Post by zero on Jan 31, 2018 16:16:11 GMT -5
but plots and spare time.
Quick facts
- I can type up several paragraphs, but I'm also happy to type up a couple of paragraphs. I'm better if you tell me which length you prefer.
- My activity ranges from 'I will reply in 2 seconds' to 'A week went by without a peep'. Don't care how my partner is.
- Don't care for romance right off the bat. Throws me off and makes me feel like quitting. I can accept some later, maybe.
- Always up for changes in the plot.
Plots
When up is the only direction to go - demigods, ancient Greece/Rome
Muse A is a demigod. They don't try to draw attention, but strange things always seem attracted to them. Such the life of a demigod. This time, things were a little more strange. They find a stranger, muse b, on the side of the road. Muse b is a demigod also. They have done something and the gods took their memories and/or powers. Muse A decides to help muse b and bring them back to health. We can decide how this progresses from here. I would like to claim muse a.
Yo oh me hartys - Pirates, secret identity
For years these two have been playing the game of cat and mouse. One is a captain in the English naval fleet and the other is a captain of a notorious pirate ship. The English captain, muse a, would get close, to have the pirate disappear again. With his career threatened, muse a goes undercover and becomes part of Muse b's crew. They become the navigator of the vessel and learn something very interesting. Muse b is close to finding something. What, muse a has no clue. Instead of navigating the ship into a trap, muse a waits. This might become their largest regret. We can decide how this progresses from here. I would like to claim muse a.
Swords and Roses - medieval, tournament
Welcome to the tournament for the age! Everyone from the lowest beggar to the lords and ladies may compete. All you have to do is pick up a weapon of your choice. No magic allowed. The prize: one wish granted by the king and queen. Some wish for gold and others wish for rank, but there can only be one winner. A dishonored noble enters the competition. Sadly, they lack the advanced skills to fight for themselves. This can go two ways. They can hire a sell sword to help them train or to fight for them.
It can never be as simple as it seems. Our noble is hiding a secret. A secret a very powerful someone does not want to come out. When assassins hide in the shadows and every bite could be poisoned, the game becomes deadly. (Noble's story is up to the rper. I would like to rp the sellsword, but could maybe switch.)
Plots shards - small ideas we can work on expanding
Characters find strange egg
Hired Merc and strange client
Mercs forced to work together
Run away noble and disgruntled guard
Quick facts
- I can type up several paragraphs, but I'm also happy to type up a couple of paragraphs. I'm better if you tell me which length you prefer.
- My activity ranges from 'I will reply in 2 seconds' to 'A week went by without a peep'. Don't care how my partner is.
- Don't care for romance right off the bat. Throws me off and makes me feel like quitting. I can accept some later, maybe.
- Always up for changes in the plot.
Plots
When up is the only direction to go - demigods, ancient Greece/Rome
Muse A is a demigod. They don't try to draw attention, but strange things always seem attracted to them. Such the life of a demigod. This time, things were a little more strange. They find a stranger, muse b, on the side of the road. Muse b is a demigod also. They have done something and the gods took their memories and/or powers. Muse A decides to help muse b and bring them back to health. We can decide how this progresses from here. I would like to claim muse a.
Yo oh me hartys - Pirates, secret identity
For years these two have been playing the game of cat and mouse. One is a captain in the English naval fleet and the other is a captain of a notorious pirate ship. The English captain, muse a, would get close, to have the pirate disappear again. With his career threatened, muse a goes undercover and becomes part of Muse b's crew. They become the navigator of the vessel and learn something very interesting. Muse b is close to finding something. What, muse a has no clue. Instead of navigating the ship into a trap, muse a waits. This might become their largest regret. We can decide how this progresses from here. I would like to claim muse a.
Swords and Roses - medieval, tournament
Welcome to the tournament for the age! Everyone from the lowest beggar to the lords and ladies may compete. All you have to do is pick up a weapon of your choice. No magic allowed. The prize: one wish granted by the king and queen. Some wish for gold and others wish for rank, but there can only be one winner. A dishonored noble enters the competition. Sadly, they lack the advanced skills to fight for themselves. This can go two ways. They can hire a sell sword to help them train or to fight for them.
It can never be as simple as it seems. Our noble is hiding a secret. A secret a very powerful someone does not want to come out. When assassins hide in the shadows and every bite could be poisoned, the game becomes deadly. (Noble's story is up to the rper. I would like to rp the sellsword, but could maybe switch.)
Plots shards - small ideas we can work on expanding
Characters find strange egg
Hired Merc and strange client
Mercs forced to work together
Run away noble and disgruntled guard