Post by lazy penguin on Dec 18, 2018 17:11:09 GMT -5
ᴋ ᴀ ʟ ᴇ sure, I'll mark down the white sibling as yours! Did you have a preference for the councilor though? If not I can hold off until someone else claims/asks for one or the other. Whatever works best for you!
𝕃𝕪𝕤𝕤𝕒 there is a subset of warrior that is "healer" if you wanted the medicine aspect of a medicine cat? Otherwise, there's the prophet that's available for claims!
Alright as for those auras, I think they look much better now, thanks! However, I'm not digging the powers for grey (foresight) and brown (multiplying) auras. I don't know why but they just seem a little over the top in comparison to the others? Like with grey auras, they're kinda set up to be prophets because of their powers, something that none of the other powers do (I think I'm going to take out healing touch from purple auras because that sort of defeats the purpose of having healers and other cats skilled in medicine!) . It also seems a bit more abstract, and I'm not sure how it would come into play during the rp, if that makes sense? And then for brown it just seems out of place. Like all the other powers aren't like, power powers. Their more manipulation based, and even ones like extreme speed and strength seem more plausible than self-replication. I do like the idea of maybe changing the brown aura to some sort of minor illusion creation? But I'd do feel as though this would be a good topic for conversation, if anyone has good ideas for replacements?
Yeah, I am planning on splitting the "warrior" rank into three subsets: protector, hunter, and healer. Protectors are trained in combat and defense; Hunters focus on gathering prey, herbs, and other materials needed by the clan; Healers are trained in medicine and are in charge of taking care of the elders and kits (once they start eating solid food) of the clan. Then instead of a deputy rank, we have the Council of Lights and the Head Counselor. Instead of having a medicine cat, the clan has a prophet who takes on the spiritual jobs of a typical medicine cat role, while the healers handle the actual medicine stuff. Then we just have apprentices split into two, chromatic: those who've discovered their aura color, and achromatic: those who haven't. When it comes to training, and apprentice typically has two mentors: a general mentor as an achromatic, and a mentor of the same aura color as them when they become a chromatic. If an apprentice wants to train in a field in which their is no similar aura color, they can petition the council and can be trained by a white aura (typically the leader) until they pass the assessments needed to become full warriors.
Also yeah, I do agree that we should hold off on doing to much with the layout until we have everything figured out!
The Prophet position sounds like it would be a lot of fun to rp if it's okay for me to claim it. I'm liking the way that the Clan is split up into roles and how unique it feels. Is there anything you'd like me to work on for the Clan?
As for the powers for gray and brown auras, maybe instead of foresight they can have a sort of sixth sense type ability? Like they can sense when something big is about to happen but they wouldn't be able to know the specifics of what it is. For brown auras I like the idea of being able to create a small minor illusion. So maybe instead of replicating they would be able to subtly change how another character percieves something.
Brief Territory Stuff: AuraClan territory is made up of a large valley surrounded on three sides by towering mountains. The valley, though mostly topped with towering trees, supports a large variety of flora and fauna. To the west, a patch of golden plains springs forth, and shadows lurk in a dense pine forest in the east. Rivers twist and tumble, creating many waterfalls, pools, and lakes. Deer are often spotted munching on the forest’s undergrowth, and coyotes viciously seek out new prey. To traverse it all would take weeks, thus the cats of AuraClan tend to stay within a day’s walk in either direction. However, because they are unchallenged by rival clans, hunting trips to more remote locations are common, and can last for days.
Camp xx In a large ravine, settled at the base of the tallest of the three mountains, lies AuraClan's camp. The main exit is made up of a large, fallen tree. Next to the nursery lies an emergency passage that is hard to find.
The Black Trail xx On the opposite side of camp, an abandoned Thunderpath weaves its way through the forest before abruptly coming to an end at the golden meadow.
Roaring Tunnel xx The Tunnel is the passage to the Aurora Pool, set deep into the wall of dirt next to the leader's den. The small stream that traces the camp's edge drains into the Tunnel, and its current grows stronger as it flows through to the pool. The Aurora Pool xx At the end of the Tunnel, in a large cavern, lies a waterfall that pours into the Aurora Pool. This pool is used by the Prophets to commune with their ancestors, by swimming in the waters. Achromatic apprentices discovering their aura walk through the tunnel and submerge themselves entirely in the waters of the pool. It is said that when the moonlight hits the waters through the hole that the waterfall crashes through, it creates a myriad of lights that resembles auroras.
The Golden Hills xx The Golden Hills are a patch of territory where massive trees give way to rolling hills and yellow plants. Half of the meadows are within a day's walk, but to reach the real end of the meadow it takes two days and a half. The meadows are a good place to find herbs that grow best in sunny, warm areas.
The Night Woods xx The Night Woods are a particularly dense part of the forest where undergrowth and trees block most paths. It is a good place for night hunting and tree climbing, as well as finding herbs that thrive in dark, damp environments.. Only about 25% of the woods can be reached within a day's walk, and longer hunting trips will often take up to a week.
The Grove xx A small pine grove clearing lies only a short walk from camp, and it is used to train new apprentices.
(I didn't actually add any, just changed up the names a bit and revamped the descriptions. They were really good already, and you don't need too many landmarks to make the territory notable. We can always add newly discovered ones later. )
Post by lazy penguin on Dec 28, 2018 11:15:06 GMT -5
ahhh i typed up a long response but my phone died and I lost everything ^^" So this will sound v. rushed and i'm sorry fam.
Honestly, I love what you changed up, like seriously, you're doing more work on this than I am and I'm super grateful.
On my hiatus I was working out some of my ideas for clan traditions (because they're really fun to make), so I'll list below the abridged versions of those if anyone's interested.
Aura Ceremony: When an apprentice turns 8 moons old (or after 2 moons of training) they perform the aura ceremony in order to learn the color of their aura. The ceremony has to be performed under the cover of moonlight, however the apprentices have strict rules as to what they must do during the day in order to prepare themselves. From the moment they open their eyes in the morning they are not allowed to eat anything, and are expected to drink very little. They are forbidden from hunting, fighting, playing, or any other activities that would require them to switch their focus from the ceremony ahead. Usually one of the prophets or a healer will lead the group in day long meditation, with short breaks for stretching legs, or asking questions about the ceremony ahead. When night falls, the apprentices are lead to the mouth of the Roaring Tunnel, where a representative from each aura color (typically family members and councilors of light) has gathered. When it is time for an apprentice to enter into the tunnel (they enter in the order of birth) the representatives smear their pelt with mud and burial herbs. Then, the apprentice heads out alone, using only their senses to guide them through the darkened tunnel. When they arrive at the Aurora Pool, a different prophet than the one who held the meditation is there to help and observe the ceremony. First, the apprentice must be completely submerged in the pool, the water removing the mud and herbs from their fur. Then, once all the debris is washed out, then apprentice exits the pool on either side. As they are baked in pale moonlight, the light will start to change color, indicating the tone of their aura. If there is no change in color/light the apprentice is announced as a "colorless", or a cat who doesn't have an aura. They are allowed to redo the ceremony every moon until their aura finally shows or until they give up looking for one. However, colorless are extremely rare and one being announced to the clan is much more likely to come from a fluke in the ceremony than the apprentice themselves. When the ceremony is complete, the apprentice is told to head back through the tunnel to the camp, and the next apprentice is sent. It is forbidden for anyone except the prophet and apprentice themselves to witness an aura ceremony, and to break this rule is a serious offense.
Changing Mentors/Achromatic to Chromatic Ceremony: After an apprentice's aura color is discovered, they are expected to train under a cat of the same aura as them. However, this results in the need to often change mentors halfway through their training. Because of this, for the first 2 moons of their apprenticeship a cat of AuraClan does not choose a specific warrior path (healer, hunter, protector), until they are assigned their second mentor. If an apprentice wishes to follow a path in which their are no similar aura colors (usually happens with the prophet rank), they will be trained by a white aura alongside two other mentors with experience in the field. When a new mentor is selected, a new apprentice ceremony is performed. However, it is a little bit different than the generic ceremony. The leader will ask the apprentice which field they want to pursue, and the apprentice is expected to answer. Then, the leader asks the previous mentor if they believe this is the best place for their apprentice. If all goes as planned, the ceremony will follow normally with the exception of the apprentice and previous mentor touching noses before the apprentice and their new mentor do. Typically, the leader will ask the apprentice's previous mentor for advice when selecting a new mentor, however this is not always the case.
Warrior Ceremony & Assessments: bullet pointing my more rough ideas sorry !
> ceremony is the same, but each apprentice is expected to do an assessment for each warrior field, they just are only expected to perform excellently on the one related to their skills.
> before the ceremony, an apprentice is expected to spend an entire day out in the territory fending for themselves
Post by lazy penguin on Jan 2, 2019 17:21:00 GMT -5
Ahh sorry for the lack of updates, but the holidays have been crazy.
So I'm going to try and get this rp up and moving soon as I've handwritten a ton of information on the side (totally did not use this as an excuse to avoid family shhh) and I think I have everything we need to start going minus the layout.
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ғewpѕ: Ofc my post was deleted
Apr 21, 2019 19:34:09 GMT -5