabby she-cat with tufted white paws and yellow eyes. A self-centered cat who cares more about her own feelings than anyone else's. She's known to leave others in a pinch when threatened. Spends more time around camp than on patrol. Antleap - A black she-cat with long legs and yellow eyes. She's always trying to prove herself in the Clan, and overworks herself often, taking on more tasks than she can reasonably complete. Willowpelt - A fairly drab grey cat with darker flecks and green eyes. A generally laid back and go with the flow kind of cat that tries not to make any waves. Muddyfoot - A lilac classic tabby cat with grey eyes and dark points. Genderfluid. They think with their heart and not their head, often getting in too deep and being burned. A loyal cat that wears his heart on his shoulder. Mouseshine - A brown she-cat with lighter paws and a dark stripe down her back. She has yellow eyes. Petalsong - A white she-cat with lilac tabby patches and green eyes. Darkwing - A tomcat so dark brown, he appears black unless in direct sunlight. He has very dark amber eyes. Tansyspark - A mottled tortoiseshell she-cat with thick patches of black and only some ginger streaks. Yellow eyes. Bluetail - A grey tom with dark points and silvered undertones. He has blue eyes. Creekstripe - A solid grey tom with faint tabby markings most visible on his flanks and green eyes. Thunderfleck - A silver tom with black spotted tabby markings and yellow eyes. Shimmerleap - A silver she cat with faint tabby markings and yellow eyes. Puddlenose - A grey smoke tom with white paws and green eyes. Apprentices: Sharppaw - A bold ginger tom with white tabby dapples and blue eyes. Thinks he's always the center of attention and struggles with jealousy. Dapplepaw - A dilute tortoiseshell she-cat with one yellow eye and one amber. She's been doted on by Waspheart, and can be snobby because of it. She will complain and hide away from even the slightest inconveniences. Snowpaw - A long-furred pure white she-cat with blue eyes. Noble to a fault, Snowpaw will do whatever she can to fix others' problems. She can be a bit of a white knight, interfering when she doesn't need to in order to protect the wronged party. Birchpaw - A white tabby tom with pale grey tabby dapples and yellow eyes. Wise past his years, he is a master of stories. He loves history and learning of others' pasts, along with puzzling out their motivations in life. Sasha - A pale grey tom with white flecks and amber eyes. A CLAW agent and Willie's "apprentice". Generally inquisitive, he doesn't always account for the consequences of his actions. Skypaw - A black tom with a large white dapple over his spine and grey tail rings. He's a determined individual, but lacks in focus. Queens and Kits: Meadowstorm - A calico she-cat with green eyes. Permanent queen. Meadowstorm is a passable hunter and a dismal fighter who barely made it through her apprenticeship due to lack of motivation. She is charismatic, however, and kind, and found a place tending to kits and winning over toms. Silverkit - A silver tabby tom with blue eyes. Sedgekit - A solid grey tom with amber eyes. Echokit - A dilute tortoiseshell she-cat with yellow eyes. Born without a hind leg and a twisted tail. Frostears - A grey smoke she-cat with silvered undertones and dark points. She has yellow eyes. Expecting Muddyfoot's kits. Easily irked, she can be short tempered and snappish when pressured. She would much rather be out fighting and is a nightmare when she's stuck in camp. Elders: Whitefire - A scruffy white and grey tabby tom with yellow eyes. A fatherly sort, he enjoys teaching and has infinite patience. He's an empathetic cat that cannot stand cruelty and despises the strictness of the code, and is willing to stand up against that even as an elder. Aspenfall - An old torbie she-cat with hazel eyes. Her joints do poorly, and she has to be coaxed to move nowadays. She doesn't talk much, but is a good listener and always has sound advice, though she abhors breaking rules and can't stand Whitefire's disdain for the Code. Family Tree Koistar + Leafnose = Blacknose, Pigeonpool, Nickel; Meadowstorm, Dustfern, RiverpawWindsong + Coldwing = Rosefrost, Waspheart; Sharppaw, Elmkit
Dustfern + Waspheart = Squirrelpatch, RosemarytailPavel + Waspheart = Sasha, Cher
Squirrelpatch + ? = Dapplepaw Whitefire + Cedarwing = Icedrop, SwiftcallMeadowstorm + Sootfeather = Fluffysnarl, MaplecrestMeadowstorm + Icedrop = Snowpaw, BirchpawMeadowstorm + Poncho = Silverkit, Sedgekit, Echokit Swiftcall + Maplecrest = Willowpelt, Muddyfoot Polly + ? = Antleap, Chester, Connie, Gus, Ed, Effie Frostears + Muddyfoot = ? ? + ? = SkypawIcedrop has a crush on Willie Sasha has a reciprocated crush on Dapplepaw Snowpaw likes Skypaw Antleap likes FluffysnarlIcedrop and Swiftcall are adoptive siblings Skypaw was given to the Clan as a kit by a loner in the original territory. Swiftcall and Maplecrest are mates Frostears and Muddyfoot are mates Rosefrost and Icedrop are ex-mates Blacknose is Birchpaw's mentor. Icedrop is Sharppaw's mentor. Rosemarytail is Snowpaw's mentor. Antleap is Skypaw's mentor. Koistar is Dapplepaw's mentor. PlotsTensions are high so long as Willie remains in the Clan's hospitality. SilverClan enjoys a one-sided rivalry with CLAW, though the agency doesn't see the Clan as a threat. Koistar isn't stupid, though; she knows CLAW is much stronger than they are and SilverClan must do as the agents ask of them, including housing Willie and Sasha. They don't have to like it though, and SilverClan's warriors are professionals at complaining about CLAW's demands of them, even if the agency doesn't exert pressure over them often. The Clan also doesn't know that Sasha is Waspheart's son, including Waspheart, though Willie does since he knew Pavel from CLAW.
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Post by Brownie on May 31, 2022 17:36:41 GMT -5
Circle of Granite Clans Home Page HomeSparkClan - CinderClan - WhistleClan - StoneClan - CreekClan CliffClan - SnowClan - HeatherClan - ElmClan - SkyClanOrder of Crows - Order of Honey - Order of Wolves
NOTE: I recommend keeping this page open in one tab, and using shift+click on the links above to open the others in a new tab so they can be easily cross referenced and binge-read (and you don't have to find this homepage again!). Clans will gain their color once they've been completed and the link to their page is ready. Commentary. "Meta". Skip if you just want the worldbuilding without my rambling. May 31: Is this a good Idea? No. Am I going to do it anyways? Hell yes. I'm expecting there to be 10 Clans in this group, as well as two untraditional groups and one colony. We'll seed these Clans in between finishing the Metal Stories group and some one-offs to give me a bit of a break, but hopefully I can get them all done in a timely manner. Like with Metal Stories, I'll link the other posts above so they're easy to binge read once they are all completed.
I'm going to save this post for general and miscellaneous information about the group; this will include outsider factions and loners, meeting places, key features outside the territory, general traditions that are held by all the Clans, history, ect ect. Things that can't fit on one Clan's page. Hopefully that keeps things more organized in the long run, leaving the individual pages free to have just territory, allegiances/family tree, character plots and unique traditions.
Jun 3: Most of StoneClan is done. I've also sketched a map so that I could make everything make sense in my head, since I'm not the greatest with imagining distances. I though StoneClan/CreekClan's river would be more horizontal, but it ended up vertically squished, giving them more borders than I really wanted for them, since I wanted their conflict isolated. But it's all good, I have something I'm happy with. I'll be adding more maps once I get them a little less sketchy and more concrete. I'll probably be doing SkyClan or WindClan next. I may or may not finish the allegiances until I finish more of the border Clans; they aren't insular, and so there should be a good amount of mixing family trees, which would make doing them independently challenging and leave less room for later worldbuilding. I feel like most the conflicts were already discussed in StoneClan's page, since it does color their relationships with the other Clans. So now that those alliances are out of the way, I can focus more on the individual Clan landmarks, traditions and other things! Also everything is color coded; the first instance of each Clan will be labelled with their color, so that I can pick them out at a glance when I'm trying to cross reference. I don't want to have too many overt contradictions.
July 3: Wow one month and another Clan: SkyClan. Shut up just because the books had a cool name doesn't mean I can't also take that same cool name, esp cuz SkyClan just looks up to the sky.
July 4: SkyClan is done except the allegiances, which is going quickly but also there's a LOT of cats in these "Old Clans".
July 12: still plugging thru allegiances for SkyClan; future large Clans will NOT have fully fleshed out characters, but will continue to have full family trees. This should help with clutter and let me finish this in a year's time. BUT some cats will randomly be fleshed out for flavor reasons, and those that are mentioned in short stories, by other character's lore, ect will probably get a bio. I will miss getting a few really likable characters tho!! That was a great part of trying to make each unique with their own backstory, history, and way of interacting with the conflicts. I'm going to start with the planning for the "important members of history" section, starting with the five core Clans' first leaders.
RECENT BORDER CHANGES / CONFLICTSAs always, CreekClan and StoneClan are constantly at war over the river banks. Currently, CreekClan is fighting for Heron's Rest, as StoneClan has claimed it for the entirety of autumn; with the river icing over, it is easier for CreekClan to get to the island over the deeper channel on their side of the river. SnowClan has invaded the northern section of CliffClan's mountains. While CliffClan has the numbers and is skilled at vertical combat, SnowClan has the edge now that the mountains are locked in ice and are using that opportunity to push into CliffClan's more mountainous territory nearest the border. They've chosen a defensive pass as a stopping point, and are hoping to be able to hold the new border even after the snow has melted next summer. CinderClan is aiming to take Claw Lake from ElmClan. They want the territory, but they also want to cut off ElmClan's direct connection to the Order of Honey's sacred hunting grounds. They hope this disconnect will make it more challenging for ElmClan to react if they try to take more of the ravine in the future. They have not committed to this war yet, but have promises from StoneClan and SparkClan for aid once they begin their campaign, aimed for the end of winter. HeatherClan has recently won a stretch of land from WhistleClan this summer. They've been holding the new territory, and SparkClan is delaying on sending WhistleClan reinforcements to recover the territory, leading to strained relationships between the old allies. SparkClan, in turn, has negotiated to use a portion of CinderClan's land for the next year. They claim that they need the extra territory closer to their temporary outpost for Order of Honey healers that are researching new herbs for treating the deadly redcough that has been creeping through the south. This is a peaceful requisition from their constituent Clan, and SparkClan's warriors pay a tithe of prey for the land's use to CinderClan. SnowClan's northern mountains have been given to SkyClan in return for support in their war against CliffClan. While SkyClan, as a pacifist Clan, won't give warriors to SnowClan to aid their fight, they allow their healers from the Isle of Stars to treat SnowClan's troops, giving them a significant edge despite CliffClan's numbers. The rogue Order of Wolves has been infringing on StreamClan's southern border. They've even hunted the Order of Crow's usual home base, though the Crows don't hold territory and don't protect their hunting grounds, they are beginning to chafe at the Wolves' arrogance trespassing so close to the Crow's caves. StreamClan tries to keep the Wolves off their land, but the Wolves hunt in ones and twos, mostly at night, and while StreamClan finds their scent in the woods inside their border, the cats don't stick around to fight. StreamClan is trying to get the other Clans to join together and drive out the Wolves, but the others don't see a threat in the group of "unorganized rebels". DISTANT HISTORY
There once were only five Clans: SkyClan, ElmClan, SparkClan, CliffClan and RiverClan. These are the "Old Clans" and each of them held territory that was more central than the spread-out group they have now; in fact, the Granite Circle was smaller back then, leaving them with only the centermost part of the map around the lake, river, and scrublands. After the first Expansion, SparkClan was by far the strongest Clan and had taken over the entire eastern side of the known world. It eventually split into four Clans: SparkClan, which held the holy ground and remained the largest, CinderClan to the north, HeatherClan to the center, and WhistleClan to the south. All four of these are technically still are governed by SparkClan, but their individuality has had time to grow and they are starting to become their own entities with time; all three rely on SparkClan's healers and give tithe to the powerful Clan to protect them from the threats in the eastern desert. RiverClan also split during the first Expansion event, becoming StoneClan and CreekClan, which were then very small, weak, and subservient to CliffClan, which used them as a barrier between them and the powerhouse of SparkClan. The second Expansion event arrived just in time, as the Clans were growing in population and were beginning to strain at the seams of their old, smaller territories. This expansion placed SparkClan firmly in the desert, where they've settled in, and gave the constituent Clans enough room to define their own borders and gather their own power to rival the two other Old Clans of SkyClan and ElmClan, though both of those gained northern territory to support themselves and SkyClan was the first to find the Ocean. CliffClan didn't want the already-powerful SkyClan to have it all, and waged a huge war to take most of the Ocean shoreline. This stretched them thin, and the southern half of the Clan splintered into pieces, going rogue. Some of them formed the mercenaries of the Crows, which originally was a group of cats that was unwilling to see the other rogue warriors raid CliffClan in retaliation. This was also around the time that the Order of Honey was formed, pulling the healers into a central location to deal with the outbreaks of the Red Sickness that began after the second Expansion. Eventually, the sickness was contained, albeit after a massive loss of life. During this weakness and the torn apart CliffClan, SnowClan formed from a group of cats loyal to the deputy, Snowclaw, who had a fanatical hold over her followers. SkyClan helped Snowclaw carve out her borders, earning them the animosity of CliffClan that still colors their relationship today. The Clans have been growing again since the last Expansion, and there are omens that another Expansion event may begin soon. Until then, the rogues in the south --calling themselves the Order of Wolves to mock the Crows-- have been multiplying like cockroaches and are pushing into the neighboring lands. SnowClan, CinderClan and HeatherClan are also making plays for hunting grounds to support their numbers. SparkClan is busy with a threat in the east, which they claim will only be worse if another Expansion comes. They are trying to gather the others to their cause, but their constituent Clans had a taste of independence and have been insulated from the threat, and all three are pursuing their own goals, hesitant to split resources with SparkClan past what they already do. Things that don't have a page yet but ideas I can't lose: SnowClan doesn't have mentors. Apprentices are trained by all warriors equally, though some are more willing to do training lessons than others. SnowClan has battle pairs: cats that are sworn to fight and defend one another over all else. When an apprentice is ready to become a warrior, they must pick a partner to be their -- (kickass name here). The two must venture into the mountains and survive alone for fourteen suns (known as the Snow Trial). If they succeed, they become warriors. If either of them dies, the other is exiled past the Ocean. If there are no other apprentices, they are relegated to -- until they find a new partner, but do not have to complete the Snow Trial, although many new pairs choose to live in isolation for several days to get to know each other and learn to work together seamlessly. Usually there are plenty of apprentices to choose from, as the Clan has a high mortality rate and so permeant queens that have many kits and litters are very well respected, even more than the senior warriors sometimes. Smallest to largest in terms of Clan population (excluding Orders, they're wonky and some cats are both Clan and Order) CreekClan(~17) - SnowClan(~20) - StoneClan(~20) - WhistleClan(~27) - HeatherClan(~33) - CinderClan(~38) - CliffClan(~45) - SkyClan (~60) - ElmClan(~60) - SparkClan(~100) Why doesn't CreekClan get run over by CliffClan? Because SkyClan says so and CliffClan doesn't like to be under trees much anyways. How can CinderClan take ElmClan's territory? Because ElmClan has lots of old cats and also is helping with SnowClan's war. How can SnowClan even come close to contesting CliffClan? SkyClan's influence again, and the terrain favors SnowClan (they took the high ground!). They also have a "hero" that boosts morale. SnowClan is known for their fanaticism and idolizing heroes. Why doesn't SparkClan roll over everything??? SparkClan right now is practically three small Clans: the Outpost in the desert, the southern "main" body, and a smaller sect in the north that is angry about the politics in the other two. They also have a good chunk of healers and spiritual cats that wouldn't really count towards their combat force. The Outpost cats don't care about territory, only holding the eastern border from the threats beyond, and the northern force is more ready for civil war with the southern part of their own Clan than taking over new things. CinderClan is supporting this group and has even given them part of their territory to share so they can have their own land.
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Post by Brownie on May 31, 2022 19:17:32 GMT -5
Circle of Granite Clans StoneClan HomeSparkClan - CinderClan - WhistleClan - StoneClan - CreekClan CliffClan - SnowClan - HeatherClan - ElmClan - SkyClanOrder of Crows - Order of Honey - Order of Wolves
ALLIANCES & ENEMIESStoneClan is strongly allied with WhistleClan, though not so strongly that WhistleClan will go against SparkClan's interests. StoneClan is wary of SparkClan's influence on their region, even if they do not share a border. StoneClan is friendly with SnowClan; they respect the smaller clan's willingness to stand up to CliffClan. StoneClan is enemies of CreekClan. Their border is hotly contested and the two have been at war for generations. StoneClan is secretly allied with CinderClan, promising warriors when they go to fight ElmClan. ElmClan has spies in StoneClan and does not trust the distant Clan to keep their paws out of their argument with CinderClan. StoneClan is neutral with SkyClan. They only have a small strip of border, and the pacifist Clan keeps out of conflicts. StoneClan is neutral with CliffClan. They enjoy that CliffClan causes more problems to their enemy, CreekClan, while they have a friendly relationship with their neighbors.StoneClan is upset with HeatherClan because they took WhistleClan's land recently. StoneClan is neutral with the Order of Wolves. They chase them out of their land, but do not actively send warriors to SparkClan's war effort nor hunt them down outside their borders. StoneClan looks down on the Order of Crows; they tend to value honor and ego, and usually do not seek the mercenaries' help. BORDERSStoneClan shares the longest border with CreekClan, as both narrow territories hug the length of the river. StoneClan resides to the north and east of the river, while CreekClan takes the southern and western side. However, both Clans often claim good crossings and territories on the opposite side and try to hold it at a disadvantage, and border scuffles for islands, peninsulas, good fishing territory and good hunting territory are extremely common. Some landmarks are constantly fought over and are almost "neutral" territory, with both sides holding equal claim and fights breaking out when patrols clash, or with larger scale battles in which the winner holds the territory for as long as they have the strength to defend it. Other times, patrols will move the border on their own whims, trying to get an edge on claims for less productive land or merely as a show of power. WhistleClan shares StoneClan's second largest border. Since StoneClan has little use for the hunting grounds further from the river and WhistleClan doesn't like hunting under the trees, the border here is amicable to both parties and there is rarely, if ever, tensions between these two friendly Clans. Oftentimes this border is blurred, with StoneClan warriors freely allowed to wander in WhistleClan's land for herbs and the best sunning rocks and WhistleClan patrols venturing through StoneClan's narrow strip of land to drink and play in the stream when it suits them. Cats are also free to mingle, and mates are often taken between Clan lines. While the territory fights between CreekClan and StoneClan are tacitly agreed to have no outside influence, WhistleClan hasn't hesitated to aid StoneClan when SkyClan or ElmClan pushed their borders, and will stand up for StoneClan during gatherings, using their ties with SparkClan to amplify StoneClan's voice. StoneClan's third largest border is with HeatherClan. While they tend to dislike HeatherClan's use of Crow mercenaries and currently are upset HeatherClan has taken their ally WhistleClan's territory, there are rarely clashes at this border. HeatherClan is much too strong for StoneClan, though there is historically talk of CinderClan and WhistleClan joining with SparkClan to try and bring the independent HeatherClan under their coalition, CinderClan's war with ElmClan has kept them from committing to the idea. StoneClan shares a sliver of border with SkyClan. Usually SkyClan keeps to themselves and doesn't wander south far enough to care about expanding their border any further. Occasionally, when CliffClan and SnowClan encroach too far on their northern side, they will try and hunt StoneClan's forested sectors, but otherwise their relation is cordial. The remainder of their border is with the Order of Honey. Because the Order is neutral, this border is protected by the Treaty of Granite and cannot be moved. StoneClan has opened their border to the river to the Order of Honey, which has garnered them goodwill with Order. TERRITORYStoneClan depends on the river and riparian zones around it for shelter and prey. The majority of their territory is floodplain forest, made of sturdy trees that can withstand floods and undergrowth that is constantly shifting from month to month as the old vegetation is washed out and younger plants sprout from the gaps. They have plenty of brambles and either quick-growing or hardy shrub. Ferns are extremely common undergrowth plant, as well as creeping ivys, mosses, and other water-tolerant species like iris, trout lily and lily-of-the-valley. StoneClan's territory extends far enough north to claim the eastern bank of the rapids. This crossing zone is important and four clans lay claim to it: SkyClan and StoneClan on the eastern side (along with the Order of Honey, who can freely cross through StoneClan's claim) and CreekClan and CliffClan on the western bank. Because it is claimed by so many Clans, it is impossible to wage war over without angering all three, and so has largely become neutral territory. Moving downstream is the Lush Meadow. While waterlogged most the year, in the heat of late July this meadow comes alive with herbs of all sorts. It is an important resource for healers, and StoneClan and CreekClan often fight for the meadow once the plants are ready to harvest. It is on the eastern bank, so StoneClan has an easier time defending it and also keeps hold of the land during the off-season, where it is often mushy and rather poor hunting ground. The thickest bend of the river moves slowly, and is a great place for cats to learn how to swim or hunt larger fish. It is also home to the largest island, Heron's Rest, which is big enough to have several hardy cottonwood trees and its own undergrowth. A willow sits on the far end, trailing its drooping fronds into the water, which is filled with rocks perfect for sunning. Because this island is at the center of the river --indeed, closer to CreekClan's shore-- it is another place that is often fought over. An inland landmark is the Arched Ash: a pair of trees whose trunks begin over two cat-lengths away, but then twist together overhead. This pair of trees is on WhistleClan's land, near where the thinnest portion of StoneClan territory that WhisperClan uses to access the river. Both Clans mingle at the Ash, and it is a good place for apprentices and mates to meet their allies and share prey. The trees are often said to be symbolic of StoneClan and WhistleClan's long-lasting alliance: like the trees, they have roots in different places but are still able to act as one tree. It is also said to be good luck if you meet your future mate under the shade of the trees, promising a life together as close as twined tails. The last portion of StoneClan's territory is the marsh. This is the only place that StoneClan's land moves away from the river, and the cats tease that they can only go that far into the prairie because their paws stay wet the whole time. This marshy land is too wet for WhistleClan's taste, so they gifted it to StoneClan, where they use it to hunt ducks and other water fowl that prefer water's edge. Because their only border here is with WhistleClan, StoneClan doesn't ever patrol the marshes or mark borders there and only venture there occasionally to hunt, leaving them with more resources to spend towards their war with CreekClan and their tenser northern border length. CAMPStoneClan's camp is, by necessity, on the tallest ridge in their territory. Because of the constant flooding, the Clan has settled in where the bloated river will never reach, even if that means they are further away from their Clan's lifeblood. Luckily, this ridge isn't too far from the river and it is still well within sight. Also by necessity, StoneClan's camp is well fortified. While CreekClan hasn't sieged their camp in generations, the constant tensions with their rival --and the fact that they can swim across the river and be inside RockClan's camp within minutes and little warning-- leads them to constantly fortify their walls. The camp is long and narrow, situated at the peak of the slope. A sheer rock face on both the north and south protects them from the raging river, and also from a direct attack from the river's banks. A secret trail leads directly up to camp, but is only known by the highest ranking members of the Clan and should only be used in emergencies. Other cats must go around and down the less steep paths to the east or west before they can reach the water's edge. The walls are primarily woven out of reeds and cattails from the marshes in the southern part of the territory. Each fall, more stems are harvested and used to repair the walls. Thorns and bramble tendrils are also woven in at many places, including a thick bramble thicket at both the eastern and western entrances. The eastern entrance is used the most, and always has a guard, while the western entrance is more heavily fortified, but may not always have a guard placed there, since it is harder to access than the eastern side and is nearest to the warrior's den, making it impossible to invade without being surrounded. Because the camp is on such a narrow rocky ridge, there aren't many large trees inside of camp to form a thick overstory. Shrub and bushes are plentiful, however, and a few smaller trees can survive in the thin soil: witch hazels, mulberries, dogwoods, and ash thrive, giving the cats plenty of shade and protection. Over the generations, StoneClan has pulled all the thornier plants from camp that enjoyed the sunlight, including the roses, briars, and brambles. Only a stubby hawthorn cluster remains, and most cats steer clear of the prickly shrubs to the north of the warrior's den, though those seeking privacy may dare the thorns. Bright clumps of tall grass lives in the sunny patches, while fern dominates the shade. The dens themselves are also made of cattails and reeds, woven into the natural bushes and structures around the camp. The warrior's den is made of two witch hazel thickets, protected by more woven reeds and complete with a retractable roof made of a mat of thick rushes and fern fronds. In the winter, a frame of reeds is packed with snow to pull over the top of the den and keep the inside cozy; in the coldest days, the entire Clan could shelter here, with the vulnerable cats placed near the middle. The elder's den is identical to the warrior's den, and has a similar retractable roof. However, the bush they reside in has long since died, and is now colonized by a honeysuckle vine that has pungent flowers in the summertime. The elder's den is quite roomy, and apprentices have been known to sneak in and sleep with the elders, as their den is much cozier. When they aren't sneaking into the elder's den, the apprentices sleep in the space between a fallen log and a clump of fern beside the elder's den. There is some shelter in the form of a reed-mat lean-to, but the den can still be drafty and the apprentices are encouraged to weave their own windbreaks in their spare time --as practice for the repairs needed in camp once they are made warriors. The Fox Tail is a large rock that stands like a spike in StoneClan's camp. An odd stone, red at the base and dark at the tip, gives the rock it's name. This is where the leader will make announcements. There is only room enough for one cat to sit at the pointed top, a place given to the guard that can use the perch to see across the entire camp. The nursery resides on the back of the Fox Tail, nestled within the thick ivy sheets that creep up the shaded northern side. The stone is indented here with an overhang that protects the kits and queens underneath. Lastly is the healer's quarters. Because the Order of Honey is so close, StoneClan doesn't always have a resident healer. When they do have one, however, they reside in a cave hanging from the southern cliffside. A series of deep ledges provides safe passage to the cavern, though injured cats are usually treated in the spacious elder's den while sick cats quarantine under a temporary den attached to the side of the western wall when needed. The southern cliffside overlooks the river and gets plenty of sunlight, and while it isn't a large cave, it has plenty of space for the healer to sleep and store herbs in the back. ALLEGIANCES
Leader: Lilacstar - A golden she-cat with pale blue eyes. She has faint tabby markings that grow darker near her points, swirling through her white paws. She has long whiskers. Deputy: Hemlockstep - A very dark brown tom with yellow eyes. His fur has small cream patches along his flanks and on the left side of his face. His front left paw is also the same off-white cream color. Warriors: Swanfall - A bright white tom with amber eyes. Ivywhisker - A grey tabby she-cat with solid pale grey dapples and yellow eyes. She has long whiskers and a keen sense of smell. Wavepatch - A black and white tom with yellow eyes. Scorchfeather - A russet ginger she-cat with grey eyes. She has white paws and a black spot over her right eye and ear. Leafshine - A tortoiseshell she-cat with yellow eyes. Her fur is dappled, with some of the ginger spots having distinct tabby markings and others faint; her brown patches are flecked with a darker shade. Shrewtail - A lilac brown cat with green eyes. Their tail grows darker down the length until it becomes black at the tip. They have one darker ear. They have superb night vision and are a good climber. Puddlestripe - A dilute tortoiseshell she-cat with yellow eyes. She looks like a grey tabby, but has ginger undertones to her fur and a cream stomach instead of the white of her paws. Her tail is ringed with grey tabby and cream and tipped with the sharp white. Loudstream - A black tom with white flecked paws and dim green eyes. He has broad shoulders and a loud call; often a guard. Troutheart - A silver tabby she-cat with eyes so dark, they appear black. She has long legs and thin paws unsuited for swimming, but long claws and quick instincts. Apprentices: Foxpaw - A solid grey tom with a silvery tail, white stomach, and yellow eyes. Rushpaw - A solid grey tom with darker flecks and paws and faint tabby markings on his points. He has amber eyes. Cloudypaw - A light grey she-cat with white dapples and amber eyes. Riverpaw - A grey classic tabby she-cat with green eyes. Galepaw - A black tom with a white stomach and front socks. He has yellow eyes. Queens and Kits: Goldenbriar - A lilac she-cat with seal points and a few bold tabby stripes down her spine. She has green eyes. A WhistleClan cat that chose to bear and raise her kits in StoneClan with Puddlestripe until they can choose which Clan to call home. Firekit - A large ginger tom with white toes and amber eyes. Tigerkit - A torbie she-cat with green eyes. She has a lilac base with ginger undertones, giving her a golden pelt. Dark tabby stripes boldly cut through her fur. Tawnykit - A brown tabby she-cat with a cream stomach and dapples of cream undertones. She has grey eyes. Applekit - A brown tabby tom with light yellow eyes. Elders: Flowerstream - A blind white she-cat with grey tabby dapples and yellow eyes. FAMILY TREE(Yes the colors are gross but it should help in the long run hopefully. The first color is gender as always (pink=female blue=male green=nb yellow=gnc And the second color is their Clan affiliation. Instead of processing it all at once, it can be helpful to just look at Clan or gender as two passes.) Flowerstream + Rabbitsong = Swanfall, Windstripe; Fleetpaw, Owlkit, Softkit Flowerstream + Twistedtail = Mallowflash, Wavepatch, IvywhiskerCinderClan she-cat + Mallowflash = Foxpaw, Rushpaw, HeronpawIvywhisker + ??? = Cloudypaw, RiverpawGoldenbriar + Puddlestripe = Firekit, Tigerkit, Tawnykit, ApplekitPLOTS Here
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Post by Brownie on Jun 9, 2022 18:09:50 GMT -5
[[ Time for a short standalone Clan before we return to the Circle of Granite with SkyClan! ]] WolfClanJoin the pack
Introduction The Moon called to you, didn't She? You. With not a drop of Old Blood in your veins, without any knowledge of the Noble Hunt or the Sacred Migration. Without any brothers or sisters to howl your name when you drew your first breath, without their paws to forge your own trail. But who am I to question Her call? Even as you wandered into the heartlands naïve as a kitten with closed eyes, the wolf protected you, showed you the way to our home. A rebirth, as it will, as one of our kin. Should you choose to embrace it, you would be taught our ways, adopted as blood to our family, and eventually join the Noble Hunt with your brothers and sisters in the heavens. The Moon called to you. Will you answer Her? Traditions WolfClan isn't a Clan in the traditional sense: they have no ranks or patrols, their extensive borders are patrolled by the season not the day, and they have no camp. WolfClan is a Clan in the literal: a collection of family units that work together rather than fight and are a close-knit community of friends, allies, and Old Blood. There are currently five Packs in WolfClan, each led by a Father and Mother pair. These leaders are always senior members of the Pack and have often parented several litters of kits that form the bulk of their strength. They do not have to be a mated pair, but they often are romantically involved. Each Pack has its own parcel of the heartland, enough to support the size of the Pack. The number of Packs varies throughout generations; a Pack is often the close family of the Father/Mother pair, and sometimes their children will break off and find a mate in another Pack to form a new Pack. Smaller family units can be formed, called Cloisters, though they have less land to their name and often spend their time in the orbit of larger Packs, especially if they don't have the numbers for a successful hunt on their own. A Cloister is typically a short-term arrangement: either the family grows large enough to become a new Pack, or they split off and join other established Packs. The Fire-paws are the exception and are almost always few in number. "Lone wolves" are also common, with youths spending time away from their Pack to look for potential mates or to prove themselves. Some prefer being alone for longer periods of time, and these cats are usually looked down upon and sometimes exiled.
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Post by ivysaur on Jun 15, 2022 10:12:47 GMT -5
SHADECLAN (please don't use this clan for your own stories) Territory: Thick overgrown forests with tons of undergrowth and uneven, rocky terrain. Camp is in a stone hollow with burrows for dens. Values: Duty, Honor, Tradition Traditions: Seasonal festivals honoring their ancestors, many superstitions (names are important - harming something when you share the same name is considered a taboo, anyone who steps foot within a twolegplace is cursed, anyone born at the first night of leafbare is considered unlucky), apprentices are only made warriors after successfully completing their assessments that are managed by the deputy (usually a combination of hunting and fighting that is much more intense than a typical assessment) Characteristics: Thick/long fur, muscular, large builds Leader: Shimmerstar (Shimmerpelt) - A handsome thick-furred golden tom with blue eyes. | A charismatic tom who is good at handling a crowd. Although a popular and well-respected leader, he has a habit of getting into situations that don't concern him. Luckily, his charm and way with words allows him to end confrontations quickly. He is known to be incredibly selfless and helpful to a fault but a workaholic who can act a little irrational and obsessive. | Uncle of Lilymeadow Deputy: Bramblefang - A heavyset dark brown tabby tom with spiky fur and copper eyes. | Although incredibly intelligent and an excellent strategist, he is gruff and intimidating. His no-nonsense attitude and sharp tongue makes it difficult for him to connect with anyone. He has anger issues and has a lot of anxiety at being in a position of power. Despite what his outward personality seems, his difficulties with anything emotional make him afraid for his future. His bad relationship with his parents leave him terrified of starting a family and even loving anyone. | Cousin of Patchflower, related to Blazeclaw, Oakkit, and Maplekit Medicine Cats: Roseleaf - An elderly tortoiseshell she-cat with blind icy blue eyes. | Loving, kind, and considerate, she has been ShadeClan's medicine cat for many seasons. She is arguably the eldest cat in the clan, even older than the elders. She likes to know everyone's business because she thinks she can help and, although it does get a bit overbearing, it is coming from good intentions. Recently, she has grown forgetful in her old age and may retire soon - that is, if she remembers to give Bluepaw his full name. | Sibling of Brightpath, Aunt of Robinheart, Related to Russetnose, Sandbelly, Flameshine, Sunleap, and Owlspots Apprentice, Bluepaw Warriors: Doveheart - A fluffy gray dappled she-cat with blue eyes. | The clan's top gossip who was quite accomplished in her youth. She is proud, outspoken, and gives surprisingly good relationship advice. Despite being well within retirement age, she pressures Shimmerstar to let her be a warrior for longer. She loves attention and wants to be respected but her pushy, demanding attitude has given many of her clanmates split opinions on her. | Half-sister of Robinheart, Mother of Flutterpaw, Former mate of Dawnflight Graycloud - A plump longhaired dark gray tom with hazel eyes. | A warm and well-mannered tom who is thoughtful, contemplative, intelligent, and a bit of a pacifist. | Mate of Robinheart, Father of Russetnose and Sandbelly, Grandfather of Flamehsine, Sunleap, and Owlspots Robinheart - A tortoiseshell she-cat with amber eyes and a ginger chest. | She is a serious warrior who is known to be hardworking, ambitious, and proud. She is known for her tough love in contrast with her approachable mate and is more of a traditionalist. She has a strained relationship with her older sister Doveheart and resents that she was named after her. | Half-sister of Doveheart, Mate to Graycloud, Mother of Russetnose and Sandbelly, Grandmother of Flameshine, Sunleap, and Owlspots. Specklemask - A longhaired cream tom with blue eyes and a dappled face. | A kind and friendly tom with unmatched levels of positivity. He is affectionate and jolly nature makes him well-liked by the clan. His reputation did take a blow when his "mate" Sandbelly was revealed to have had kits fathered by a GorgeClan tom instead of him but he defends her and stated that they both agreed with the cover-up. Frostwhisker - A big white tom with black spots on his muzzle and yellow eyes. | An enigmatic and intimidating tom who no one really knows much about. He is incredibly protective of his kin and his former apprentice Blazeclaw. Aside from that, he isn't well likes by many because he is grumpy, often rude, and never satisfied with work that isn't his own. | Littermate of Nightscar, Father of Yewpaw, Uncle of Flameshine, Nephew of Duskclaw Nightscar - A muscular black tom with a scarred face and green eyes. | A good-natured jokester who is complacent, rarely angry, and has a go-with-the-flow attitude. He is open-minded and approachable but he is too lenient and has no idea how to approach problems outside of brute force. | Littermate of Nightscar, Mate of Russetnose, Father of Flameshine, Uncle of Yewpaw, Nephew of Duskclaw Violetfall - A longhaired blue-gray she-cat with one white paw and blue eyes. | An energetic and bubbly she-cat who is friends with many in the clan due to her fun-loving nature. She is known to be the fastest cat in the clan (a title which is heavily contested by Sunleap). Underneath that cheery persona, she feels inadequate and unable to keep up with her family's legacy. She is rather oblivious to emotions because of this and finds it difficult to truly drop her guard around others. | Littermate of Bluepaw Apprentice, Flutterpaw Lilymeadow - A pretty white she-cat with yellow eyes. | She is a hardworking, responsible, and dedicated warrior who seemingly makes no wrong move. She's the darling of the clan, respected by many. However, under her confident façade, she is scared and full of self-doubt. She has a lot of anxiety and trauma after seeing her mother die in front of her, leaving her afraid of foxes. Her confidence and perfectionist attitude are there to mask how much she craves validation from everyone around her. She treats herself harshly and has a pessimistic view on the world. | Niece of Shimmerstar Apprentice: Yewpaw Sunleap - A lanky golden dappled tom with bright green eyes. | He has high energy and acts a little chaotically most of the time. He is rebellious and hates order but he is smart enough to get by on his own ideas. His brain goes a mile a minute and he is prone to saying introspective and strange things to anyone who listens. He is known to do his own thing regardless of the consequences which has developed into a strong comradery with Blazeclaw. | Son of Sandbelly, Brother of Owlspots, Cousin of Flameshine Blazeclaw - A dark red tabby tom with orange eyes. | Angry, brooding, and full of self-doubt. He always butt heads with his father before he suddenly died and he never learned how to express his emotions properly after that. He wondered if clan life was even for him. After a moon of testing out life as a loner, he found that he missed the community and he returned. Since becoming mates with Flameshine, he has mellowed out a lot. He is infamous for being the best fighter in the clan but he hates the reputation because he almost killed someone during a battle and he is still wracked by guilt from it.| Son of Patchflower, Brother of Oakkit and Maplekit, related to Bramblefang, Mate of Flameshine Flameshine - A beautiful ginger tabby she-cat with yellow eyes. | She is a girl who knows what she wants and has the skills to get it. She is sassy, a little moody, but smart and observant. She is an accomplished hunter, and is Sunleap and Blazeclaw's voice of reason. | Daughter of Russetnose and Nightscar, Cousin to Sunleap and Owlspots, granddaughter to Robinheart and Graycloud, related to Darkclaw, Mate to Blazeclaw Squirreltail - A gray tom with a fuzzy tail and amber eyes. | A clumsy tom who took three assessments before receiving his full name. He is meek and afraid of battles which has made him the clan's designated camp caretaker instead. He originally wanted to become a medicine cat but Bluepaw already filled that position - he still enjoys helping around the medicine cat den however. Despite having subpar performance in patrolling, he is funny and very empathetic which makes him well-liked within the clan. Owlspots - A pale brown spotted she-cat with bright green eyes. | She is shy and a push-over due to her bad self-esteem. She was the one to discover her true parentage and she had been manipulated by her mentor Doveheart to spill the secret. Due to this, she is going through an identity crisis and she is debating on leaving the clan to move to her father's clan or stay. | Daughter to Sandbelly, Sister to Sunleap, Cousin to Flameshine Apprentices: Bluepaw - A longhaired blue-gray tom with a spot of white on his chest and yellow eyes. | He is reserved, calculating, and a bit manipulative. He is very protective of his sister despite outwardly being annoyed by her high energy. He knows he is talented and capable of great things so he is incredibly frustrated that his mentor still refuses to give him his full name. | Littermate to Violetfall Flutterpaw - A small longhaired gray she-cat with stripes paws and orange eyes. | She is a bright-eyed dreamer who wants to prove herself. She is really confident in herself after being raised by such an intense mother like Doveheart. Despite being impulsive and a bit selfish at times, she tries her best to be a good friend to Owlspots and Yewpaw. She does get easily frustrated though when things don't go her way. | Daughter of Doveheart and Dawnflight, Cousin to Russetnose and Sandbelly, related to Flameshine, Sunleap, and Owlspots Yewpaw - A pretty pale dappled she-cat with blue eyes. | She was the only surviving kit of her mother who died from birthing complications soon after. Thus, she has been spoiled rotten by her family. She is a little arrogant and vain, never wanting to get her paws dirty so to speak. She is slowly learning to be a little more compassionate but she seems to have inherited her father's icy persona. | Daughter of Frostwhisker, Niece of Nightscar, Cousin of Flameshine Queens: Patchflower - A black and white she-cat with green eyes. | A kind but flighty queen who lost her mate soon after learning she was expecting their second litter. She was not ready for motherhood when she had Blazeclaw and she regrets how sour the relationship between her eldest and his father became. She is trying harder to be a better mother for her current litter but she is still awkward around Blazeclaw. | Mother to Blazeclaw, Oakkit, and Maplekit, Cousin to Bramblefang Mother of: Oakkit (A dark brown tabby tom with blue eyes) and Maplekit (A dark red and white she-cat with blue eyes) Russetnose - A plump dark red tabby she-cat with white paws and yellow eyes. Expecting Nightscar's kits. | Soft-spoken, gentle, and an excellent motherly mentor. She likes to take life slowly and appreciate the good in each day. | Daughter of Robinheart and Graycloud, Littermate of Sandbelly, Mate of Nightscar, Mother of Flameshine, Aunt of Sunleap and Owlspots Sandbelly - A gray mottled she-cat with a tan underbelly and blue eyes. Permanent queen. | She is outspoken and ambitious, quite the contrast to her sister. She was a trailblazer of an apprentice, having set the record for fasted to complete her assessment. Her can-do spirit made her a popular face in the clan - and outside as well. She took a GorgeClan mate in secret, having dreams of becoming leader and demolishing the rule that prevented interclan relationships. However, her secret was revealed when her daughter Owlspots caught them meeting at the border. She understands that her punishment was incredibly lenient but she is still bitter after having her dreams shattered like that. | Daughter of Robinheart and Graycloud, Littermate of Russetnose, Mother of Sunleap and Owlspots, Aunt of Flameshine Elders: Duskclaw - A dark tom with a thick mane of brown fur and yellow eyes. | He was a fierce warrior in his youth but he can never let the glory days go. Despite his age, he still insists that he can go on patrols uninvited if he wants to, leaving Bramblefang and Bluepaw usually scrambling after him. | Uncle of Frostwhisker and Nightscar, related to Yewpaw and Flameshine Brightpath - A calico she-cat with blue eyes and a graying muzzle. | She retired due to failing health causing complications in her warrior duties. Despite this, she is very active within the camp. She enjoys the art of storytelling and she is the primary teacher of the Warrior Code and history to kits. She wishes her older sister Roseleaf would just retire already but she understands she can't force things when it came to her. | Sister of Roseleaf Dawnflight - A cream tom with stripes paws and copper eyes. | A jovial tom, definitely leaning heavily into retired dad energy. After a turbulent warrior life and a not so stable relationship, he is more than happy to spend his retirement in peace. He is a supportive father to Flutterpaw but his disdain for Doveheart makes him spend a limited time with her. He would not be opposed that she never retire as he imagines sharing a den with her again would be the end to his peace and quiet. | Father of Flutterpaw, Former mate of Doveheart (Finally got to posting this! This clan has undergone many variations over the years but I love them. Still need to come up with the name of their neighboring clan though)
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Post by Brownie on Jun 23, 2022 21:55:14 GMT -5
[[ Which crossover do I want to give this group? It shouldn't be too extreme, since they'd share it with IronClan as well, and I don't want it to be one of my more established worlds either. CLAW worked perfectly for SilverClan, and I like the idea of this shattered group each connecting with a different worldbuild fragment I had over the years... hmmm... ]]
BronzeClan Chosen of Stories
TerritoryBronzeClan's original territory was on the rocky pine clefts, and they've managed to find a similar location in their current home. They lay claim to the half of the kettle valley with the most evergreen coverage; only to their northeastern border nearest the pond do the trees shift into the birches, aspens, and cottonwoods that dominate IronClan's land. BronzeClan also has plenty of exposed stone, though much of it is carpeted by moss and needles, they do have plenty of ridges characterized by thick undergrowth, shrub and fern, which usually have a slow incline on one side and a steep, rocky face on the other. CampBronzeClan's camp lies deep within the thorn thickets, in a small cavern on the side of one of their stony ridges. It isn't roomy, but it is almost impossible to attack and twolegs rarely push through the bristling thorn bushes and shrubs to get close enough to bother the Clan. Protected on their flank by the stone ridge and the dense undergrowth, BronzeClan's camp is the only place the cats truly feel safe. However, it is still tight. The dens are condensed on top of one another, leaving little space for privacy within the camp's walls. The warrior's den is in the space underneath a fallen log pressed up upon the face of the stone and closed in on one side by a boulder, creating a lean-to. The apprentices nest above them, between the boulder and the rock, where ferns and an overhanging bush provide shelter. Fresh-kill is stored under the boulder, in a dug out nook in the sandy soil-- it is the apprentices' duty to clear out the prey every night, otherwise it is prone to rotting and spoiling the entire pile. The cleft in the rock face --hardly deep enough to be called a cave-- shelters the medicine cats, elders and nursery. Ferns and ivy grow over the stone in the summer, and during the winter, snow is piled up around the entrance to make it more secure and warm for the cats inside. There's never enough space, especially when its filled with kits, and the elders often move back to the back of the warrior's den when it gets too crowded. A small gathering space is left outside the dens and inside the camp's walls: safe, but never private. Sometimes, enough ferns grow between the cleft and the wall to separate the space, at least breaking line of sight, but most years, a cat is easily within paw's reach of another. TraditionsWhen bragging to IronClan, BronzeClan cats say that the close quarters of their camp has made their Clan tight-knit and cohesive, but in reality the lack of space leads to more arguments than pleasantries, necessitating a role more important than leader or medicine cat: the mediator. This title is given to a level-headed cat, often a senior warrior or queen, whose job it is to stop arguments, come to compromises, and ease tensions in the Clan. Because their territory is encroached on by human trails and paths, the Clan can be quite comfortable around people. The one hard rule is that a cat must be certain a human has not followed them past the Cracked Stump, as they do not want humans to know of their safe camp. Their current camp has been around for around a generation now, since their other camps have all been found and invaded by humans at one point or another, forcing them to move as the trails became more populated and people strayed off their paths, and they are desperate to keep this small corner of their territory protected for as long as they possibly can. Also because of the humans, BronzeClan has harsh punishments on any kit or apprentice that leaves camp without supervision. There's many kit's tales that tell of lone cats being taken off by humans or dogs and plenty of cats, especially elders and nursery queens, know of someone who'd been stolen, so it's easy to use these tales to scare and warn young cats into behaving, particularly because it's easy to find a chaperone willing to get out of the crowded camp, but there will always be young ones who think they are invincible and will sneak off regardless. If an apprentice is caught sneaking out, they are banned from the camp's premises for nine nights-- "one for each of the lives you think you have". Kits are delayed apprenticeship-- which is threat enough to keep them in line. Long ago, there was a prophecy about a BronzeClan cat. While this hero had died long ago, the Clan still honors and remembers her name and the words that StarClan gifted her. When an apprentice is made a warrior, they are gifted a word of the prophecy to guard. It is considered good fortune to be the keeper of a strong word. AllegiancesLeader: Needlestar - A grey tabby tom with amber eyes. Needlestar is the kind of cat that is easily bored with monotony and will incite arguments as an outlet. Quick witted but also quick to anger, he's not the kind of cat one would typically see as a leader, but he held radical anti-kittypet and anti-human interaction views as well as being a vocal speaker for a war with rival IronClan which made him popular after Wrenstar left BronzeClan to become a loner and travel with her daughter, Badgerwind. Deputy: Flickerpool - A brown tom with a white stomach speckled with tan and lighter points. He has pale yellow eyes. A strategist to the core, going against logic or efficiency is not an option for him. He has a way of doing things and will not change it unless he is convinced it can be done better-- which isn't hard to do if you really do have a better way of doing things, he's not stubborn and will change his views easily once convinced, but it does have to fit within his logic. He often butts heads with Needlestar on logistics of battles and patrols. Healer: Shortwhisker - A tortoiseshell she-cat with a stubby tail and green eyes. A fairly average cat, Shortwhisker's greatest ability is to sleep through anything. She didn't really pick being a healer, she just didn't want to be a warrior as much as her siblings and assumed that meant she was better suited for the long-empty healer's apprentice position. She's made a good healer overall, though she regrets not being able to have a family so long as she holds the title and hopes to retire into being a warrior once Newtpaw is fully ready. Newtpaw - A white tom with seal points and amber eyes. A curious cat that gets in trouble for following hunches. He rarely thinks about the consequences of his actions and has little foresight sometimes, though he's learning to take a step back and think before he acts. When he does slow down, he's decent at following many lines of reasoning quickly and is brilliant at weaving minutiae into a cohesive diagnosis. Mediator(s): Rushtail - A bright ginger tom with grey eyes. Soft is the best way to describe Rushtail. He speaks softly, smiles softly, and has a soft spot for others, particularly the younger cats in the Clan. If he wasn't a mediator, he'd be the kind of cat others would walk right over and take advantage of his soft-spoken nature, but his position has given him the opportunity to be heard and, as a mediator, cats can no longer ignore his judgement. He is known to support the underdog in an argument, and skews agreements in their favor when he can, though he does try to be fair. He's good at talking cats down from anger by letting them vent to him. Featherstorm - A pure white, long-furred she-cat with blue eyes. Unlike Rushtail, who smothers others with kindness, Featherstorm takes a different approach to settling arguments: authority. A snappish she-cat, she has a knack for making any cat feel guilty and uses this to push her charges into apologizing and coming up with a solution themselves. She is a wise cat, though you'd never hear her say so, often stating her wisdom as obvious fact and being disappointed that others can't read the situation as easily as she could. Warriors: Beetleflight - A black tom with white paws and a white patch on his flank. Lynxfoot - An older golden she-cat with faint spotted tabby markings and long fur. Former kittypet. Thornleap - A lilac she-cat with dark points and amber eyes. Lightningmask - A black and white patched tom with yellow eyes. Sorrelfang - A white she-cat with some calico markings and yellow eyes. Chestnutpatch - A dark cinnamon smoke tom with a bright white diamond over his forehead and blue eyes. Goldenfern - A pale ginger she-cat with cream underfur and green eyes. Aspenfall - A ginger tom with bold tabby stripes and yellow eyes. Maplenose - A dilute tortoiseshell she-cat with dull amber eyes. Windfrost - A black she-cat with white flecks and paws. She has hazel eyes. Rainfeather - A black tom with white flecks and two white front socks. He has green eyes. Rosepath - A grey classic tabby she-cat with amber eyes. Flameleaf - A black she-cat with ginger tabby patches and blue eyes. Icesong - A white tom with pale grey tabby patches and blue eyes. Shadowmist - A silver tabby tom with a black muzzle and paws and yellow eyes. Apprentices: Dashpaw - A long-furred cinnamon tom with yellow eyes. Shadepaw - A dark grey cat with green eyes. Pinepaw - A dark grey tabby tom with yellow eyes. Hailpaw - A pale grey she-cat with blue eyes. Queens and Kits: Creekberry - A grey ticked tabby she-cat with blue eyes. Mother of Aspenfall's kits. Sparrowkit - A dove grey she-cat with cream patches and blue eyes. Dawnkit - A ginger she-cat with white spots and green eyes. Ravendrop - A black she-cat with amber eyes. Mother of Shadowmist's kit. Cloudkit - A silver tom with white paws and amber eyes. Elders: Cinderswoop - A dark grey she-cat with blue eyes. Eagledusk - A cinnamon tabby cat with yellow eyes. Family Tree
Breezeclaw x Leafstrike = Shortwhisker, Lightningmask, Sorrelfang; Maplenose, ??Ivygleam?? Stonepaw
Mouseflight x Birchtuft = Flickerpool, Thornleap Badgerwind x Lucky = Shadowmist, Misty, PuddleCreekberry x Aspenfall = Shadepaw, Pinepaw, Hailpaw; Sparrowkit, DawnkitRavendrop x Shadowmist = CloudkitFeatherstorm x Chestnutpatch = Newtpaw, DashpawFeatherstorm x Maplenose = Flameleaf, Icesong, ??Minkheart??Roxy + Tigersplash = Featherstorm, Russetdawn, King, Fisk
Briarheart + Needlestar = Rosepath, CreekberryRavengleam + Beetleflight = Ravendrop, Rainwhisker, WindfrostShortwhisker mentors NewtpawSorrelfang mentors DashpawNeedlestar mentors ShadepawChestnutpatch mentors PinepawWindfrost mentors HailpawPlotsBronzeClan is winning the war against IronClan and has pushed the smaller Clan out from their usual territory around the pond, laying claim to the entire blackberry grove to the edge of the Whispering Creek. More humans are arriving every greenleaf, bringing pollution, dogs, scarce prey, and even taking some of their cats. A few have even tried leaving food laced with sedatives to try and catch the "feral cats" and the Clan has warned their members away from the tasty bait after losing two warriors in the last moon (Ivygleam and Minkheart). Needlestar has been in leadership for a good season cycle now, and the support for their aggressive leader has started to wane, leading to some discomfort in the Clan. RECENT HISTORY Last new-leaf, Wrenstar and her daughter Badgerwind left BronzeClan to travel the world along with Wrenstar's mate, Allie. They planned on visiting their old homeland from the stories --a distance that would take at least a season cycle to complete, even if they managed to follow the path back and find the place even their ancestors had no memory of. Most the Clan saw this as a betrayal, as there was no sign from StarClan that they should go on such a dangerous journey, and that Allie had tainted Wrenstar's mind with her nomadic lifestyle as both a loner and a previous kittypet. Since then, Lynxfoot, who was Wrenstar's deputy and set to become leader, was forced to step down as she was too sympathetic to Wrenstar's choice and Needleflame, a cat that became popular for his distaste of outsiders and his desire for war with IronClan, was instated instead by popular opinion. Lynxfoot remained his deputy for a few moons before resigning the position, though she couldn't find it in herself to leave the Clan entirely; she's been a vocal opponent to Needlestar's more aggressive policies, a sentiment only Aspenfall and Featherstorm shared until recently, when Needlestar's popularity has begun to wane as a bad leaf-bare cold sets in and BronzeClan feels more pressure from humans, the already short prey of the season worse than usual, and a bout of whitecough that has many of the warriors unable to effectively support the Clan.
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Post by ivysaur on Jun 28, 2022 4:37:21 GMT -5
GORGECLAN (please don't use this clan for your own stories) Territory: A sandy wood that opens to a prairie, cut across by a gorge and river in the middle. The camp is sheltered in a birch grove with mostly open nests on flat stones. Values: Practicality, Perseverance, Community Traditions: Open to outsiders during Newleaf (they actively recruit loners, rogues, and kittypets during this time to recover from population drops), naming ceremonies only happen right before full moons in big feasts (typically all apprentices from the same generation are named together), barter with passing loner groups for prey and herbs not found on their territory Characteristics: Long legs with thick paw pads, thinner pelts, tall and slender, appearances vary for new joiners Leader: Asterstar (Asterbloom) - A blue-gray ticked tabby she-cat with blue eyes. | She is a good figurehead for the clan: a compassionate but firm leader who wants to preserve the era of peace that followed the reign of the last ruler. She is the type to want equity over all but her bleeding heart sometimes spreads her clan's resources too thin. | Littermate of Nettlestorm Deputy: Goldenberry - A golden tom with kind blue eyes. | A fatherly tom who always looks for the good in everything. Some call him too soft, but he'd rather be known as peaceful over fierce any day. He was the most senior warrior and Asterstar's mentor. He plans to retire soon but Asterstar always convinces him to wait a little while longer. | Father of Warblerflight Medicine Cat: Rabbithop - A golden-brown ticked tabby she-cat with a plump, round face and blue eyes. Former kittypet. | A fiery she-cat who has grown into a skilled medicine cat despite joining the clan as a warrior. The medicine cat life was not one she expected to lead, judging from her litter with Leopardfur, but after receiving prophetic dreams one night, she decided that becoming one might be a better path for her. She had kept the restless energy she had as a warrior though and if her sharp tongue doesn't hurt you, her claws definitely will. Her relationship with her kits suffer from her busy work and poor choice of words. | Former mate of Leopardfur, Mother of Marigoldshine and Amberclaw Warriors: Cloudfoot - A pale gray tom with white splotches and orange eyes. | A stern tom of little words. He is proud and prone to making rash decisions but, as the eldest senior warrior, his wisdom is valued. | Cousin of Greengaze Nettlestorm - A brown ticked tabby she-cat with yellow eyes. | A strong warrior with an abrasive personality that takes a while to get used to. She is not one to mince words, especially not with her sister. The two competed for deputyship and they do not have a good relationship after Asterstar got the position instead of her. She is especially annoyed that Goldenberry was chosen for deputy in her stead. | Littermate of Asterstar Apprentice: Spikepaw Beetlegrass - A dark brown tom with hazel eyes and a twisted paw. | An anxious tom with underlying anger issues. The former medicine cat apprentice. After falling off a tree as an apprentice and getting his paw permanently injured, his time in the medicine cat den seemed to calm him down. Although he can walk and run just fine, he thought it was a sign that warrior life was not for him. However, his bad memory and panicky personality made him an ineffective healer and he traded positions with Rabbithop once it was clear she was more skilled. He constantly doubts himself for not being good enough and he has a bad habit of lashing out to any who try and help. | Son of Thicketnose, Cousin of Blackrush and Gingerpatch, Kin of Burnetpaw and Sorrelpaw Leopardfur - A handsome pale tom with cream rosettes and yellow eyes. Former kittypet. | An adventurous tom who escaped a cattery for a life of wandering. He is a little reckless but he is witty enough to get him out of tight situations. His relationship with Rabbithop is more platonic than anything despite having a litter with her and he fully supports her new role in the clan. He is not interested at being a father at all however and he has been avoiding spending time with his kits, especially now after the death of his eldest son. | Former mate of Rabbithop, Father of Marigoldshine and Amberclaw Sedgeclaw - A light brown tom with tufted ears, a bristly tail, and amber eyes. | Though a skilled fighter, he is a gentle giant. He is a little dimwitted but he makes up for it in determination. He loves nothing more in the world than his small family, one that took them much too long to have in his opinion. | Mate of Gingerpatch, Father of Burnetpaw and Sorrelpaw Warblerflight - A short yellow tom with pale spots and bright green eyes. | His free spirit and compassionate heart make him well-liked in and out of the clan. He loves very openly and and is drawn to passion and drive - this is what led to his relationship with a ShadeClanner. Although their secret was revealed, outsider relationships were an open secret in GorseClan and his punishment was much more lenient than his mate's. He would have joined ShadeClan for if not for her insistence that he should stay. He settles by meeting with Owlspots instead, wanting to help his daughter through her issues. | Son of Goldenberry, Adoptive father of Icypaw Blackrush - A solid black she-cat with green eyes. | A focused and stoic she-cat with an eerily silent nature that unnerves those who don't know her. She is a silent and effective warrior that always surprises everyone with how fast she really is, on land and in the water. She is the clan's top fisher and her swimming skills is rivaled by none. | Littermate of Gingerpatch, Aunt of Burnetpaw and Sorrelpaw, Niece of Thicketnose, Cousin of Beetlegrass Apprentice: Icypaw Gingerpatch - A calico she-cat with orange splotches and green eyes. | An excitable new mother who is a very friendly face to all. She and Sedgeheart had been trying to have kits for a long time but they've only had luck with Burnetpaw and Sorrelpaw. She loves and coddles her twins a little too much according to some of the clan. | Mate of Sedgeheart, Mother of Burnetpaw and Sorrelpaw, Niece of Thicketnose, Cousin of Beetlegrass Marigoldshine - A golden-brown spotted tabby she-cat with copper eyes. | She is a responsible and dutiful warrior but she always dreams of something more - though what that something is, she cannot explain. Life has grown gray and monotonous after the death of her brother Haywhisker. To combat that, she has her eyes set on becoming deputy, an empty goal really. Her relationship with Amberstrike is strained as she was always closer to Haywhisker and the two have only further grown apart in their grief. | Daughter of Rabbithop and Leopardfur, Littermate of Amberstrike Apprentice: Burnetpaw Amberstrike - A brown spotted tabby tom with blue eyes and a cream underbelly. | He and his brother Haywhisker tumbled down the gorge on accident. The two of them went hunting one day but only one of them returned. He is not handling survivor's guilt well. Ever since the death of his brother, he has been pushing himself nonstop. He barely rests or socializes and most of his nights are spent tossing and turning in his nest. He still cannot look Petaltail in the eye. | Son of Rabbithop and Leopardfur, Littermate of Marigoldshine Apprentice: Sorrelpaw Badgernose - A black and white tom with golden eyes. | Though he hides it with childish humor, he has a surprising way with words. He isn't afraid to chew someone out but it always comes across as supportive instead of annoyed. He has trouble taking his own advice though - his crush on Marigoldshine is difficult to miss but he refuses to talk to her about it. Petaltail - A gray mottled she-cat with one hazel eye and one amber eye. | A once bright and outspoken young warrior who grew solemn and distant after the sudden death of her mate Haywhisker and their young kits. Nowadays, she only speaks to Doe, her friend from the nursery. Though she is grateful that the former rogue has been so warm to her, there is a dark part of her mind that wishes it was Doe's litter that died instead. She is scared of those thoughts. | Sister of Cloudfoot, Cousin of Greengaze Addertooth - A skinny brown classic tabby tom with a scarred shoulder and blue eyes. | One of the more approachable faces in GorgeClan when you ask outsiders. He is a young tom with a bright and positive attitude. It feels as though he always has something good to say. He sympathizes with Warblerflight because he too has a mate from another clan though their secret is yet to be revealed. Apprentice: Icypaw Apprentices: Spikepaw (Hercules) - A large black tom with a scarred pelt and copper eyes. Former rogue. | It is easy to tell from his pelt and his forlorn gaze that this tom has seen a lot. He speaks little of his past and is fiercely protective of his daughter and her kits. He is an intimidating figure for sure. Whatever he was running from is long gone now and he is in the relative safety of the clan. Still, memories of his tough life are clear in his sleepless nights. | Father of Doe, Grandfather of Quietkit, Mistkit, and Hollykit Burnetpaw - A ginger classic tabby tom with black tufted ears and green eyes. | A mischievous tom who has the tendency to bully the other apprentices if his arrogance is left unchecked. Self-dubbed best in pranks, he is a little menace to all but his parents and sister. | Son of Gingerpatch and Sageclaw, Littermate of Sorrelpaw, Nephew of Blackrush Sorrelpaw - A ginger classic tabby she-cat with white tufted ears and green eyes. | The other half of GorgeClan's resident pranksters, she is the brains to Burnetpaw's brawn. She usually keeps her brother in line but she isn't a very approachable cat to start out with. Though she is prickly and has problems respecting others, she puts on a golden child act when it comes to her parents. | Daughter of Gingerpatch and Sageclaw, Littermate of Burnetpaw, Aunt of Blackrush Icypaw - A sickly white she-cat with odd pink eyes. | Despite her delicate health, she is a rambunctious new apprentice who is eager to prove herself. Her survival was a miracle after being left out in the open for so long but she was surrounded with a lot of love from her father and his kin. Due to her condition, she is only allowed to train and patrol at night. | Adoptive daughter of Warblerflight Queens: Doe - A light brown she-cat with white speckles, orange eyes, and a torn ear. Former rogue. | She hasn't begun her training yet as she was due any moment when she and her father joined the clan. She is excited for her fresh start in GorgeClan and can't wait for her kits to be weaned so she can be an official member of the clan. | Daughter of Spikepaw, Mother of Quietkit, Mistkit, and Hollykit Mother of: Quietkit (A dark ginger tom with blue eyes.), Mistkit (A black and white tom with amber eyes.), and Hollykit (A tortoiseshell she-cat with orange eyes.) Elders: Greengaze - A gray speckled tom with intense green eyes, deaf. | The retired medicine cat who is plagued by bad dreams. He has a particularly strong gift of prophecy and his connection with StarClan is strong even to this day. The final vision he received before retiring made him predict that his clan would fall into ruin but it has yet to happen so far. The only cats to know of this are Asterstar, Rabbithop, and Beetlegrass. | Cousin of Cloudfoot and Petaltail Thicketnose - A shaggy-furred gray tom with orange eyes, mute. Former loner. | Although he doesn't look like much in his old age, he was regarded as a hero when he was younger after he kept the clan fed during a famine thanks to his excellent hunting skills. He found it difficult to keep that image up as a warrior but now that he has retired, he is freely embracing being an old man without any responsibilities. Nothing seems to phase him anymore. | Father of Beetlegrass, Uncle of Blackrush and Gingerpatch, Kin of Burnetpaw and Sorrelpaw (Warblerflight is mates with Sandbelly and is the father of Sunleap and Owlspots)
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Post by Brownie on Jul 3, 2022 9:03:48 GMT -5
Circle of Granite Clans SkyClan HomeSparkClan - CinderClan - WhistleClan - StoneClan - CreekClan CliffClan - SnowClan - HeatherClan - ElmClan - SkyClanOrder of Crows - Order of Honey - Order of Wolves
ALLIANCES & ENEMIESSkyClan is allies with SnowClan; they are currently helping the smaller Clan with their war with CliffClan, in exchange for northern mountain territory. SkyClan is tense with CinderClan; they are requesting more healers than usual, and the Order of Honey has been finding more CinderClan warriors on the ElmClan border. SkyClan is worried CinderClan is prepping for battle. SkyClan is friendly with ElmClan; these two old powers are comfortable with their current borders and their leaders are friends. SkyClan is refusing talks with CliffClan; so long as they support SnowClan, they are blockading CliffClan from their resources. SkyClan is amicable with CreekClan; though they do not believe the Clan's gripes with the Wolves is warranted, they send missionaries to spread peace talks in the area. SkyClan is neutral towards StoneClan; they haven't interacted much in the last generation. SkyClan is wary of HeatherClan; they don't like the Clan's new war-like tendencies and are vocally displeased with their conquest in WhistleClan. SkyClan is sympathetic towards WhistleClan for being recently invaded, and periodically sends aid even if it isn't needed. SkyClan is touchy towards SparkClan; the other Clan that holds spiritual power, SkyClan sees them as a rival to peace. SkyClan is very close with the Crows. They use their mercenaries when dirty work is needed, and historically has been their biggest supporter. SkyClan thinks the Wolves are a joke and do not believe they pose a threat. They are willing to send missionaries to spread peace to these tortured souls that only know violence. SkyClan works hand in glove with the Order of Honey, which mingle freely with SkyClan. Many of the healers hail from SkyClan and their cats encourage apprentices to learn from the healers. Healers are welcome guests in SkyClan and are always offered aid. BORDERSSkyClan's longest border is with ElmClan and always has been. These two old Clans have always shared a border, even before the Circle expanded above the lake. They feel like siblings to each other, and while they have their spats about borders, are ready to jump to each other's aid if the other Clans encroach. ElmClan warriors are used to supplement SkyClan's when invaders, usually CliffClan, threaten to push SkyClan's hold on the river, and SkyClan provides ElmClan with the best permanent healers. Currently, SkyClan and ElmClan's leaders are good friends, and the border is stable. SkyClan's second longest border is with CliffClan. Since SkyClan supported SnowClan in the war, their border with CliffClan is currently closed and they are walling the large Clan off from access to the lake and the rapids. As of now, ElmClan warriors are helping hold the blockade, but they are warning SkyClan that this arrangement may not last if CinderClan makes a move and their whole strength is needed elsewhere. SkyClan is not interested in taking any of CliffClan's hills, content with their new acquisition of land from SnowClan. SnowClan is SkyClan's other longest border, though the mountains typically make it difficult for the two Clans to interact outside of the thin slice of tundra the two share. While there was some contention over who should own the waterfall, SkyClan gave the land over to SnowClan when the small Clan was struggling with famine. The agreement now stands that SkyClan warriors can visit the falls once in summer and once in winter, as a gesture of goodwill and friendship between the two groups, an agreement that has turned into a lively festival. SkyClan shares land with the Order of Honey. While the Order of Honey must keep SkyClan warriors from entering their lands just like everyone else to keep the treaty, SkyClan allows the Order to enter their land freely whenever they wish. SkyClan shares a sliver of border with StoneClan around the crossing stones. StoneClan rarely wishes to push past the crossing stones, which are so contended that it would be difficult to wage war around them, and so SkyClan rarely patrols this part of the border. Their main hunting grounds are in the north and the territory south is mainly for other resources or access to landmarks, which they only care about when relevant. So this border often stands empty and they don't usually care if StoneClan warriors sneak across to hunt so long as they aren't vocal about it and don't take too much. SkyClan technically shares a corner of border with CreekClan around crossing stones as well, though CreekClan would have to go through CliffClan to invade. Since they share a mutual dislike for CliffClan, this border has never been an issue historically and like StoneClan, SkyClan doesn't mind CreekClan using their territory to cross to the Order of Honey's land as long as they aren't being loud about it. SkyClan is one of the two Clans that has access to the ocean, and since it was discovered, has always held a strip of land to keep their connection with it. While the ocean hasn't been an important resource, they believe it is the birthplace of the Stars and so hold it in high regard spiritually; it is part of their duty to ensure the ocean's waters are clear and that they are ready to read any omens in the waves, which are the most primal form StarClan warriors can take in the material world and should always be heeded. TERRITORYSkyClan's territory is diverse, spanning different biomes in their vertical slice of land. At the far north is the tundra: a dry, barren land that is covered in ice and snow for most of the year. The tundra slopes downwards from the mountains and ends at the ocean, where ice and floes stretch into the horizon. This territory isn't very productive and is dangerous during the snowy seasons; it takes over a day's walk to get to the ocean from their camp due to the rugged terrain and distance, and so isn't patrolled often. At the center of the tundra is a set of rocky crags, one of which holds a small cave simply known as the Rest. One must be careful that other creatures haven't taken up residence, but the cats often use it to shelter from storms or take a break on their way to the ocean. South of the tundra is the mountains. This is the tail end of the mountain range that runs through SnowClan and CliffClan's territories, and the mountains are relatively short and weathered as a result. A recent acquisition from SnowClan, SkyClan is still deciding how best to utilize this land, so far they've been avoiding it entirely as they are not accustomed to the altitude nor the dangers of cliffsides; the land isn't very productive anyways, which is why SnowClan gifted it to SkyClan in the first place. The lowest and furthest east of the mountains --practically a hill-- is known as Moonfur. Cats that want to get away from the Clan to find their center can travel here and watch the stars. It is also a hot spot for romantic getaways: close enough to be convenient but far enough to be isolated. This landmark is regularly patrolled by Comets. Below the mountains are the foothills. In the west side of the territory, these are filled only with scrub bush and grasses and is very stony. To the east, however, begins to turn to the boreal forest ElmClan is known for. This land is where the majority of SkyClan hunts and is prey-rich year round. Old pines and firs shelter the ground from the weather and there are plenty of sunny fields for chasing rabbits and mice through the long grass. The best hunting spot is the Five Pines: a generally open area that has five gnarled pine logs fallen to the ground in a heap, providing nooks and crannies for prey to hide. It's also a place where foxes take up residence and so should be cautiously scouted before hunting there. Another landmark in the eastern foothills is Stormheart's Despair, a large sinkhole filled with pointed stones. It is said that the healer was so distraught over his mate's death that he ran out into the forest and yowled to the stars so loudly that the ground cracked beneath his paws. The Boulder Plains is in the western foothills where the side of a mountain crumbled down, leaving debris and fallen stones piled up. It is highly visible from anywhere in the foothills and often used to orient oneself in the territory. Around the lakeside the weather warms drastically: down in the valley where the lake resides, the temperature can be ten or fifteen degrees warmer than the quick hike up the hills and into the pines. This area doesn't quite have the tree cover of the southern shoreline, but the rolling hills have plenty of shrub and meadow for prey and herbs to reside. On the south side of the lake are deciduous trees. The ground is sandier here as well. A typical deciduous forest, it is a wonderful eden for hunting, herb gathering, or relaxing walks through the woods. Large stands of stone jut from the ground, leftovers from CliffClan's harsh ridges, and the river is fast, narrow, and far down in a steep-sided gorge that is best avoided. Crossing to the eastern side is only possible around the mouth of the river on the lakeshore or after the gorge ends and the river widens around the crossing stones. This territory feeds SkyClan's second camp, located an hour's hike south of the island's bridge. Fin Ridge is a tall and narrow hill that runs out from CliffClan's side of the border eastward into SkyClan's territory. It is a trial of strength and endurance to cross, and oftentimes apprentices are tasked with finding a path over and down without unsheathing their claws for a better grip as a test of willpower. Murk Hollow is a low part of the territory that is marshy and often foggy in the mornings. Apprentices and young warriors like to scare each other that cats that don't go to StarClan, or worse, cats that aren't quite dead, lurk there at night. The Goose Roost is land on the eastern side of the gorge that is dominated by geese during migration season. Cats are warned off of the area when the large birds are there, but some cats inevitably will try and catch one. They rarely succeed, but accomplishing the feat is worth bragging about. The island technically isn't a part of SkyClan, though they treat it as such. The island itself and the area around the mouth of the bridge is neutral ground belonging only to StarClan. However, SkyClan Comets are always posted at the borders and they will find a rationale to turn back anyone SkyClan doesn't approve of politically from entering the sacred lands. The bridge is an old thing made of stone, now crumbling. It may not be sturdy enough to hold drawn wagons, but it is certainly safe enough for the cats that use it. The island itself is fairly large, perhaps two miles square, and covered in deciduous trees. An old village is located in the center: only a few crumbling buildings surrounding a large stone church. The belltower still has an attached cord, which can be pulled to gather the cats from the far reaches of the island when needed. CAMPSkyClan's main camp is on the rim of the valley and at the edge of the pine forest. The camp itself is open without walls or really any dens, as most cats prefer sleeping under the stars even in rain and snow. The only solidly built den is the nursery: made of a thick and stout juniper, it protects the nests beneath from cold and rain. A large fallen tree bisects the main camp area and SkyClan uses its bulk to sun themselves on, talk beside, or otherwise hang out without being completely in the open. In the summer, it is used for shade and tall grasses grow plentifully beside the log, making for perfect nests. Fresh kill is stored in a dug-out part of its root cluster at the top of the hill. In the winter, the cats are adept at building from the snow and will create their own spaces dug out from the drifts. The second camp is more structured. Located about an hour's walk south east of the bridge, it was originally an outpost for healers travelling to and from the Order of Honey and SkyClan's camp back when their territory was first being established. It was also SkyClan's camp prior to the first Expansion. Now, as the Clan has more numbers, they've expanded into some cats living in the secondary camp, mostly Comets, but also enough hunters to support them and healers that prefer being in a day's travel to the Order of Honey. SkyClan's second camp is sheltered in a grove of birches where the ground is covered in thick, spongy moss. Dens are arranged in a spiral shape, with the healers centered in the middle. A thick clump of ferns grows here, giving the healers shelter beneath the heavy fronds, but the real treasure is a set of cellar doors that open into a wide but shallow underground space. It's lined with stone and remains cool year-round. Most of the space is set aside for healers to store herbs, and fresh-kill is also stored here, but there's also space for cats to rest in the cool shade during the worst of the heat or to shelter from bad storms. Comets are trained to fight in the dark here as well, without even the moonlight to aid them. The next stop is the apprentice's den. The second largest den in the clearing, the apprentice's den is grown out of a thick mat of willow fronds. Made of cuttings that have been directed to grow into the shelter back before the first Expansion, it is the only den that is still surviving of it's kind. Since apprentices often stay at the second camp more than the first, as well as healer apprentices from the Order of Honey and all the Comet apprentices living in this camp, they were given this large and protected space even over the senior hunters and Skippers. It is a large, dry space with room for plenty of nests. Apprentices are free to arrange themselves as they choose, though they usually end up dividing the space into Comets and healers, with the occasional hunter finding space where they can. The Skipper's den is at the edge of the first spiral at the base of a walnut tree. There isn't much protection here, nor is it enclosed, but the Skippers tend to abhor enclosed spaces and prefer sleeping on the soft mosses instead. Visitors and refugees are given a collection of thickets to reside in. These bushes are covered in grapevine, giving them cozy, open interior spaces for nests but enough separation for privacy. Unwisely, birds often try to nest here, and the cats love collecting the tasty eggs for a treat. Hunters are on the outside edge of the spiral. A crooked-growing set of birches creates a hollow between them big enough for cats to squeeze through, giving them a small space to make their nests. The den is tight, but the hunters also try to sleep in the open when they can and so it usually isn't too crowded except for when it's storming. Nursing queens may also stay here temporarily as the narrow entrance is easy to guard, though many SkyClan queens retreat to the primary camp before kitting since it is much safer. The Comets are placed at the edge of camp furthest from the island trail. They occupy a hollowed log which usually isn't big enough to fit them all, so space underneath has been dug out to form a second layer of dens, usually given to the newer Comets. TRADITIONS
SkyClan is a "pacifist" Clan that does not believe in battle. That doesn't mean they still don't fight in their own way, often barring rivals from using their superior healers or the best spiritual center in the Circle. Even if this land isn't part of their territory, since SkyClan surrounds the holy land, they believe themselves the protectors of it and interpret this as being able to determine who is allowed to pass through. Guards are constantly posted on the shoreward side of the bridge and patrols watch the paths to the lake more vigilantly than their actual borders. SkyClan cats are often elitist and believe themselves to be smarter and more progressive than the other "feral" Clans. They hold themselves as the guardians to StarClan, and while they say they hold the Code to the highest degree, they often are lax in its interpretation and value forgiveness rather than punishment, leaving their Clan somewhat lawless, especially regarding relationships outside the Clan or at high ranks, as well as flexibility on what their healers are allowed, often giving them too much power. SkyClan has a division of hunters and fighters. Because of their pacifism, only certain cats are allowed to learn how to fight while the others are not allowed to unsheathe their claws at all for any reason, even to hunt. Fighters, called Comets, typically are chosen at birth and do not have a choice in that path as omens, signs, and dreams (and sometimes blood) are used to choose which kits will walk the path of a Comet. All other cats are forbidden from fighting. Certain Comets, star Comets or "Skippers" are the only ones that can walk the holy grounds of the island. Other Comets, since they have blood on their paws, are forbidden. Some Skippers stay on the island their entire lives and are bound to protect it. No Skipper is allowed outside of SkyClan's territory (or the Order of Honey's land) for any reason. Comets are almost always given suffixes that are about light, fire, or the sky. All cats, even Comets, must spend a moon of their apprenticeship in the Order of Honey's camp helping the healers and learning. This is typically done during the first moon of training or even as a five-moon kit before apprenticeship if they are interested in becoming a healer. All cats, excluding Comets but including Skippers, must spend at least one moon on the island after being named a warrior in full. They are expected to hunt for the Skippers or stand guard at the bridge. They are not allowed to speak for this period. Some cats may stay longer than a moon, and some are mandated to stay by StarClan until there is a sign they can leave; rarely, this means a cat is called to stay on the island their entire life. No cat is ever forced to leave, but once they do cross the bridge, they cannot choose to come back permanently again unless mandated by StarClan. Outsiders are always welcome to shelter in SkyClan's secondary camp, especially if fleeing danger or violence, and the Clan is well-known for taking in strays and refugees. They are expected to hunt for the Clan if able, and are immediately kicked out if they unsheathe their claws for any reason. These cats are never allowed on the island unless mandated by StarClan. They are typically allowed to join the Clan if they agree to follow SkyClan's rules, though are judged more harshly than their pure-blooded Clanmates, often in a pointedly hypocritical way. ALLEGIANCES
Leader: Snowystar - 2/9 lives - A pale grey she-cat with darker flecks and a white stomach and paws. She has yellow eyes. An old and laid-back cat who doesn't want to cause a fuss over anything. In her youth, she would often be a stickler for the rules, even more so than her predecessor, but now she's okay with bending them for the happiness of her Clanmates. She's hoping to retire to live her last lives exploring the nooks of the territory. She finds wonder in the smallest of places and love in the slightest gesture. Deputy(s): Marshflare - A scraggly brown tabby tom with long claws and amber eyes. Ex-Comet. He does all the actual ruling in the Clan for the last few moons, and has to be the bad cop to Snowystar's generous side, leaving him with a somewhat poor reputation. It doesn't help that he was a Comet and has the scars to prove it, a distasteful past that makes the others in SkyClan uneasy, even his fellow Comets. It was an omen that he should be deputy, however, and he's done his best to leave his past behind him and take up the mantle appropriately. He's a proud and determined cat that is sick of StarClan tugging him around, but unwilling to break the mold or speak up against it. Marshflare does believe in StarClan, but he doesn't think they should hold as much power over SkyClan as they do; he's also hesitant to throw away generations of tradition and believes their roots are the most important part of the Clan. Driftwing - A snowy white tom with emerald green eyes. He has one ginger splotch over his right ear and one ginger paw. He's not in line for leadership, but has authority in the secondary camp when the other two are not around and is in charge of dictating patrols and keeping order there. A friendly face, many think he should be the one in line for leadership as he's a traditional cat that holds SkyClan's values to the letter: strongly spiritual, vocal pacifist, prior healer that spent many moons during his island vigil, and a staunch idealist. He states that he's been forged by SkyClan and his paws follow in his ancestor's worn paths without straying. He's unimaginative, and while capable of ruling in another's stead, is incapable of creating his own authority. Healers: Halfhaven - A white tom with grey tabby dapples and yellow eyes. The left side of his body is twisted and scarred from burns as a kit, but a legendary healer saved his life, prompting him to follow that path. He jokes that he might only be half a cat, but he's a better healer than all the rest combined so they'd better listen. A cat that uses jokes to lighten the mood and is a kind, sympathetic soul, but isn't afraid to snap and turn to scathing sarcasm when he isn't getting through to someone. Prone to coughs if he overworks himself. He named himself after his mentor, Havenfire, the legendary Skipper-turned-healer that saved his life as a kit. Born in CinderClan and raised as a nomadic healer's apprentice. Darkstone - A black she-cat with a white splotch over her hips and ginger paws. She has blue eyes. Called to be a star Comet, she refused to follow that path after having worked for the Order of Honey for her required moon. She travelled to SparkClan for training, since the Order refused to train a potential Skipper, but eventually returned out of spite once she got her name to show her Clan that she'd made the right choice. She's stuck it out here despite the simmering distrust and hostility and is stubbornly refusing to give in, but her determination wavers and she is starting to see CinderClan as a better choice for her skills. Darkstone is a stubborn cat by nature, motivated out of spite and other's doubts. She is the cat that does what others say cannot be done. She can be competitive, and thrives with a good rival she respects. Ashenspirit - A grey she-cat with darker tabby points and blue eyes. She has a delicate form with a long, feathery tail and tufted ears and paws. A competent healer, but somewhat weak-willed; she goes with the flow and does what she's expected to do, always terrified of making a mistake. Even though she's more experienced than all the others besides Halfhaven, she still acts like an apprentice and most cats don't go to her for emergencies. Rowanberry - A silver smoke tom with yellow eyes. He has a white dash on his chest, which because of his silvery fur, just appears matte instead of glossy like the rest of him. His fur is quite thick and a pain to keep untangled, leaving him to spend most his time cleaning it and during times of unrest when he's too busy to take the time, it takes on a wild snarled appearance, mirroring his usual frazzled mood. Rowanberry is a cat that is always rushing about. He despises being idle and is always doing some chore or another to fill his time, leaving only a few moments for relaxation or socialization outside the healer's den. He often finds himself bouncing between the two camps, though since Darkstone returned, he's been spending more time in the secondary camp. Being only slightly older than she was, he knew her well as a kit and is one of the few that respects her choice; Rowanberry is the kind of cat that prefers to keep his time and energy in the material realm and only contacts StarClan when absolutely necessary. Bounceleaf - A black and white patched cat with green eyes. They are, despite their name, a rather slow moving cat. They have a big heart and plenty of empathy, but struggle keeping up when multiple things need doing. They also struggle with the sight of blood or injury, preferring instead to treat coughs, which they have a knack for finding the right mix of herbs to treat, and the more mundane daily medicines like exercises and ache remedies for the elders. They are the newest healer and do most of their work under Rowanberry, who is so unlike them that they are easily overwhelmed. Originally from WhistleClan. Star Comets (Skippers): 4 Brindlelight - A tortoiseshell she-cat with green eyes. She has long fur and wide paws tipped with long claws. She finds glory in sacrifice and connects pain with virtue, she is often the one to take distasteful tasks and has no qualms over putting herself in the middle of danger. A brilliant and ruthless fighter. Brindlelight is not very friendly and doesn't waste time mincing words, speaking her mind bluntly, honestly, and with no exaggerations. Most cats dislike her, but it is hard not to respect her. She is the most senior Skipper and deferred to by all the Comets. She lived on the island most her life, but after taking on the role of senior, has spent more time patrolling and visiting SkyClan's camps. Daisyshine - A dilute calico she-cat with green eyes. She has long fur and wide paws tipped with long claws. She hails from a long line of Skippers, each she-cat having one litter with one daughter chosen for the role. The spring after she was born, daisies sprung from every corner of the village on the island which was all the omen the Clan needed. Daisyshine is a practical cat, often breaking things down into smaller pieces to figure them out, and takes pride in her daily tasks. She doesn't want to put her duties aside to have kits, though her mother is pressuring her to continue their honorable line. She resides on the island. Aspensun - A brown tabby tom with some white spotting and amber eyes. A nimble tom that is more brains than brawn, but no less deadly because of it. He's more lighthearted than most the other Comets and is always cheery, slow to rile and rather diffuse conflict with words and jokes. He believes in SkyClan's pacifism and thinks the Comets have become too eager to unsheathe their claws; he puts this into action, refusing to fight unless the need is dire. Brindlelight often believes him the weakest Skipper because of his unwillingness to spill blood, but he's just as competent as the rest of the elites. He rarely goes to the island and prefers taking messages between the three groups or otherwise wandering the territory. He often feels trapped by his position and is envious of those that can cross borders, especially during festival days. Acornfire - A large ginger tom with a white stripe down his spine and yellow eyes. A stoic young cat, but in a different way than Aspensun. While things reach Aspensun leaving him to counter with a joke, rarely does anything get past Acornfire's stony shell. Blows and words alike don't touch him and trying to fight him is like trying to break a stone in two as he just walks at his enemies until they tire. He does what he is instructed to do and is often found putting delicate, artistic touches on things where he doesn't think anyone will notice. Otherwise, he is often meditating outside the church until he is needed. Kept his vow of silence and resides on the island. Comets: 8 Marblegleam - A silver tabby tom with one green eye and one blue eye. He has a ragged ear and a short tail from a fight with a fox. An egotistical tom that is still sore that he wasn’t chosen to be a Skipper and has to listen to Brindlelight instead, even if she’s his junior by several moons. A rugged veteran, he’s often the one that guards patrols in the northern tundra and the ocean, a chore that he abhors and that hurts his joints. He’s a seasoned grumbler, but never in earshot of anyone that could pressure him into retirement. Flutterspark - A lilac tom with seal points and orange eyes that glow in the night. A dependable cat that performs brilliantly under pressure and always seems to be two steps ahead predicting danger. A good confidant that can keep a secret, but gives poor personal advice that should never be heeded even if he’s decent at navigating his own relationships. Crowfire - A black she-cat with white flecks on her paws and amber eyes. Though she hates responsibility, she’s a good teacher and often finds herself in leadership positions. She is gruff and distant until she warms up to new cats and learns to trust them, before shedding the mask and often oversharing. Olivesky - A brown cat with large ears and paws and yellow eyes. They are perceptive and observant, though sometimes slow to act and prone to worrying over nothing. They have a phobia of thunder and storms. They are not the strongest fighter and prefer working as a team with Rabbitflame. Rabbitflame - A lilac tabby she-cat with large ears and yellow eyes. She has long legs and is the fastest cat in SkyClan by a wide margin. She’s often moving faster than anyone else, sometimes too fast for her own good, only looking at the broadest picture, which means she misses out on important details often. She works best in a pair with Olivesky as they both help fill each other’s weaknesses. Twigember - A dark grey she-cat with lighter dapples and severe white spotting on her legs and face. She has yellow eyes. An enthusiastic cat that is rearing for a fight, she was one of the few that was glad to become a Comet. The others are warning her away from her bloodthirsty nature, but she’s not having any of it and has no intention of slowing down. Thistleglow - A brown tabby cat with yellow eyes. He’s perfectly content following along with whatever is decided for him and doesn’t show much initiative. His lack of drive put them at the bottom of his class and they didn’t get a name until far after their peers. They show great interest in healing and spend most of their free time memorizing herbs. Goldenbeam - A cream tom with ginger markings on his spine and amber eyes. He absolutely refuses to fight other cats, believing that even Comets should follow SkyClan’s pacifistic ways, but is grudgingly accepting of fighting other predators, like foxes and eagles, that threaten their territory. He isn’t a bad fighter despite refusing battle training, and has good instincts. For a cat that preaches pacifism, he is snappish and antagonistic towards others. Hunters: 23 (I have names for them all now !!) Tussockleap - A tortoiseshell she-cat with dull yellow eyes. A thin, sickly looking she-cat. She has little stamina and finds it hard to keep up with patrols that go too far from camp and spends half her time in the medicine cat's den with breathing trouble. A meek cat that doesn't speak very loudly and lacks in confidence. She has a creative mind and a knack for personal relationships, giving insightful comments and inferences when she's brave enough to speak up. Twig's sis, likes Wave Waveflight - A dark grey tom with lighter markings and white speckles. He has green eyes. A people pleaser, he's always falling over himself to try and be helpful. He fears being made irrelevant and tries to tie himself to as many cats as possible, believing that his skills aren't enough and that he always needs to do more to prove himself. He has a crush on Twigember and though he's afraid to talk with her for fear of rejection, he's always trying to grab her attention. Previously ElmClan. Sumacfoot - An older white tom with a ginger tail-tip and ears. He has golden eyes. His muzzle is starting to grey and his whiskers are drooping with his age. A proud tom, he will never accept help or advice on anything. He finds it his goal to impart his wisdom, however lacking it may be, on the younger generation and even the older cats can't get away from his never ending lectures. He's a long winded cat that loves telling stories and is quite good at it, even if he is a pathological liar that can't help but embellish every tale. Luckysnarl - Adoptive brother of Rabbitflame. A spiky-furred black tom with blue eyes. He has a silver tabby patch on his left shoulder. Luckysnarl thinks he's the life of the party, but he's not very funny, a little too loud, and without tact that puts his jokes solidly into uncomfortable territory most of the time. He's good at bouncing back from negativity of all sorts, and is usually the first one to pull himself back together after tough situations, encouraging everyone to normality. He was found in the middle of the plains in winter as a kit with no idea who his parents are or how he survived the cold without shelter until the patrol found him-- no other pawprints were seen either. He was adopted by Bearchill and as he shouldn't have lived, she called him Luckykit. Tallstream - A cinnamon cat with long legs and amber eyes. They have golden undertones to their fur, making it shimmer in the light, appearing ginger at sunset. They are a vain cat that worries about their reputation and will do anything to keep themselves and their image clean. A nimble cat, they boast that they ran all the way to the Order of Honey's camp in a single day-- a feat that saved Beavertail from dying of snake venom in the past. They are a fantastic hunter, and will often catch enough early in the patrol that they can wander about for the relax the rest of the day and get away with it. Vulturewing - A brown tabby tom with a darker stripe down his back and dark paws. He has a white tail-tip and green eyes. Large scars cover his front left leg and his left ear is hardly there anymore, shredded to the base. A responsible cat that sacrifices for the group, but can be overzealous and pious, holding minor errors against a cat for far too long. He's the kind of cat that judges other's actions but justifies his own motivations. Cares deeply about family; he idolizes Bearchill and hates Flutterspark, believing his father moved on too quickly and was the cause of their breakup. Shalewhisker - A light grey cat with darker horizontal stripes and yellow eyes. Genderfluid. Her paws are speckled with black, as are her ears, chest, and tail. Her ears are tufted and she has long whiskers. She's the kind of cat that's always ready for a laugh, though she rarely speaks and lets other cats control the flow of conversation. A steadfast hunter, he loves the cold and can often be found curled under the snow after wandering through the tundra in winter. While they love being around others, he also has a need for solitude and may take a few days for himself away from camp before returning, full of smiles and ready to go again. Mossears - A tortoiseshell tom with large, tufted ears and amber eyes. Most of his fur is ginger, but he has flecks of black throughout and intermittent white patches with faint tabby markings of cream. His eyes are under thick brows, keeping them hooded, and the weight of his ears folds the tips down; this tickles the poor tom, however, as the long fur brushes the sensitive inner folds of his ear! Ironically, even with his large ears and his name, Mossears is hard of hearing, particularly in the lower pitches, and struggles to focus if there is too much background noise since the sounds flow together. He excels at fishing and is the best fisher in the Clan, spending most his time at the shallow delta from the mountain icemelt catching fish for the southern camp. Redcloud - A white tom with a striking red tail and yellow eyes. He has one red splotch on his right shoulder and a few flecks on that flank. He has muscular shoulders, though he hasn't trained a day in his life to fight. He was originally a healer, but while he was determined, he froze during times of stress and couldn't keep his cool, leading him to drop the path and become a hunter instead, since his failures were causing him stress and hurt his confidence. He's found himself to be much happier as a hunter and reconciled helping his Clan in a different way. Redcloud still can be stubborn to change his ways and doesn't go out of the comfort zone he's established for himself, but he leads a far more balanced life than he did and is happy to lay down his bold ambitions of putting the world on his shoulders to instead focus all his energy on being a good father to his new family, helping Clovertwist raise their kits as much as he is able. Creekwolf - A drab black tabby she-cat with grey eyes. Her tabby markings are so faint in her fur, you'd only notice them in the moonlight or bright sunlight when the silvering that lines them creates patches that were less matte black than her base coat. Five white dots run down her front left paw, ending in a boot that only covers her toes. Her grey eyes don't reflect light in the dark, leaving her with poor night vision, but also rendering this dark cat completely invisible. She prefers lurking in the darkness, using her hearing and smell to map her surroundings rather than her sight; even in the daytime, it isn't uncommon to see her wandering about with her eyes closed, using only her other senses to keep her oriented. Creekwolf isn't a sociable type, and will follow wolf packs, even approaching them on some occasions. Bearchill - A large, brown tabby she-cat with yellow eyes and long fangs. A frosty she-cat to anyone but her family, she is protective and dotes on her kits, even after they've grown up. She's spent most of her adult life in and out of the nursery, spending the time in between her litters as a queen to help Dunefall and Aspensun raise their kits, since she apprenticed with Aspensun and they are good friends. She's not transitioning into her position as a hunter very well, having never been particularly agile and having not kept up her form or training at all since she became a hunter moons ago. She is also devistated at the loss of Pinepaw recently to an eagle, and Brownpaw's decision to join ElmClan so soon after Flutterspark also left her. Stormdapple - A grey and white patched tom with green eyes. His fur is mostly grey, with lighter greys swirled in indistinct patterns that almost resemble classic tabby patterns, but not so clearly defined. His stomach is white which creeps up along his flanks, and he has a white circle around his ruff. His tail-tip is also white, as well as long socks on his hind paws. An arrogant cat, no one is quite sure how he hasn't died already from the stupid choices he makes on the daily. He bites off more than he can chew, and lets others deal with the consequences while he flees. He really is quite a coward, though his fear doesn't kick in quite soon enough to stop him from leaping headfirst into danger-- only when he's in too deep does he panic and realize his mistake. Ospreypoint - A dark, chocolate tom with lilac point markings and yellow eyes. While he's actually has brown fur, his color is so deep that it appears black and cream until he's in direct sunlight, where the browns start to show. His fur is glossy, thick, and very hot in the summer; he often spends the warmer seasons in the far north, only venturing southwards in the depths of winter to visit his kin in the southern camp. He loves the sight of the ocean and brings tales of it home, which Aspensun eats up. He aspires to venture north along the ocean's edge, mapping the unknown lands that are rumored to have a bridge to the Otherland like the desert to the southeast does. Nightcall - A dark chocolate tabby she-cat with amber eyes. Beavertail - Harepounce - Tundrashadow - Dunefall - Previously sparkclan Irisflight - Born in the order of Honey Softlake - Bluefang - Gorsebreeze - Previously heatherclan Peatclaw - Previously StoneClan Sunpool - Apprentices: 9 Stripepaw - 1 - A white tom with a bold grey stripe down his spine, grey tail rings and a grey patch over his left eye. The stripe is darker down the center and lighter at the edges. His eyes are mostly yellow, with an amber ring near the pupil Cloudedpaw - 1 - A grey tom with cloud-like white dapples throughout his fur and yellow eyes. The grey of his fur fades to a paler color at his points and he has a jagged white blaze over his muzzle. A relaxed cat, he is down to earth and a stickler for the rules, often the tattletale of the group. Because of this, he can be excluded from events where minor rule-breaking is to be expected which leaves him feeling like he's missing out but also upset that they know they are doing wrong, but do it anyways. He is comforted by the fact that the senior warriors rely on his rule-enforcing nature to put him in charge of the other apprentices and to keep them in line when the older cats turn their backs. Dewpaw - A silvery grey she-cat with short fur. Her color fades towards her paws, leaving her spine almost pale grey while her stomach is white and shimmering. Her points have fainter tabby markings running through them. Her eyes are amber with gold flecks. Her sister, once Asterpaw and now called Bravepaw, is currently in SnowClan. She is training to be a Comet, which she despises as she doesn't want to be as warlike as her sister. Floepaw - 2 - A cream she-cat with seal points and amber eyes. She only has three legs and is missing the left hind at the knee, but like the rest of her family, has the seven-toed polydactyly on her front two paws. Floepaw is a ray of sunshine to everyone she meets. Cheery and personable, she can find a way into anyone's heart. Some may find her persistence irritating and her energy can wear on introverts in the long run; she's not a very good listener, preferring to be the one talking and even if she does care about the cat she's trying to support, may find herself zoning out. She's aware of this flaw and tries her best to improve at it since she's become a healer. Healer's apprentice. Oceanpaw - 2 - A black tom with silvery grey eyes. He's larger than both his sisters, having broad shoulders and a wide but short tail. He has a broad, somewhat flat face with exceptionally long cheek tufts and whiskers. Like his siblings, he has seven toes on both his front paws. A skittish cat, he has a fear of birds of prey which manifests as anxiety when he's under an open sky. Despite this, or perhaps because of it, he has a calming presence in the face of other's fears and is gentle with his patents; many cats appreciate his slow, deliberate mannerisms and empathy. When everyone is comfortable, though, he's the one that worries enough for the entire group. Healer's apprentice. Sunsetpaw - 2 - A black she-cat with fur that fades to ginger on her stomach and paws. She has white flecks throughout her fur, more noticeable and in larger patches on the black side than the ginger, though she has two white boots on her front paws that run to speckles up the fronts. A white dapple covers the back of her right hind leg and another over her cheek and neck. She has amber eyes. Ochrepaw - From SparkClan. Kildeerpaw - A tan tom with black markings and yellow eyes. He has dark rings on his tail and thick tabby markings down his spine, with more around his neck and points. He has long legs and powerful, hooked claws. A loud and obnoxious cat, Kildeerpaw will find anything to brag about. He puts himself at the center of the world, having a closed mind to anything that doesn't impact him. He doesn't understand SkyClan's pacifism or their strict rules and breaks them when he thinks he can get away with it. For all the faults of his youth, Kildeerpaw is brave and won't hesitate to throw himself in the way of harm to save another, even cats he doesn't like. From StoneClan. Troutpaw - From StoneClan. Queens and Kits: 3/7 Clovertwist - A torbie she-cat with green eyes. Mother of Redcloud's kits. Tawnykit - A dilute tortoiseshell she-cat with green eyes. Ravenkit - A white tom with black "wings" on his back, a black tail tip and yellow eyes. Daffodilkit - A golden she-cat with green eyes. Russetkit - A ginger tom with yellow eyes. Sandkit - A pale ginger tom with golden tabby spots and yellow eyes. Duskshine - A cinnamon classic tabby she-cat with seal points and yellow eyes. Mother of Flutterspark's kit Mothkit - A lilac tom with faint, thick tabby markings and dark points. He has green eyes. Reedheart - A grey she-cat with green eyes. Mother of Rubygaze's (CinderClan tom's) litter. Previously StoneClan. Elders: 3 Visitors: ? FAMILY TREE(Yes the colors are gross but it should help in the long run hopefully. The first color is gender as always (pink=female blue=male green=nb yellow=gnc And the second color is their Clan affiliation. Instead of processing it all at once, it can be helpful to just look at Clan or gender as two passes.) Roseflame + ?? = Tawnylight Tawnylight + ?? = Daisyshine Bearchill + Flutterspark = Rabbitflame, Vulturewing, Luckysnarl(adoptive); Pinepaw, Brownpaw Tundrashadow + Rowanberry = Dewpaw, Bravepaw Softlake + ??? = Stripepaw, Cloudedpaw Dunefall + Aspensun = Floepaw, Sunsetpaw, Oceanpaw Clovertwist + Redcloud = Tawnykit, Ravenkit, Daffodilkit, Russetkit, Sandkit Duskshine + Flutterspark = Mothkit Reedheart + ??? = Kildeerpaw, Troutpaw Reedheart + ??? = ??? Jaylily + Marshflare = Twigember, Tussockleap Clovertwist + Firesky = Goldenbeam, Acornfire, Sunpool Gorgefern + Sumacfoot = Firesky, Ashstrike, Tumblenose Willowflame + Beavertail = Aspensun, Ospreypoint, Nightcall; Hawkshine, Molepaw Bearchill and Flutterspark are ex-mates (antagonistic) Bearchill adopted Luckysnarl as an abandoned kit Flutterspark and Duskshine are mates Dunefall and Aspensun are mates Clovertwist and Redcloud are mates Jaylily(SparkClan) and Marshflare are ex-mates (friendly) Vulturewing has a crush on Blizzardtuft (SnowClan) PLOTS Here
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Post by Lizard 🦎 on Jul 18, 2022 2:52:03 GMT -5
MarshClan
MarshClan resides in a marshy wetland. Their territory is generally flat, with many shrubs, reeds, and smaller trees. The ground in the MarshClan territory is soft and muddy. In the center of their territory is a portion of land which sticks out above the rest of the wetland. The grasses there are rather tall, and softer than in other parts of the territory. Herbs grow bountifully here, and MarshClan medicine cats frequently come to this place for herbs. In the eastern part of their territory is a swamp; prey is very plentiful there. This forested area is ideal for hunting, but also full of dangerous plants and animals. In the section of the swamp furthest from the MarshClan territory, which is in the west, is a giant tree. It has long, spiraling roots, and a twisting trunk. This tree is called The Great Cypress. Apprentices like to dare each other to climb up to the very top of this tree, however no MarshClan cats are superb climbers due to the lack of trees in their own camp, so these dares usually result in disaster. Near the top of The Great Cypress is an nest belonging to a very old eagle, who all of the MarshClan cats fear. The eagle is known to steal small, unsuspecting MarshClan apprentices. In the western part of their territory, the land is higher, creating something rather like an island. It is very large, and covered with plants and flowers. The way it sticks out from the wet, marshy land below helps keep the island safe and dry, but it is still prone to flooding in the wetter seasons. The dens are tucked away within sections of the hills, all of them padded on each side with moss and feathers to keep the inside soft and dry. The medicine cat den is the largest den, while the leader's den is the second largest. The medicine cat den is dug out of the hillside, and has a small pool of water on one side. On the other side, herbs are stacked and bundled together with reeds. The grass is short and soft inside. To the north, there is a very large body of water. It isn't quite deep enough to be a lake, but there are lots of fish and frogs there. Twolegs occasionally come to this place, especially in the warm season, so while it is also a good place to hunt, the dangers of Twolegs are usually enough to scare the less reckless cats away from there. Sometimes, the Twolegs bring sharp tools and large boats to this place and hunt fish. MarshClan cats call this place Frond Waters. Frond Waters connects to a shallower portion of water. This is a good place to watch birds, or even catch one, if there's a cat daring enough. The birds in that place are usually quite large, though there are some smaller waterfowl and muskrats. The south connects to the other Clan territories, but is divided by an especially muddy, marshy section. This place is filled with sedges, and can easily disguise a cat's location with both the tall plants and the strong, boggy smell. It's important to note that there are snakes in this area, especially. MarshClan Traits MarshClan cats have large, slightly webbed paws and usually have thicker, longer pelts, which most commonly come in grays and browns. They blend in easily with their surroundings. They are quite adept on land and in water, but not in trees, as mentioned. They aren't the fastest cats around, but what they lack in speed, they make up for in endurance and strength. MarshClan cats are ruthless fighters who are unafraid to employ dirty tactics in a fight or to use their surroundings to their own advantage. To the other Clans, MarshClan cats are very clever, full of cunning, strong-willed, adaptable, open-minded, and passionate, but also compulsive, uncouth, sneaky, and at times, irrational. In a fight, they are capable of quickly taking the advantage, however, they don't like to draw out fights any longer than what they feel is needed. MarshClan cats like to assess their surroundings before jumping into a battle. During Gatherings, most MarshClan cats usually don't hesitate to chat up with other Clans and make friends, but there are those individuals who befriend others for more self-centered intentions. Despite many being quite sociable and friendly with others, MarshClan cats don't forget where their loyalties lie. MarshClan cats usually have faith in their medicine cats first before their leaders, which some cats outside their Clan look down upon. MarshClan cats often go to their medicine cats for advice. Despite looking up to their medicine cat a great deal, that does not make MarshClan cats' loyalty in their leader or deputy any less. They usually hold a great deal of respect for cats in positions of authority, however there have been some instances where that has caused trouble for their Clan.Allegiances
Leader Mallowstar — (4/9 lives) a dark brown-furred she-cat with some darker patches and green eyes. Mallowstar is a young she-cat who was prone to many accidents early in her leadership. She dislikes avoiding conflict and prefers to face her issues head-on, but is very persuasive, centered, and perceptive. However, when tempted, she can lack patience and be reckless, which caused her to lose several of her lives quickly.
Deputy Loamwhisker — a gray-furred tabby tom with striking blue eyes and light tipped ears. He is friendly, focused, and responsible. Aside from being Mallowstar's deputy, he is her closest friend and advisor, who is quick to lead her away from making bad decisions. Most of MarshClan suspects that their deep and close relationship is something beyond friendship, but that is something neither Mallowstar nor Loamwhisker will confirm.
Medicine Cat Rookleaf — a silver-gray tabby tom. Rookleaf is Loamwhisker's brother. He is very patient and friendly, yet blunt and does not shy away from telling a cat the earnest truth.
Warriors Sedgeclaw — a light brown she-cat with a long fluffy pelt and yellow eyes. Humble yet alert, Sedgeclaw is one of the older warriors in MarshClan. She dislikes being looked down upon due to being older, but is not very vocal about it. Her sister, Laurelfur, is an elder. Thymetail — lanky tortoiseshell with yellow eyes. Originally a loner by the name of Thyme, Thymetail is eager and industrious and constantly strives to prove herself. Slugfur — a black-furred tom with gray paws. Quiet with a grumpy demeanor, Slugfur seems like a loner in his own Clan. Cypresscloud — pretty light-furred she-cat with a darker tail. She's spunky and daring like her sister Mallowstar, and has a sharp tongue, unafraid to challenge anyone. Appleheart — brown she-cat. Appleheart is friendly and sweet towards everyone, but deeply loyal to her Clan first and foremost. She respects the Warrior Code, but doesn't hesitate to break rules based on what she thinks is right. Frogfoot — pale gray tom with round ears. — A very adept hunter and fighter and very patient, Appleheart's mate. Snakeclaw — lanky dark brown tom with sharp claws. — A capable yet skeptical cat. Blackburrow — small black-furred she-cat with murky green eyes. — Blackburrow gets sick very easily and frequents the medicine cat's den. She's very doubtful of both her Clanmates and StarClan. She is good friends with Rookleaf, however. She is Slugfur's mother, but does not have a very positive relationship with him. They avoid each other. Ebonysight — dark gray she-cat with sleek fur and a short tail. Ebonysight is a rather rash she-cat who dislikes following instructions. She prefers to act first and think later. She likes playing with the kits. She is good friends with Cypresscloud and looks up to Sedgeclaw. Baybrook — brown dappled tom with yellow-green eyes. Heroic yet cunning, Baybrook is a cat with strong ideals. He dislikes Slugfur. Prickletail — battle-worn brown tabby tom with pointy, nicked ears. He is adaptable and dedicated but unfriendly towards outsiders. Seedwing — thick-furred cream-colored she-cat with brown dapples. She sticks out from her surroundings and is, thus, not a very good hunter. She makes up for her poor hunting in her quickness and wit, but she is also rather temperamental and, at times, rude. She is very strong. Cloverfrost — dark brown dappled tom with green eyes and a stumpy tail. He is honest and serious. Lowthistle — silver tom. He is Rookleaf and Loamwhisker's father. He's ambitious and goal-oriented, and has a good relationship with his family. Many cats look up to him. He is self-assured, but can overlook things. He's an adept hunter, capable of striking down birds twice his size.
Apprentices Whistlepaw — silvery-gray she-cat with white splotches. Whistlepaw is secretive and sneaky, but also a quick thinker. She doesn't shy away from danger, and gets into trouble quite a bit.
Queens Turtleskip — stocky silver she-cat. She is Frogfoot's former mate, and is a known half-clan cat. Her daughter is Whistlepaw. Bogsplotch — tortoiseshell she-cat with pale green eyes. She's quiet and focused, and was once an older warrior before moving into the nursery. Dewkit - small brown tom Wheatkit - light-furred tortoiseshell Yarrowbrook — thick-furred dark brown tabby with a long, fluffy tail. She's protective and snappy. She refuses to tell the Clan the father of her kits, which is fine by most, but causes some to harbor some suspicion about her. Streamkit - reddish-brown tom Eaglekit - brown-furred tom Myrtlekit - dark brown she-cat with spiky fur Frondkit - brown tabby she-cat with blue eyes
Elders Larkflight — once handsome light brown tom. He's especially lazy.
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Post by Brownie on Jul 30, 2022 9:15:18 GMT -5
[[ Hey hey! It's been a while since I posted a one-off with no extra bits, so imma do that~ I made a hub for the Circle of Granite, but I'll post the finished ones here and link them up too. I'll just be doing the wip/edits over on that page instead. Also welcome to yall other posters! I love seeing the creativity and I wish there was a way to comment on them more without filling this with chat posts. Hmmmm, if you think of any solutions to that, dm me. I might just make a separate thread/den and link it here for worldbuilding-related chat; that way, we can all complement each other on these wonderful Clans! ]]
PhantomClan We are Ghosts
HISTORY
(Extended history of ShadowRiver setting here) The ShadowRiver Clans thought their fantastical problems would end when Thromin ate the last Guardian, Tigris, but when nightmares begin to come to life, monsters unlike anything they'd ever seen haunting their dreams and killing cats in their sleep, FlameClan, BlossomClan and ShadowClan joined together once more to survive. They discover that these "nightmares" are the echos of Svan creatures, on a plane that is neither the real world, nor Siva. They called this place the Dream, a place cats can only go in their sleep. It's then that the Clans, along with Blizzard and Opal, come to a decision: their three Clans are nearly broken after the Guardians attacked, they need time to recover. But the nightmares must be fought. They take volunteers, cats who will alter their bodies and souls to better fight in the Dream. With the help of Opal, these cats become the first Ghosts. At first, the Ghosts' physical bodies remained in their respective Clans, but after they began to show physical signs of their change--from the living to not-quite-alive--Blizzard knew it was only a matter of time before the Clans' fear of their own Clanmates outweighed that of the nightmares and these brave warriors were slaughtered in their unusual sleep, even as they fought every night for their Clanmates' lives. Blizzard stole the Ghosts away. And, with the help of Opal and a few other Svans, he wiped the Clans' collective memory of all things supernatural, including the Nightmares. But ignorance didn't mean safety and the Ghosts were still needed to protect the Clans they once were a part of. They became PhantomClan, sworn to protect all the territories from the nightmares that stalk dreams and hunt souls. They shoulder the burden of the supernatural for their three neighbors, a thankless, exhausting job, but one that, as Ghosts, they alone are capable of. To the other Clans, PhantomClan is reclusive and secretive, a Clan of assassins and rogues, stories to scare kits with. They never see a warrior even if their borders are freshly marked. They don't know a single cat, only names, scents, a whisper of a voice, as if in a dream. In all ways, PhantomClan cats are only ghosts. A PAW IN BOTH WORLDSPhantomClan cats live two lives, one in the Dream and one in the Waking. The Clan must be careful to ensure they have enough strength in both territories at all times, as danger can strike at any moment and it takes time for the cats to cross over fully. To the other groups in the forest, PhantomClan is little more than a myth: a Clan that doesn't have much land in the Waking, but protects them all from threats in the Dream. The only cat that is ever seen regularly is the Speaker, who visits gatherings in the leader's stead. The daily life of a PhantomClan cat can be complex. Once they become Ghosts, PhantomClan cats require less food or sleep than a normal cat. While they still must eat and drink eventually, they only hunger every three days on average and can go even longer without water with no ill effects. They also can be awake for up to three days and three nights before becoming tired, though when they do fall into a full sleep, they will sleep for long periods of time, sometimes days on end. MOVING BETWEEN WORLDSGhosts often are crossing fully back and forth between the Dream and Waking. This is a simple process where the body is fully asleep in one world and can move around in the other, fully corporeal and able to touch and interact with the world around them. Crossing over is the most common way cats move from one plane to the other. Dreamless sleep (in which both bodies are sleeping and the mind rests) still must be had --while the body is rested, the mind is not, and cats that haven't slept before crossing over will still be tired on the other end. Being Blurred is an alternative to full sleep, but must be done more frequently or for longer than true sleep to be fully rested. The danger for all PhantomClan cats is that crossing over leaves a physical body on the other side. A cat must be careful to cross over in a place where their body is safe, and must cross over every once in a while so that their body doesn't Fade in either world, leaving them stranded. Some cats choose to let one body or the other die, leaving themselves trapped in the Waking or the Dream; this isn't recommended, as there will always be a feeling of loss, like you are only half of yourself, which drives many cats mad or leaves them depressed. Unfortunately, this occurs when a cat's body dies while they are occupying the other. Cats stuck in the Dream will Fade more quickly than those stuck in the Waking. Cats that only have one body, for any reason, are known as Souls. PhantomClan cats can "Dreamwalk": a meditative trance where they are partially in the Waking and partially in the Dream. In this state, a cat is not fully corporeal and can pass through objects like a ghost. They can't interact with objects in the Waking or the Dream, unless with great willpower, and appear faded. With practice, a PhantomClan cat that is Dreamwalking can become invisible to normal cats, and masters of the art can be invisible even to Ghost eyes and hide their scent. It is even harder to be invisible to Dreamers, however. Cats that are Dreamwalking must maintain a meditative, somewhat dissociated mind: heavy emotion or quick thinking can quickly snap a cat back into reality and the Waking, hopefully not while they are passing through a tree trunk! A cat can also "nap" called Blur, which is a passive form of Dreamwalking where the body on both sides is inanimate, but receptive to stimuli. This allows a cat to fade between the two worlds, ready to spring to action in either one when necessary, while also being in a state of sleep that allows the body to rest and recover strength. BECOMING A GHOSTWhile cats may be born with affinities for the Dream, any cat may become a Ghost. To do so, cats are given a mixture of herbs that kills the body, sending them to the Dream, where another mixture administered in the Dream links them back to the body, making them officially Ghosts and technically Undead creatures (hence, why they need to eat and sleep less). This process is easy for young cats, especially those born in PhantomClan and with a full understanding of what the process entails, but technically any cat can be made into a Ghost. The older a cat is and the less PhantomClan blood they have, the more dangerous the process is, and not all outsiders survive the process, though the mortality of PhantomClan apprentices is extremely low. Affinity for the Dream and natural ability to Dreamwalk in the Waking is genetic and tied to maternal lines. Having an extreme tie to the Dream isn't always a good thing: some cats find it difficult to cross back into the Waking if they are too strongly connected, and tend to have shorter lifespans and Fade quickly. Cats that spend most their time in the Waking, however, can easily outlive any normal cat, as they age slower and can easily reach 200+ moons before retiring, another reason PhantomClan doesn't interact much with the other Clans. It is well-known that orange cats cannot visit the Dream, as something with the X-linked gene prevents them from doing so. Tortoiseshells have a similar problem, and while they may be able to Dreamwalk, are rarely able to fully cross over. Cats that cannot visit the Dream are called Empty, and those that struggle are called Hollow. The derogatory and rude word to reference cats that cannot Dreamwalk is "Soulless", implying that those cats don't have a soul since they cannot project. Because of this, orange cats and tortoiseshells are very rare in PhantomClan: sometimes stronger tortoiseshells try to become Ghosts, many die, but those that survive can become full Ghosts, though many spend most their time in the Waking. It is difficult for a non-Ghost cat to fit in, but some normal cats remain fully in the Waking as part of PhantomClan. The Speaker must be a non-Ghost, and so usually is an orange or tortoiseshell cat with mixed blood. TERRITORY
PhantomClan occupies only a small territory in the Waking. As they only rarely need to eat and prefer to stay hidden from the other Clans, they don't particularly want to have land to protect-- most cats prefer the Dream to the Waking, and don't want to have to spend their time patrolling, hunting, or fending off predators when they could be in the Dream instead. PhantomClan pretends to have much more territory than they actually use, and fake "border" patrols are sent out sometimes to keep up the illusion. They can't be too lax about their borders, however: when over half the Clan's warriors are asleep, their bodies need to be protected. PhantomClan can never appear weak enough that their neighbors attempt a raid. Even if their warriors are feared as Revenants or demons and the heart of many terror tales! What territory PhantomClan holds is wet and boggy. Their land is the lowest elevation of any of the Clans', with much of the watershed from FireClan's hills and ShadowClan's myriad of streams emptying into PhantomClan's marshes. At least their closest neighbors, BlossomClan, have ridges between their wet meadows to keep their paws dry! PhantomClan's cats excel at catching all sorts of cold-blooded prey: snakes, frogs, fish and lizards are all staples. Waterfowl are welcome additions to the fresh-kill pile too, but are only hunted when populations are high. Mice, shrews, voles and other small mammals are harder to find as the damp bog-scent overpowers prey trails, but rodents are also prized treats when caught. Their border to the west is the Blue River, the largest moving water source in the territories. It splits BlossomClan's land from PhantomClan's; this border is very stable, as unless the forest experiences extreme drought, the river is completely impassable along this border. The bend in the river divides PhantomClan from about half of ShadowClan's border to the south as well-- their only contested border with the Clans is ShadowClan's eastern forests and it's hardly contested at all, as ShadowClan has much more productive territory deeper within their borders and rarely ventures across the river except to mark this border and lay claim to an herb patch further east. ShadowClan often holds their possession of the herb patch over PhantomClan, not knowing that their Ghosts can simply Dreamwalk across the border and take what they need! CAMPPhantomClan's camp lies close to the bend in the river, within sight of both BlossomClan and ShadowClan land, even in greenleaf. It's the safest place in the entire territory, actually, since two of the camp's flanks are protected by the nearly impenetrable river-- any cat that wanted to approach PhantomClan's camp would have to find a crossing up or downstream and then sneak through the entirety of PhantomClan's hunting grounds unseen before they could reach the Clan's heart. Their camp also has the benefit of being one of the few elevated patches of ground in the entire territory. It's not much, hardly a hill, but its enough to keep the ground from going to mud. Several large cottonwood trees stand sentry around this hillside, keeping the soil from eroding away, and bushes, briars and shrubs grow more thickly here than anywhere else in the territory as it's the only stable ground to put down root, shielding their camp from prying eyes. PhantomClan cats don't organize their dens by rank. It's rather illogical to have dedicated nests for cats that might only sleep one night out of three, be Dreaming for many days, or be Blurred for weeks! Instead, all non-Ghosts share a den: a small but cozy hollow dug between the roots of one of the camp's large cottonwoods and shaded by a dense patch of ferns. This is so that they won't be bothered by the rest of PhantomClan's odd circadian rhythms. Queens nursing kits reside under the lip of a outcropping of slate. The dark stone sits at the very top of the hill, flat at the top and hollow underneath as the earth erodes around it. The top of the stone is a hotspot for PhantomClan's Waking members and it's not uncommon to see every centimeter of the warm stone occupied by a snoozing cat. In the mornings, before the stone has time to warm up, the deputy (or most senior warrior, if the deputy is Dreaming) uses this stone to make announcements or organize patrols as it has a good vantage over the rest of camp. The Dreamer's den is the largest and is reserved for Ghosts not fully in the waking. The Dreamer's den is inside a large rhododendron shrub: a thick and dense structure that provides a cave-like space with plenty of room for nests. During the spring and summer, it is covered with aromantic pink blossoms and it keeps its leaves in the winter, giving the den year-round protection from the elements. The interior is so large, it can get chilly, but Ghosts are rather hardy and can tolerate lower temperatures-- especially when fully crossed over. Many of the nests are clumped near the base of the shrub are it is every cat's duty to keep the nests clean and ready for the next Dreamer. The nests closest to the trunk are typically reserved for cats that are entirely crossed over, while cats that are Dreamwalking or Blurred should politely take nests further from the center. The Dreamer's den is located at the far back of camp, closest to the rivers, and the rhododendron blossoms provide a backdrop for the entire camp when they're flowering, while the evergreen leaves shield their camp from the view of the borders even in the middle of leaf-bare. A small space within the Dreamer's den is set aside for cats who Blur for long periods of time. A broken branch provides the backbone for this den and over the moons, cats have woven sticks and fern fronds into the walls to create a room entirely separate from the Dreamer's den. It is very dark inside this space and the layers of woven walls muffle the sounds from the rest of the Clan. There is only room for two nests in this space-- they usually are not occupied, as few cats choose to Blur for longer than a day or two. Cats that have stayed awake far too long and must sleep for many days to recharge may also use this space. A smaller den, the Waking den, is used by cats that are Dreamless-- that is, true sleep without crossing over. A tangle of vines covering a dead shrub shelter the Waking den. Prickly briars often poke through the roof, despite the Clan's attempts to keep them trimmed, and it provides little protection in the winter. Ghosts sometimes move to the edges of the Dreamer's den then, to preserve warmth, even if they're Dreamless. Apprentices and Elders use the same spaces, as they are Ghosts and can cross over, Blur, or Dreamwalk just like any other member of PhantomClan. The healers, likewise, follow these sleeping arrangements, though in the days are often found near the healer's den: a hollowed log behind the nursery's slate stone. PhantomClan's herbs are stored here, and there's just enough space to quarantine one or two ill cats within the hollowed space: Ghosts are hardy, though, and rarely fall ill; even if they do sicken, it's unlikely the illness will spread to other Ghosts and so PhantomClan is less strict with their quarantine procedures than other Clans might be. PhantomClan usually has two healers so they can alternate shifts between the Waking and the Dream. THE DREAM
The Dream is a mirror of the Waking world, but slightly... off. Trees are much larger, plants grow more quickly, animals are more aggressive-- even prey have dangerous defenses in the Dream. When fully crossed over, Ghosts are just as corporeal in the Dream as in the Waking: they can touch leaves, be soaked by rain, feel hunger and thirst, be wounded. A cat's body in the Dream is a separate entity from their body in the Waking: one can be blinded in the Waking and still have full sight in the Dream, or be peppered with painful beestings in one world and go about normally in the other. Some cats even have slightly different pelt colors or patterns in the Dream; many are much stronger and larger in their Dreaming bodies, a necessary adaptation to survive in the dangerous Dreamworld. Time in the Dream is also different. There's no set day or night: some days might last only hours, sometimes many days in the Waking will elapse before the sun rises. Seasons are likewise irregular, though rarely extreme: winters and snows tend to be mild, as do summer heat waves. Most of the time, the Dream is a perfectly average temperature. Storms are usually quick and violent, coming quickly and departing just as fast. The Dream also doesn't do colors very well. Most everything is desaturated and dull, more a greyscale with hints of color than anything you'd describe as "green" or "blue". The sunlight also never gets very bright: even on cloudless days, it feels overcast, with the boundaries between light and shadow blurred and indistinct, never sharply defined. The sunlight can vary from almost normal yellow, to oranges and red that tint the world pink, to its unique violet sunsets, where everything is washed with an eerie blue-grey glow. PhantomClan's territory is mirrored in the Dream: the river and the Clans beyond lie to the north and west here. In the Dream, the water's flow isn't always confined to the riverbanks: sometimes, it defies logic and flows in a ribbon far above the earth, other times it changes course, disappearing into the banks like a ghost itself, flowing in and out of the earth like the ground doesn't exist. Rarely, the river disappears entirely. Either way, it isn't a barrier like in the Waking, and PhantomClan's cats must constantly be on their guard in the Dream. The river's mercurial nature, however, does make it easier for PhantomClan's Ghosts to patrol the other Clan's territories in the Dream, as is their duty, to ensure nothing dangerous crosses back into the Waking. PELT AND PATTERNBlack and white cats are very common Chocolate is somewhat common Cinnamon are uncommon All dilute pelts are rare (grey, lilac, fawn) Tortoiseshells and calicos are very rare Orange and cream are very rare to never present Solids are very common Pointed patterns (tabby and solid) are common Silvering and smokes are somewhat common Ticked tabbies are uncommon Classic tabbies are uncommon Golden cats are rare Spotted tabbies are rare ALLEGIANCESSpeaker: Flamestorm - A mottled ginger she-cat with black dapples and white paws. She has sharp yellow eyes. An upbeat she-cat that wears many masks, she is a master at changing her personality and demeanor quickly and flawlessly. Leader: Spiderstar - A long-legged black tom with lighter tabby points. His front paws have white boots and he has a white tail-tip. He has green eyes, but the left is foggy and blind, with a scar dominating that side of his face. A wise tom, he holds a lot of knowledge and rarely forgets something he'd heard before. Deputy: Gloomwolf - A black she-cat with a single white patch on her left shoulder. She has amber eyes. She has notably long fangs and large paws. A cat of few words, she isn't one to ignore. She's both strong and sneaky, and has a strong connection to the Dream. Healer: Timberblaze - A chocolate tom with lighter tabby points and amber eyes. Bumblespirit - A silver tabby she-cat with yellow eyes. Leafpaw - A tortoiseshell she-cat with grey eyes. Previously ShadowClan. Hollow, non-Ghost. Sister of Muddypaw. Chivepaw - A black smoke tabby she-cat with silvery flecks and green eyes. Cinderleap - A black smoke tom with amber eyes. Petaldawn - A small ginger she-cat with white flecks and paws and green eyes. A quiet she-cat, but she knows how to stand up for herself. Uually a timid and reserved cat, she has a protective side and can be vicious when provoked. Empty. Previously from BlossomClan, mate to Murkstep, mother of Flamestorm and Whisperfrost. Ebonysoul - A black she-cat with a white tail-tip and amber eyes. A egotistical cat that has main character syndrome: she has the strongest connection to the Dream in known history, and made herself a Soul when she was an apprentice. She chafes at the rules of the Clan, breaking them when she wants to, and spends a lot of time wandering past the borders of PhantomClan territory. Hazelshade - Murkstep - Mousescreech - Echodusk - Whisperfrost - Muddypaw - A cinnamon classic tabby tom with amber eyes. He has darker, solid paws. Previously ShadowClan. Ghost. Brother of Leafpaw.
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Post by Brownie on Jul 30, 2022 10:22:22 GMT -5
We now have a chat/misc thread! >> HERE << Come check it out! I'd love to complement people on their worldbuilding~ And for all yall lurking, come over there and say hi please, we'd love to answer your questions
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Post by swallowtail on Aug 30, 2022 5:24:54 GMT -5
MountainClan | RainClan | CliffClan | SpikeClan | CanyonClan | CaveClan | CascadeClan | AvalancheClan Clans of the Fire and Ice M O U N T A I N C L A N Opposition rules over all. Let us agree, to disagree. Ask to use, credit needed. Introduction You step into rocky mountain territory, where you immediately catch a whiff of cat scents. Unfamiliar ones. You close your eyes and hope for the best, having continuously traveled for many days and nights. You feel sleep calling to you. Strongly. Much too strongly... When you open your eyes, you find yourself in a dark, stony cavern. Glorious light is streaming in, filtering through gaps in a screen of twigs. You stretch and yawn, wondering where you are. "Who are you?" You suddenly realise you aren't alone. Turning, you see a kind face looking at you. "Where am I? "You are in MountainClan." Silence. "Indeed, my medicine cat is right," a new voice comes towards you from the door. "Newcomer, join us, and you will prosper. Leave us, and you may perish. I am Leapingstar, leader of MountainClan Swiftstone Party, currently in rule."Beliefs Agree to Disagree MountainClan believes that while cats may have different views on one matter, It is more good over evil, doing the clan more help rather than harm. Any cat, lowly or highly, has the power to voice out, as the elders and founders believe that no one should be needed to compress their feelings and views on the matter. Although there have been arguments over this, this rule has been kept for many centuries. Another way this belief is exploited is through the tradition of Campaign for Power, Crown Choice, and Pledge of the Throne.Leader's Grasp Following its first belief, the second is much alike. After the Race for the Throne, the leader of the winning party may not claim full leadership, he or she will be mostly supported by the other leaders and the cat's own deputies, who will be equals with each other. The other leaders and deputies of the winning party will be the leader’s council, reverting back to their warrior name, while the leader will adopt the suffix -star. The deputies of the other parties of lower authority, and keeps their original warrior name. They are called assistants.Fiery Ancestors MountainClan is leader of the Allegiance of Fire, who believe that fire, not ice holds the spirit of their ancestors. Other members are CanyonClan, CaveClan and SpikeClan. Despite this, unlike SpikeCkan and CaveClan, MountainClan does not hold any grudges with the Allegiance of Ice. Leadership Following its belief on different views, MountainClan has created different parties of leaders, each with two deputies. They are named after an ancient cat prominent in their history. The older parties are: Jaggedclaw Party, the party who believes in battle and fight; the Swiftstone Party, believing in strategy and smarts; lastly the Shadowstrike Party, believing to wait and pounce is always best. Traditions Campaign for Power Every 10 moons, a change of party and leader is required. A Campaign for Power is held to determine the next leading party. When a Campaign for Power is held, the three parties compete to gain favour with the other members of the clan. The first event in the Campaign for Power is the Speed Flight, where leaders and deputies race in speed; the second is Battleright, where only the deputies show of their battle strength; thirdly is Mind Fight, where leaders, race to solve a cat's problem; lastly Speech Bite, where deputies and leaders speak about their own party and hold a debate between parties.Crown Choice After the Campaign for Power, The Crown Choice will take place. The Crescent Clearing will be cleared of twigs and pebbles, each cat takes a turn to vote for the leading party. The cats will place a pebble on his or hers chosen party's section of the crescent. The sections are separated by logs. The Jaggedclaw Section is on the left, Swiftstone in the middle, and Shadowstrike on the right. The votes are counted up later onPledge of the Throne After the Crown Choice, the winning party gives a pledge they must follow. At this time, all cats in the clan will gather around, and listens carefully. This ensures that the party cannot go against their pledge in the future. Afterwards, the winning party travels to the Fire Ring to repeat their pledge to StarClan.Territory Territory Positioning MountainClan owns only a largest patch of land. It sits in front of RainClan and beside CanyonClan. The other side of it is facing outside Clans of the Fire Ring land, where there is a Twolegplace and open, unexplored forests. MountainClan sometimes, though rarely gets attacked by other animals from the forest.Crescent Clearing This ancient Clearing is marked with boulders, and sectioned into three by The Twin Logs, of rowan and oak, on the right and left respectively. Near the oak, on the left if the Jaggedclaw section, in between is the Swiftstone section, and nearer to the rowan, on the left is the Shadowstrike section. This clearing is used for Crown Choice.Bridging Ropes Position at the edge of the territory where the jungle is, the Bridging Ropes is a series of ropes hanging across and abyss knotted in complicated ways; the cats have long since given up untying them. and it does serve useful as holds for warriors travelling across. It is a popular spot for mentors to train apprentices at climbing. It also served as a defence mechanism when other animals attacked, as warriors could snap the string and allow the enemies to fall straight into the abyss.Rockpeak Lagoon Discovered in a time of crises, the Rockpeak Lagoon was a vital part of survival for the clan. The clan was puzzling over a new problem, fleas. The little pests were bothering them left and right, taking the lives of many cats, including the medicine cat and deputy. Rockpeak, a young warrior at the time, bravely set out to find a solution, the solution being a lagoon near to CliffCkan territory, later CanyonClan’s. The cats would bathe in the lagoon, and come out, the fleas washed from their pelt. Rockpeak was then highly honoured by having the lagoon named after him, and named deputy. The lagoon has saved the clan in other times too, namely a drought that raged the clans for ages. Being a tidepool on the lower part of the territory, the lagoon did not dry up. To this day, Rockpeak is honoured in the clan.Camp Positioning and General Description The camp is at the edge of MountainClan territory, nearest to RainClan territory. The dens are on one side of the camp, the warrior den being nearest to the front entrance, followed by the apprentices, the medicine den, the nursery, the elders den, the council den, and finally the leader's den, nearer to the back entrance.Dens The warrior's den is made of oak, is covered with ivy tendrils at the entrance of the den. The apprentices is a miniature version of it. The medicine den is a naturally-made den, or a cavern, made out of rock, with a screen of twigs covering the entrance. The nursery is made of ironwood with creeper vines at the entrance, while the elders is atop a small hill of rocks. The council den is exactly like the warriors, near the bottom of the elder's rock-hill. The leaders den is below the ThunderRock, where the leader addresses the clan.ThunderRock The ThunderRock is where the leader addresses the clan. It is simply a tall rock, flat at the top, a little higher than the elders den. Most cats are able to jump up, but the leaders den acts like a step-up or pedestal for cats who cannot, like apprentices or elders. Below it is a clearing for cats to gather.Entrances The front entrance sits between two rocks, near to the warriors den, and is guarded by thistles. The one path out of the thistles is known only by clan members. The back entrance, on the other hand, is near the leaders and council den. It is a secret entrance below a thorny bush known only by the leader, council, assistants and cheeky kits know of.Cats PeltBlack, white and grey cats are common. Browna and beige cats are common. Most have rough fur. One-colour cats are common. Patched pelts are common. Calicos and tortoishells are rare.PartiesJaggedclaw Party: Leader: Strikefur Deputies: Flamefrost, Galeclaw
Swiftstone Party: Leader: Leapingfoot Deputies: Breezeheart, Ripplestrike
Shadowpounce Party: Leader: Prowlclaw Deputies: Leapstrike, Falconshade
Ruling Party: Swiftstone PartyActual AllegiancesLeader: Leapingstar - grey she-cat with blue eyes [Warm - Smart - Firm] - 98 moons [6/9]
Council: Strikefur - black tom with scratches and claw-marks [Fierce - Ferocious - Hard] - 43 moons [0/9]
Prowlclaw - black she-cat with grey patches [Sly - Slippery - Sarcastic] - 61 moons [7/9]
Breezeheart - light grey tom with yellow eyes [Responsible - Determined - Blunt] - 46 moons
Ripplestrike - silver lynx point she-cat with blue eyes [Teasing - Shrewd - Easy-going] - 54 moons
Assistants: Flamefrost - ginger tom with white flecks (former rogue) [Fearless - Reckless - Hard-working] - 56 moons
Galeclaw - silvery white tom with green eyes [Sneaky - Ferocious - Merciless] - 25 moons
Leapstrike - white she-cat with grey patches [Smart - Skilled - Keen] - 52 moons
Falconshade - brown and beige tom with white eyes [Sly - Wrathful - Grudging] - 60 moons
Warriors: Lionstorm - burly golden tom with pitch black eyes [Burly - Hardy - Determined] - 34 moons
Bouldertumble - large grey tom with reddish eyes [Ferocious - Stubborn - Unsocial] - 50 moons
Pebblecrack - grey she-cat with jagged stripes [Gossiper - Fragile - Sly] - 78 moons
Oceanglow - sleek grey tom with black eyes [Smart - Witty - Sarcastic] - 78 moons
Pinetail - brown striped she-cat with blue-black eyes [Strategic - Bossy - Frail] - 78 moons
Needlestrike - jet-black she-cat with green eyes [Secretive - Rebellious - Convincing] - 54 moons
Blackear - jet-black tom with yellow eyes [Open - Upbeat - Careless] - 34 moons
Oaksnap - brown and black mottled tom with blue eyes [Dreamy - Ambitious - Subconsciously Comical] - 25 moons
Fogbreeze - grey and white patches tom with blue eyes [Impatient - Grudging - Loyal - Fierce] - 34 moons
Glintingfeather - grey she-cat with white and silver flecks [Unpredictable - Unchanging - Humorous] 25 moons
Cardinalflight - black tom with grey streaks and black eyes [Silent - Convincing - Impressionistic] - 54 moons
Gorsewish - white tom with grey patches and copper eyes [Energetic - Smart - Awkward] - 21 moons
Abyssfall - black and white speckled she-cat with yellow eyes [Bitter - Resentful - Ignorant] - 32 moons
Hailslip - sleek white tom with blue eyes [Dreamy - Lazy - Absent] - 21 moons
Sparklight- ginger she-cat with a white tail tip and yellow eyes [Bright - Energetic - Logical] - 34 moons
Scarstone - black tom with a scar across one eyebrow [Levelheaded - Fierce - Reasonable] - 33 moons
Riverwhisper - a quiet black tom with bright blue eyes [Shy - With Authority - Wise] - 29 moons
Creekshell - keen brown tom with white silvery eyes [Keen - Cheery - Awkward - 18 moons
Deerspeckle - agile brown tom with lighter beige stripes and black flecks [Talented - Shy - Modest] - 18 moons
Shellsplash - white she-cat with blue eyes and grey spots [Skilled - Competitive - Swift] - 38 moons
Typhoonswirl - white cat with blue eyes and a bushy tail [Hardworking - Unsocial - Secretive] - 48 moons
Basaltcrack - Black tom with jagged white stripes [Hardy - Fiery - Hot-tempered] - 36 moons
Apprentices: Crowpaw - a black tom with narrow eyes [Jealous - Vengeful - Skilled] - 19 moons
Aurapaw - black she-cat with gradient-like colouring [Confusing - Indecisive - Hardworking] - 19 moons
Cranepaw - white tom with black ears and tail [Eager - Happy-go-lucky - Overexcited] - 9 moons
Savannahpaw - brownish beige she-cat [Dignified - Independent - Polite] - 10 moons
Thornpaw - blind brown tom with white eyes [Diligent - Prickly - Defensive] - 10 moons
Queens: Ashenfeather - slender blueish-gray she-cat with pale green eyes [Upbeat - Protective - Hardworking] - 53 moons ~~ Kits: Splashkit, Foamkit, Shadekit ~~ Mate: Scarclaw
Ripplewhisker - gray she-cat with short fur and black stripes [Swift - Teasing - Fun] - 42 moons ~~ Kits: Cavernkit, Mountainkit ~~ Mate: Gorsewish
Kits: Splashkit - blueish she-cat with copper eyes [Eager - Boisterous - Rough] - 6 moons
Foamkit - blue she-cat with grey streaks [Leader-like - Calm - Dreamy] - 6 moons
Shadekit - light grey tom with copper eyes [Curious - Charming - Convincing] - 6 moons
Cavernkit - black tom with grey streaks [Disobedient - Stubborn - Funny] - 4 moons
Mountainkit - Black tom with yellow eyes [Responsible - Clumsy - Humorous - Good-natured] - 4 moons
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Post by batfang on Sept 13, 2022 21:58:08 GMT -5
StormClanThe Brave and the Strong
(please don't use, ty)StormClan is the largest and most diverse Clan out of the three. Living in a forest with the largest chunk of land the clans own, they are often criticized by SunClan and SnowClan due to their prideful nature and seeming selfishness. The cats range from being lithe to broad and muscled, with multiple fur lengths and patterns. They are extremely strict and abide very closely to the warrior code, going as far as throwing out cats who disobey it. Despite that, they have always welcomed outsiders who want to join, although they are more hesitant about kittypets. While the other clans are more spiritual, StormClan prides themselves on being more distant from their ancestors. They hold a general belief in StarClan, but are not afraid to disregard their ancestor's signs if they feel the need to. Background: StormClan came to be when CloudClan and RainClan decided to merge. The two each lived on opposite ends of the forest, and were constantly fighting for each other's territory. Easily the most competitive of the clans, neither of them wanted the other to have more of the forest. Multiple attempts were made to have peace, but it never worked until Goldstar of CloudClan and Sootstar of RainClan met in a peace summit between their two clans. It took a long time to come to an agreement, but they both realized that they would be stronger if they were one united clan. Of course, it took a very long time for the newly formed StormClan to work well together, but now it is a truly formidable clan. Territory: A large forest. Due to animals such as wolves, deer, bears, and moose moving through the forest, there are four watch camps set up around the territory. Warriors are sent in groups of two, one group at sunrise, one group at sunhigh, and another for sunfall. These camps are set up in the north, south, east, and west. A watch camp is just a tree hollow at least halfway up a tree, and the warriors will sit inside and take watch. If any danger is seen, one warrior is sent to warn the camp while the other must remain to still keep watch and keep the danger away if they can. The old CloudClan and RainClan camps still exist, the former on the far east of the forest and the latter on the far west. Although the camps are still intact, they are in shambles. It is rumored that the spirits of the two Clans still roam the area, and that they'll try to trap you into the camp forever as a spirit. StormClan's camp is a clearing in the forest, surrounded by bushes and branches meant to camouflage the area. The leader's den is a rather big hollow in a tree, just above a thick branch where they address the clan. The medicine den is made out of the thick roots out of the same tree, protected by the roots which have grown together to form a den. There are multiple warrior dens, each made out of hollows in the trees, the same as the apprentice's den. The younger warriors have hollows higher off the ground, while the older ones are closer. The elder's den was created out of bushes, close to the medicine den, while the nursery had been created by digging under a tree to create the strongest protection, thick tree roots and thorny bushes over the opening.
Traditions: Unlike the other clans, the leader of StormClan will appoint two deputies. When the leader is on their last life, they will choose which deputy will go on to be leader. The chosen deputy will solely carry out their duties from then on, preparing to become leader. This is a tradition leftover from the merge, where Sootstar and Goldstar led together along with their deputies. After Goldstar passed, Sootstar kept the two deputies and chose which one would succeed just as soon as he lost his eighth life. StormClan apprentices don't become warriors until they prove themselves. There is no formal assessment. Although, they do have to be at least six moons into their training to receive their name. What requires an apprentice to earn their name changes with leaders. Mosquitostar is a bit more loose than the previous leader, as she gives a cat a full name if she notices continuous good behavior or a skillful trait. But the leader before her only gave warrior names to cats who had done one largely significant action for StormClan. StormClan kits are named after their pelt color, and their suffix is given to represent what they did to earn their name. If they want, an apprentice can request to stay in the nursery full-time. StormClan believes that forcing cats to do warrior duties will only result in a weaker clan, so some cats may stay in the nursery if they choose to do so. This allows queens to return to warrior duties before six months, and lets them rest more than they would without the extra help. An apprentice must have permission from both their mentor and leader before being put into the nursery. No matter when the apprentice asks, they will only be put into the nursery permanently after they become a warrior. It is typically mentioned in the warrior ceremony if this is what they choose to do. Allegiences
Leader: Mosquitostar - (6 lives left) brown molly with hazel eyes
Deputies: Grousecall - reddish-brown tom with a white muzzle and green eyes Apprentice: Graypaw Falconfeather - speckled brown molly with hazel eyes Apprentice: Bluepaw
Medicine Cat: Cranewish - light brown molly with white paws and golden eyes Apprentice: Lilypaw - ginger molly with black specks on her nose and blue eyes
Warriors: Squirreltail - gray tom with golden-brown specks and green eyes
Quailrunner - golden-brown tabby tom with yellow eyes Apprentice: Stripepaw
Egretfrost - white tom with green eyes
Prairiefrost - golden tabby molly with a white tail tip and green eyes
Rushpine - brown and white molly with gray eyes
Acorndawn - brown tabby tom with orange eyes Apprentice: Leafpaw
Thymesky - white tom with green eyes Apprentice: Marshpaw
Strawberryriver - red spotted molly with green eyes
Rednose - red molly with black patches and green eyes
Yewstream - red tabby tom with yellow eyes
Milkweedfrost - ginger and black molly with orange eyes
Pikethicket - dark golden spotted tom with a white underbelly and yellow eyes
Nightfox - black molly with white specks and yellow eyes
Burdockbranch - white tom with blue eyes and a bushy tail Apprentice: Cloverpaw
Silversnow - silver tabby molly with orange eyes
Swanswift - white tom with a few small black patches and yellow eyes
Misttail - pale blue molly with a white muzzle and gray eyes Apprentice: Lightpaw
Wolfbreeze - silver tom with amber eyes Apprentice: Sorrelpaw
Asterleap - blue tom with orange eyes Apprentice: Applepaw
Stormshrew - long-furred gray and white molly with yellow eyes
Mousesight - long-furred brown molly with yellow eyes
Cloudgust - long-furred white tom with yellow eyes
Yellowheart - golden tom with yellow eyes Apprentice: Pearlpaw
Cootleap - black molly with a white muzzle and green eyes
Molenose - brown molly with hazel eyes
Minnowleaf - long-furred gray tom with one green eye and one yellow eye
Batflight - brown tom with green eyes and long whiskers
Lupinenose - blue molly with gray eyes
Musselshadow - pale gray molly with yellow eyes
Apprentices: Pearlpaw - silver and white tom with green eyes
Stripepaw - dark gray tabby molly with green eyes
Graypaw - gray tabby with green eyes
Sorrelpaw - white tom with green eyes
Cloverpaw - long-furred white tom with dark golden eyes
Applepaw - ginger tabby molly with yellow eyes
Bluepaw - blue-gray tom with blue eyes
Marshpaw - dark ginger and white tom with orange eyes
Lightpaw - white fur with yellow eyes
Leafpaw - brown tom with golden eyes
Queens: Hemlocksplash - long-furred white molly with yellow eyes Kits: Peachkit - ginger tom with gray eyes, Emberkit - bright ginger and white molly with green eyes, Foxkit - red tabby molly with green eyes, Honeycrispkit - ginger tabby molly with green eyes
Cherryclaw - red tabby molly with a white tail tip and green eyes
Ciscowing - blue tom with a white underbelly and paws, gray eyes
Sulphurflower - golden tabby molly with yellow eyes Kits: Loonkit - black and white molly with orange eyes, Weaverkit - ginger tom with a white chest and yellow eyes, Honeykit - golden tabby tom with yellow eyes Quinineshine - black and white tom with yellow eyes
Chipmunkshade - light brown tabby molly with darker stripes and yellow eyes Kits: Beekit - yellow tabby molly with brown stripes and yellow eyes, Brownkit - brown tabby with green eyes, Shellkit - light brown tabby molly with hazel eyes
Elders: Halfleg - red tom with white patches and green eyes
Raggedthroat - reddish-brown tabby with long fur and green eyes
Kinkedfoot - red molly with black patches
Tatterears - white tom with green eyes
Clawedpelt - white molly with a black tail-tip and orange eyes
Graymuzzle - tortoiseshell and white molly with hazel eyes
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Post by Brownie on Oct 18, 2022 19:21:54 GMT -5
BloomClan Elegant and Just
please DO use this Clan in any of your own works! (though I would appreciate credit and a ping so I can read the world too!)You may change any and all details necessary to make it fit
Introduction"You aren't good enough." "I am! I've been practicing for moons," the small ginger she-cat argued. To demonstrate, she balanced on her hind paws, then twisted her tail left, which would have thrown her off balance except that she tipped her paw right, keeping steady despite the intentional difficulty imposed by the motion. "See! I've been watching them dance." The older grey tabby tom scoffed. "You have it good here, with humans to feed you and a house to call your own. Besides, you can do your dancing here." She dropped back onto four paws, hopping up onto the fenceline to join the grey tabby tom. "It's not the same, you can't understand." He twitched his whiskers and she ignored him. "And BloomClan will take care of me too," she replied. "They take care of each other." "And fight each other, too." "Fighting for their Clan." The tom waved his tail, rolling his eyes. "So now you're the expert on Clan politics." The younger ginger she-cat huffed. "Maybe one day I will be." A short silence filled the gaps between them. Despite their bickering, it was comfortable. They were friends, neighbors, and she was scared to leave that behind. "If that's what you want," the older tom finally said, and with the sadness in his eyes, she knew he was feeling the same reluctance. "You would make a good dancer." Her eyes shone. "Really?" "Go," he said, pushing her gently with his paw. "Join BloomClan, be a dancer. You're right, it's not the same. Just be safe, and come visit sometime, yeah? Once you're a warrior." "I will," she said softly, then, more determined. "I will!" She took one last breath, one last look into the garden, and then hopped off the fence and into the flowered fields she wanted desperately to call home. AboutBloomClan is known for two things: art, and the fragrant, flowery fields that comprise their hunting grounds. BloomClan cats are fierce warriors, with prickly outsides but soft underbellies. They are known for their art, particularly coveted is their elegant dancing, but also song, craft, and painting fur with dyes made from their plentiful flowers. Creative skill is praised and arts are pursued in all their free time. Love and care are always worth more than skill (except, perhaps, in dance, which can get quite competitive). Despite their artistic tendancies, BloomClan warriors tend to be extremely punctual; this is because patrols are always scheduled as meticulously as possible to allow for as much leisure time as can fit in a day, to give their warriors time to pursue their art. BloomClan is constantly at war with the other bordering Clans in the area. They do not take transgressions lightly, and will seek to retaliate any damages done to their Clan twofold. They are most likely to fight during dawn and dusk patrols, when the sky turns red; it is BloomClan's belief that red skies are StarClan's painting of war, and are likely to instigate skirmishes for any prior wrongdoings when the skies are brightly colored. On the flip side, they openly welcome friendly outsiders, especially kittypets from the bordering town, and usually have several such cats visiting at any given time. These visitors are given the utmost courtesy, but are expected to leave gifts in return for BloomClan's hospitality. TerritoryRolling, flowery hills and groves cover BloomClan's territory. Sure, there are some twoleg paths that cut through the cultivated parts of the yard, but BloomClan's warriors are well practiced avoiding crowds on tour days, and the gardeners are friendly faces that praise the cats for keeping mice off the premises and woodchucks from destroying the grounds with their unsightly dens. BloomClan is familiar with which staff members they can show themselves to, which to avoid, and of course, that the estate itself, sitting proudly upon the tallest hill, is always off-limits. The estate is the most visible landmark, and while it is surrounded by BloomClan's hunting grounds, the yards inside the wrought iron fence aren't included in BloomClan's territory and should be patrolled regularly as if it were an outside border. Dangers have been known to originate from the estate --dogs, partygoers, pest control, and, rarely, other cats-- and BloomClan always keeps a careful eye on the estate so that they might catch early warning signs of changes and not be caught off guard. The estate itself is a large manor, with three sprawling wings, turrets, and dark brick walls. Inside the fence is also a pair of guest houses, of similar archetecture to the main building in small scale, and a garder's shed. The gardens inside the fence are primly manicured, including a statue garden with a pond and hedges along the eastern wall. From beside this garden is the gate which leads to the paved paths that wind through BloomClan's territory, where tours are conducted every wednesday and sunday in the warm season. This quadrant of BloomClan's territory is also where the groundskeepers lurk. While these gardens aren't as prim and sterile as those inside the estate's fence, they are tamed and cultivated on occassion. The open yards between trees are rich in squirrel and rabbit, and the bushes hide songbirds if a cat is patient enough to wait for them or smart enough to lure them with seed. There's also a pond stocked with koi here that BloomClan's warriors don't touch: the waters are toxic, and any cat that eats the fish become very ill. They are only hunted in the most desperate of times. Beyond the partly tamed tour gardens are the hills. Exploding with wildflowers and untouched by the estate, the space is meant to be a buffer between the grounds and the nearby town. This is the place BloomClan calls home, and comprises most of their territory. Every few years, the fields are reseeded with wildflower mixes to increase the diversity, but the springtime seeding is easily predicted and BloomClan takes shelter in the twolegplace during this day. Over the years, the evacuation was rebranded as a festival, where BloomClan's warriors can trade their art or showcase their dancing to the cats of the town. CAMPBloomClan's camp is out in the open, on a hillside far from the road connecting the estate to town. A small copse of three tall cottonwood trees provides some structure to the camp, and athough the trees are too widely spread apart to provide shelter, they are a welcomed source of shade in the open fields. Thick snarls of brambles --raspberry mostly, but also wineberry-- create a wall to the south. To the west is the hillside, providing a windbreak. The cottonwood trees are arranged to the northeast, towards town, forming a clearing where BloomClan warriors can socialize, partake in the arts, or dance. BloomClan's dens are scattered, created beneath bushes or clumps of sedges and brightly decorated with all sorts of pretty things: stones, shiny bits of litter, and feathers adorn the dens' walls, usually giving clues to which cats have claimed which spaces. Contests are held in early autumn to determine which den is best decorated, and warriors are usually vying for potential nest-mates as early as the summer solstice. However open their camp space may be, BloomClan's constant aggression with their neighboring Clans means that their camp is never without constant guards. One or two cats may be posted high in the cottonwood's branches, able to see all the way across their hilly territory to spot incoming raids, and a cat is nearly always posted at the top of the hill overlooking the road for errant humans. BloomClan practices evacuation of their camp to a nearby defensive position to the west: a hillside overlooking a shallow stream, where a deep fox den in the side of the hill provides shelter for their vulnerable elders and guests. More often, however, battle patrols are simply formed to intercept incoming raids, leaving only a few warriors behind to escort those that cannot fight to the fox-hole, which is well hidden and easy to defend with only a few cats. ALLEGIANCES Leader: Rainstar -A long-furred, dilute calico she-cat with amber eyes. Cunning, moody, supportive. "Everyone learns at their own pace, little one. You can't rush art." "Hmph, it's not guesswork. Flamestar always takes the dawn patrol after a raid, he wouldn't trust anyone else." Deputy: Toadtail -A chocolate spotted tabby tom with heavy white spotting and green eyes. Musical, orderly, petty. "You're on dawn patrol. No, I managed to fit your request for extra Autumn Fest prep, so you better be on time." "Didn't she even think to check her choreography? Even a kit could see that music is horrible for her skillset." Healer Thunderspots - A grey and white tom with amber eyes. Clever, logical, skittish. "Eeek! Gorsepaw! Come get this spider out of the mint!" "It's not a miracle, it's just science and a lot of experience." Healer's Apprentice Gorsepaw - A pale grey cat with blue eyes. Focused, bashful, sullen. "I can't go, Thunderspots gave me so many new herbs to memorize today." "I-i-it's nothing, really. You probably didn't even need my help." Warriors:
Longwhisker - A long-furred, cream tabby she-cat with long whiskers. Cleanly, short-tempered, egocentric. "Sedgepaw! Stop trailing mud over the petals! Tch that pattern took hours to set up." "You know, the petal doesn't fall far from the blossom." Mousesong - A small cinnamon tabby tom with white paws. Elegant, patient, pacifist. "A dancer knows when to pause, when to slow, and when to strike." "War. BloomClan is always at war, it's a waste of time and life and I won't participate in something so ugly." Silverclaw - A black tabby smoke tom with blue eyes. Serious, unflinching, monotone. "This is the sound of me ignoring you." "I'm always prepared for the worst, but honestly, this time I'm impressed." Juniperleap - A grey tabby she-cat with white splotches and green eyes. Compassionate, optimistic, uninspired. "You'll get it next time, Berrypaw, I just know it. Let's try one more time." "Oh, that's alright. I don't mind following along with whatever's available." Hareflip - A mostly white she-cat with some cinnamon markings, yellow eyes and tall ears. Energetic, quick, nosy. "Where're ya going? Can I come with? Please? I promise I won't slow ya down." "Chat later? I gotta run." Ryestorm - A mostly cinnamon cat with some white markings and green eyes. Loyal, passionate, belligerent. "What are you doing? I had that FallenClan squirrel muncher!" "She attacked my sister! I am owed punishment twofold." Oliveheart - A very small chocolate tabby she-cat with blue eyes. Persistent, combative, reckless. "Again! I nearly had it last time." "Hareflip should keep to her own buisness. She's not my mother, and she can't tell me what I can't do."
Twilightstream - A long-furred grey she-cat with darker points and amber eyes. Dreamer, empathetic, insecure. "I know it hurts to lose, Leaftwirl. I could see that you put so much of your soul into that piece, that's why it was beautiful." "Sorry, I couldn't choose. There were so many good options and I didn't want to mess it up."
Leaftwirl - A calico genderfluid cat with light green eyes. Adaptable, truthful, naive. "Did you see how I changed steps to fix Toadtail's mistake? Even Mousesong was impressed!" "But-but, she said-- She couldn't have lied!"
Sparrowfeather - A long-furred white tom with ginger tabby points and green eyes. Lucky, agile, lax. "Hey, don't worry about it, kay? Everything'll work out." "Hmph, when Silverclaw takes a nap on the hill, no one worries, but when I join in everyone's all 'neglecting your post' and 'aren't you on sentry duty?'."
Foxflame - A bright ginger she-cat with amber eyes. Strategic, efficient, antisocial. "Just go back to camp and dance. I'll hunt for the whole patrol once you kits stop tumbling around scaring everything off." "Go bother some other cat." Apprentices:
Berrypaw - A long-furred, white tom with black tabby points and blue eyes. Calm, obedient, clumsy. "I like looking for the flowers that bloom earliest in the morning; they always have the most delicate scent." "I'm trying my best, Father, I'm sorry I can't get it right." Chestnutpaw - A small cinnamon tabby tom with white paws and yellow eyes. Graceful, confident, snobby. "I will be the best dancer in BloomClan, even Mousesong will only be remembered as my sire." "Tch, it's such a simple step, Berrypaw, I could do it better when we were still in the nursery." Sedgepaw - A grey classic tabby she-cat with amber eyes. Social, adept, shallow. "I don't care that moss-ball is for kits! It's fun and you should play." "Gorsepaw always knows what he wants. I think I envy that about him. I don't understand how he can be so certain." Rosie - A bright ginger she-cat with grey eyes. Determined, idealistic, timid. "I have to prove to Silverclaw that I'm worthy of being a BloomClan warrior." "Please tell me I didn't do something I wasn't supposed to! I'm still learning!" Fernpaw - A tortoiseshell she-cat with heterochromatic green and blue eyes. Kind, sensitive, cold. "You looked like you needed a friend, ya know." "I don't think anyone truely knows me. I just can't let anyone get that close." Barkpaw - A black tabby she-cat with white streaks and green eyes. Inquisitive, open-minded, whiny. "When's the Fest? I'm allowed to participate now that I'm an apprentice, right?" "That's not fair! Mine was just as good as Sedgepaw's." Queens:
Thistleflower - A long-furred, white and chocolate she-cat with yellow eyes. Genius, shy, lonely. "I don't know what I would do without Cloudstorm, but her personality is... strong." "I don't think she wants to be my friend, Juniperleap." Thornkit - A long-furred, chocolate smoke tom with green eyes. Snowkit - A long-furred, white tom with green eyes. Lavenderkit - A long-furred, grey smoke she-cat with yellow eyes. Cloudstorm - A dilute calico she-cat with pale blue eyes. Nursery queen. Caring, mercurial, fearful. "C'mon over here, hun, I'll get you settled in." "What did I tell you, Rainstar?! No guests near the kits, it's too dangerous." Elders:
Shellfeather - A white tom with grey tabby markings and green eyes. Personable, insightful, needy. "Shh, let Berrypaw speak --he's too nice to interrupt, see-- go on kid, tell 'em what's up." "You know what would take this performance to the next level? A little Shellfeather flair, eh?" Outsiders:
Ani - A siamese she-cat with blue eyes. Ambitious, rebellious, antsy. "Hey, I may not be a BloomClan warrior, but I can still dance." "Stop dithering, Callie, we're going to be late if you don't get your tail in gear." Callisto - A large, fluffy, grey she-cat with green eyes. Loyal, gullible, cowardly. "They scare me, Ani. We shouldn't be spending so much time with the Clans." "Chestnutpaw said that FallenClan keeps a dog in their camp! They feed it and everything!" Patrick - A large white tom with black patches and green eyes. Friendly, brave, clumsy. "Hey, need a paw with that? I promise not to drop anything this time." "Let's try and make me saving your life a once-a-season kind of thing. Kylie worries if I come home with scrapes and I hate to see her sad." Ringo - A long-legged ginger cat with blue eyes. Clever, selfish, flaky. "See, you can scatter some berries around the yard, and the birds will fly right into your paws." "Oh, you know, something came up. Couldn't be helped." Tetra - A long-furred white she-cat with green eyes. Pristine, flirtatious, duplicitous. "As much as I love watching you dance, Mousesong dear, I'm melting in this heat." "You should visit more often, my sons. I would be very sad to miss watching you two grow into fine warriors." Riverpaw - A blue smoke tom with grey eyes. Once FallenClan. Just, selfless, ridgid. "It isn't right. Not what they did to Stormpaw, and not what they did to me." "We can't just kidnap Stormpaw! Then we're breaking more of the Code than FallenClan is!" Family tree notes Sedgepaw and Gorsepaw are siblings; their mother was Daisypool, Juniperleap's sister; most the Clan assumes their father to be Thunderspots. Berrypaw and Chestnutpaw are siblings; their parents are Tetra and Mousesong Fernpaw and Barkpaw are siblings; their mother is Cloudstorm and their father is unknown Cloudstorm, Thunderspots, and Rainstar are littermates; their mother is Longwhisker and their father is Shellfeather Oliveheart is half FallenClan; her father is Toadtail Twilightstream, Leaftwirl, Foxflame and Sparrowfeather are all littermates; their parents are Cloudstorm and Ringo Hareflip and Ryestorm are siblings; their half-brother is Mousesong Thistleflower's litter is fathered by Spike, a loner Ani and Callisto are adopted siblings; they live in the same house. Riverpaw is siblings with Stormpaw and Icepaw, both whom are still in FallenClan
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Post by Brownie on Jan 2, 2023 3:02:56 GMT -5
[[ AHHHHH I finally finished BloomClan smh it's been sitting half finished for like, over two months now o.o The only one that's still half-done on my list is PhantomClan, and that's really just shoring up the alligiances, so I don't feel too much pressure to do that quickly since I don't exactly know what plots I want to put into it yet anyways. BUT I've been having the itch to do a very basic Clan outline [EDIT HAHHAA "basic" I don't even know the meaning of that apparently] soooooo now that I've tidied up the loose ends, I can finally get to that. =) Psst I also really like the BloomClan using quotes for descriptions it's a lot more challenging but in a good way. I might do that again sometime. ]]
TideClanOf islands and reef[Free to use, with credit]
About
TideClan is unique, in that they reside entirely within the Ocean. Their territory consists of many small islands, most of which are sandbars and are swallowed entirely by water during the high tides, only accessible when the waters recede. It is important for all of TideClan's cats to understand the timing of the Ocean's flow, and apprentices are not allowed to leave the main island until they are tested on their tide charts, which they begin learning during their fourth moon as kits. While all apprentices are given a mentor on their sixth moon, many are not given an apprentice's name until their seventh or even eighth moon, when they complete their tide training and can finally leave the island. This is a huge step in a cat's life, almost as great as being named a warrior, and the naming ceremony is one of the most festive in the Clan. It is not unusual for littermates to be named many suns apart, for either their apprentice or warrior titles, and is done entirely on merit and ability, not age.
Names are very important in TideClan's culture, and many punishments for bad behavior include temporarily taking away ones' name and moving down ranks (which also includes a loss of permissions). In extreme cases, a warrior that has acted poorly may be permanently demoted to an apprentice: their name is taken, they are given a new mentor, and then are required to earn their way back to the warrior rank, even if they've been a warrior for many moons.
TideClan places weight on personal responsibility. Recklessness that endangers one's self or Clanmates is never tolerated and severely punished. The Ocean must always be respected, as must the Clan's leader and healer. Leaving the main island is a privilege, one that is quickly taken away from warriors that break TideClan's strict rules; warriors that are accustomed to the freedom and privacy of the greater reef find this limitation constraining, and the threat is often enough to keep TideClan's warriors in line.
Because of TideClan's isolation from the mainland, they do not participate in monthly gatherings and are mostly divorced from the other Clans' politics. TideClan does connect with the other Clans once a season, usually during the first full moon of the season, though far fewer TideClan cats tend to volunteer to go than the other Clans. TideClan typically isn't well received at these gatherings, having greater differences in traditions and no contact with the other Clans to cultivate friendships or even rivalries.
They are, however, most friendly with PointClan; many seasons ago, far enough now to be out of any living cat's memory, though near enough that the stories are still commonly told, TideClan came to PointClan's rescue when the shore-dwelling Clan was invaded by VineClan. PointClan was forced to the shoreline, where a group of TideClan cats escorted the survivors across the sandbanks to a nearby isle, where VineClan could not follow after the tide rose. Under the encouragement of StarClan in the form of a prophecy, TideClan provided for these PointClan survivors until they regained enough strength to return to their own camp, throwing the occupying VineClan cats out with TideClan's help. PointClan cats were the only ones that have ever stepped foot on TideClan's island home, and some of their blood remains, a reminder of the kinship between the two Clans. PointClan is always grateful that StarClan forged an alliance between the remote Clan, while TideClan keeps PointClan close: a new prophecy has been looming over TideClan, stating that only a cat with PointClan blood can save the Clan during the dark times ahead. While there are some cats that are known PointClan decendents, Coralstar is also trying to convince the two Clans to intermingle further, hoping some TideClan cats might find PointClan mates, with the resulting kits having a better chance at being the chosen ones.
TERRITORY
Only the three largest islands in TideClan's cluster have trees: the main island, along with a small island far to the north end of the reef and a large island directly to the south. The southern island is actually the largest of the three, but since it doesn't have any accessible fresh water like the main island's spring, the Clan resides on the slightly smaller of the pair. The channel between the two islands is known as the Divide, and is the most dangerous crossing in all the territory when the tide is going out. Ironically, the swim is safest at high tide, when the waters are deep, slower, and covering the sharp stones underwater.
North of the island pair is the reef. Protected by stones and coral from the worst of the Ocean's waves, the isles nestled behind the reef's barrier are connected with shallow pools and channels, as well as sandbars when the tides are low. Many of these landmasses are ever shifting and disappearing beneath the water as the tides change, but some are large enough or elevated enough to support grasses, shrub or even short, stubby grove trees: pockets of forest where non-aquatic prey can hide, mostly birds.
Other "islands" are merely clumps of stone or dead reef poking over the water. Tide pools are a frequent source of food for TideClan's cats, as are inlets with rings of sand, trapping larger fish for the Clan to easily chase and hunt in the shallows. As long as a warrior respects the ebb and flow of the tides, prey is plentiful and easy to find. The challenge lies in bringing it back home safely.
DANGERS
While the reef protects the cats from large predators, danger often comes in small packages. Jellyfish and urchins have toxic stings; small sharks patrol the deeper channels between islands; osprey and eagles are plenty big enough to snatch a cat from a sandbar; and of course, the reef itself: a sharp tangle of coral and stones that are beautiful only until the tide snatches a cat from their paws and pulls them into danger.
Storms are also magnified out on the open ocean, with massive waves, gale strength winds, and enough rain to flood the many channels and coves TideClan relies on.
CAMP
TideClan claims the entire Home Island as their camp. Large enough to support some trees, but small enough that there are no major dangers, even a kit is safe enough to wander the island with some supervision. TideClan mostly groups around the Spring: a fresh water source at the center of the island and an oasis of particularly diverse plant life. This is where the dens are, where warriors can socialize, and where the Clan keeps their freshkill.
The Five Waves
Kits less than 3 moons are not allowed to leave this small section of the island at all, being too young to safely traverse the thick undergrowth. At their fourth moon, when they would start Tide Training, kits are allowed to explore the main island so long as they have a warrior or queen to supervise. It is usually a big day for queens, who often take their litter to the northern beach for their first touch of the Ocean and formally show their kits around the island.
At six moons, when a kit is assigned a mentor, they are allowed free roam of the island. It is recommended that they keep in a small group or pairs, however, and cats that wander off alone are warned of the danger of their actions, though it technically isn't against the rules. They are still strictly forbidden to leave the island, especially to cross the Divide, until they have completed Tide Training and earned their apprentice name. Kits over six moons focus on learning their tide charts, but their mentor also teaches them the basics of hunting birds, swimming, and learning the creatures of the tide pools on the sheltered eastern shore of the Home island.
A kit earns their apprentice name at 7 or 8 moons, after showing complete knowledge of their tide charts as well as proving they can be responsible with their free roaming privileges. They are then allowed into the reef as long as they have a warrior chaperone, and it is primarily their mentor's duty to keep them safe as they learn how to traverse the sandbars and islets that form the rest of TideClan's hunting grounds.
After a few moons of training, usually around 12 moons of age (though this milestone is highly variable depending on skill and temperment) an apprentice is allowed to leave the Home island by themselves. Their mentor sets new boundaries, usually restricting the apprentice to nearby and relatively safe zones in the reef; mentors are encouraged to make some islands forbidden within their zone, to test their apprentice and ensure they can follow rules and instructions, and can be trusted with further privileges. Throughout the rest of their apprenticeship, their zone of allowed reef expands as long as they remain careful and safe, and may be taken away if the apprentice acts recklessly or goes where they should not.
An apprentice is made a warrior in full around 16-18 moons, though this depends on how well the apprentice adapts to their changing boundaries and doesn't break TideClan's rules or the Code. Infractions set the apprentice back, and some rebellious young cats don't earn their name for several seasons.
The one exception is sandpaws: cats that do not wish to leave the Home island may opt to take their full name early, but have a much smaller allowed range as a result, and are restricted to the Home island and the adjacent sandbars to the south. They are still expected to hunt, though with less frequency than warriors, and typically are given the northeastern tide pools to search in the mornings for their tithe. Sandpaws must "finish" their apprenticeship if they wish to become warriors, returning to their apprentice name and given a mentor until they are deemed worthy of being a warrior in full. Sandpaws fill the role of nursery queens and camp aides, helping cats with odd jobs and keeping an eye on the kits and apprentices that are restricted to the island. They are also in charge of ensuring cats serving a punishment are adhering to their restrictions, and may be instructed to chaperone or shadow cats that often break rules.
Any cat may train as a healer regardless of age or rank. TideClan always has one primary healer, picked and trained as a kit, but other cats may learn herblore, healing, and speaking with StarClan in their spare time if they wish. Cats that are fully trained as both healer and warrior may take the title of medic; some medics choose to change their suffix to something more apt for a healer, for example -leaf, -berry, or -seed. As healers are not allowed to leave the Home island, it is TideClan's medics that are in charge of gathering herbs from the other islands and field triage. TideClan's primary healer is responsible for holding all of TideClan's history and knowledge, which is passed down to their apprentice; this knowledge is often concidered TideClan's most important treasure, and the healer is expected to keep themselves safe above all else to keep it protected; while some of TideClan's history is told and shared, but some is secret, known only to the healers, and so leaders are expected to both seek and respect a healer's council, as they have hindsight the Clan may not be aware of.
ALLEGIANCES
Leader: Coralstar - A small ginger she-cat with black ears and yellow eyes. Deputy: Dawnbubble - A lilac tabby she-cat with long fur and blue eyes. Healer: Silverwake - A silver tabby tom with amber eyes. Healer's Apprentice: Urchinkit - A white she-cat with ginger points and grey eyes.
Warriors: Mangotuft - A long-furred grey tom with blue eyes. Galeseed - A black tom with white flecks and green eyes. Medic. Mistyfeather - A very dark grey she-cat with lighter streaks and amber eyes. Lagoonshadow - A dark chocolate smoke tom with pale blue eyes. Medic in training. Cloudpebble - A white she-cat with grey tabby dapples and green eyes. Ceruleancloud - A silvery grey classic tabby she-cat with blue eyes and white paws. Half PointClan. Tsunamifleck - A tortoiseshell she-cat with large patches of dark fur and green eyes. Minnowdusk - A black tom with a white underbelly and green eyes. Medic.
Apprentices (4th wave) Morningpaw - A orange tabby cat with blue eyes. Clearpaw - A white tom with blue eyes. Deaf. Shoalpaw - A dark grey tabby she-cat with long legs, white points, and amber eyes.
Apprentices (3rd wave) Jaypaw - A solid blue she-cat with cold yellow eyes.
Kits (2nd wave) Otterkit - A fawn tom with blue eyes. Gullkit - A white tom with grey tabby dapples and yellow eyes.
Kits (1st wave) Patchkit - A black and white patched she-cat with green eyes. Emberkit - A ginger tom with blue eyes. Foamkit - A white she-cat with seal points and amber eyes.
Queens Ambersun - A chocolate tabby she-cat with white paws and amber eyes. Mother of Foamkit and Otterkit. Nightripple - A black she-cat with ginger streaks and green eyes. Mother of Patchkit, Urchinkit and Emberkit. Ospreycrest - A long-furred light grey tabby she-cat with yellow eyes. Mother of Gullkit and Jaypaw. Anemoneleaf - A small, white she-cat with fawn points and green eyes. Expecting.
Sandpaws Lightningflare - A ginger tom with white ears and grey eyes. Once PointClan. Mosswave - A dark chocolate she-cat with blue eyes. Oceanflight - A cream tom with yellow eyes. Whitenose - A chocolate she-cat with a white muzzle and green eyes.
Elders Tuliprain - A grey tabby she-cat with amber eyes.
Jaypaw and Gullkit are littermates
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Post by Brownie on Jan 22, 2023 1:42:22 GMT -5
[[ I promise this is a basic Clan that can be slotted into any situation. Yes yes. ]] StormClan Fierce and Wrathful
ABOUT
StormClan was born of rain, the rumble of thunder in their throats and the taste of copper on their tongues. Their paws tingle in anticipation of the next strike. The other Clans must remember to respect the storm, otherwise, StormClan's cats will remind them why they must fear it. StormClan's cats are known for their aggressive policies. They are known for striking first and asking questions later and also for preempting hostilities with attacks of their own to catch their enemies off guard. Stealing prey from other territories is... not quite encouraged, but it isn't discouraged either, and many cats will brag about catching prey across borders. They value strength, pride and doing anything it takes to get an advantage for their Clan, which often paints them as the villains in other's stories. StormClan's cats are fiercely loyal and protective of their own. As for general pelt types, most of StormClan have patched or mottled pelts rather than solids, though black solids are somewhat common. Oranges are somewhat rare, and tortoiseshells and calicos of this Clan tend to be more black and white than orange. Their Clan favors cinnamons over chocolates, and many cats are cinnamon carriers. They tend towards short fur and have strong hind legs for jumping after birds. Eye color is highly variable. StormClan's most common prey are birds. Their open forest type makes it difficult for StormClan's cats to stalk ground prey, like squirrels, rabbits, or rodents-- though these are present, many cats prefer not to master this difficult hunting method and stick to hunting birds instead. StormClan's second most common prey type is actually fish: the river that creates one of their borders is rich in fish, and all StormClan's cats are taught how to fish, though few specialize in it. Waterfoul are trophy prey items and are only hunted for an apprentice's warrior naming ceremony or when the Clan is low on other prey items; the Clan is very careful not to overhunt the fat waterfoul, saving their populations for future generations or times of need. TERRITORYStormClan's territory is mostly comprised of forest, though the undergrowth is thin and there is great distance between the trees, leaving space for long grasses and flowery meadows to rise in the sunny gaps. Nearly every autumn heralds fire. Lightning spits from heavy, rainless clouds, setting StormClan's forest ablaze and scything down any saplings and bushes that may have tried to take root in the many clearings. The trees themselves: large, fire resistant sorts, hardy cherries and oaks with thick bark and tall trunks, are charred, but spared from the worst of the damage as the forest floor burns hot, but quick. CAMPStormClan's camp lies at the widest end of a ravine. A tumble of rocks provides a path out from the steepest part, while the other end narrows into a tunnel of ferns that creates a gentle ramp-- a winding path that eventually grows level with the ravine's sides. The ravine's walls protect the camp from the fires, letting a patch of thicker brush and bramble grow, though the Clan must be careful to prune away dead or dry brush else sparks from the fires above will catch the entire camp ablaze. The nursery is secreted away in the rockslide in the far end of the ravine, between two large stones and surrounded by arching ferns. Beside it is the warrior's den: a large, squat cedar brush that somehow managed to flourish in the shaded southern area of camp. The apprentices sleep beside a tumble of smaller stones, behind a curtain of mosses. A rusted, metal car hood shelters the medicine cat's den with plenty of space underneath for sick cats to shelter, though the medicine cats themselves usually sleep on top of the hood in the open air; the hood is the best place for sunning, though the medicine cats can get annoyed if too many cat's paws are pattering above their heads when they are trying to work. The elder's den is nearer to the entrance, under thick honeysuckle shrub. The leader's den is beneath a massive, flat boulder that sticks out of the side of the ravine at an angle, making a small cave beneath; the leader usually makes announcements from the tumble of rocks above the nursery at the end of the ravine. Fresh-kill is stored in the center of camp, where a pair of witch hazel trees snarl their roots. ALLEGIANCESLEADER: Lightningstar - A white molly with jagged cinnamon markings and amber eyes. A young leader without much experience, she sometimes struggles to see the big picture. Many cats in the Clan concider her name to herald good fortune through her leadership. She can be hot-headed and quick to jump into action: she believes leadership means protecting those weaker than she is no matter the cost. DEPUTY: Brackenleap - A grey tom with very pale, long tabby markings across his spine and neck. His tail is ringed and he has blue eyes. A senior warrior and Lightningstar's old mentor, he's the voice of reason and caution in the Clan. Despite many younger cats complaining of his stuffiness, they are all grateful of the stability Brackenleap provides to StormClan. An easygoing tom that can be a bit forgetful, but is able to adapt to anything. HEALERS: Rookberry - A pitch black tom with white front paws, a white mask, and one white ear. He has green eyes. Despite his many moons as StormClan's healer, Rookberry wanders through life in constant awe of the world around him. He can be eccentric, pushing heavily into the spiritual involvement in healing. Despite --or perhaps because of-- his willful naivite, nothing can phase the old healer; he always seems to know what will happen before it does and his warnings are always to be heeded, even if he delivers them lightly. Firepatch - A calico she-cat --mostly black and white, but with a bright ginger mask over her face and yellow eyes. Antisocial and snappish, she isn't one for pleasantries and cuts straight to the point. She enjoys doing her work alone when possible. While she finds it difficult to set aside her selfishness, she takes great pride in her ability to heal and does everything she can to avoid negative feedback. Featherpaw - A long-furred white she-cat with grey tabby dapples and amber eyes. Once an alley cat in the nearby twolegplace, Featherpaw is old for an apprentice at over fourty moons of age, but she refuses a warrior's name until her training is complete. She already had some knowledge of herbs from her past and helped Rookberry find catmint in the gardens when a greencough outbreak occurred last spring. She followed him to StormClan to lend a paw and decided to stay with the Clan. She had no interest in warrior duties and so is training to be a healer. WARRIORS: Cloudyeye - An older black tabby tom. His left eye is yellow while his right is white and blind. Age hasn't given this tomcat wisdom-- if anything, he's gotten more reckless, picking fights and instigating trouble wherever he can find it. He is short tempered and most cats find him difficult to be around, even by StormClan's standards. He is overprotective of his one surviving kin, Ravenpaw. Spottedflame - A dilute tortoiseshell she-cat with green eyes. One of the best hunters in StormClan, she enjoys being in the spotlight and craves attention. She has a scratchy voice from the smoke of many StormClan fires since she often volunteers to be part of the rescue or scout teams. Icetail - A bright white tom with very pale grey points and amber eyes. He has an exceptionally long tail. Everything he does is over the top, giving 110% to every task. He is not punctual and often spends the entire day perfecting a single task. Icetail can be petty and holds grudges for others small mistakes. He is the cat for the job if it isn't urgent and needs to be done well; he is often in charge of prepping the camp for fire season. Oakwhisker - A white tom with cinnamon dapples and amber eyes. He has exceptionally long whiskers and a keen sense of smell; easily the best tracker in the entire Clan. Oakwhisker avoids deep conversation and keeps private, so many cats don't know much about him at all. He's mild and uninspiring. His best friend is from another Clan and is the only cat he confides in. Shellclaw - A white tom with a black tuxedo and green eyes. A broad-shouldered cat with sharp claws, half rogue. He enforces the Code to the letter and abhors StormClan's "tradition" of stealing prey from weaker Clans. Often belittled for his half-Clan heritage, Shellclaw has scars from fights provoked by his Clanmates when he was a young warrior. Now, he's found a place of respect in the Clan-- mostly because he's grown into a capable warrior others are too scared to fight. Ashfeather - A dark grey molly with lighter grey speckles and bright green eyes. A thin and sickly cat, she's always suffering from some cough or injury. She is hard to be around as she's always complaining and tired on patrol; she mostly hunts alone or helps around camp where she can. A petty cat, Ashfeather is quick to hold a grudge for small inconvieniences, disliking Featherpaw for her name. Sparrowshade - A dark chocolate tabby molly with green eyes and long claws. APPRENTICES Ravenpaw - A black tabby she-cat with white spotting and green eyes. Emberpaw - A cinnamon smoke tom with blue eyes. He has white paws and a bright white blaze on his chest. FAMILY TREESSquirrelnose + Riverheart = Oakwhisker, Lightningstar; Emberpaw Duskflame + Gorsefur = Cloudyeye, BrindlefootBrindlefoot + Windfrost = Ravenpaw, SilverpawMaud + Redfoot = Shellclaw, Pokey, Wilbur
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Post by Brownie on Mar 30, 2023 17:05:55 GMT -5
[[ uwu been a while. I'm gonna finish StormClan eventually, but I don't want to do something intentionally generic rn sooooo This post will actually have FOUR Clans -- It's an older rp idea that got dropped and so I want to save the worldbuilding portion here~ I already have a lot of it built, it just needs a little fleshing out and organizing. ]]
[meta] This group takes place in a fantastical dry tropical forest setting and takes elements from southwestern coastal mexico, central india, central africa, and SE asia. The great variations between the territories and coexistant wildlife is not spacially accurate, and monsoon seasons are present, but are. . . artistically applied. I did do a lot of research into the major driving forces of this biome type, but I def took a lot of creative liberties to make the territories as engaging as possible without the limitation of accuracy. tl;dr: inspired off of tropical dry forest, but I pick and choose what I like from reality and make up the rest (;
conceptual map of the Clans: yellow = PitayaClan; green = MagnoliaClan; Pink = JaguarClan; Blue: SpiritClan. The second map is the historical borders before the creation of SpiritClan. The grey circle represents the Crystaline Labyrinth. ORIGINSFor the longest time, there were three Clans: PitayaClan, in the cactus-filled rolling hills of the west; JaguarClan, hidden in the hilly transitional forest in the east and active at dusk and dawn; and MagnoliaClan, in the northern lowlands, where the wet season brings an explosion of life. Each lived in relative harmony, as well as any three bordering Clans could at least, and for generations, they've been stable. Then the meteor struck. Impacting directly in the center of the Clans, decimating the massive quartz labyrinth the Clans used to commune with StarClan and the Gathering Hollow above that was sacred neutral ground. Devistated, the Clans avoided the broken, charred crater. That is, until their borders starting being attacked by unknown cats that sparkled with dark energy, coming from the shattered holy lands. It was known that StarClan's warriors were responsible for patrolling the quartz labyrinth, to keep the evils contained within, but the meteor broke those restraints, unleashing the malignant spirits into the world. The attacks grew stronger and stronger, with more and more spirits finding their way free of the labyrinth and into the material plane. Of course, StarClan was also attempting to gather their strength. With the crystal walls broken, their warriors couldn't properly cross into the material plane. Instead, they chose a small group of the best living warriors and embued them with celestial gifts, tasking them with protecting the labyrinth's exits. These cats would be the first to form SpiritClan: a small, but essential fighting force to keep evil in check, allowing the other three Clans to resume their peaceful lives without worrying about supernatural threats. Many moons passed. SpiritClan grew and established, becoming a Clan like any other. The evils of the crystal labyrinth became all but a myth to the other Clans: a Cursed place, a dangerous place, but contained. Stable. Only the occassional ghost in the dark reminds the Clans of SpiritClan's necessity.
THE CLANSJaguarClan - The Cunning and Patient These cats tend to be elitist and isolationist compared to the others. They believe they could take on the world and outwardly scorn the new Clan for taking all the threat upon themselves when JaguarClan could handle it themselves... even if they'll give excuses to why they didn't step up in the first place and are hiding behind the new Clan's borders. Their territory is more heavily forested, with a great number of evergreens and semi-evergreen trees making up the majority of their land. A river runs between their Clan and --, though it often dries up in the drought months and floods in the rainy season. Their land is also quite hilly. They prefer hunting at dawn and dusk and patrolling in the early mornings and after the sun has fallen. They are ambush hunters: waiting on trails towards water sources and waiting for prey to come to them, rather than questing for it themselves. Sometimes, they form large hunting parties to take down small deer, sending cats into the trees to fall upon the prey while others hobble its legs to take it down. They tend to skirmish with MagnoliaClan. Territory Text here Camp Text here Traits Crepuscular Nature - JaguarClan thrives in the twilight: the dim hour just before the sun crests the horizon and the moments just after sunset, when the sun is gone but there's still light in the sky. They prefer to send out their patrols at dusk and dawn. JaguarClan sleeps during the darkest parts of the night and the hottest hours of the day. Ambush Predators - When hunting, JaguarClan warriors rarely prowl the territory for prey and instead wait for their prey to come to them. Prey trails are scouted and well known and the first lesson an apprentice learns is how to mask their scent. During the wet season, they are also willing to wait beside the river for fish, lizards, or even turtles. JaguarClan is well known for their patience. Clever Fighters - The cats of JaguarClan aren't as nimble as those of MagnoliaClan, nor as physically strong as those from PitayaClan. Instead, they rely on their quick wits, reading their opponent's next move and targeting their weaknesses. JaguarClan has a repuation as dishonorable fighters, using tricks and underhanded tactics to gain advantages on the battlefield. Dark Pelts - Light colored cats are uncommon in JaguarClan. Much of their hunting relies on hiding in shadowy brush and so cats with dark colored pelts tend to be most successful: blacks, greys, and chocolates are very common, as are tabbies and tortoiseshells, whose mottling disguises their shape and helps them hide from predators and prey alike. Spotted tabbies are considered lucky. Yellow eyes are dominant in the Clan. Powerful Jaws - JaguarClan cats are known for having exceptionally long canines and a strong bite. Other Clans are warned to stay away from their teeth when fighting JaguarClan's warriors. They often use their fangs to intimidate patrols and a snarl fully showing a cat's teeth is a challenge of the highest degree between JaguarClan warriors which rarely is resolved without a fight. Allegiances Leader Duskstar - A dark tortoiseshell she-cat with large ears and one white paw. She has orange eyes. A proud cat, she cares deeply about her Clan's image and often instigates fights to prove their strength. q1 q2 Deputy Vultureflame - A black tom with one yellow eye and scars down the left side of his face. He's a busybody that is always flitting from one task to another. q1 q2 Healers Duneberry - A light grey tom with green eyes. A small cat that collects rare plants, he's patient and unhurried, even in times of duress. q1 q2 Warriors Oaisisdapple - A calico she-cat with yellow eyes. An elegant cat, she cares more about appearances than actions. q1 q2 Rivershade - A grey tabby tom with green eyes. Plump and friendly, an expert at waiting for prey to fall into his claws. He has an innate sense for prey-trails and where to lurk in the shadows. q1 q2 Jadewind - A grey she-cat with green eyes. Vicious and determined, she'll never let a fight go unfinished, verbal or physical. q1 q2 Sootheart - A cream she-cat with pale grey points and green eyes. A loud cat that doesn't think before she speaks. q1 q2 Figwhisker - A dark brown smoke tom with amber eyes. Has a great nose and loves going for long walks, often shirking duties to wander alone. q1 q2 Pricklyrain - A spiky brown tom with many scars and blue eyes. A former rogue, he's an inspiring cat that uses his charisma to make others feel good about themselves. q1 q2 Thunderdrop - A black tom with white paws and amber eyes. Paternal and cares for the young ones, but has a stutter and isn't a good hunter, so doesn't get along with his peers. q1 q2 Trembleblossom - A black she-cat with an orange patch over her muzzle and one over her flank. Yellow eyes. Doesn't have good control over her limbs, but while she's easily frustrated over her condition, is determined to be the best fighter there is. q1 q2 Spottedquill - A black tom with white spots and green eyes. Strong and vengeful, there is little that can stop him once he's determined to crush something. q1 q2 Rainglow - A fluffy dark grey she-cat with luminous amber eyes. The life of the party, she loves being the center of attention and calls everyone a friend, especially those she dislikes. q1 q2 Monsoonspark - A dark grey tabby she-cat with white paws and blue eyes. A new warrior that brings a lot of enthusiasm to everything she does. q1 q2 Apprentices Caimanpaw - A black tom with long fangs and green eyes. An observant cat that tends to scheme elaborate plans for simple actions. q1 q2 Leafpaw - A brown torbie she-cat with green eyes. A witty she-cat that always has a pun at the ready. q1 q2 Batpaw - A brown tom with a bright white patch over his face. Soft spoken and humble, the kind of cat that often gets walked over by more outspoken clanmates. q1 q2 Queens Antflower - A black she-cat with ginger streaks and yellow eyes. Easily dismissible and gullible, though highly dependable and loyal. q1 q2 Tinykit - A very small black tom with amber eyes. Sweetkit - A calico she-kit with yellow eyes. Elders Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 MagnoliaClan - The Mercurial and Adaptable A Clan that lives in the deep forest. It may look average in the dry season, but MagnoliaClan's territory shines in the wet season when all their beautiful flowers bloom at once, turning their hunting grounds into a rainbow of flora. Their lands are teeming with life-- but be warned: the beauty of colors betrays the many poisons and dangers that also lurk here. Home to many venomous snakes, poisonous frogs, and toxic plants, a misstep in MagnoliaClan's eden can be a deadly mistake. All cats are well versed in what should and should not be touched: a lesson that must be learned quickly for all their apprentices and warriors. Prey is plentiful, but only some may be safely hunted. Trails, too, must always be followed unless you want to stumble into a nest of asps or a copse of stinkwood. Some MagnoliaClan warriors use poisons on their claws when fighting. They enjoy speaking in half-truths and song, hiding danger behind beauty to best honor their homeland. Territory Text here Camp Text here Traits Tactical Tricksters - MagnoliaClan's territory is rarely invaded, and for good reason: their warriors are practiced into taunting enemies and drawing them deeper into the territory, where traps and natural barriers give them the upper paw. Some cats take this a step further, and utilize poisons on their claws to give them an edge in raids. Quick Feet - Dense undergrowth, tangles of spiny or poisonous plants, and venomous snakes and centipedes have given MagnoliaClan's warriors plenty of reason to keep light on their feet. Their warriors are nimble and have superior balance, with quick reflexes to avoid sudden threats. Canopy Climbers - The only Clan with many trees, MagnoliaClan cats aren't afraid to use height to their advantage. Scouts are placed above enemy borders and some cats specialize in hunting from the treetops. Deadly Beauty - MagnoliaClan's warriors strive to emulate their dangerous but beautiful home in everything they do. They enjoy talking in riddles and metaphor, and using carefully crafted poetry to praise or to insult is the most respected sport of MagnoliaClan. Agile Forms - Unlike the other Clans, MagnoliaClan has a wide variety of pelt colors and patterns. However, they nearly all share the same lithe structure: long limbed, with long tails and strong hind legs for jumping and climbing. Green eyes tend to be dominant. Allegiances Leader Name - descr q1 q2 Deputy Name - descr q1 q2 Healers Name - descr q1 q2 Warriors Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Apprentices Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Queens Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Elders Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 PitayaClan - The Spiny and Stalwart Living in the driest and shrubbiest parts of the forest where it's practically a desert or steppe, PitayaClan cats are hardy and tough as the cacti that live there. They excel at finding water and scraping prey from even the driest of scorched earth. These cats tend to be stubborn and resistant to change and their preferred method of problem solving is stalling until the other side loses the will to fight or argue any more. They value tenacity over strength, endurance over wit. They mostly feed on birds and bats, which venture into the scrublands more often than mammals do. Their territory is filled with cacti of all sorts, as well as scrubby shrubs and sturdy ceiba trees. They are neutral with the other Clans most of the time. Territory Text here Camp Text here Traditions Text here Allegiances Leader Name - descr q1 q2 Deputy Name - descr q1 q2 Healers Name - descr q1 q2 Warriors Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Apprentices Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Queens Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Elders Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 SpiritClan - The Ephemeral and Elusive Their territory spans the broken crater of the meteorite that decimated the forest many moons ago. The charred soil is a boon, and plants thrive here. Odd plants, sure, altered, twisted, ethereal, but densely packed and full of prey. They don't require a large territory, as the hunting is always good, with prey populating rapidly; everything in contact with the meteor's debris grows exceptionally quickly, including the cats, which are larger and stronger than normal, but have shorter lifespans. Many of their ranks are blessed by StarClan and can see and interact with the supernatural easily. SpiritClan's cats are elusive and many will not leave the Crater by choice; their reclusive nature and Cursed repuation mean that their borders are very rarely threatened by the surrounding Clans. They tend to have a close relationship with MagnoliaClan. Territory Text here Camp Text here Traditions Text here Allegiances Leader Name - descr q1 q2 Deputy Name - descr q1 q2 Healers Name - descr q1 q2 Warriors Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Apprentices Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Queens Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Elders Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2 Name - descr q1 q2
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Post by Sand on Apr 6, 2023 14:46:49 GMT -5
This is an old clan of mine. Please don't use without permission. short descriptionLocated off of the Pacific Ocean, EbbClan thrives off of the beach. There is also hills, bluffs, cliffs, and a lake. Their camp is a hidden nook. Landmarks to be added, history to be added, etc. About EbbClan EbbClan lives on the Southern Californian coast, where the Pacific Ocean meets land. They live on the beach where rolling hills, bluffs, and rocky cliffs outline the territory. These cats have paw pads that are tough and somewhat webbed. This helps when they are on sand and rocks. Their pelts are short, so the heat does not always affect/effect them. Lore goes here. Common Characteristics pelt length: short pelt colors & patterns: creams, gingers & greys. color points & tabbies are also common. eye colors: green, yellow are most common; blue and copper are uncommon. Territorythe ebbing ocean - a deep blue ocean with life below it. the clan does not swim in the ocean often. large rocks jut out of the water closer to shore where seals (and sea lions) can be found. in the ebbing ocean, whales, sharks, and fish of all species live and swim among each other. the beach - a large, long bed of sand sits before the ebbing ocean. it is covered by seashells, seaweed, driftwood, crabs, and other creatures. often, twoleg items wash up and they are to be avoided. the clan hunts on the beach for crabs, fish, lobsters, and sometimes krill. abandoned twoleg nests - empty. they empty af. hills - (needs a better name) cliff - same ^^ thicket bluff - also same ^^ trespasser's lake - divides the clan's territory from the mountains. camp - Allegiances of EbbClan leader: Sealstar - a lanky seal brown point tom with deep blue eyes. littermate to Tidebreeze. ->>> 8/9 lives left. deputy: Sharksplash - a tall lilac lynx point cat with narrow dark blue eyes. apprentice: Boulderpawmedicine cat: Mistythroat - a large white tom with heterochromia eyes and a feathery tail. apprentice: Duskpaw - a black smoke cat with sage green eyes. half way into their apprenticeship.warriors Tidebreeze - a soft-spoken blue point tom with pale blue eyes. littermate to Sealstar. Shellskip - a compact white cat with silver and black tipped fur and blue-green eyes. Crabstrike - a tall ginger classic tabby tom with pale green eyes. Father to Milkpaw and Dunepaw. Marigoldfall - a calico she-cat with bright yellow eyes. Mother to Milkpaw and Dunepaw. Pebbledust - a chocolate tortoiseshell she-cat with deep amber eyes. Mackereljump - a lean grey tabby tom with a white chest and green eyes. littermate to Brittle. Brittlewhisker - a lithe grey tabby she-cat with yellow eyes and long whiskers. littermate to Mackerel. Salamandertail - a ruddy ticked tabby tom with large ears and hazel eyes. Coraltide - a pale ginger classic tabby cat with white paws and chest; has copper eyes. Young sibling of Crabstrike, littermate to Softshore. Tortoisesnap - a medium-haired grey tabby she-cat with a white chest and yellow-green eyes. Slatefin - a thick-furred dark grey tom with pale green eyes. Littermate to Sagecreek. Quailcall - a pale silver grey tabby she-cat with black tabby markings & green eyes. Softshore - a cream classic tabby she-cat with amber-orange eyes. Younger sibling of Crabstrike, littermate to Coraltide. Loonsquawk - a long-furred black and white tuxedo she-cat with yellow eyes. Petrelsoar - a solid ash grey tom with yellow eyes; helps out in the nursery. apprentices: Milkpaw - a sleek white she-cat with a ringed ginger tail and a ginger spot on her head; has yellow eyes. Daughter of Crabstrike, littermate of Dunepaw. Energetic, easily distracted, troublesome. Dunepaw - a cream classic tabby tom with white and yellow eyes. Son of Crabstrike, littermate of Milkpaw. Shortpaw - a pale brown mackerel tabby tom with green eyes. Whalepaw - a white and black cat with pale green eyes. Boulderpaw - an unusually tall silver tabby she-cat with golden yellow eyes. Crestpaw - a brown black cat with amber orange eyes. queens & kits: Sagecreek - a thick furred grey she-cat with green eyes. Littermate to Slatefin. kits: Shalekit (long furred grey she-kit), Fishkit (pale grey tom kit), & Pondkit (silver grey tomkit)Snailslip - a lilac-cream lynx point she-cat with soft blue eyes. Littermate to Sharksplash, surrogate for Petrelsoar & Shellskip. kits: Lionkit (cream lynx point tom) & Gullkit (solid grey tomkit). elders: Mossytail - a thin blue point she-cat with dim blue eyes. Mother to Tidebreeze & Sealstar. Beechtooth - a dark ginger classic tabby tom with copper eyes; has one blind eye. Father to Crabstrike, Coraltide, & Softshore. Driftsong - a pale patched brown tabby she-cat with yellow green eyes. Recently retired. Mother to Harrierdrift & Ottersqueak. She's hesitant to support her exiled kits. outsiders & the exiled: Harrierdrift - a dark brown tabby with a white chin and yellow eyes. littermate to ottersqueak. exiled. Ottersqueak - a patched brown tabby she-cat with white and green eyes. littermate to harrierdrift. exiled. Jay - dark grey tabby tom with green eyes. Mallow - a mostly white she-cat with a few grey patches and yellow eyes. Relations Mossytail + Unknown Tom = Sealstar, Tidebreeze Marigoldfall + Crabstrike = Milkpaw, Dunepaw Sagecreek + ? = Shalekit, Fishkit, Pondkit Tortoisesnap + ? = Mackereljump, Brittlewhisker Driftsong + ? = Harrierdrift, Ottersqueak ? + ? = Sagecreek, Slatefin ? + Beechtooth = Crabstrike, Palekit; Coraltide, Softshore Unknown She-cat + Unknown Tom = Sharksplash & Snailslip Romantic: Pebbledust has a crush on Ottersqueak, despite her being exiled. They were together briefly before Ottersqueak was exiled. Sagecreek had interest in Sharksplash, but it quickly faded. Her kits' father is unknown to the clan at this time. Marigoldfall & Crabstrike are mates. Friends & Rivals:
Sagecreek & Sealstar are best friends. Tidebreeze admires Mistythroat, but Mistythroat reciprocates only platonically. things I'm indecisive about per usual:- Sealstar is the type to be dismissive, but I imagine he and Sagecreek had a relationship going on. Platonic or romantic? idk, but I can't decide if I want Sagecreek & Sharksplash to be a one night stand kinda thing, a complicated mess, or a loving relationship that has its troubles. Either way, she's the type to hide the father... maybe it's her & Seal who had the kits? Or she and Shark? Maybe Seal's in daddy issue land. Shark would be more so to admit.
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Post by Deleted on May 17, 2023 20:09:49 GMT -5
GrassClan {please dont use!!}
GrassClan lives in a large, grassy plain surrounded by mountains. The grass there is tall enough to hide a cat, and thick enough to provide good shelter. The cats mostly hunt grass owls and mice, although they do catch a bird every now and then. The nursery is in a thick bush under a ledge, and the trainees’ den is in a pebbly dip in the ground protected with thickly laced grass and branches. There is one tall maple in between the trainees’ den and the hunters’, and it’s a popular hunting spot since grass owls find shelter there. The hunters’ den is in a near a tall rock sticking from the ground, with a narrow gorge trailing off the side of it. Branches and bushes guard it and keep the warriors warm in the cold leaf-bare winds. A ledge stretching from the side of a mountain conceals a cave. Branches and thickly woven leaves and grass serve as the boundary between the leader’s den and the outside. Elders sleep in a tall patch of grass that’s woven with branches and rocks. Most cats have nests made of grass and flower stems, and sometimes moss. A steep-sided gorge runs down a side of a mountain, and there’s a hollowed-out rock that’s used for storing herbs. The healer sleeps deeper in the cave, protected by an overhanging shelf of rock and tightly woven grass. A tunnel leads out of the wall of the den, and it opens up into a cave with a pool of water and many ledges covered with so much moss that the cave almost looks green. This is the Moss Pool, where healers commune with StarryClan.
Allegiances Leader: Snowstar (9/9 lives)- snowy white she-cat with amber eyesSecond-in-command: Fernwing- dark gray tabby she-cat with a white chest and pawsHealer: Shadefoot- night-black she-cat with yellow eyesTrainee, Sootpaw (blueish-gray she-cat)Hunters: Snakeleaf- gray tabby she-cat with white pawsTrainee, Cobaltpaw (blue-gray tabby tom)Sparrowflight- pale ginger tabby she-cat with blue eyesMistpetal- yellow she-cat with a sour temperGorsebush- ginger-and-black she-cat with one green eye and one blueTrainee, Ivypaw (gray tabby-and white she-cat)Quailwhisker- tortoiseshell tabby she-cat with flecks of whiteTrainee, Blazepaw (brown tabby tom with a ginger tail)Owlsplash- brown tabby she-cat with large white pawsPoppydance- silver-and-white ticked tabby she-catHillstep- long-legged dilute tortoiseshell she-cat with blue eyes Trainee, Morningpaw (white she-cat with orange ears, paws, and tail-tip)Branchlight- solid brown tom with yellow eyesTallstem- tall ginger tabby tomTrainee, Sunpaw (golden she-cat with white paws)Slopeslide- pale gray tom with an unusually long tail Mousefoot- gray tom with brown paws and a shredded earCloudfire- ginger tabby-and-white tom Grassrunner- dappled gray-and-white tomTrainee, Violetpaw (black she-cat with green eyes)Stonemask- dark ginger tom with bright amber eyes and a scarred muzzleRockwing- small gray tomMintlight- dark gray-and-white she-catQueens: Mountainspots- brown she-cat with white flecks (mother to Stormykit, a pale gray she-kit, Eaglekit, a ginger tabby tom-kit, and Yarrowkit, a golden tabby-and-white she-kit)Sky- very pale blue-gray tabby she-cat (perma queen)Elders: Marigoldheart- golden tabby she-cat with a white flash on her chest and green eyesTanglestep- dark brown tom with gray eyes and a tangled, messy peltFAMILYSky and a rogue had Rockwing and Mintlight. Sky and Branchlight are mates and their kits are Ivypaw, Blazepaw, and Cobaltpaw. Snowstar and Poppydance are mates. Snakeleaf and Tallstem are mates and their kit is Morningpaw. Quailwhisker and Grassrunner are mates and their kits are Sootpaw, Sunpaw, and Violetpaw.
Cloudfire is mates with a rogue named Sorrel. She's expecting their kits. NOTESIvypaw and Morningpaw are best friends!Blazepaw is interested in herbs. (may become healer after Sootpaw gets her name??)Snowstar's parents are Sparrowflight and Stonemask, and her sister is Shadefoot Sorrel might join the Clan when she kits. If she decides to stay, Her warrior name would be Sorrelscreech.
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Post by Deleted on May 28, 2023 18:01:43 GMT -5
⚡ThunderClan⚡☁︎Founding☁︎ Jagged Rain (peak) didn't feel...wanted. He never felt needed on the moors, he couldn't run fast like the WindClan warriors or tunnel as fast as them in the dark; and when Gray Wing died there seemed to be nothing keeping him in WindClan anymore. Holly had just given birth to his kits, he couldn't move...could he? He came to Holly one night and confessed his feelings of discomfort to her, and surprisingly, she agreed! She wasn't used to the open grassland that she had said many times before was her home, and so did many cats. Holly only stayed in WindClan 'cause Jagged Rain was there, and she didn't want to leave him. The tom slowly found himself making friends with cats' formerly residents of the Clear Sky-no, Skystar's Clan, or who were fond of the woodland before he came. It wasn't 'till Holly suggested, what if they made their own? He was experienced, he had enough followers, and there was enough space in the forest for two Clans, surely he could make his own? And that was it, they bid Windstar farewell, and claimed their own territory. Skystar was furious, why didn't they just join his? It took a couple a serious battles before Skystar gave up the reasonable amount of land and let Jagged Rain's Clan thrive. It didn't have a name. Mostly being called Jagged (or Jagged Rain's) Clan, sometimes even Holly's Clan, cause of her constant appearance at Gatherings and place in Clan politics. However a war between Jagged's Clan and RiverClan happened due to a division in Clan religion and politics (more on that in RiverClan's page). Storm pelt was lost and Holly was seriously injured. It was then Jagged Peak's Clan was named. ThunderClan, after Storm Pelt and Holly's Booming voice (she was mute from a serious injury).𖤓Territory𖤓 ThunderClan lives the farthest from the mountains therefore they have the least amount of cliffs and boulders in their territory, resulting in most cats thinking the ground is weird with how flat it is. They also have a surprising amount of trees compared to the other Clans and even have a day dedicated to planting more, with most of the wood consisting of oak, maple, hickory, chestnut, and beech, sometimes willows, pines, or cypresses close to the RiverClan and/or ShadowClan border.LandmarksSandy Hollow - A dried pond bed that used to feed the river that surrounded Sunning Rocks. Due to the more-than-normal sandy earth trees often didn't grow there, along with apprentices usually picking a sapling that grew in the hollow to replant somewhere else. The soft ground is often used to teach apprentices how to stalk, hunt, and more commonly battle train in a quiet manner.Owl Oak - Named after Gray Wing's kit, Owl Eyes (Owlstar/Owlthunder), he often wandered around this tree, taking hunting lessons from a wise, old owl and in return Owl Eyes guarded the avian. However the ancient owl soon passed, leaving a chick behind for the new ThunderClan leader to care for. Time after time apprentices have come here to learn compassion for other creatures besides than felines.Great Sycamore - One of the only sycamores on the territory, it was planted and tended by an ancient ThunderClan apprentice, and with the dedication to the tree, it grew into a towering masterpiece. Seasons and seasons beyond the tree has been used to teach apprentices how to climb and mark borders.Snakerocks - A large serpent by the name of Fang used to live here, unlike her kind cousin which guarded the Moonstone, she had a appetite for the big cats that once lived in her territory. But when a LionClan warrior came and nearly slain her she tricked him into turning her into a another creature, a feline who could control and shift into any snake she wished. Now apprentices are taught to avoid and (rarely) hunt snakes here.Snowpines - A place where two-legs often come to collect pines after many seasons, there are many two-legs here in the winter (leaf-bare).Bracken Woods - A large section of forest more commonly used for hunting due to the dense undergrowth, but also for training apprentices how to fight in close quarters. Legend has it Eagle Feather freed a lost StarClan cat in the form of an eagle and was rewarded with the best fighting and hunting skills during leaf-bare.⚡Allegiances⚡ (As of 'Into the Wild')
Lady: Bluethunder - a beautiful, grizzled blue-gray molly with regal stature and striking icy-blue eyes. Commander: Redtail - a distinctive tortoiseshell tom with a fox-like tail. Seer & Doctor: Spottedleaf - a beautiful torbie molly with a sweet scent and hypnotic, amber eyes. Warriors: Lionheart - a fluffy, cream tabby tom with a lion-like "mane". Goldenflower - a fluffy, dappled cream tabby molly. Tigerclaw - a muscular, black tabby tom with white paws and unusually long claws. Whitestorm - a white tom with pink-blue eyes. Willowtail - a pretty, silver ticked tabby molly. Frostfire - a feisty, white molly with blue eyes; deaf. Darkstripe - a sleek, black "ghost tabby" tom with yellow eyes. Weaseltail - a pale cinnamon tabby tom with darker stripes and a long tail. (Longtail)Erminerunner - a chocolate tabby-and-white tom with short, but quick legs. (Runningwind)Mouseclaw - a small, chocolate tortoiseshell molly with large ears. Apprentices: Warblerpaw - a cryptic caliby molly with green eyes. (Sandpaw)Ravenpaw - a black tom with cream tabby patches and white spot on his chest. Dustpaw - chocolate tabby tom. Snowpaw - a white tom with blue eyes; deaf. Charcoalpaw - a dark gray-and-bicolor tom with yellow eyes. (Graypaw)Firepaw - an usually ginger ticked tabby tom. Queens & Kits: Brindleface - an elegant, gray speckled tabby-and-white molly with green eyes. (Expecting) Elders: Sparrowtail - a chocolate tabby tom with a half tail.Smallear - a small gray tom.Cloudeye - a one-eyed, white molly with a green eye.Dapplestorm - a beautiful, tortoiseshell molly with a long, fluffy tail.Extras I'm going to write more later, but this is all I have for now. My rewrite of Into the Wild. Some cats' names have been changed, lore definitely has, and so will some other things. Feel free to ask questions!
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