yesss i LOVE those two... they're such an odd and fun pair! adam young was also really cool. the antichrist who just wanted to be a boy
the four horsemen were awesome xp i adore how the authors presented them as weeds in the mortal world, per se
death sounds super rad!! the type of guy that'd be fun to hang out with
i'm honestly still stumped about what it's ABOUT tho... i think it's really neat how it's sort of a "pick me up at any point" type of thing, but i've got no clue about the plot past "world that is a disc and also there's a big turtle"
Yes! Generally, the dynamics are awesome as a whole. My mom loves the book as well. cx
Ooooh! You want
plot. *cracks knuckles*
Per mini-series within the Discworld series then, if it's plot you want. These are the broad plots, by the way. The ones that are common through the books. For example of smaller plots: Carpe Jugulum (Witches series) is about vampire who want to take over Lancre and the three main characters don't think that's a very good idea.
Broad plots (as I see them) (I'm using the series that Wikipedia states there are, some can be rearranged a little, however):
Rincewind:
(books like: Color of Magic, Light Fantastic, Sorcery, Interesting Times, The Last Continent, ect)
Basically, the plot can be summarized like this:
Character A comes up to Rincewind and say 'You can help save the world'. Before the first word is even out of their mouth, Rincewind is running in the opposite direction.
Rincewind just wants something nice, normal, and preferably
boring to make up his life. This is, of course, impossible when you are very good at saving the world. So while Rincewind the wizzard (yes, that's with two 'z's. He can't spell his profession. ) is running away from a problem, it hunts him down and makes him deal with it. 9 times out of 10, it has something to do with Twoflower.
Death:
(books like: Mort, Hogfather, Thief of Time, ect)
Out of the four horsemen in Discworld (they're in there too. Quiet similar, actually) Death is the most human. Problem is (read that sentence again) he's the most human.
So one day he adopts a daughter.
That's the plot.
You're dad is Death, that's gotta give you a few problems, right? Considering ideas and believes actually become real on the Disc, Ysabell actually takes on some of Death's powers.
Yet she's fully human.
Then she has a kid, and the child is born with Death's powers as well. Yet she wants to
be human, not some stand-in for her 'Granddad'.
Witches:
(books like: Wyrd Sister, Carpe Jugulum, Lords and Ladies, ect)
In general, it's about three witches protecting there town of Lancre. All of the books often are about twisting folklore, stories, and fairy tales on their head.
Wyrd Sister, what I basically consider 'book 1' (though Equal Rights is listed as book 1 in lists), sums up what the plots about. Three witches against stupidity. They are trying to keep their town from going under. Whether this is stopping ghosts or something equally of that nature, it's basically about them and the town.
City Watch:
(books like: Men at Arms, Guards! Guards!, Thud!, ect)
Basically your classic police stories, but with magic.
Woooh! Wait! Don't skip this summery! That's me lying through my teeth.
It almost all revolves around Sam Vimes and his police force. Each book, Sam's prejudice and believes are sort of...broken down. It's about him trying to make a force famous for turning their back when a murder or robbery happened into one that actually helps people.
And this starts by doing something he really doesn't like.
Letting species other than humans into the Watch. It starts with a human raised by dwarfs, then gets 'worse'. In the end (Thud!), he's forced to let in a 'bloody vampire', which he swears left and right he has nothing against them.
That's what happens throughout the books, but it's mostly about the Watch stopping people from getting into something they shouldn't. Men at Arms is about the Disc's first gun. Thud! is about a demon. Each time, Sam has to face thing he doesn't like, and accept that they actually exist in his world.
Wizards (which I always put under Rincewind's section, but's listed as a 'thing' in Wiki):
(books like: Unseen Academicals )
Revolves around a lot of Wizards
not doing magic and people trying to get them to. There really isn't a way to separate them from the Rincewind series, even though Rincewind was a minor character in Unseen Academicals. The main plot is too heavily connected.
Moist von Lipwig:
(books like: Going Postal, Making Money, Rising Steam)
This is the easiest to see the plot of.
Lipwig is an ex-con, who is given a 'second chance' and a position by Vetinari who runs Ankh-Morpork (the main city). He has to get some of the new or broken enterprises working again. He doesn't want to do this and constantly tries to escape, mostly because they are 'new' or 'broken' for a reason (i.e. if someone doesn't think it is in there best interest to have you working somewhere, they get someone from the Assassin's Guild to take care of you). He doesn't regret his life of crime, and the books show his development and how that changes or is used.
Other Discworld Culture books:
(books like: Pyramids and Small Gods)
Standalone novels. Each with their own individual plot.