Post by Deleted on Dec 30, 2016 10:28:07 GMT -5
This is what I think is the finalized format to the main posts
[X] Post One: Directory
[<] Post Two: Introduction, About, RP Rules, Kingdom Rules
[ ] Post Three: History of the Kingdom, Places
[X] Post Four: Nature [subheadings: Abilities and Characteristics], Light [subheadings: Abilities and Characteristics]
[/] Post Five: Water [subheadings: Abilities and Characteristics], Earth [subheadings: Abilities and Characteristics]
[X] Post Six: Shadow [subheadings: Abilities and Characteristics], Ice [subheadings: Abilities and Characteristics], Fire [subheadings: Abilities and Characteristics]
[X] Post Seven: Characters, Joining Form
[X] Post Eight: News, Credit
Key:
[ ] - nothing completed
[>] - partially completed
[/] - half complete
[<] - mostly complete
[X] - complete
It's going to be a lot of work, but we can tackle it one post at a time or assign spots. So it's up to you guys Ivyriver and DimeStorePoet
I'll put my sample right here:
Nature
na-ture
[ˈnāCHər]
Noun
-- The phenomenon of the physical world collectively, including plants, animals, the landscape, and other features or products of the earth, as opposed to humans or human creation.
Nature might be all around us but it can only be controlled by one race: Nature Elementals. With simply willpower and a flick of the wrist, they can create new life, or give it to plants and certain animals. They are one with flowers, and in harmony with the trees. They are the children of Mother Nature.
Abilities
-- The Nature Elementals can do what their name implies, control the plants and small animals around them. They can call plants up from the ground through either speaking or singing. The larger the plant creation, the louder they need to speak or sing. Nature Elementals can transfer their energy to wilting, or in some cases dead, plants or animals. The more capable they are of using their power, the less weak they are after transferring energy. This is because it takes one's own life force and giving some to other living things. Therefore, one can not be an amateur at their power and revive a critically wounded deer without killing or nearly killing themselves.
Characteristics
-- Nature Elementals are often tall and somewhat muscular, with tanned skin. Every Nature Elemental has deep almond shaped green eyes. They are normally the Henry Clays of the Elementals, often working towards peace and creating compromises among themselves and others. Others may see this as weak but Nature Elementals prefer the less reckless option or solution to the situation. They see fighting as unnecessary and if anything is to get done, it will be done through working together. But what do they know? To most people, they're singing mental cases.
Light
[līt]
Noun
-- the natural agent that stimulates sight and makes things visible.
Light is something we never really notice, but it's something important, something we need. Only one race has managed to master this mystery: Light Elementals. Lovers of the simple life, they understand the need of light, the unnoticed stimulation it gives the world. They are the descendants of the Sun.
Abilities
-- Light Elementals have rather simple powers. A simple touch from their gentle light can create a rather addicting calming yet alert and awake effect. But harsh light from their hands can also blind a victim and leave blisters that feel much like the effects of a sunburn. They can also use the light as a camouflage for themselves. If they so choose, they can step into a ray of light and completely disappear from sight. This process however takes energy that must be learnt and practiced so that the user doesn't expel their own life when they try.
Characteristics
-- Light Elemental's are often petite sized and their best physical attribute is their speed. All Light Elementals have golden metallic colored eyes that can be seen as very unnerving. Light Elemental's are rather energetic peoples, they enjoy being active whether it’s working or going on long walks. They are an easy-going race, but they are loyal. Light Elemental's aren't against war, but you've got to have a reason. Once you've got one on your side, they'll stick with you.
Earth
/ərTH/
Noun
--The substance of the land surface; soil.
This is a group of that is often looked over because of their closeness to nature; however, Earth can only be controlled by one group and it's not the Nature Elementals. Earth elementals work with the soil and rocky parts of the world. Unlike being from Mother Nature, this group was formed by the metal in the core of the Earth.
Abilities
-- Earth elementals can work with anything that has soil or rock in it. This includes creations such as dust storms, earthquakes, and hurling giant boulders with ease. They can form diamonds from coal, although this will likely kill anyone who is untrained. The more metallic like the object the harder it is for them to control because it is less of an earthy form. Large catastrophes take the most control making it almost impossible to create a mile wide earthquake without killing the user, no matter how well trained.
Characteristics
-- Earth elementals look like an average human. All have brown eyes. Unlike the ice group, you will not find a hint of light hair in this group. Hair color ranges from brown to almost black. They are built to withstand things such as throwing boulders, making them slightly muscular and normally taller. They olive toned skin. Earth elementals are known for being mild tempered and even hot headed for the most part. They are thinkers and try to find reasonable solutions to problems.
Shadow
Shad-ow
[ˈSHadō]
Noun
-- a dark area or shape produced by a body coming between rays of light and a surface
We feared the darkness and shadows as children, afraid of what might be lurking. However, to Shadow Elementals, they know exactly what's lurking: themselves. They are the silent watchers of the earth, protecting and endangering. The Shadow Elementals are a mystery themselves
Abilities
-- The Shadow Elementals can place, change, and hide in the shadows. They work, grudgingly, with the light Elementals to keep balance of light and shadow on Earth. Shadow Elementals are truly the silent and deadly type. They can blind someone with the shadows they control as well as drag them into the darkness, and because they can use the shadows like hands, this would include suffocating others. However, Shadow Elementals also have their limitations. The 'hands' of the shadows can drain their life energy depending on the action. If one were to attempt in covering an entire town in shadow, one can not expect to live through it.
Characteristics
-- Shadow Elementals don't normally have a specific height or weight, but they do have similar hair color. Most hair colors are very dark including black, very dark brown, and even dark gray. All of their eye colors are light or dark purple. Shadow Elementals are very shady characters, and it isn't uncommon to see them making equally shady deals. They are very secretive, never revealing much about themselves and are wary of everyone. This sometimes includes their own kind. They normally stay under the radar and try not to get themselves mixed up anything that wouldn't directly involve them otherwise.
Ice
/īs/
Noun
--Frozen water, a brittle, transparent crystalline solid.
Cold and awe striking, ice is famously know for it's and danger and it's beauty. Only one race has been able to unlock the mystery deep within it's crevice: Ice Elementals. Stoic and most times edgy, ice elementals can be fragile much like their element. Trust is an issue here, unless you are one of them. They can be silent, but dangerous. Ice elementals are the descendants of a frigid winter.
Abilities
-- Ice elementals can summon anything frozen. This includes ice, snow, and frost. They cannot use anything that isn't in a permafrost state or form. They can conjure things such ice walls, icicles, snowstorms, as well as freezing things. Ice users must learn emotion control as flares of anger or sadness can cause accidental expulsions against those around them. If not controlled the users body can shut down or 'freeze up'
Characteristics
-- The ice elementals are known for being pale, sometimes a death like white color. They have light blue crystalline like eyes, meaning there is a fleck of darker blue in them. They range from any height, but are normally taller and lean in form. Hair color is restricted to light shades such as blondes and whites. As stated earlier ice elementals are fragile with trust and tend to stick to their own kind. However, if you are able to gain their trust, you with a have life long friend. Betray them, and you feel the cold bite of mistrust. And as always, ice elementals hate the one thing that can melt them, fire.
[X] Post One: Directory
[<] Post Two: Introduction, About, RP Rules, Kingdom Rules
[X] Post Four: Nature [subheadings: Abilities and Characteristics], Light [subheadings: Abilities and Characteristics]
[/] Post Five: Water [subheadings: Abilities and Characteristics], Earth [subheadings: Abilities and Characteristics]
[X] Post Six: Shadow [subheadings: Abilities and Characteristics], Ice [subheadings: Abilities and Characteristics], Fire [subheadings: Abilities and Characteristics]
[X] Post Seven: Characters, Joining Form
[X] Post Eight: News, Credit
Key:
[ ] - nothing completed
[>] - partially completed
[/] - half complete
[<] - mostly complete
[X] - complete
It's going to be a lot of work, but we can tackle it one post at a time or assign spots. So it's up to you guys Ivyriver and DimeStorePoet
I'll put my sample right here:
Nature
na-ture
[ˈnāCHər]
Noun
-- The phenomenon of the physical world collectively, including plants, animals, the landscape, and other features or products of the earth, as opposed to humans or human creation.
Nature might be all around us but it can only be controlled by one race: Nature Elementals. With simply willpower and a flick of the wrist, they can create new life, or give it to plants and certain animals. They are one with flowers, and in harmony with the trees. They are the children of Mother Nature.
Abilities
-- The Nature Elementals can do what their name implies, control the plants and small animals around them. They can call plants up from the ground through either speaking or singing. The larger the plant creation, the louder they need to speak or sing. Nature Elementals can transfer their energy to wilting, or in some cases dead, plants or animals. The more capable they are of using their power, the less weak they are after transferring energy. This is because it takes one's own life force and giving some to other living things. Therefore, one can not be an amateur at their power and revive a critically wounded deer without killing or nearly killing themselves.
Characteristics
-- Nature Elementals are often tall and somewhat muscular, with tanned skin. Every Nature Elemental has deep almond shaped green eyes. They are normally the Henry Clays of the Elementals, often working towards peace and creating compromises among themselves and others. Others may see this as weak but Nature Elementals prefer the less reckless option or solution to the situation. They see fighting as unnecessary and if anything is to get done, it will be done through working together. But what do they know? To most people, they're singing mental cases.
Light
[līt]
Noun
-- the natural agent that stimulates sight and makes things visible.
Light is something we never really notice, but it's something important, something we need. Only one race has managed to master this mystery: Light Elementals. Lovers of the simple life, they understand the need of light, the unnoticed stimulation it gives the world. They are the descendants of the Sun.
Abilities
-- Light Elementals have rather simple powers. A simple touch from their gentle light can create a rather addicting calming yet alert and awake effect. But harsh light from their hands can also blind a victim and leave blisters that feel much like the effects of a sunburn. They can also use the light as a camouflage for themselves. If they so choose, they can step into a ray of light and completely disappear from sight. This process however takes energy that must be learnt and practiced so that the user doesn't expel their own life when they try.
Characteristics
-- Light Elemental's are often petite sized and their best physical attribute is their speed. All Light Elementals have golden metallic colored eyes that can be seen as very unnerving. Light Elemental's are rather energetic peoples, they enjoy being active whether it’s working or going on long walks. They are an easy-going race, but they are loyal. Light Elemental's aren't against war, but you've got to have a reason. Once you've got one on your side, they'll stick with you.
Earth
/ərTH/
Noun
--The substance of the land surface; soil.
This is a group of that is often looked over because of their closeness to nature; however, Earth can only be controlled by one group and it's not the Nature Elementals. Earth elementals work with the soil and rocky parts of the world. Unlike being from Mother Nature, this group was formed by the metal in the core of the Earth.
Abilities
-- Earth elementals can work with anything that has soil or rock in it. This includes creations such as dust storms, earthquakes, and hurling giant boulders with ease. They can form diamonds from coal, although this will likely kill anyone who is untrained. The more metallic like the object the harder it is for them to control because it is less of an earthy form. Large catastrophes take the most control making it almost impossible to create a mile wide earthquake without killing the user, no matter how well trained.
Characteristics
-- Earth elementals look like an average human. All have brown eyes. Unlike the ice group, you will not find a hint of light hair in this group. Hair color ranges from brown to almost black. They are built to withstand things such as throwing boulders, making them slightly muscular and normally taller. They olive toned skin. Earth elementals are known for being mild tempered and even hot headed for the most part. They are thinkers and try to find reasonable solutions to problems.
Shadow
Shad-ow
[ˈSHadō]
Noun
-- a dark area or shape produced by a body coming between rays of light and a surface
We feared the darkness and shadows as children, afraid of what might be lurking. However, to Shadow Elementals, they know exactly what's lurking: themselves. They are the silent watchers of the earth, protecting and endangering. The Shadow Elementals are a mystery themselves
Abilities
-- The Shadow Elementals can place, change, and hide in the shadows. They work, grudgingly, with the light Elementals to keep balance of light and shadow on Earth. Shadow Elementals are truly the silent and deadly type. They can blind someone with the shadows they control as well as drag them into the darkness, and because they can use the shadows like hands, this would include suffocating others. However, Shadow Elementals also have their limitations. The 'hands' of the shadows can drain their life energy depending on the action. If one were to attempt in covering an entire town in shadow, one can not expect to live through it.
Characteristics
-- Shadow Elementals don't normally have a specific height or weight, but they do have similar hair color. Most hair colors are very dark including black, very dark brown, and even dark gray. All of their eye colors are light or dark purple. Shadow Elementals are very shady characters, and it isn't uncommon to see them making equally shady deals. They are very secretive, never revealing much about themselves and are wary of everyone. This sometimes includes their own kind. They normally stay under the radar and try not to get themselves mixed up anything that wouldn't directly involve them otherwise.
Ice
/īs/
Noun
--Frozen water, a brittle, transparent crystalline solid.
Cold and awe striking, ice is famously know for it's and danger and it's beauty. Only one race has been able to unlock the mystery deep within it's crevice: Ice Elementals. Stoic and most times edgy, ice elementals can be fragile much like their element. Trust is an issue here, unless you are one of them. They can be silent, but dangerous. Ice elementals are the descendants of a frigid winter.
Abilities
-- Ice elementals can summon anything frozen. This includes ice, snow, and frost. They cannot use anything that isn't in a permafrost state or form. They can conjure things such ice walls, icicles, snowstorms, as well as freezing things. Ice users must learn emotion control as flares of anger or sadness can cause accidental expulsions against those around them. If not controlled the users body can shut down or 'freeze up'
Characteristics
-- The ice elementals are known for being pale, sometimes a death like white color. They have light blue crystalline like eyes, meaning there is a fleck of darker blue in them. They range from any height, but are normally taller and lean in form. Hair color is restricted to light shades such as blondes and whites. As stated earlier ice elementals are fragile with trust and tend to stick to their own kind. However, if you are able to gain their trust, you with a have life long friend. Betray them, and you feel the cold bite of mistrust. And as always, ice elementals hate the one thing that can melt them, fire.