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Post by Aphelyon on Dec 10, 2017 17:08:53 GMT -5
Unfortunately, because I do very much enjoy classpects XD I just feel like it wouldn't make much sense here and would serve a similar purpose to psionics, while simultaneously just adding an unnecessary level of complexity and confusion.
Besides that... any other thoughts, or comments on my thoughts? Lmao.
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Post by gigithebear on Dec 10, 2017 17:19:06 GMT -5
What if lusii are name for a parent/mentor apprentices are given? Since all kits are raised by jade-bloods they wouldn't exactly have an attachment to their parents or even know who their parents are? What if when a kit is officially weaned they have a ceremony where they're given a lusus, or a warrior who'll raise and train them theirselves?
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Post by Aphelyon on Dec 10, 2017 17:23:40 GMT -5
Yep that's pretty much exactly what I had been thinking.
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Post by Deleted on Dec 10, 2017 18:45:34 GMT -5
OOH! In hiveswap, Xefros plays a fictional sport called Arena Stickball relying heavily on psychic powers (Rustbloods are nice because there able to talk to dead players) So couldnt we make out own sport for this?
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Post by Aphelyon on Dec 10, 2017 18:51:44 GMT -5
I haven't played Hiveswap yet so I don't know much about it T-T but it is possible that we could include some kind of psionic sport.
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Post by gigithebear on Dec 11, 2017 23:45:28 GMT -5
Maybe it would be best to establish what powers each blood type has in this world before we talk games?
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Post by Aphelyon on Dec 12, 2017 9:11:55 GMT -5
As far as I know there aren't any particular powers that tend to be associated with a particular blood type, they tend to vary fairly drastically. I think telekinesis of varying levels of strength is the most common, and yellowbloods tend to have the strongest telekinesis, but other than that I think it just depends on the troll.
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Post by Deleted on Dec 12, 2017 10:09:50 GMT -5
There are some interesting things about the psionics though. Like Aradia was still able to use telekinesis while as a robot with blue blood. Sollux's eyes as well as eye lazers were swapped half way through the series while the Condisce's alternate every half a second. Tavros's commune power works on Jade because shes part dog. Vriska's powers dont work as well on other trolls. Its not specified but she does mention she can only control Sollux half the time.
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Post by Aphelyon on Dec 12, 2017 10:12:22 GMT -5
Yeah there are a broad variety of psionics and each troll's has its own little quirks. My point is that there's not so much of a "_bloods can do _" because even if all yellowbloods can use, for example, telekinesis, that telekinesis might manifest itself a bit differently for every yellowblood.
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Post by Deleted on Dec 12, 2017 10:20:25 GMT -5
Yeah I agree. I think the ancestor's powers differ slightly from the beta trolls as well.
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Post by Aphelyon on Dec 12, 2017 10:27:49 GMT -5
Yeah which would only reinforce the variation since the beta and alpha trolls are, in theory, almost identical genetically. So I think it would be best to describe some general categories of psionics, which blood castes tend to lean towards those particular categories, and the general strengths of those castes (yellowbloods, obviously, being the strongest). Almost all yellow, bronze, and burgundybloods will have some kind of psionic, even if minor, and I've always had the theory that olivebloods CAN manifest psionics but most don't. And, of course, highbloods can on occasion have psionics of some kind but they're usually unstable and difficult to control. I would definitely put a limit on the number of highblood psionics, probably only 2 or maybe 3 max. Same with olive, I think probably a third or less should be able to have psionics.
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Post by Deleted on Dec 12, 2017 10:34:59 GMT -5
What about Jadebloods? Is there a cap on that or do we hold a raffle of some kind?
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Post by Aphelyon on Dec 12, 2017 11:24:10 GMT -5
What, on the number of jadebloods? There would be a cap just like there would be with all the highbloods. Not sure how many exactly; it would probably be proportional to the number of cats in the Clan. I would say probably 3 or 4 to start with, though?
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Post by Deleted on Dec 12, 2017 13:21:28 GMT -5
Sorry I meant Fuchsia bloods. Do we hold a raffle to elect a leader is what I was asking.
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Post by Aphelyon on Dec 12, 2017 13:56:07 GMT -5
I mean probably kinda like a Clan leader, just whoever wants it. If there's more than one candidate we'll figure something out. There can be 2 or 3 fuchsiabloods too, just only one can be leader.
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Post by gigithebear on Dec 12, 2017 20:24:09 GMT -5
there should be some rule built into the variation of the warrior code that prevents fuchsias from constantly trying to usurp and kill each other, because that could possibly lead to an instance of them all being dead, or oonly one being left, but then they die before anymore fuchsias are born.
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Post by Aphelyon on Dec 12, 2017 20:37:08 GMT -5
Hm well before they can challenge the leader they should definitely have to have earned their warrior names. As for leaders themselves... there would have to be something that required them to have kits, because otherwise I could see where a leader might not have kits just for the sake of never being usurped. OR.... Maybe fuchsias are unique in that they're not genetic? Like, any two cats could end up with a fuchsia kit, and even if two fuchsias had kits they might not be fuchsia. Or they would be, but random cats might ALSO be fuchsia.
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Post by Aphelyon on Dec 12, 2017 21:39:42 GMT -5
I kinda like the second option better. Like, fuchsia is just the most recessive gene. So a fuchsiablood has a smallish chance of passing on fuchsia genes, but non-fuchsia cats also have a slim chance of having a fuchsiablooded kit, especially if they have a fuchsiablood anywhere in their fairly recent lineage.
I'm also thinking that we should in some way emulate the way the Alternian Empire is set up? Like, Alternia inhabited only by the young, while the adult trolls are scattered across space to avoid them having enough cohesion for another revolt. I have a few ideas here, though not all of them will necessarily be used. First, I think that their camp/living area should be fairly spread out, with a broad variety of dens and areas to keep too many from being in one place at once, and the empress tries to keep a lot of them out of camp and doing things at any given time to prevent them from forming too much cohesion, or loyalty to each other rather than the empress.
Firstly, the jadebloods might actually live a bit secluded from the rest of the Clan, perhaps in underground tunnels (similar to the caves where the Mother Grub resides, traditionally with jadeblood caretakers). She-cats would come here to kit in secret, leaving their kits behind with the jadebloods, who would raise them. Cats would essentially leave the jadebloods offerings in order to sustain them and the kits, rather than the jadebloods doing much hunting themselves. Every moon or so, presumptive custodians would come down to the caves and meet any of the kits who were at least two moons old, and potentially choose one as their "apprentice" or whatever. If a kit isn't chosen after their fourth moon (so three sessions with potential custodians), they're sort of cast out on their own and left to fend for themselves. Most don't survive without a custodian, since they don't receive formal training and are probably picked on by the rest of the Clan, but occasionally one does survive. Not sure how these "orphan" kits would be perceived by the Clan; perhaps with a mixture of disdain, pity, and respect for their survival.
Next, once an apprentice is fairly well-trained and old enough to earn their warrior name, there's an area where all young cats of that age have to go and survive mostly on their own for a few moons. During this time, they do what they have to to survive, including killing each other over shelter, prey, other resources, or just for the heck of it, kind of mirroring the free-for-all nature of Alternia. If they survive, they come back after a few moons and are given their warrior names.
An additional possibility I'm thinking of is that we try to make all adult cats' names eight letters, but that might be kind of difficult. Alternatively, maybe they usually have regular warrior names but those who really distinguish themselves get their eight-letter titles (like the Summoner or Sufferer), and are known historically by that title.
Also, I think Grand Highblood should be an additional rank, perhaps with a group of "subjuggulators," who act basically as enforcers for the empress. Guards, judges, executioners, and so on. They're violent and highly feared, but also respected in a way, if for nothing than the terror they incite in those they rule over.
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Post by Aphelyon on Dec 12, 2017 21:57:31 GMT -5
Possible ranks list:
- Empress - essentially leader or dictator. Absolute ruler of the Clan; her word is law. Always female; though there have been one or two male fuchsiabloods in history, none have made it to this rank, thus why it is only ever called "empress."
- Heirs/Heiresses - any living fuchsiabloods who are not the empress. So long as they have earned their warrior name, they can challenge the empress to a battle to the death, in which the victor keeps/takes the title of empress. This is regardless of the heir(ess)'s age (as long as they are old enough for a warrior name) and relation to the empress.
- Grand Highblood - a sort of more violent "deputy;" they carry out the dirty work and violence that the empress doesn't want to bother with. This includes serving as a judge to those accused of wrongdoings, as well as a general enforcer of rules within the Clan. They might also act personally as an executioner if so they choose, though they usually leave it to their subjuggulators.
- Subjuggulators - elite warriors, only highbloods, who serve under the Grand Highblood. Almost always purplebloods, though violetbloods may occasionally seek to join their ranks as well. Vicious, strong, amoral, and terrifying, their only purpose is to subjugate any who would oppose the empress, serving as her most vicious attack dogs and literally tearing apart those she deems unfit to live.
- Custodians - strong, respected warriors who have begun to age. They continue to serve the Clan by taking on an apprentice and passing on their skills and wisdom. Having an able and living apprentice also helps to ensure their survival in old age, as having the loyalty and protection of a younger, more spry cat can never be a bad thing. Custodians must choose their apprentices carefully, as they may only ever choose one, and even if that one dies.
- Warriors - any cat who has earned their warrior name, regardless of blood caste.
- Apprentices - cats under 15 moons old who have not gone through their trial (if we go with that concept) and have not earned their warrior name.
- Mothers - all jadebloods who care for and nurse kits. Jadebloods under 12 moons old count as apprentices. The occasional male jadeblood is also referred to as a "mother" despite his gender, but this is very uncommon.
- (optional "slave" rank; not sure what to call it) - cats, usually lowblooded psionics or highbloods who have disgraced themselves in some way, but not enough to deserve a death penalty (or in such way that the empress desires them to suffer rather than merely die). These cats are, essentially, considered the property of a particular highblood (determined by the empress), and must obey and serve that highblood's every whim. They may do nothing without their master's permission, and said highblood may do with them what they wish, whether kill them, give them away, work them to death, or just keep them as something akin to a "pet." The only thing they may not do is set them free. (obviously, there would have to be a rule about keeping this "make them do anything" thing PG lmao).
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Post by gigithebear on Dec 14, 2017 15:13:29 GMT -5
Those sound perfect, they leave enough ambiguity to allow the blood caste to exist.
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Post by Aphelyon on Dec 14, 2017 16:26:57 GMT -5
Ye. What do you think about the slave rank? Good, or getting a bit too dark? Personally I like it but idk.
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Post by gigithebear on Dec 15, 2017 14:43:10 GMT -5
I think it sounds good, and would make sense in the story. It'd make the rp more interesting, it'd be cool to go a bit darker.
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