A Warrior's Pawbook to being a Warrior
Aug 10, 2016 5:57:41 GMT -5
John 3:16, πβ
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Post by ΖΡΟΟΡΟΞ·g on Aug 10, 2016 5:57:41 GMT -5
-A WARRIORβS PAWBOOK TO BEING A WARRIOR-
So, you wanna learn how to be a Warrior, do you? Well, you've certainly come to the right place! Here, you will find a list of herbs for Medicine Cats and Medicine Cat Apprentices, a list of battle moves that all cats know, tail signs, the Warrior Code by which we live religiously, and much more. Go on young one, take a read, maybe you can use this guide to make an impression on your mentor or your Clan Leader and become an honorary, full Warrior!
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~The Warrior Code~
If you are a newcomer to the Clan and do not know how we live, then you've come to the right place! All Clans live by these few rules, created by the Ancestors themselves, and passed through the generations as a must-follow code! If you are to survive, please look here!
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1. Defend your Clan, even with your life! You may have friendships with cats from rival Clans, but your loyalty must remain with your own, as one day you may meet them in battle!
2. Do not hunt or trespass on another Clanβs territory!
3. Elders and Kits must be fed before Apprentices and Warriors! Unless they have permission, Apprentices may not eat until they have hunted to feed the Elders!
4. Prey is killed only to be eaten! Give Thanks to StarClan for its life!
5. A Kit must be at least six moons old to become an Apprentice!
6. Newly appointed Warriors will keep a silent vigil for one night after receiving their Warrior name!
7. A cat cannot be made a Deputy without having mentored at least one Apprentice!
8. The Deputy will become Clan Leader when the Leader dies or retires!
9. After the death or retirement of the Deputy, the new Deputy must be chosen before moonhigh!
10. Boundaries must be checked and marked daily. Challenge all trespassing cats!
11. No Warrior may neglect a Kit in pain or danger, even if that kit is from a different Clan!
13. An honorable Warrior does not need to kill other cats to win his battles, unless they are outside the Warrior Code or it is necessary for self-defense!
14. A Warrior rejects the soft life of a Kittypet!
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~Herbs~
There are a large variety of Herbs here for any Medicine Cat or Medicine Cat Apprentice in need of them for their Clan, do please take a browse through, you might learn something useful. A curious mind is a smart one!
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Borage Leaves- To be chewed and eaten. The plant can be distinguished by its small blue or pink star-shaped flowers and hairy leaves. Great for nursing queens as it helps increase their supply of milk. Also brings down fever.
Burdock Root- A tall-stemmed, sharp-smelling thistle with dark leaves. A Medicine Cat must dig up the roots, wash off the dirt, and chew them into a pulp, which can be applied to rat bites. Cures infection.
Catmint(a.k.a catnip)- A delicious-smelling, leafy plant that's hard to find in the wild; often found growing in Twoleg gardens. The best remedy for greencough.
Chervil- A sweet-smelling plant with large, spreading, fernlike leaves and small white flowers. The juice of the leaves can be used for infected wounds, and chewing the roots helps with bellyache
Cobweb- Spiderwebs can be found all over the forest; be careful not to bring the spider along with you! Medicine Cats wrap it around an injury to soak up the blood and keep the wound clean. Stops bleeding.
Coltsfoot- A flowering plant, a bit like a dandelion, with yellow or white flowers. The leaves can be chewed into a pulp, which is eaten to help shortness of breath.
Comfrey- Identifiable by its large leaves and small bell-shaped flowers, which can be pink, white, or purple. The fat black roots of this plant can be chewed into a poultice to mend broken bones or soothe wounds
Dock- A plant similar to Sorrel. The leaf can be chewed up and applied to soothe scratches.
Dried Oak Leaf- Collected in the Autum and stored in a dry place. Stops infection
Feverfew- A small bush with flowers like daisies. The leaves can be eaten to cool down body temperature, particularly for cats with fever or chills.
Goldenrod- A tall plant with bright yellow flowers. A poultice of this is terrific for healing wounds!
Honey- A sweet, golden liquid created by bees. Difficult ro collect without getting stung, but great for soothing infections or the throats of cats who have breathed smoke.
Horsetail- A tall plant with bristly stems that grows in marshy areas. The leaves can be used to treat infected wounds. Usually chewed up and applied as a poultice.
Juniper Berries- A bush with spiky dark green leaves and purple berries. The berries soothe bellyache and help cats who are having trouble breathing.
Lavender- A small purple flowering plant. Cures fever
Marigold- A bright orange or yellow flower that grows low to the ground. The petals or leaves can be chewed into a pulp and applied as a poultice to wounds. Stops infection.
Mouse Bile- A bad-smelling liquid that is the only remedy for ticks. Dab a little moss soaked in bile on a tick and it'll fall right off. Wash paws thoroughly in running water afterwards.
Poppy Seed- Small black seeds shaken from dried poppy flower, these are fed to cats to help them sleep. Soothes cats suffering from shock and distress. Not recommended for nursing queens.
Stinging Nettle- The spiny green seeds can be administered to a cat who's swallowed poison, while the leaves can be applied to a wound to bring down swelling
Tansy- A strong-smelling with round yellow flowers. Good for curing coughs, but must be eaten in small doses.
Thyme- This Herb can be eaten to calm anxiety and frayed nerves.
Watermint- A leafy green plant found in streams or damp earth. Usually chewed into a pulp and then fed to a cat suffering bellyache
Wild Garlic- Rolling in a patch of Wild Garlic can help prevent infection, especially for dangerous wounds like rat bites.
Yarrow- A flowering plant whose leaves can be made into a poultice and applied to wounds or scratches to expel poison.
NOTE:
Deathberries- Red berries that can be fatally poisonous to kits and Elders. They are NOT a medicine! Known to Twolegs as yew berries. BEWARE!
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~Combat Techniques and Strategies~
Here, Warriors who are inexperienced at mentoring, newly appointed Warriors, or Apprentices wanting to impress their mentors can learn a few tricks to hide up their pelts for an attack or battle with a rival. Use these wisely, as they have been passed down from our Ancestors before us, and it would be irresponsible for us to neglect the use of these tactics!
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ABOVEGROUND BATTLE MOVES:
The Sky-Crusher- Landing with all four feet on top of an opponent, flattening them like a leaf!
The Flick-Over- Landing with front paws outstretched to sweep the opponent off his feet and roll him into his back.
The Kick- Kicking down hard as a Warrior nears the ground, then using momentum from landing to spring away before the opponent can retaliate!
The Slice- Dropping down with claws unsheathed for maximum injury!
The Branch Swing- Holding on to a branch with front claws and swinging the hind legs into the opponent's face.
The Reverse Branch Swing- Holding on to the branch with the hind claws and striking with the front legs through the swing while claws are unsheathed.
The Trunk Spring- Sliding down a tree trunk and springing off at head height, using the hind legs to push off and clearing opponents (Good if tree is surrounded).
The Reverse Climb- Climbing backwards up the trunk of a tree as the opponent advances to gain advantage of height; Often followed by Trunk Spring.
WATER COMBAT MOVES:
Double-Front Paw Slap-Down- Splashes water into the face of the enemy!
Underwater Leg Sweep (Front or Hind)- The opponent will not see it coming under the water's surface so he won't have the chance to brace himself before losing his balance.
Push-Down and Release- Almost all cats panic if they are submerged, while others know how to hold their breath underwater. This move can be used to secure a decisive victory, because its most likely to make the opponent surrender!
Underwater Clinch- Uses a Warriorβs weight to hold the opponent below the surface, with a firm grip that enables the Warrior to bring his enemy spluttering back to the surface before forcing him under again!
Tail Splash- Temporarily blinds the opponent by flicking water into his eyes.
Underwater Push-Off- Crouching and erupting out of the water and into the opponent, using surprise and impact to knock him off balance!
Rushpaw Splash- Using the noise of water splashed at a distance to create a decoy, leaving oppertunity for a surprise attack!
OTHER FIGHTING TECHNIQUES:
Back kick- Explosive surprise move to catch opponent from behind. Judge opponentβs distance from you carefully; then lash out with your back legs, taking your weight on your front paws.
Belly rake- A fight-stopper. Slice with unsheathed claws across soft flesh of opponentβs belly. If youβre pinned down, the belly rake quickly puts you back in control.
Front paw blow- Frontal attack. Bring your front paw down hard on your opponentβs head. Claws sheathed.
Front paw strike- Frontal attack. Slice downward with your front paw at the body or face of your opponent. Claws unsheathed.
Killing bite- A death blow to the back of the neck. Quick and silent and sometimes considered dishonorable. Used only as a last resort.
Leap-and-hold- Ideal for a small cat facing a large opponent. Spring onto opponentβs back and grip with unsheathed claws. Now you are beyond the range of your opponentβs paws and in position to inflict severe body wounds. A group of Apprentices can defeat a large and dangerous Warrior in this way. It was deployed to great effect against BloodClanβs Deputy, Bone. Watch for the drop-and-roll countermove, and try to jump free before you get squashed.
Drop-and-roll- Used as a countermove against leap-and-hold. Drop to your stomach and roll in an attempt to squash your opponent under your weight and escape their grasp.
Partner fighting- Warriors who have trained and fought together will often instinctively fall into a paired defensive position, each protecting the otherβs back while fending off an opponent on either side. Slashing, clawing, and leaping together, battle pairs can be a whirlwind of danger for attackers.
Play dead- Effective in a tight situation, such as when you are pinned. Stop struggling and go limp. When your opponent relaxes his grip, thinking you are defeated, push yourself up explosively. This will throw off an unwary opponent and put you in an attacking position.
Scruff shake- Secure a strong teeth grip on the scruff of your opponentβs neck; then shake violently until he or she is too rattled to fight back. Most effective against rats, which are small enough to throw. A strong throw will stun or kill them.
Teeth grip- Target your opponentβs extremities β the legs, tail, scruff, or ears β and sink in your teeth and hold. This move is similar to leap-and-hold except your claws remain free to fight.
Upright lock- Final, crushing move on already weakened opponent. Rear up on back legs and bring full weight down on opponent. If opponent does same, wrestle and flip him under you. This move makes you vulnerable to the belly rake, so requires great strength and speed.
TAIL SIGNALS:
Tail held Erect- "Stop"
Tail Rippling- "Move forward with care"
Tail held Erect and Sweeping Slowly from Side to Side- "Retreat silently!"
Tail pointing low parallel to the ground and Sweeping- "Spread out!"
Tail Flattened- "Get down!"
Tail Bobbing- "Enemy sighted!"
Tail Hooked- "Danger!"
Tail pointed Sharply- "Go that way"
Tail held Erect and Waving from Side to Side- "Stay behind me"
Tail kinked over Back- "Follow me"
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~Ceremonies~
Ceremonies are held when a new Apprentice, Deputy, or Leader is being named, or when a Warrior retires from his duties to the Clan and becomes an Elder. Each ceremony is different, and must be held by the current Leader of the Clan, unless the Leader has given permission to his Deputy or Medicine Cat to hold it for them, but that is very rare. Ceremonies are Clan traditions and usually begin when the Leader has called for a Clan meeting.
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Apprentices- Performed when a Kit has reached the age of six moons old and is ready to receive his or her Apprentice name and is assigned to a Warrior of the Leaderβs choosing to mentor them. It is unlawful for a Kit younger than six moons to become an Apprentice.
Leader: β(Name of Kit), you have reached the age of six moons, and it is time for you to become an Apprentice. From this day on, until you receive your Warrior name, you will be known as (Kitβs name prefix)paw. Your mentor will be (name of Warrior). I hope (name of Warrior) will pass down all he/she knows on to you.β
The Leader calls up the Warrior he/she has chosen as a mentor.
Leader: β(Name of Warrior), you are ready to take on an Apprentice. You had received excellent training from (former mentor), and you have shown yourself to be (quality) and (quality). You will be the mentor of (Apprentice), and I expect you to pass on all you know to ( name of Apprentice).β
The mentor touches noses with the Apprentice, and the Clan greets the new Apprentice by calling out their name. After this, the Apprentice will usually go greet their family, or go see to their mentor.
The Leader calls up the Warrior he/she has chosen as a mentor.
Leader: β(Name of Warrior), you are ready to take on an Apprentice. You had received excellent training from (former mentor), and you have shown yourself to be (quality) and (quality). You will be the mentor of (Apprentice), and I expect you to pass on all you know to ( name of Apprentice).β
The mentor touches noses with the Apprentice, and the Clan greets the new Apprentice by calling out their name. After this, the Apprentice will usually go greet their family, or go see to their mentor.
Medicine Cat Apprentice- Similar to an Apprentice ceremony, however the Apprentice being named will be assigned to the Clanβs current Medicine Cat as their mentor, and after the ceremony both Medicine Cat and Medicine Cat Apprentice must journey to the Moonstone/Moonpool to greet StarClan. In addition, it is the Medicine Cat who holds the ceremony. Same rules apply, an Apprentice must be at least six moons old.
Medicine Cat: βCats of (Clan), as you know, I will not be around forever. So it's time I took an Apprentice. I have chosen a cat who has shown (virtues or morals). Your next Medicine Cat will be (Apprentice).β
Leader: β(Apprentice), do you accept the post of Apprentice to (Medicine Cat)?β
Apprentice: βI do.β
Medicine Cat: βThen at the half-moon, you must travel to the Moonstone/Moonpool to be accepted by StarClan before the other Medicine Cats.β
Leader: βThe good wishes of all (Clan) will go with you.β
The mentor touches noses with the Apprentice, and the Clan greets the new Apprentice.
At the Moonstone/Moonpool
At the next half moon, the Medicine Cat goes with the Apprentice to the Clansβ sacred place to present them to the Warrior ancestors, where the Apprentice confirms their wish to be a Medicine Cat.
Medicine Cat: β(Apprentice), is it your wish to enter the mysteries of StarClan as a Medicine Cat?β
Apprentice: βIt is.β
Medicine Cat: βThen come forward.β
Medicine Cat: βWarriors of StarClan, I present you with this Apprentice. (He/she) has chosen the path of a Medicine Cat. Grant (him/her) your wisdom and insight so that (he/she) may understand your ways and heal (his/her) Clan in accordance with your will.β
The Medicine Cat Apprentice touches his/her nose to the Moonstone or drinks from the Moonpool. Then the Medicine Cat and the Apprentice lay down and have a dream from StarClan.
Leader: β(Apprentice), do you accept the post of Apprentice to (Medicine Cat)?β
Apprentice: βI do.β
Medicine Cat: βThen at the half-moon, you must travel to the Moonstone/Moonpool to be accepted by StarClan before the other Medicine Cats.β
Leader: βThe good wishes of all (Clan) will go with you.β
The mentor touches noses with the Apprentice, and the Clan greets the new Apprentice.
At the Moonstone/Moonpool
At the next half moon, the Medicine Cat goes with the Apprentice to the Clansβ sacred place to present them to the Warrior ancestors, where the Apprentice confirms their wish to be a Medicine Cat.
Medicine Cat: β(Apprentice), is it your wish to enter the mysteries of StarClan as a Medicine Cat?β
Apprentice: βIt is.β
Medicine Cat: βThen come forward.β
Medicine Cat: βWarriors of StarClan, I present you with this Apprentice. (He/she) has chosen the path of a Medicine Cat. Grant (him/her) your wisdom and insight so that (he/she) may understand your ways and heal (his/her) Clan in accordance with your will.β
The Medicine Cat Apprentice touches his/her nose to the Moonstone or drinks from the Moonpool. Then the Medicine Cat and the Apprentice lay down and have a dream from StarClan.
Warriors- Performed when an Apprentice has completed his or her training, when the Leader or their mentor has deemed them ready to receive their Warrior Name. All newly appointed Warriors, by tradition, must hold a silent vigil overnight and watch over the Clan. They are not allowed to speak during their vigil, even to the Leader unless otherwise permitted, and may not sleep until their vigil has ended.
Leader: "I, (Leader), Leader of (Clan), call upon my Warrior ancestors to look down on this Apprentice. (He/She) has trained hard to understand the ways of your noble code, and I commend them to you as a Warrior in their turn. (Apprentice), do you promise to uphold the Warrior Code and to protect and defend this Clan, even at the cost of your life?"
Apprentice: "I do."
Leader: "Then by the powers of StarClan, I give you your Warrior name. (Apprentice), from this moment you will be known as (Warrior name). StarClan honors your (quality) and (quality), and we welcome you as a full Warrior of (Clan)."
The Clan cheers the new Warriorβs name and touches noses with them. From that point forward the new Warrior will hold his or her silent vigil while watching over the Clan overnight.
Apprentice: "I do."
Leader: "Then by the powers of StarClan, I give you your Warrior name. (Apprentice), from this moment you will be known as (Warrior name). StarClan honors your (quality) and (quality), and we welcome you as a full Warrior of (Clan)."
The Clan cheers the new Warriorβs name and touches noses with them. From that point forward the new Warrior will hold his or her silent vigil while watching over the Clan overnight.
Deputy- When the current Deputy of the Clan steps up as Leader, after the current Leader has either died, retired, or proven unfit for the rank (either followed by demotion to Warrior or exile), a new Deputy must be appointed. Each new Deputy must be named before Moonhigh. Sometimes a current Deputy may die or retire as well, and leaves the rank to someone else of the Leaderβs choosing. Other times a Deputy will be demoted or chased into exile if they have broken the Warrior Code. A Deputy must have trained at least one Apprentice to qualify for the rank.
Leader: βI say these words before StarClan, so that the spirits of our Warrior ancestors (or former Deputy name) may hear and approve of my choice. The new Deputy of (Clan) is (Warriorβs name).β
Medicine Cat- Named when the Medicine Cat Apprentice has earned their new name or the current Medicine Cat has passed.
Medicine Cat: "I, (Medicine Cat), Medicine Cat of (Clan), call upon my Warrior ancestors to look down upon this Apprentice. [He/She] has trained hard to understand the way of a Medicine Cat, and with your help [he/she] will serve [his/her] Clan for many moons. (Apprentice), do you promise to uphold the ways of a Medicine Cat, to stand apart from rivalry between Clan and Clan, and to protect all cats equally, even at the cost of your life?"
Medicine Cat Apprentice: "I do."
Medicine Cat: "Then by the powers of StarClan I give you your true name as a Medicine Cat. [insert Medicine Cat Apprenticeβs name here], from this moment you will be known as (new name). StarClan honors your (quality) and (quality)."
Medicine Cat Apprentice: "I do."
Medicine Cat: "Then by the powers of StarClan I give you your true name as a Medicine Cat. [insert Medicine Cat Apprenticeβs name here], from this moment you will be known as (new name). StarClan honors your (quality) and (quality)."
Elders or retiring cats- Performed only when a Warrior, Medicine Cat, Deputy or Leader is ready or ordered to give up their rank and move to the Elders den due to age, illness, or injury, where they will be cared for by the Clan. Elders may still defend their Clan during battle or raids on the camp if they must or see fit.
Leader: β(Warrior), is it your wish to give up the name of a Warrior and go to join the Elders?β
Warrior: βIt is.β
Leader: βYour Clan honors you and all the service you have given to us. I call upon StarClan to give you many moons of rest.β
The Clan will call out the retired Warriorβs name and then they will go to the Elders den.
Warrior: βIt is.β
Leader: βYour Clan honors you and all the service you have given to us. I call upon StarClan to give you many moons of rest.β
The Clan will call out the retired Warriorβs name and then they will go to the Elders den.
Name changing- Occurs when there is a purpose for changing a catβs name, such as due to a sign from StarClan, or when the name no longer suits said cat. A cat may also make a request to the Leader that their or someone elseβs name be changed
Leader: "Spirits of StarClan, you know every cat by name. I ask you now to take away the name from the cat you see before you, for it no longer stands for what he/she is. By my authority as Clan Leader, and with the approval of our Warrior ancestors, I give this cat a new name. From this moment on he/she will be known as (new name), for (description of the reason). We honor his/her (quality) and (quality)."
The Leader rests their muzzle on the newly named catβs head.
The newly named cat will give the Leaderβs shoulder a respectful lick and the Clan will cheer the catβs new name.
The Leader rests their muzzle on the newly named catβs head.
The newly named cat will give the Leaderβs shoulder a respectful lick and the Clan will cheer the catβs new name.
Vigil for the Dead-
If a Clan cat dies, their body is taken to the center of the camp, and several of their Clanmates, usually the cat's family members, close friends, and mentor/Apprentice sit vigil for them through the night, sharing tongues for the last time before the Elders bury the cat in the morning.
There can also be vigils for cats without bodies and suspected dead. There is no burial, but the cats still sit vigil.
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~Glossary~
Here are the words and terms used in catspeak, or Warriors language, and their meanings.
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Crow-food- Rotting food.
Fox dung- An insult; stronger offense than mouse-brain.
Fresh-kill- Recently killed prey.
Gathering- A meeting that the Clans hold in peace at every Full Moon.
Greencough- Severe chest infection, which can be fatal in Elders and young Kits.
Greenleaf- Summer
Greenleaf Twolegplace- A place where humans visit only in the Summer (a campsite, resort, etc).
Halfbridge- A dock
Horseplace- Fields and stables near the Lake where half-tamed cats live.
Housefolk- A house catβs word for its humans.
Kittypet- A house cat.
Leaf-bare- Winter.
Leaf-fall- Fall/Autumn.
Loner- Cat that lives peacefully on its own in one place but doesnβt defend its territory.
Monster- Usually refers to human machines such as cars and bulldozers.
Moonhigh- The time of night when the moon is at its highest β often midnight.
Mouse-brained- Not very smart.
Mouse dung- An insult; stronger than mouse-brain, but less offensive than fox dung.
Newleaf- Spring
Nofurs- Another word for humans.
One moon- One month (half-moon = two weeks. Quarter moon = one week).
Rogue- A potentially hostile cat who lives outside the Clans and never spends too long in one place.
Sharing tongues- Term used to describe cats grooming each other.
Silverpelt- The Milky Way.
Sun-drown-place- The sea to the West, where the sun sets.
Sunhigh- Noon.
Thunderpath- A road.
Tree-eater- Bulldozer.
Twoleg nest- A human house.
Twolegplace- A human town.
Twolegs- The Clansβ word for humans.
Upwalkers- Another word for humans.
Whitecough- Mild chest infection.